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'''Trading''' is one of the ways that you can complete the [[Pokédex]]. You can use trading to get other [[Pokémon]] that you would like, or you can use trading to evolve certain [[Pokémon]].
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'''Trading''' is one of the ways that you can complete the [[Pokédex]]. You can use trading to get other [[Pokémon]] that you would like, or you can use trading to [[Evolution|evolve]] certain Pokémon.
   
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==Process==
==How to Trade==
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There are several ways to trade Pokémon between games.
 
There are many ways to trade.
 
 
[[File:Images.jpg|thumb|80px|A trainer trading a Mantyke for a Turtwig]]
 
[[File:Images.jpg|thumb|80px|A trainer trading a Mantyke for a Turtwig]]
   
#You can go to a [[Pokemon Center]] and go to the trade place and trade via two people in all [[Generation]]s
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#In [[Generation I]] and [[Generation 2|II]], Pokémon can be traded between games of the same generation from the Link Club. The Link Club can be found on the 2nd floor of any [[Pokémon Center]]
#You can go to the world trade center in [[Jubilife City]] and trade with people around the world in Generation IV games.
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#Pokémon from Gen. II games can be traded to Gen. I games using the [[Time Capsule]], which can be found on the 2nd floor of any Pokémon Center.
#You can't trade over Wi-Fi in Gen I-III. You can only trade in Wireless Clubs.
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#[[Generation III]] games cannot trade with games from Generations I or II. This is due to the game mechanics being completely revamped in Gen. III games.
#Also Find in Buildings
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#In Generation III, the games set in similar regions can trade via the Wireless Club on the 2nd floor of the Pokémon Center. However, in order to trade between [[Pokémon FireRed and LeafGreen|FireRed or LeafGreen]] and [[Pokémon Ruby and Sapphire|Ruby, Sapphire, or Emerald]], the trainer must first help [[Celio]] fix the inter-regional trading machine on [[One Island]] after defeating the [[Kanto Elite Four|Elite Four]] .
#In [[Generation V]], it's possible to trade via the [[C-Gear]] pretty much anywhere, not just in the [[Pokemon Center]]s. This also includes the [[Pokemon League]] against the Elite Four. The only restriction is that nothing with an HM can be traded.
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#In [[Generation IV]], Pokémon can again be trade between games via the Wireless Club on the second floor of any Pokémon Center. In addition, Pokémon can now be traded over wi-fi at the [[GTS|Global Trading Station]] in [[Jubilife City]] with other Gen. IV games all over the world.
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#In [[Generation V]], it is possible to trade via the [[C-Gear]] from almost anywhere in Unova, not just in the Pokémon Centers like previous generations. The only restriction is that nothing with an [[Hidden Machine|HM]] can be traded.
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#In [[Generation VI]], there is a feature called Wonder Trade, which has you send a Pokémon out and almost immediately receive a random Pokémon from a random player.
   
 
==Notes==
 
==Notes==
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*Traded Pokémon cannot be given a new [[nickname]], including Pokémon named in a different language.
*In Black and White, in order to trade, you must defeat the [[Striaton City]] Gym Leader and (indirectly) obtain the Dream Mist by defeating [[Team Plasma]] in the [[Dreamyard]].
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*Pokemon that were traded from a different game receive a 1.3x experience boost on any [[Experience Points|experience points]] they receive.
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Latest revision as of 01:48, June 23, 2014

Trading is one of the ways that you can complete the Pokédex. You can use trading to get other Pokémon that you would like, or you can use trading to evolve certain Pokémon.

ProcessEdit

There are several ways to trade Pokémon between games.

Images

A trainer trading a Mantyke for a Turtwig

  1. In Generation I and II, Pokémon can be traded between games of the same generation from the Link Club. The Link Club can be found on the 2nd floor of any Pokémon Center
  2. Pokémon from Gen. II games can be traded to Gen. I games using the Time Capsule, which can be found on the 2nd floor of any Pokémon Center.
  3. Generation III games cannot trade with games from Generations I or II. This is due to the game mechanics being completely revamped in Gen. III games.
  4. In Generation III, the games set in similar regions can trade via the Wireless Club on the 2nd floor of the Pokémon Center. However, in order to trade between FireRed or LeafGreen and Ruby, Sapphire, or Emerald, the trainer must first help Celio fix the inter-regional trading machine on One Island after defeating the Elite Four .
  5. In Generation IV, Pokémon can again be trade between games via the Wireless Club on the second floor of any Pokémon Center. In addition, Pokémon can now be traded over wi-fi at the Global Trading Station in Jubilife City with other Gen. IV games all over the world.
  6. In Generation V, it is possible to trade via the C-Gear from almost anywhere in Unova, not just in the Pokémon Centers like previous generations. The only restriction is that nothing with an HM can be traded.
  7. In Generation VI, there is a feature called Wonder Trade, which has you send a Pokémon out and almost immediately receive a random Pokémon from a random player.

NotesEdit

  • Traded Pokémon cannot be given a new nickname, including Pokémon named in a different language.
  • Pokemon that were traded from a different game receive a 1.3x experience boost on any experience points they receive.

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