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(In Battle)
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{{Missing Image}}
 
{{Missing Image}}
{{Move Infobox|
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{{Move Infobox
japanese=からにこもる
+
|japanese=からにこもる ''Withdraw into Shell''
''Withdraw into Shell''|
+
|generation=I
generation=I|
+
|type=Water
type=Water|
+
|category=Status
category=Status|
+
|power=—
power=—|
+
|accuracy=—%
accuracy=—%|
+
|pp=40<span class="explain" title="Max. 64">*</span>
pp=40<span class="explain" title="Max. 64">*</span>|
+
|affects=User
affects=User|
+
|contact=0
contact=0|
+
|magiccoat=0
magiccoat=0|
+
|brightpowder=0
brightpowder=0|
+
|detect=0
detect=0|
+
|snatch=1
snatch=1|
+
|kingsrock=0
kingsrock=0|
+
|contesttype=Cute
contesttype=Cute|
+
|appeal=1
appeal=1|
+
|jam=0
jam=0|
+
|appeal2=2
appeal2=2
+
}}'''Withdraw''' (からにこもる ''Withdraw into Shell'') is a {{Type|Water}}-[[Types|type]] [[move]] introduced in [[Generation I]].
}}
 
 
'''Withdraw''' (からにこもる ''Withdraw into Shell'') is a {{Type|Water}}-type move introduced in [[Generation I]].
 
   
 
==Learnset==
 
==Learnset==

Revision as of 10:26, April 1, 2012

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Withdraw
(からにこもる Withdraw into Shell)
Generation: I
Battle Data
Type: Type Water
Category Type Status
Power:
Accuracy: —%
PP: 40*
Affects: User
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
BrightPowder: No
Protect/Detect: No
Snatch: Yes
King's Rock: No
Contest data
Pokémon Contests (RSE)
Type: Type Cute
Appeal: 1
Jam: 0
Super Contests (DPPt)
Type: Type Cute
Appeal: 2 ♥♥
Withdraw (からにこもる Withdraw into Shell) is a Water-type move introduced in Generation I.

Learnset

In Battle

The user withdraws its body into its hard shell, raising its Defense stat by 1 stage.

Contests

Can avoid being startled by others.

Super Contests

Prevents the Voltage from going up in the same turn.

Learnset

Generation I

By Leveling Up

By Leveling Up
Pokémon Type Level
Squirtle Water 28
Wartortle Water 31
Blastoise Water 1 or 31
Slowbro Water/Psychic 37
Shellder Water 1
Cloyster Water/Ice 1
Omanyte Rock/Water 1
Omastar Rock/Water 1
* Bold indicates a Pokémon which receives STAB from this move

Generation II

By Leveling Up

By Leveling Up
Pokémon Type Level
Squirtle Water 10
Wartortle Water 10
Blastoise Water 1 or 10
Slowbro Water/Psychic 37
Shellder Water 1
Cloyster Water/Ice 1
Omanyte Rock/Water 1
Omastar Rock/Water 1
Shuckle Bug/Rock 1
* Bold indicates a Pokémon which receives STAB from this move

Generation III

By Leveling Up

By Leveling Up
Pokémon Type Level
Squirtle Water 10
Wartortle Water 10
Blastoise Water 1 or 10
Slowbro Water/Psychic 37
Shellder Water 1
Cloyster Water/Ice 1
Omanyte Rock/Water 1
Omastar Rock/Water 1
Shuckle Bug/Rock 1
* Bold indicates a Pokémon which receives STAB from this move

Generation IV

By Leveling Up

By Leveling Up
Pokémon Type Level
Squirtle Water 10
Wartortle Water 10
Blastoise Water 1 or 10
Slowbro Water/Psychic 37
Shellder Water 4
Cloyster Water/Ice 1
Omanyte Rock/Water 1
Omastar Rock/Water 1
Shuckle Bug/Rock 1
Torkoal Fire 7
Turtwig Grass 5
Grotle Grass 1 or 5
Torterra Grass/Ground 1 or 5
* Bold indicates a Pokémon which receives STAB from this move

Generation V

By Leveling Up

By Leveling Up
Pokémon Type Level
Squirtle Water 10
Wartortle Water 10
Blastoise Water 1 or 10
Slowbro Water/Psychic 37
Shellder Water 4
Cloyster Water/Ice 1
Omanyte Rock/Water 1
Omastar Rock/Water 1
Shuckle Bug/Rock 1
Torkoal Fire 7
Turtwig Grass 5
Grotle Grass 1 or 5
Torterra Grass/Ground 1 or 5
Dwebble Bug/Rock 7
Crustle Bug/Rock 1 or 7
Tirtouga Water/Rock 1
Carracosta Water/Rock 1
* Bold indicates a Pokémon which receives STAB from this move

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