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Squirtle

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Squirtle

(ゼニガメ Zenigame)

General
National Dex: #007
Evolves From: None
Evolves Into: Wartortle
Generation: Generation I
Pronunciation: math
Base Stats
HP: 44
Attack: 48
Defense: 65
Special Atk: 50
Special Def: 64
Speed: 43
Biological Details
Species: Tiny Turtle Pokémon
Type(s): Water
Height: 1'08" (0.5 m)
Weight: 19.8 lbs. (9.0kg)
Abilities:
Pokédex Color: Blue
Gender: 12.5% ♀/ 87.5% ♂

Squirtle (ゼニガメ Zenigame) is a Water-type Pokémon and is a Starter Pokémon in the Generation I Pokémon games. Starting at level 16, Squirtle can evolve into Wartortle.

Contents

[edit] Appearance

Squirtle is a small, light-blue Pokémon with an appearance that is very similar to a turtle. Like turtles, Squirtle have a shell that covers their body, with holes that allow its limbs, tail, and head to be withdrawn or out in the open. Unlike a turtle, Squirtle have the ability, and usually only walk on two legs. Another notable feature is its large fluffy tail, which is unusual for a reptile-like creature. It is one of the three starter pokemon for the Kanto Region. In the game Professor. Oak gives you a choice of Charmander, Bulbasaur, or Squirtle. Squirtle also is seen in the WII Ware game, Pokemon Rumble, and Pokemon Farm too,.

[edit] Special Abilities

All Squirtle have the ability Torrent, which allows them to inflict 150% damage to opponents if its HP drops below 30%.

Squirtle also have the natural ability to shoot water from its mouth, which is where the bulk of its attacks comes from.

[edit] In Anime

Ash Ketchum owns a Squirtle which he obtained in the episode Here Comes the Squirtle Squad. The Squirtle Squad was a group of Squirtle that were causing a number of disruptions in a small town. It wasn't until Ash arrived that they turned from doing bad to doing good, by becoming a firefighting squad. Ash then captured their leader which, much later on returned to the squad and is currently where it is located. It does come back every now and then, to help Ash in a battle.

May gets a Squirtle on The Right Place at the Right Mime. While in Pallet Town, the baby Squirtle became attached to May, and Professor Oak let her keep it.

It was revealed in the episode The Ties that Bind that Gary Oak chose Squirtle as his starter Pokémon, as he had a fully evolved Blastoise.

Professor Oak is seen with other Squirtle in Journey to the Starting Line! and A six Pack Attack.

[edit] In Game

Squirtle are a starter option in Pokémon Red and Blue, Pocket Monsters Green, and, more recently, Pokémon FireRed and LeafGreen. A Squirtle can also be received as a gift in Pokémon Yellow. Starting at level 16 Squirtle will have the ability to evolve into Wartortle.

You can obtain a Squirtle in Pokémon Gold, Silver and Crystal by trading it from Red, Blue, Green or Yellow, or in Pokémon Ruby and Sapphire via trading it from Pokémon FireRed and LeafGreen. In the Generation IV games, Squirtle can be obtained by trading from FireRed and LeafGreen once every Pokémon in the Sinnoh region has been seen.

[edit] Pokédex Entries

Pokédex Entries
Red
Blue
After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth.
Yellow
Shoots water at prey while in the water. Withdraws into its shell when in danger.
Gold
The shell is soft when it is born. It soon becomes so resilient, prodding fingers will bounce off it.
Silver
The shell, which hardens soon after it is born, is resilient. If you poke it, it will bounce back out.
Crystal
When it feels threatened, it draws its legs inside its shell and sprays water from its mouth.
Ruby
Squirtle's shell is not merely used for protection. The shell's rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Sapphire
Squirtle's shell is not merely used for protection. The shell's rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Emerald
Its shell is not just for protection. Its rounded shape and the grooves on its surface minimize resistance in water, enabling Squirtle to swim at high speeds.
FireRed
When it retracts its long neck into its shell, it squirts out water with vigorous force.
LeafGreen
After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth.
Diamond
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Pearl
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Platinum
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.


[edit] Strategy

Since Squirtle's Special Attack is about 4% higher than its physical Attack, it is best using water moves than anything else. Defensively, it's Special Defense is about 1% higher than it's Physical, it is not much better on Pokémon using Special attack types than physical. In Red, Blue and Yellow, its Special is 50, which is 22% lower than its Defense. It is weak to Grass and Electric, and resistant to Fire, Water, Ice and Steel.

