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Stantler (Japanese: オドシシ, HepburnOdoshishi) (STAN-tler[1]) is a Normal-type Pokémon introduced in Generation II. In Generation VIII, it evolves into Wyrdeer in the Hisui region.

Biology[]

Physiology[]

Stantler is brown in color with gold antlers on its head. It most closely resembles a reindeer or a moose. The regal-looking antlers on its head will cause hallucinations if you stare at them for too long. It has a large, rounded tail which curls tightly around its rump.

Behavior[]

They live together in herds and dwell in forests. As shown in the anime, a baby Stantler that is separated from its herd and frightened will instinctively produce an illusion of a big, stampeding herd to scare away perceived threats. It can be presumed that Stantler shed their horns at some point.

Spooked Stantler herds will actually stampede, and it does not take much to scare these restless creatures.These Pokémon herd by nature, so it can be difficult to raise a single one. Young Stantler are particularly skittish if separated from their herds, while older ones are less easily scared. They will become more docile and calm once they get used to their surroundings.

Stantler herds graze on grasses and shrubs, traveling from one area to the next as they search for food. In more barren areas, such as mountains, they may also scrape off mosses and lichens from rocks for sustenance.

Natural abilities[]

Stantler can create mirages and fabricated spaces via their curved horns by twisting the surrounding air. Their psychic powers used to be much stronger in the past when they lived in harsher environments.

Evolution[]

In the Hisui region, it evolves into Wyrdeer by using Psyshield Bash 20 times in Agile Style.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Gold and Silver Routes 36 and 37 Common
Crystal Routes 36 and 37 (Night) Common
Ruby and Sapphire Trade None
FireRed and LeafGreen Trade None
Emerald Safari Zone Rare
Diamond and Pearl Route 207 (Poké Radar) (Pearl only) Uncommon
Platinum Route 207 (Poké Radar) Rare
HeartGold and SoulSilver Routes 36 and 37 Uncommon
Black and White Abundant Shrine Rare
X and Y Transfer None

Pokédex entries[]

  • Gold

    The curved antlers subtly change the flow of air to create a strange space where reality is distorted.

  • Silver

    Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

  • Crystal

    The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.

  • Ruby

    Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

  • Sapphire

    Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

  • FireRed

    Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

  • LeafGreen

    The curved antlers subtly change the flow of air to create a strange space where reality is distorted.

  • Emerald

    Stantler's magnificent antlers were once traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction.

  • Diamond

    Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • Pearl

    Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • Platinum

    Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • HeartGold

    The curved antlers subtly change the flow of air to create a strange space where reality is distorted.

  • SoulSilver

    Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

  • Black

    Staring at its antlers creates an odd sensation as if one were drawn into their centers.

  • White

    Staring at its antlers creates an odd sensation as if one were drawn into their centres.

  • Black 2

    Staring at its antlers creates an odd sensation as if one were drawn into their centres.

  • White 2

    Staring at its antlers creates an odd sensation as if one were drawn into their centres.

  • X

    Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • Y

    The curved antlers subtly change the flow of air to create a strange space where reality is distorted.

  • Omega Ruby

    Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

  • Alpha Sapphire

    Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.

  • Brilliant Diamond

    -Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • Shining Pearl

    Staring at its antlers creates an odd sensation as if one were being drawn into their centers.

  • Legends: Arceus

    Its strangely shaped antlers have the power to bewitch those who see them. Medicine made by grinding up the black orbs from fallen antlers is an effective treatment for insomnia.

  • Scarlet

    This Pokémon apparently used to live in much harsher environments, and thus it once had stronger psychic powers than it does now.

  • Violet

    It's said that this Pokémon used to be stronger long ago when it had many enemies, and that it was even able to evolve under its own power.


