Sunny Day
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Sunny Day
|
| (にほんばれ Clear Sky) |
|---|
| Generation: | II |
|---|
Battle Data
| Type: | |
|---|---|
| Category | |
| Power: | — |
| Accuracy: | — |
| PP: | 5 |
| Affects: | Everyone |
| Secondary Effect: | None |
| Priority: | 0 |
| Contact: | No |
Affected by
| Magic Coat: | No |
|---|---|
| BrightPowder: | No |
| Protect/Detect: | No |
| Snatch: | No |
| King's Rock: | No |
Sunny Day (にほんばれ Clear Sky) is a Fire-type move introduced in Generation II that changes the weather to Clear Skies. It is also known as TM11.
Effects in Battle
Edit
- Powers up Fire-type moves by 1.5.
- Powers down Water-type moves by 1.5.
- Thawing out Pokémon that are frozen more quickly.
- Castform's Forecast ability makes it a Fire-type Pokémon.
- Weather Ball changes to Fire-type and doubles in power.
- Pokémon with the ability Chlorophyll will double in speed.
- Solar Beam will not require a turn to charge up.
- Hurricane will have it's accuracy reduced to 50%
- Cherrim will change form.
- Pokémon with the Solar Power ability will be damaged every turn, but Special Attack will rise.
- Pokémon with the Dry Skin ability will be damaged every turn.
- Heat Wave always hits, and also can attack foes with Protect.
- Thunder's accuracy is reduced to 50.
- SolarBeam attacks in the first turn (no charge).
- Synthesis, Morning Sun, and Moonlight recovers 3/4 of total HP, instead of 1/2.
- Pokémon with Leaf Guard ability cannot be affected by status effects.
- The Heat Rock increases the duration of Clear Skies caused by Sunny Day from 5 turns to 8 turns.
