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Template:InfoBox TM and HM are Machines that can teach Pokémon Moves...

TM

TM stands for Technical Machine. A Technical Machine in the Pokémon Universe is in the form of a CD. Pokemon Trainers can give these CDs to their Pokémon to help them to learn new moves to use against opponent Pokémon. In Pokémon Generations 1-4, TM's could only be used once, and then they disappear. Recently, though, Pokémon Black and White allowed players to use them more than once, just like an HM.

List of Technical Machines

Between each Generation of the Pokémon series, the Technical Machines featured alter their attributed numbers depending on the game, to make space for new Technical Machines introduced. A list of such are as follows:

TM Move Type Generation
TM01 Mega Punch Type Normal Generation I
DynamicPunch Type Fighting Generation II
Focus Punch Type Fighting Generation III and IV
Hone Claws Type Dark Generation V
TM02 Razor Wind Type Normal Generation I
Headbutt Type Normal Generation II
Dragon Claw Type Dragon Generation III, IV and V
TM03 Swords Dance Type Normal Generation I
Curse Type Ghost Generation II
Water Pulse Type Water Generation III and IV
Psyshock Type Psychic Generation V
TM04 Whirlwind Type Flying Generation I
Rollout Type Rock Generation II
Calm Mind Type Psychic Generation III, IV and V
TM05 Mega Kick Type Normal Generation I
Roar Type Normal Generation II, III, IV and V
TM06 Toxic Type Poison Generation I, II, III, IV and V
TM07 Horn Drill Type Normal Generation I
Zap Cannon Type Electric Generation II
Hail Type Ice Generation III, IV and IV
TM08 Body Slam Type Normal Generation I
Rock Smash Type Fighting Generation II
Bulk Up Type Fighting Generation III, IV and IV
TM09 Take Down Type Normal Generation I
Psych Up Type Normal Generation II
Bullet Seed Type Grass Generation III and IV
Venoshock Type Poison Generation V
TM10 Double-Edge Type Normal Generation I
Hidden Power Type Normal Generation II, III, IV and V
TM11 BubbleBeam Type Water Generation I
Sunny Day Type Fire Generation II, III, IV and V
TM12 Water Gun Type Water Generation I
Sweet Scent Type Grass Generation II
Taunt Type Dark Generation III, IV and IV
TM13 Ice Beam Type Ice Generation I, III, IV and V
Snore Type Normal Generation II
TM14 Blizzard Type Ice Generation I, II, III, IV and V
TM15 Hyper Beam Type Normal Generation I, II, III, IV and V
TM16 Pay Day Type Normal Generation I
Icy Wind Type Ice Generation II
Light Screen Type Psychic Generation III, IV and V
TM17 Submission Type Fighting Generation I
Protect Type Normal Generation II, III, IV and V
TM18 Counter Type Fighting Generation I
Rain Dance Type Water Generation II, III, IV and V
TM19 Seismic Toss Type Fighting Generation I
Giga Drain Type Grass Generation II, III, IV and V
TM20 Rage Type Normal Generation I
Endure Type Normal Generation II
Safeguard Type Normal Generation III, IV and IV
TM21 Mega Drain Type Grass Generation I
Frustration Type Dark Generation II, III, IV and V
TM22 Solar Beam Type Grass Generation I, II, III, IV and V
TM23 Dragon Rage Type Dragon Generation I
Iron Tail Type Steel Generation II, III and IV
Smack Down Type Rock V
TM24 Thunderbolt Type Electric Generation I, III, IV and V
Dragon Breath Type Dragon Generation II
TM25 Thunder Type Electric Generation I, II, III, IV and V
TM26 Earthquake Type Ground Generation I, II, III, IV and V
TM27 Fissure Type Ground Generation I
Return Type Normal Generation II, III, IV and V
TM28 Dig Type Ground Generation I, II, III, IV and V
TM29 Psychic Type Psychic Generation I, II, III, IV and V
TM30 Teleport Type Psychic Generation I
Shadow Ball Type Dark Generation II, III, IV and V
TM31 Mimic Type Normal Generation I
Mud-Slap Type Ground Generation II
Brick Break Type Fighting III, IV and V
TM32 Double Team Type Normal Generation I, II, III, IV and V
TM33 Reflect Type Psychic Generation I, III, IV and V
Ice Punch Type Ice Generation II
TM34 Bide Type Normal Generation I
Swagger Type Normal Generation II
Shock Wave Type Electric Generation III and IV
Sludge Wave Type Poison Generation V
TM35 Metronome Type Normal Generation I