If you need to fight a Squirtle, the use the following chart (the number in the parentheses - the actual damage/physical damage without weakness/resistance ratio: multiply the number by the base damage of the move and the attack/special attack of the attacking Pokémon - and the bigger the result, the more damage the move will do):

Red, Blue and Yellow:

All other games:

[edit] Learnset

[edit] Generation I

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP
Tackle Normal Start 35 95% 35
Tail Whip Normal Start 100% 30
Bubble Water 8 20 100% 30
Water Gun Water 15 40 100% 25
Bite Normal 22 60 100% 25
Withdraw Water 28 —% 40
Skull Bash Normal 35 100 100% 15
Hydro Pump Water 42 120 80% 5
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP
Mega Punch Normal TM01 80 85% 20
Mega Kick Normal TM05 120 75% 5
Toxic Poison TM06 85% 10
Body Slam Normal TM08 85 100% 15
Take Down Normal TM09 90 85% 20
Double-Edge Normal TM10 120 100% 15
BubbleBeam Water TM11 65 100% 20
Water Gun Water TM12 40 100% 25
Ice Beam Ice TM13 95 100% 10
Blizzard Ice TM14 120 89.5% 5
Submission Fighting TM17 80 80% 25
Counter Fighting TM18 100% 20
Seismic Toss Fighting TM19 100% 20
Rage Normal TM20 20 100% 20
Dig Ground TM28 100 100% 10
Mimic Normal TM31 —% 10
Double Team Normal TM32 —% 15
Reflect Psychic TM33 —% 20
Bide Normal TM34 —% 10
Skull Bash Normal TM40 100 100% 15
Rest Psychic TM44 —% 10
Substitute Normal TM50 —% 10
Surf Water HM03 95 100% 15
Strength Normal HM04 80 100% 15
*Bold indicates a move which receives STAB


[edit] Generation II

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP
Tackle Normal Start 35 95% 35
Tail Whip Normal 4 100% 30
Bubble Water 7 20 100% 30
Withdraw Water 10 —% 40
Water Gun Water 13 40 100% 25
Bite Dark 18 60 100% 25
Rapid Spin Normal 23 20 100% 40
Protect Normal 28 —% 10
Rain Dance Water 33 —% 5
Skull Bash Normal 40 100 100% 15
Hydro Pump Water 47 120 80% 5
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP
DynamicPunch Fighting TM01 100 50% 5
Headbutt Normal TM02 70 100% 15
Curse ??? TM03 —% 10
Rollout Rock TM04 30 90% 20
Toxic Poison TM06 85% 10
Rock Smash Fighting TM08 20 100% 15
Hidden Power Normal TM10 100% 15
Snore Normal TM13 40 100% 15
Blizzard Ice TM14 120 70% 5
Icy Wind Ice TM16 55 95% 15
Protect Normal TM17 —% 10
Rain Dance Water TM18 —% 5
Endure Normal TM20 —% 10
Frustration Normal TM21 100% 20
Iron Tail Steel TM23 100 75% 15
Return Normal TM27 100% 20
Dig Ground TM28 60 100% 10
Mud-Slap Ground TM31 20 100% 10
Double Team Normal TM32 —% 15
Ice Punch Ice TM33 75 100% 15
Swagger Normal TM34 90% 15
Sleep Talk Normal TM35 —% 10
Defense Curl Normal TM40 —% 40
Rest Psychic TM44 —% 10
Attract Normal TM45 100% 15
Surf Water HM03 95 100% 15
Strength Normal HM04 80 100% 15
Whirlpool Water HM06 15 70% 15
Waterfall Water HM07 80 100% 15
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Pwr. Acc. PP
Confusion Psychic 50 100% 25
Flail Normal 100% 15
Foresight Normal 100% 40
Haze Ice —% 30
Mist Ice —% 40
Mirror Coat Psychic 100% 20
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Pwr. Acc. PP
Ice Beam(C) Ice 95 100% 10
*Bold indicates a move which receives STAB