Stats[]

Stats
HP
73
Attack
95
Defense
62
Sp. Atk
85
Sp. Def
65
Speed
85
Total
465

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Me First —% 20 Type Normal HOME Normal Status
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
3 Leer 100% 30 Type Normal HOME Normal Status
7 Astonish 30 100% 15 Type Ghost HOME Ghost Physical
10 Hypnosis 60% 20 Type Psychic HOME Psychic Status
13 Stomp 65 100% 20 Type Normal HOME Normal Physical
16 Sand Attack 100% 15 Type Ground HOME Ground Status
21 Take Down 90 85% 20 Type Normal HOME Normal Physical
23 Confuse Ray 100% 10 Type Ghost HOME Ghost Status
27 Calm Mind —% 20 Type Psychic HOME Psychic Status
33 Role Play —% 10 Type Psychic HOME Psychic Status
38 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical
43 Jump Kick 100 95% 10 Type Fighting HOME Fighting Physical
49 Imprison —% 10 Type Psychic HOME Psychic Status
50 Captivate 100% 20 Type Normal HOME Normal Status
55 Me First —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Me First —% 20 Type Normal HOME Normal Status Clever 3 0 ♥
1 Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
3 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
7 Astonish 30 100% 15 Type Ghost HOME Ghost Physical Cute 2 3 ♥
10 Hypnosis 60% 20 Type Psychic HOME Psychic Status Clever 1 3 ♥
13 Stomp 65 100% 20 Type Normal HOME Normal Physical Tough 4 0 ♥
16 Sand Attack 100% 15 Type Ground HOME Ground Status Cute 3 0 ♥
21 Take Down 90 85% 20 Type Normal HOME Normal Physical Tough 6 0 ♥
23 Confuse Ray 100% 10 Type Ghost HOME Ghost Status Clever 2 1 ♥
27 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
33 Role Play —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
38 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
43 Jump Kick 100 95% 10 Type Fighting HOME Fighting Physical Cool 6 0 ♥
49 Imprison —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
50 Captivate 100% 20 Type Normal HOME Normal Status Cute 4 0 ♥
55 Me First —% 20 Type Normal HOME Normal Status Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Tackle 50 100% 35 Type Normal HOME Normal Physical
3 Leer 100% 30 Type Normal HOME Normal Status
7 Astonish 30 100% 15 Type Ghost HOME Ghost Physical
10 Hypnosis 60% 20 Type Psychic HOME Psychic Status
13 Stomp 65 100% 20 Type Normal HOME Normal Physical
16 Sand-Attack 100% 15 Type Ground HOME Ground Status
21 Take Down 90 85% 20 Type Normal HOME Normal Physical
23 Confuse Ray 100% 10 Type Ghost HOME Ghost Status
27 Calm Mind —% 20 Type Psychic HOME Psychic Status
33 Role Play —% 10 Type Psychic HOME Psychic Status
38 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical
43 Jump Kick 100 95% 10 Type Fighting HOME Fighting Physical
49 Imprison —% 10 Type Psychic HOME Psychic Status
53 Captivate 100% 20 Type Normal HOME Normal Status
55 Me First —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Tackle 35 95% 35 Type Normal HOME Normal Physical Tough 3
3 Leer 100% 30 Type Normal HOME Normal Status Cool 2
7 Astonish 30 100% 15 Type Ghost HOME Ghost Physical Smart 3
10 Hypnosis 60% 20 Type Psychic HOME Psychic Status Smart 2
13 Stomp 65 100% 25 Type Normal HOME Normal Physical Beauty 2
16 Sand-Attack 100% 15 Type Ground HOME Ground Status Tough 3
21 Take Down 90 85% 20 Type Normal HOME Normal Physical Tough 3
23 Confuse Ray 100% 10 Type Ghost HOME Ghost Status Smart 2
27 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
33 Role Play —% 10 Type Psychic HOME Psychic Status Cute 1
38 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
43 Imprison —% 10 Type Psychic HOME Psychic Status Smart 1
49 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
53 Me First —% 20 Type Normal HOME Normal Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Tackle 35 95% 35 Type Normal HOME Normal Tough 4 0 ♥
7 Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
11FRLG Astonish 30 100% 15 Type Ghost HOME Ghost Smart 2 3 ♥
13RSE Astonish 30 100% 15 Type Ghost HOME Ghost Smart 2 3 ♥
17FRLG Hypnosis 60% 20 Type Psychic HOME Psychic Smart 1 3 ♥
19RSE Hypnosis 60% 20 Type Psychic HOME Psychic Smart 1 3 ♥
21FRLG Stomp 65 100% 20 Type Normal HOME Normal Tough 1 4 ♥
25RSE Stomp 65 100% 20 Type Normal HOME Normal Tough 1 4 ♥
27FRLG Sand-Attack 100% 15 Type Ground HOME Ground Cute 2 1 ♥
31RSE Sand-Attack 100% 15 Type Ground HOME Ground Cute 2 1 ♥
31FRLG Role Play —% 10 Type Psychic HOME Psychic Cute 1 0 ♥
37 Take Down 90 85% 20 Type Normal HOME Normal Tough 6 0 ♥
41FRLG Confuse Ray 100% 10 Type Ghost HOME Ghost Smart 3 0 ♥
