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{{Image Update|Gen V image in use}}{{Move Infobox
{{Missing Image}}
 
 
|japanese=でんじほう ''Electromagnetic Cannon''
{{Move Infobox|
 
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|image=Zap_Cannon.jpg
japanese=でんじほう
 
 
|generation=II
''Electromagnetic Cannon''|
 
 
|type=Electric
generation=II|
 
 
|category=Special
type=Electric|
 
 
|power=120
category=Special|
 
 
|accuracy=50%
power=120|
 
 
|pp=5<span class="explain" title="Max. 8">*</span>
accuracy=50%|
 
 
|affects=Selected target
pp=5<span class="explain" title="Max. 8">*</span>|
 
 
|secondary=[[Status Effects#Paralysis|Paralysis]]
affects=Selected target|
 
 
|contact=0
secondary=[[Status Effects#Paralysis|Paralysis]]|
 
 
|magiccoat=0
contact=0|
 
 
|brightpowder=1
magiccoat=0|
 
 
|detect=1
brightpowder=1|
 
 
|snatch=0
detect=1|
 
 
|kingsrock=0
snatch=0|
 
 
|contesttype=Cool
kingsrock=0|
 
 
|appeal=4
contesttype=Cool|
 
 
|jam=0
appeal=4|
 
 
|appeal2=2}}
jam=0|
 
  +
'''Zap Cannon''' is a damaging {{Type|Electric}}-[[Types|type]] [[move]] that is capable of immediately [[Status Effects#Paralysis|paralyzing]] the foe if it hits, but it only has 50% accuracy. It is one of nine elemental moves that do the same damage, 120 HP, consisting of [[Fire Blast]], [[Hydro Pump]], [[Gunk Shot]], [[Focus Blast]], [[Blizzard]], Zap Cannon, [[Power Whip]], [[Hurricane]] and [[Megahorn]].  
appeal2=2|
 
}}
 
 
'''Zap Cannon''' (でんじほう ''Electromagnetic Cannon'') is a powerful Gen.II {{type|Electric}}-type move that is capable of immediately [[Status Effects#Paralysis|paralyzing]] the foe if it hits but it also has a high chance of missing.
 
   
 
==Effect==
 
==Effect==
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===Super Contests===
 
===Super Contests===
Earn +2 if the Judge's Voltage goes up.
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Earn +2 if the Judge's voltage goes up.
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{{Clear}}
   
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==Gallery==
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{{MoveImageBox
  +
|content=anime
  +
|file1=Satsuki Jolteon Zap Cannon.png
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|caption1=Satsuki's Jolteon
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|file2=Anabel Espeon Zap Cannon.png
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|caption2=Anabel's Espeon
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|file3=Brandon Regis Zap and Flash Cannon.png
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|caption3=Brandon's Registeel (anime){{!}}Brandon's Registeel
  +
|file4=Belmondo Magnezone Zap Cannon.png
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|caption4=Belmondo's Magnezone}}
 
{{Stub}}
 
{{Stub}}
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{{Generation II TMs and HMs}}
[[Category:Electric-type moves]]
 
[[Category:Moves]]
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[[Category:Moves with a Base Power of 120]]
[[Category:Contact Moves]]
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[[Category:Paralyzing Moves]]
[[Category:Missing Image]]
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[[Category:Generation II TMs]]
[[Category:Article stubs]]
 

Revision as of 13:31, 3 April 2016

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Gen V image in use
Zap Cannon

Generation: II
Battle Data
Type: Type Electric
Category Special
Power: 120
Accuracy: 50%
PP: 5*, max: ?
Affects: Selected target
Secondary Effect: Paralysis
Priority: 0
Contact: No
Contest Data
Contests (RSE)
Type: Cool
Appeal: 4 ♥♥♥♥
Jam: 0
Super Contests (DPPt)
Type: Cool
Appeal: 2 ♥♥
Contest Spectaculars (ORAS)
Type: Cool
Appeal:
Jam:
{

Zap Cannon is a damaging Electric-type move that is capable of immediately paralyzing the foe if it hits, but it only has 50% accuracy. It is one of nine elemental moves that do the same damage, 120 HP, consisting of Fire Blast, Hydro Pump, Gunk Shot, Focus Blast, Blizzard, Zap Cannon, Power Whip, Hurricane and Megahorn.  

Effect

In Battle

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Contests

A highly appealing move.

Super Contests

Earn +2 if the Judge's voltage goes up.

Gallery

Template:MoveImageBox

173Cleffa
Stub!
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