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Types

Revision as of 16:18, May 30, 2013 by 86.0.156.204 (Talk)

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Types refer to different elemental properties associated with both Pokémon and their moves.

There are 17 total types of Pokémon: Normal, Fire, Water, Grass, Electric, Ice, Fighting, Poison, Ground, Flying, Psychic, Bug, Rock, Ghost, Dragon, Dark, and Steel. These 17 types apply to both Pokémon and their moves.

Each type has its own strengths and weaknesses, most of which are logical setups. Fire-type Pokémon are weak to Water-type Pokémon, Ice-type Pokémon are weak to Fire-type Pokémon, Water-type Pokémon are weak to Electric-type Pokémon, etc. These matchups also apply to the types of moves as well. A Fire-type move such as Ember will be strong against a Grass-type Pokémon such as Bulbasaur.

There are also dual-type Pokémon, Pokémon that belong to two types. Most if not all dual-type Pokémon's types correspond with one another such as a Bug/Poison-type Pokémon or a Rock/Ground-type Pokémon. However, not all dual-type Pokémon's types relate to each other like this. Some Pokémon may be dual-type between two types that don't normally go together such as Water/Electric-types (such as Lanturn) or grass/water types (such as Ludicolo) or Grass/Flying-types (such as Jumpluff), or Fighting/Psychic (such as Medicham). Pokémon themselves can have up to two types (making them dual-type Pokémon), but moves can only be one type.

Trivia

  • In the Generation I, Dark and Steel weren't present, so the type count was 15. These types were added in Generation 2.
    • Due to this Magnemite and Magneton are the only Pokemon to officially have their types change, they were Electric in Generation 1 and Electric/Steel from Generation 2 onwards.

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