43RSE Confuse Ray 100% 10 Type Ghost HOME Ghost Smart 3 0 ♥
47FRLG Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
49RSE Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Tackle 35 95% 35 Type Normal HOME Normal
8 Leer 100% 30 Type Normal HOME Normal
15 Hypnosis 60% 20 Type Psychic HOME Psychic
23 Stomp 65 100% 20 Type Normal HOME Normal
31 Sand-Attack 100% 15 Type Ground HOME Ground
40 Take Down 90 85% 20 Type Normal HOME Normal
49 Confuse Ray 100% 10 Type Ghost HOME Ghost
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM05 Roar —% 20 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM53 Energy Ball 90 100% 10 Type Grass HOME Grass Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM05 Roar —% 20 Type Normal HOME Normal Status Cool 3 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special Cool 3 0 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM53 Energy Ball 90 100% 10 Type Grass HOME Grass Special Beautiful 4 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical Tough 6 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM05 Roar 100% 20 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM53 Energy Ball 80 100% 10 Type Grass HOME Grass Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM05 Roar 100% 20 Type Normal HOME Normal Status Cool 2
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special Cool 1
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Status Smart 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM53 Energy Ball 80 100% 10 Type Grass HOME Grass Special Beauty 2
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM68 Giga Impact 150 90% 15 Type Normal HOME Normal Physical Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
TM05 Roar 100% 20 Type Normal HOME Normal Cool 3 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Beauty 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Cool 4 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Type Electric HOME Electric Cool 2 2 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Smart 3 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Smart 1 0 ♥
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Smart 1 0 ♥
HM05 Flash 70% 20 Type Normal HOME Normal Beauty 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM05 Roar 100% 20 Type Normal HOME Normal
TM06 Toxic 85% 10 Type Poison HOME Poison
TM09 Psych Up —% 10 Type Normal HOME Normal
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM11 Sunny Day —% 5 Type Fire HOME Fire
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM18 Rain Dance —% 5 Type Water HOME Water
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM26 Earthquake 100 100% 10 Type Ground HOME Ground
TM27 Return 100% 20 Type Normal HOME Normal
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM42 Dream Eater 100 100% 15 Type Psychic HOME Psychic
TM43 Detect —% 5 Type Fighting HOME Fighting
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
TM46 Thief 40 100% 10 Type Dark HOME Dark
TM50 Nightmare 100% 15 Type Ghost HOME Ghost
HM05 Flash 70% 20 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Bite Rattata, Rattata, Raticate, Raticate, Ekans, Arbok, Meowth, Meowth, Persian, Persian, Growlithe, Arcanine, Eevee, Flareon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Loudred, Exploud, Mawile, Electrike, Manectric, Seviper, Absol, Shinx, Luxio, Luxray, Stunky, Skuntank, Hippopotas, Hippowdon, Glaceon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile, Chespin, Quilladin, Chesnaught, Furfrou, Litten, Torracat, Incineroar, Yungoos, Gumshoos, Rockruff, Lycanroc, Lycanroc 60 100% 25 Type Dark HOME Dark Physical
Disable Psyduck, Golduck 100% 20 Type Normal HOME Normal Status
Double Kick Nidoran♂, Nidorino, Nidoking, Jolteon, Combusken, Blaziken, Deerling, Sawsbuck, Bunnelby, Diggersby, Litten, Torracat, Incineroar, Mudbray, Mudsdale 30 100% 30 Type Fighting HOME Fighting Physical
Extrasensory Vulpix, Vulpix, Nuzleaf 80 100% 20 Type Psychic HOME Psychic Special
Me First Golduck, Sentret, Furret, Absol, Lucario —% 20 Type Normal HOME Normal Status
Megahorn Nidoking, Rapidash, Rhyhorn, Rhydon, Rhyperior, Samurott, Sawsbuck, Bouffalant 120 85% 10 Type Bug HOME Bug Physical
Mud Sport Wooper, Quagsire, Swinub, Piloswine, Zigzagoon, Linoone, Mamoswine, Drilbur, Excadrill, Mudbray, Mudsdale —% 15 Type Ground HOME Ground Status
Rage Primeape, Tauros, Dunsparce, Snubbull, Granbull, Sandile, Krokorok, Krookodile, Darumaka, Darmanitan, Bouffalant 20 100% 20 Type Normal HOME Normal Physical
Spite Dunsparce 100% 10 Type Ghost HOME Ghost Status
