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{{disambig}}
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'''Status''' is a category of attack, along with Physical and Special, which was introduced in [[Generation IV]]. As the name suggests, most moves in this category cause status problems. Within this category, it is sometimes separated into the 'Negative Status' Moves, which cause status problems, and the 'Positive Status' Moves, which power up the user or erase negative status conditions.
   
'''Status''' may refer to:
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==Categories==
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===Stat Changing===
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Moves of these sorts such as [[Growth]] and [[Leer]] bring positive and negative effects on Pokémon.
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===[[Status Effects]]===
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There moves that bring status effects on Pokémon such as [[Burn|burns]], [[Paralysis|paralysis]], [[Poison|poisoning]], [[Sleep|sleep]], etc..
   
*[[Move#Status|Status Move]], a type of move that creates status effects
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{{stub}}
*[[Status Effects]], effects on a Pokémon that are harmful
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[[Category:Moves]]
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[[Category:Stats]]
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[[Category:Game Mechanics]]

Revision as of 07:24, November 23, 2013

Status is a category of attack, along with Physical and Special, which was introduced in Generation IV. As the name suggests, most moves in this category cause status problems. Within this category, it is sometimes separated into the 'Negative Status' Moves, which cause status problems, and the 'Positive Status' Moves, which power up the user or erase negative status conditions.

Categories

Stat Changing

Moves of these sorts such as Growth and Leer bring positive and negative effects on Pokémon.

Status Effects

There moves that bring status effects on Pokémon such as burns, paralysis, poisoning, sleep, etc..

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