Sleep Talk Type Normal Generation II
Flamethrower Type Fire III, IV and V
TM36 Selfdestruct Type Normal Generation I
Sludge Bomb Type Poison Generation II, III, IV and V
TM37 Egg Bomb Type Normal Generation I
Sandstorm Type Ground Generation II, III, IV and V
TM38 Fire Blast Type Fire Generation I, II, III, IV and V
TM39 Swift Type Normal Generation I and Generation II
Rock Tomb Type Rock III, IV and V
TM40 Skull Bash Type Normal Generation I
Harden Type Normal Generation II
Aerial Ace Type Flying III, IV and V
TM41 Softboiled Type Normal Generation I
Thunderpunch Type Electric Generation II
Torment Type Dark III, IV and V
TM42 Dream Eater Type Psychic Generation I and Generation II
Facade Type Normal III, IV and V
TM43 Sky Attack Type Flying Generation I
Detect Type Normal Generation II
Secret Power Type Normal Generation III and IV
Flame Charge Type Fire Generation V
TM44 Rest Type Psychic Generation I, II, III, IV and V
TM45 Thunder Wave Type Electric Generation I
Attract Type Normal Generation II, III, IV and V
TM46 Psywave Type Psychic Generation I
Thief Type Dark Generation II, III, IV and V
TM47 Explosion Type Normal Generation I
IronWing Type Steel Generation II
Steel Wing Type Steel Generation III and IV
Low Sweep Type Fighting Generation V
TM48 Rock Slide Type Rock Generation I
Fire Punch Type Fire Generation II
Skill Swap Type Normal Generation III and IV
Round Type Normal Generation V
TM49 Tri Attack Type Normal Generation I
Fury Cutter Type Bug Generation II
Snatch Type Dark Generation III and IV
Echoed Voice Type Normal Generation V
TM50 Substitute Type Normal Generation I
Nightmare Type Ghost Generation II
Overheat Type Fire III, IV and V
TM51 Roost Type Flying Generation IV
Ally Switch Type Psychic Generation V
TM52 Focus Blast Type Fighting Generation IV and V
TM53 Energy Ball Type Grass Generation IV and V
TM54 False Swipe Type Normal Generation IV and V
TM55 Brine Type Water Generation IV
Scald Type Fire Generation V
TM56 Fling Type Dark Generation IV and V
TM57 Charge Beam Type Electric Generation IV and V
TM58 Endure Type Normal Generation IV
Sky Drop Type Flying Generation V
TM59 Dragon Pulse Type Dragon Generation IV
Incinerate Type Fire Generation V
TM60 Drain Punch Type Fighting Generation IV
Quash Type Rock Generation V
TM61 Will-O-Wisp Type Fire Generation IV and V
TM62 Silver Wind Type Bug Generation IV
Acrobatics Type Flying Generation V
TM63 Embargo Type Dark Generation IV and V
TM64 Explosion Type Normal Generation IV and V
TM61 Will-O-Wisp Type Fire Generation IV and V
TM65 Shadow Claw Type Ghost Generation IV and V
TM66 Payback Type Dark Generation IV and V
TM67 Recycle Type Normal Generation IV
Retaliate Type Normal Generation V
TM68 Giga Impact Type Grass Generation IV and V
TM69 Rock Polish Type Rock Generation IV and V
TM70 Flash Type Normal Generation IV and V
TM71 Stone Edge Type Rock Generation IV and V
TM72 Avalanche Type Ice Generation IV
Volt Switch Type Electric Generation V
TM73 Thunder Wave Type Electric Generation IV and V
TM74 Gyro Ball Type Steel Generation IV and V
TM75 Swords Dance Type Normal Generation IV and V
TM76 Stealth Rock Type Rock Generation IV
Struggle Bug Type Bug Generation V
TM77 Psych Up Type Normal Generation IV and V
TM78 Captivate Type Normal Generation IV
Bulldoze Type Ground Generation V
TM79 Dark Pulse Type Dark Generation IV
Frost Breath Type Ice Generation V
TM80 Rock Slide Type Rock Generation IV and V
TM81 X-Scissor Type Bug Generation IV and V
TM82 Sleep Talk Type Normal Generation IV
Dragon Tail Type Dragon Generation V
TM83 Natural Gift Type Normal Generation IV
Work Up Type Normal Generation V
TM84 Poison Jab Type Poison Generation IV and V
TM85 Dream Eater Type Psychic Generation IV and V
TM86 Grass Knot Type Grass Generation IV and V
TM87 Swagger Type Normal Generation IV and V
TM88 Pluck Type Flying Generation IV and V
TM89 U-turn Type Bug Generation IV and V
TM90 Substitute Type Normal Generation IV and V
TM91 Flash Cannon Type Steel Generation IV and V
TM92 Trick Room Type Psychic Generation IV and V
TM93 Wild Charge Type Electric Generation V
TM94 Rock Smash Type Fighting Generation V
TM95 Snarl Type Dark Generation V