Thrash Nidoking, Mankey, Primeape, Tauros, Teddiursa, Ursaring, Piloswine, Spinda, Mamoswine, Blitzle, Zebstrika, Sandile, Krokorok, Darumaka, Darmanitan, Cubchoo, Beartic, Bouffalant, Litten, Torracat, Incineroar, Yungoos, Gumshoos, Stufful, Bewear, Passimian, Komala 120 100% 10 Type Normal HOME Normal Physical
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Spoink, Grumpig, Munna, Oranguru 80 90% 15 Type Psychic HOME Psychic Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Flareon, Snubbull, Granbull, Houndour, Mawile, Poochyena, Mightyena, Electrike, Manectric, Loudred, Exploud, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile 60 100% 25 Type Dark HOME Dark Physical Tough 2 3 ♥
Disable Psyduck, Golduck 100% 20 Type Normal HOME Normal Status Clever 2 0 ♥
Double Kick Nidoran♂, Nidorino, Nidoking, Jolteon, Combusken, Blaziken, Deerling, Sawsbuck, Bunnelby, Diggersby 30 100% 30 Type Fighting HOME Fighting Physical Cool 2 1 ♥
Extrasensory Vulpix, Nuzleaf 80 100% 20 Type Psychic HOME Psychic Special Cool 2 1 ♥
Megahorn Nidoking, Rapidash, Rhyhorn, Rhydon, Rhyperior, Samurott, Sawsbuck, Bouffalant 120 85% 10 Type Bug HOME Bug Physical Cool 3 0 ♥
Me First Sentret, Furret, Stantler, Absol, Lucario 100% 20 Type Normal HOME Normal Status Clever 3 0 ♥
Mud Sport Wooper, Quagsire, Swinub, Piloswine, Mamoswine, Mudkip, Marshtomp, Swampert, Zigzagoon, Linoone, Drilbur, Excadrill —% 15 Type Ground HOME Ground Status Cute 2 0 ♥
Rage Primeape, Tauros, Dunsparce, Snubbull, Granbull, Sandile, Krokorok, Krookodile, Darumaka, Darmanitan, Bouffalant 20 100% 20 Type Normal HOME Normal Physical Tough 1 3 ♥
Spite Dunsparce 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Thrash Nidoking, Mankey, Primeape, Tauros, Teddiursa, Ursaring, Spinda, Blitzle, Zebstrika, Sandile, Krokorok, Krookodile, Darumaka, Darmanitan, Cubchoo, Beartic, Bouffalant 120 100% 10 Type Normal HOME Normal Physical Tough 6 0 ♥
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig, Munna 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Flareon, Snubbull, Granbull, Houndour, Mawile, Poochyena, Mightyena, Electrike, Manectric, Loudred, Exploud, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile 60 100% 25 Type Dark HOME Dark Physical
Disable Psyduck, Golduck 100% 20 Type Normal HOME Normal Status
Double Kick Nidoran♂, Nidorino, Nidoking, Jolteon, Combusken, Blaziken, Deerling, Sawsbuck 30 100% 30 Type Fighting HOME Fighting Physical
Extrasensory Vulpix, Nuzleaf 80 100% 30 Type Psychic HOME Psychic Special
Megahorn Nidoking, Rapidash, Rhyhorn, Rhydon, Rhyperior, Samurott, Sawsbuck, Bouffalant 120 85% 10 Type Bug HOME Bug Physical
Me First Sentret, Furret, Stantler, Absol, Lucario 100% 20 Type Normal HOME Normal Status
Mud Sport Wooper, Quagsire, Swinub, Piloswine, Mamoswine, Mudkip, Marshtomp, Swampert, Zigzagoon, Linoone, Drilbur, Excadrill —% 15 Type Ground HOME Ground Status
Rage Primeape, Tauros, Dunsparce, Snubbull, Granbull, Sandile, Krokorok, Krookodile, Darumaka, Darmanitan, Bouffalant 20 100% 20 Type Normal HOME Normal Physical
Spite Dunsparce 100% 10 Type Ghost HOME Ghost Status
Thrash Nidoking, Mankey, Primeape, Tauros, Teddiursa, Ursaring, Piloswine, Mamoswine, Spinda, Blitzle, Zebstrika, Sandile, Krokorok, Krookodile, Darumaka, Darmanitan, Cubchoo, Beartic, Bouffalant 120 100% 10 Type Normal HOME Normal Physical
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig, Munna 80 90% 15 Type Psychic HOME Psychic Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Snubbull, Granbull, Houndour, Mawile, Poochyena, Mightyena, Electrike, Manectric, Loudred, Exploud, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon 60 100% 25 Type Dark HOME Dark Physical Tough 3
Disable Psyduck, Golduck 80% 10 Type Normal HOME Normal Status Smart 2
Double Kick Nidoran♂, Nidorino, Nidoking, Jolteon, Combusken, Blaziken 30 100% 30 Type Fighting HOME Fighting Physical Cool 2
Extrasensory Vulpix, Ninetales, Nuzleaf, Shiftry 80 100% 30 Type Psychic HOME Psychic Special Cool 2
MegahornHGSS Nidoking, Rapidash, Rhyhorn, Rhydon, Rhyperior 120 85% 10 Type Bug HOME Bug Physical Cool 2
Psych Up Psyduck, Golduck, Espeon, Spoink, Grumpig, Spinda —% 10 Type Normal HOME Normal Status Smart 0
Spite Dunsparce 100% 10 Type Ghost HOME Ghost Status Tough 2
Thrash Nidoking, Mankey, Primeape, Tauros, Teddiursa, Ursaring, Spinda 90 100% 20 Type Normal HOME Normal Physical Tough 2
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig 80 90% 15 Type Psychic HOME Psychic Physical Beauty 2

