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− | {{Remodeling}} |
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+ | |image = |
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+ | |japanese = おいかぜ ''Tailwind'' |
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+ | |generation = IV |
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+ | |type = Flying |
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+ | |category = Status |
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+ | |power = — |
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+ | |accuracy = —% |
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+ | |pp = 15<span class="explain" title="Max. 24">*</span> |
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+ | |affects = Selected Target |
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+ | |contact = 0 |
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+ | |magiccoat = 0 |
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+ | |brightpowder = 0 |
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+ | |detect = 0 |
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+ | |snatch = 1 |
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+ | |kingsrock = 0 |
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+ | |contesttype = Smart |
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+ | |appeal = 2 |
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+ | |jam = 0 |
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+ | |appeal2 = 1 |
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+ | |jam2 = 0}} |
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'''Tailwind''' (Japanese: '''おいかぜ''' ''Tailwind'') is a non-damaging {{Type|Flying}}-type move introduced in [[Generation IV]] that doubles the speed of the user's party for 3 turns. |
'''Tailwind''' (Japanese: '''おいかぜ''' ''Tailwind'') is a non-damaging {{Type|Flying}}-type move introduced in [[Generation IV]] that doubles the speed of the user's party for 3 turns. |
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− | [[Category:Flying-type moves]] |
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− | [[Category:Moves]] |
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− | [[Category:Moves affected by Detect or Protect]] |
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− | [[Category:Moves affected by Magic Coat]] |
Revision as of 19:17, 5 May 2015
Tailwind (Japanese: おいかぜ Tailwind) is a non-damaging Generation IV that doubles the speed of the user's party for 3 turns.
-type move introduced in