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Weather

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Weather conditions in a dungeon may occur. Weather conditions may be set to a certain dungeon floor or can be activated by a Pokémon's moves or abilities. Weather affects all Pokémon on the floor. Weather conditions have been added to the Mystery Dungeon series not present in other Pokémon games.

Cloudy

All moves except Normal type moves deal 3/4 damage.

Fog

Electric type moves deal 1/2 damage.

Hail

Damages all Pokémon on the floor except Ice-type Pokémon every 10 turns.

Rain

Water type moves deal 1.5 times damage, while Fire type moves deal 1/2. The moves Explosion and Self-Destruct and all Explosion and Self-Destruct traps will not work.

Sandstorm

Damages all Pokémon on the floor except Ground, Steel, and Rock types every 10 turns. Pokémon with the Sand Veil ability have their evasiveness raised by 2.

Snow

Ice-type Pokémon have their speed raised by 1.

Sunny

Fire-type moves deal 1.5 times damage, while Water-type moves deal 1/2. The move Solar Beam can be used without charging a turn when it is Sunny.

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