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Bite Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Mawile, Electrike, Manectric, Seviper, Absol 60 100% 25 Type Dark HOME Dark Tough 1 3 ♥
Disable Psyduck, Golduck 55% 20 Type Normal HOME Normal Smart 2 0 ♥
Extrasensory Nuzleaf, Shiftry 80 100% 30 Type Psychic HOME Psychic Cool 1 4 ♥
Psych Up Psyduck, Golduck, Espeon, Spoink, Grumpig, Spinda —% 10 Type Normal HOME Normal Smart 2 0 ♥
Spite Dunsparce 100% 10 Type Ghost HOME Ghost Tough 1 0 ♥
Swagger Meowth, Persian, Mankey, Primeape, Tauros, Poochyena, Mightyena, Nuzleaf, Shiftry, Slaking, Seviper 90% 10 Type Normal HOME Normal Cute 2 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Bite Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Snubbull, Granbull, Houndour, Houndoom 60 100% 25 Type Dark HOME Dark
Disable Psyduck, Golduck 55% 20 Type Normal HOME Normal
Light Screen Pikachu, Raichu —% 30 Type Psychic HOME Psychic
Reflect * Mareep, Flaaffy, Ampharos, Snubbull, Granbull, Sneasel —% 20 Type Psychic HOME Psychic
Spite Dunsparce 100% 10 Type Ghost HOME Ghost