[edit] Generation III

[edit] Leveling
Leveling
Move Type Level Pwr. Acc. PP Contest Appeal Jam
Tackle Normal Start 35 100% 35 Tough 4 0
Tail Whip Normal 4 100% 30 Cute 2 0
Bubble Water 7 20 100% 30 Cute 2 2
Withdraw Water 10 —% 40 Cute 1 0
Water Gun Water 13 40 100% 25 Cute 4 0
Bite Dark 18 60 100% 25 Tough 1 3
Rapid Spin Normal 23 20 100% 40 Cool 2 0
Protect Normal 28 —% 10 Cute 1 0
Rain Dance Water 33 —% 5 Tough 1 0
Skull Bash Normal 40 100 100% 15 Tough 1 4
Hydro Pump Water 47 120 80% 5 Beauty 4 0
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type # Pwr. Acc. PP Contest Appeal Jam
Focus Punch Fighting TM01 150 100% 20 Tough 3 0
Water Pulse Water TM03 60 100% 20 Beauty 2 0
Toxic Poison TM06 85% 10 Smart 3 0
Hail Ice TM07 —% 10 Beauty 1 3
Hidden Power Normal TM10 100% 15 Smart 3 0
Ice Beam Ice TM13 95 100% 10 Beauty 2 1
Blizzard Ice TM14 120 70% 5 Beauty 2 1
Protect Normal TM17 —% 10 Cute 1 0
Rain Dance Water TM18 —% 5 Tough 1 0
Frustration Normal TM21 100% 20 Cute 1 0
Iron Tail Steel TM23 100 75% 15 Cool 1 4
Return Normal TM27 100% 20 Cute 1 0
Dig Ground TM28 60 100% 10 Smart 1 0
Brick Break Fighting TM31 75 100% 15 Cool 1 4
Double Team Normal TM32 —% 15 Cool 2 0
Facade Normal TM42 70 100% 20 Cute 2 0
Secret Power Normal TM43 70 100% 20 Smart 1 0
Rest Psychic TM44 —% 10 Cute 2 0
Attract Normal TM45 100% 15 Cute 2 0
Surf Water HM03 95 100% 15 Beauty 3 0
Strength Normal HM04 80 100% 15 Tough 2 1
Rock Smash Fighting HM06 20 100% 15 Tough 1 3
Waterfall Water HM07 80 100% 15 Tough 2 0
Dive Water HM08 60 100% 10 Beauty 2 0
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Pwr. Acc. PP Contest Appeal Jam
Flail Normal 100% 15 Cute 1 0
Foresight Normal 100% 40 Smart 3 0
Haze Ice —% 30 Beauty 3 0
Mist Ice —% 40 Beauty 2 0
Mirror Coat Psychic 100% 20 Beauty 1 0
Mud Sport Ground —% 15 Cute 4 0
Refresh Normal —% 20 Cute 1 0
Yawn Normal 100% 10 Cute 2 0
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Pwr. Acc. PP Contest Appeal Jam
Body Slam Normal 85 100% 15 Tough 1 4
Counter Fighting 100% 20 Tough 2 0
Defense Curl(E) Normal —% 40 Cute 2 0
Double-Edge Normal 120 100% 15 Tough 6 0
DynamicPunch(E) Fighting 100 50% 5 Cool 2 1
Endure(E) Normal —% 10 Tough 2 0
Ice Punch(E) Ice 75 100% 15 Beauty 4 0
Icy Wind(E) Ice 55 95% 15 Beauty 1 3
Mega Kick Normal 120 75% 5 Cool 4 0
Mega Punch Normal 80 85% 20 Tough 4 0
Mimic Normal —% 20 Cute 1 0
Mud-Slap(E) Ground 20 100% 10 Cute 2 1
Rollout(E) Rock 30 90% 20 Tough 3 0
Seismic Toss Fighting 100% 20 Tough 2 1
Sleep Talk(E) Normal —% 10 Cute 3 0
Snore(E) Normal 40 100% 15 Cute 4 0
Substitute Normal —% 25 Smart 2 0
Swagger(E) Normal 90% 15 Cute 2 0
*Bold indicates a move which receives STAB


[edit] Generation IV

[edit] Leveling
Leveling
Move Type Cat. Level Pwr. Acc. PP SC Appeal
Tackle Normal Physical Start 35 100% 35 Tough 3
Tail Whip Normal Status 4 100% 30 Cute 2
Bubble Water Special 7 20 100% 30 Cute 2
Withdraw Water Status 10 —% 40 Cute 2
Water Gun Water Special 13 40 100% 25 Cute 3
Bite Dark Physical 16 60 100% 25 Tough 3
Rapid Spin Normal Physical 19 20 100% 40 Cool 2
Protect Normal Status 22 —% 10 Cute 2
Water Pulse Water Special 25 60 100% 20 Beauty 2
Aqua Tail Water Physical 28 90 90% 10 Cute 3
Skull Bash Normal Physical 31 100 100% 15 Tough 1
Iron Defense(PtHGSS) Steel Status 34 —% 15 Tough 2
Rain Dance(DP) Water Status 34 —% 5 Tough 2
Rain Dance(PtHGSS) Water Status 34 —% 5 Tough 2
Hydro Pump(DPPt) Water Special 37 120 80% 5 Tough 2
Hydro Pump(PtHGSS) Water Special 40 120 80% 5 Tough 2
*Bold indicates a move which receives STAB