HM

A Hidden Machine, HM for short, is in almost every way identical to a TM, except for three differences:

  • The moves cannot be overridden by simply learning another move
  • The moves can be used outside of battle after obtaining the relevant gym badge
  • The HM can be used multiple times without breaking (this is only a difference up to generation IV; in generation V TMs can not be broken).

Additionally, Pokémon on a third generation game cartridge cannot be transferred to a fourth generation game card if it knows an HM move, you must go to the Move Deleter in your game in order to transfer these Pokémon to Pokémon Diamond/Pokémon Pearl. Also when you transfer Pokémon to Black/White, through the Poketransfer, the Pokémon may not know any HMs.

List of Hidden Machines

Generation I

Sprite HM Move Location Found Badge Required
File:HM05.png HM01 Cut S.S. Anne Cascade Badge
File:HM Flying Bag Sprite.png HM02 Fly Route 16 Thunder Badge
File:HM Water Bag Sprite.png HM03 Surf Fuchsia City - Safari Zone Soul Badge
File:HM05.png HM04 Strength Fuchsia City Rainbow Badge
File:HM05.png HM05 Flash Route 2 Boulder Badge

Generation II

Sprite HM Move Location Found Badge Required
File:HM05.png HM01 Cut Ilex Forest Hive Badge
File:HM Flying Bag Sprite.png HM02 Fly Cianwood City Gym Storm Badge
File:HM Water Bag Sprite.png HM03 Surf Ecruteak City Fog Badge
File:HM05.png HM04 Strength Olivine City Plain Badge
File:HM05.png HM05 Flash Sprout Tower Zephyr Badge
File:HM Water Bag Sprite.png HM06 Whirlpool Mahogany Town Glacier Badge
File:HM Water Bag Sprite.png HM07 Waterfall Ice Path (interior) Rising Badge

Generation III

Sprite HM Move Location Found Badge Required
File:HM05.png HM01 Cut Rustboro City Stone Badge
File:HM Flying Bag Sprite.png HM02 Fly Route 119 Feather Badge
File:HM Water Bag Sprite.png HM03 Surf Petalburg City Balance Badge
File:HM05.png HM04 Strength Rusturf Tunnel Heat Badge
File:HM05.png HM05 Flash Granite Cave Knuckle Badge
File:HM Fighting Bag Sprite.png HM06 Rock Smash Mauville City Dynamo Badge
File:HM Water Bag Sprite.png HM07 Waterfall Cave of Origin Rain Badge
File:HM Water Bag Sprite.png HM08 Dive Mossdeep City Mind Badge

Generation IV

Sprite HM Move Location Found Badge Required
File:HM05.png HM01 Cut Eterna City (from Cynthia) Stone Badge
File:HM Flying Bag Sprite.png HM02 Fly Team Galactic Warehouse Feather Badge
File:HM Water Bag Sprite.png HM03 Surf Celestic Town Shrine Balance Badge
File:HM05.png HM04 Strength Iron Island (from Riley) Heat Badge
File:HM Flying Bag Sprite.png HM05 Defog Solaceon Ruins Knuckle Badge
File:HM Fighting Bag Sprite.png HM06 Rock Smash Mt. Coronet (from Hiker at entrance) Dynamo Badge
File:HM Water Bag Sprite.png HM07 Waterfall Sunyshore City (from Jasmine) Rain Badge
File:HM05.png HM08 Rock Climb Route 217 Mind Badge

Generation V

Sprite HM Move Location Found Badge Required
File:HM05.png HM01 Cut Striaton City Trio Badge
File:HM Flying Bag Sprite.png HM02 Fly Driftveil City Quake Badge
File:HM Water Bag Sprite.png HM03 Surf Twist Mountain Jet Badge
File:HM05.png HM04 Strength Nimbasa City Insect Badge
File:HM Water Bag Sprite.png HM05 Waterfall Route 18 n/a
File:HM Water Bag Sprite.png HM06 Dive Undella Town n/a

Trivia

  • In Pokémon Black and White, the Television frequently broadcasts a programme called Moves for Living, which describes move attributes, and is hosted by a scientist called Dr. Technic Al. Machine. His name may be based off of the term "technical machine".
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