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bounce USUM 85 85% 5 Type Flying HOME Flying Physical
Gravity USUM —% 5 Type Psychic HOME Psychic Status
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Last Resort USUM 140 100% 5 Type Normal HOME Normal Physical
Magic Room USUM —% 10 Type Psychic HOME Psychic Status
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Spite USUM 100% 10 Type Ghost HOME Ghost Status
Throat Chop USUM 80 100% 15 Type Dark HOME Dark Physical
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bounce ORAS 85 85% 5 Type Flying HOME Flying Physical Cute 1 0 ♥
Gravity ORAS —% 5 Type Psychic HOME Psychic Status Clever 2 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Last Resort ORAS 140 100% 5 Type Normal HOME Normal Physical Cute 1 0 ♥
Magic Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Spite ORAS 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Bounce  85 85% 5 Type Flying HOME Flying Physical
Gravity  —% 5 Type Psychic HOME Psychic Status
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Last Resort  140 100% 5 Type Normal HOME Normal Physical
Magic Room  —% 10 Type Psychic HOME Psychic Status
Role Play  —% 10 Type Psychic HOME Psychic Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Skill Swap  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Spite  100% 10 Type Ghost HOME Ghost Status
Uproar  90 100% 10 Type Normal HOME Normal Special
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bounce  85 85% 5 Type Flying HOME Flying Physical Cute 1
Gravity HGSS —% 5 Type Psychic HOME Psychic Status Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Last Resort  130 100% 5 Type Normal HOME Normal Physical Cute 0
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Spite  100% 10 Type Ghost HOME Ghost Status Tough 2
Sucker Punch  80 100% 5 Type Dark HOME Dark Physical Smart 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
Uproar  50 100% 15 Type Normal HOME Normal Special Cute 2
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
Dream Eater FRLGEXD 100 100% 15 Type Psychic HOME Psychic Smart 2 2 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Nightmare XD 100% 15 Type Ghost HOME Ghost Smart 1 3 ♥
Psych Up E —% 10 Type Normal HOME Normal Smart 2 0 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
Thunder Wave FRLGEXD 100% 20 Type Electric HOME Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation II
Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Goh Stantler

Goh's Stantler.

Manga[]

Trivia[]

  • Stantler, along with Umbreon, cannot learn Special moves while leveling up.
  • On Route 36, right before Violet City, Stantler can be found there. This might reference how Violet City is based on Nara, Japan, a place that wild deer are free to roam.
  • According to longtime Pokémon localization translator Nob Ogasawara, he originally wanted Stantler to be named as "Scaribou" (a combination of "scary" and "caribou") in English because it would bear a closer resemblance to its Japanese name, but Nintendo rejected the idea.

Origin[]

Stantler appears to be based on an elk, a deer or a reindeer. As evidence by its Japanese name, it may be based on a shishiodoshi, a device used to scare away animals, including deer, from gardens.

Etymology[]

Stantler may come from stag and antler.

Its Japanese name, Odoshishi, is a corruption of shishiodoshi.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 358. Scholastic. ISBN 978-0-545-79566-1.
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