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Status is a category of attack, along with Physical and Special, which was introduced in Generation IV. As the name suggests, most moves in this category cause status problems. Within this category, it is sometimes separated into the 'Negative Status' Moves, which cause status problems, and the 'Positive Status' Moves, which power up the user or erase negative status conditions.


Stat Changing

Moves of these sorts such as Growth and Leer bring positive and negative effects on Pokémon.

Status Effects

There moves that bring status effects on Pokémon such as burns, paralysis, poisoning, sleep, etc..

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