[edit] TMs/HMs
TMs/HMs
Move Type Cat. # Pwr. Acc. PP SC Appeal
Focus Punch Fighting Physical TM01 150 100% 20 Tough 1
Water Pulse Water Special TM03 60 100% 20 Beauty 2
Toxic Poison Status TM06 85% 10 Smart 2
Hail Ice Status TM07 —% 10 Beauty 2
Hidden Power Normal Special TM10 100% 15 Smart 1
Ice Beam Ice Special TM13 95 100% 10 Beauty 2
Blizzard Ice Special TM14 120 70% 5 Beauty 2
Protect Normal Status TM17 —% 10 Cute 0
Rain Dance Water Status TM18 —% 5 Tough 2
Frustration Normal Physical TM21 100% 20 Cute 2
Iron Tail Steel Physical TM23 100 75% 15 Cool 2
Return Normal Physical TM27 100% 20 Cute 2
Dig Ground Physical TM28 80 100% 10 Smart 1
Brick Break Fighting Physical TM31 75 100% 15 Cool 3
Double Team Normal Status TM32 —% 15 Cool 2
Rock Tomb Ground Physical TM39 50 80% 10 Smart 2
Facade Normal Physical TM42 70 100% 20 Cute 2
Secret Power Normal Physical TM43 70 100% 20 Smart 2
Rest Psychic Status TM44 —% 10 Cute 0
Attract Normal Status TM45 100% 15 Cute 2
Brine Water Special TM55 60 100% 20 Beauty 2
Fling Dark Physical TM56 100% 10 Tough 1
Endure Normal Status TM58 —% 10 Tough 2
Gyro Ball Steel Physical TM74 100% 5 Beauty 2
Captivate Normal Status TM78 100% 20 Beauty 2
Natural Gift Normal Physical TM83 100% 15 Cool 2
Swagger Normal Status TM87 90% 15 Cute 2
Substitute Normal Status TM90 —% 10 Smart 1
Surf Water Special HM03 95 100% 15 Beauty 2
Strength Normal Physical HM04 80 100% 15 Tough 3
Whirlpool(HGSS) Water Special HM05 15 70% 15 Beauty 0
Rock Smash Fighting Physical HM06 40 100% 15 Tough 2
Waterfall Water Physical HM07 80 100% 15 Tough 3
*Bold indicates a move which receives STAB


[edit] Breeding
Breeding
Move Type Cat. Pwr. Acc. PP SC Appeal
Aqua Jet Water Physical 40 100% 20 Beauty 2
Aqua Ring Water Status —% 20 Beauty 0
Fake Out Normal Physical 40 100% 10 Cute 2
Flail Normal Physical 100% 15 Cute 2
Foresight Normal Status 100% 40 Smart 1
Haze Ice Status —% 30 Beauty 2
Mirror Coat Psychic Special 100% 20 Beauty 2
Mist Ice Status —% 30 Beauty 2
Mud Sport Ground Status —% 15 Cute 2
Muddy Water Water Special 95 85% 10 Tough 2
Refresh Normal Status —% 20 Cute 0
Water Spout(HGSS) Water Special 150 100% 5 Beauty 2
Yawn Normal Status —% 10 Cute 0
*Bold indicates a move which receives STAB


[edit] Tutoring
Tutoring
Move Type Cat. Pwr. Acc. PP SC Appeal
Aqua Tail(PtHGSS) Water Physical 90 90% 10 Cute 3
Dive(PtHGSS) Water Physical 60 100% 10 Beauty 1
Headbutt(HGSS) Normal Physical 70 100% 15 Tough 3
Ice Punch(PtHGSS) Ice Physical 75 100% 15 Beauty 2
Icy Wind(PtHGSS) Ice Special 55 95% 15 Beauty 2
Iron Defense(PtHGSS) Steel Status —% 15 Tough 2
Mud-Slap(PtHGSS) Ground Special 20 100% 10 Cute 3
Rollout(PtHGSS) Rock Physical 30 90% 20 Tough 2
Snore(PtHGSS) Normal Special 40 100% 15 Cute 3
Zen Headbutt(PtHGSS) Psychic Physical 80 90% 15 Beauty 2
*Bold indicates a move which receives STAB


[edit] Origins

English: Squirtle's English name is possibly a combination of both the words "turtle", and "squirt" which means to spray water.


French: "Carapuce" comes from the combination of the words "carapace" (shell) and "puce"(flea) which could have been used because of the "cute" connotation that this word sometimes implies when used in French (i.e: "puce" is often used to refer to a little girl).

[edit] References