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(Added STAB bonus to move set.)
 
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{{PokémonPrevNext|prev=Muk|next=Cloyster}}
 
 
{{PokéBox
 
{{PokéBox
|backcolor = {{Water}}|
+
|name=Shellder
|textcolor = black
+
|jname=シェルダー Sherudaa
|name = '''Shellder'''
+
|ndex=090
|jname = ''(シェルダー Sherudaa)''
+
|ndexprev=Muk
|image = Shellder.png
+
|ndexnext=Cloyster
|ndex = 090
+
|dexkanto=090
|evofrom = None
+
|dexjohto={{tt|169|Gold, Silver & Crystal}}/{{tt|171|HeartGold & SoulSilver}}
|evointo = [[Cloyster]]
+
|dexcokalos=036
|gen = [[Generation I]]
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|evointo=Cloyster
|pronun = <math>SHELL-der</math>
+
|gen=Generation I
|hp = 30
+
|species=Bivalve Pokémon
|atk = 65
+
|egg1=Water 3
|def = 100
+
|body=01
|satk = 45
+
|type=Water
|sdef = 25
+
|imheight=1'00"
|spd = 40
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|metheight=0.3 m
|total = 305
+
|imweight=8.8 lbs.
|species = Bivalve Pokémon
+
|metweight=4.0 kg
|type = {{Type|Water}}
+
|ability=[[Shell Armor]]<br />[[Skill Link]]
|height = <span class="explain" title="0.3 m">1'00"
+
|dw=Overcoat
|weight = <span class="explain" title="4.0kg">8.8 lbs.</span>
+
|color=Purple
|ability = [[Shell Armor]]<br>[[Skill Link]]<br>[[Overcoat]] ([[Dream World]])
+
|male=50
|color = <span style="color:purple;">'''Purple'''</span>
+
|evo=[[File:090.png]][[File:091.png|link=Cloyster]]}}
|gender = <span class="female">50% ♀</span>/<span class="male">50% ♂</span>
+
'''Shellder''' (Japanese: '''シェルダー''' ''Sherudaa'') is a {{Type|Water}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation I]].
}}
 
'''Shellder''' (Japanese: '''シェルダー''' ''Sherudaa'') is a {{Type|Water}}-[[Types|type]] [[Pokémon (species)|Pokémon]] introduced in [[Generation I]].
 
   
==Appearance==
+
==Biology==
  +
===Physiology===
 
Shellder is protected by its two large shells. Its large tongue is always kept hanging out. It has two large eyes inside the shell.
 
Shellder is protected by its two large shells. Its large tongue is always kept hanging out. It has two large eyes inside the shell.
   
==Special abilities==
+
===Special abilities===
 
Shellder can have the ability [[Shell Armor]] or the ability [[Skill Link]]. [[Shell Armor]] prevents Shellder's opponents from getting a [[Critical Hit|critical hit]] on Shellder. [[Skill Link]] increases the frequency of multi-hitting attacks. As a last resort, Shellder clamps on to its opponents. It swims backward by opening and closing its two shells.
 
Shellder can have the ability [[Shell Armor]] or the ability [[Skill Link]]. [[Shell Armor]] prevents Shellder's opponents from getting a [[Critical Hit|critical hit]] on Shellder. [[Skill Link]] increases the frequency of multi-hitting attacks. As a last resort, Shellder clamps on to its opponents. It swims backward by opening and closing its two shells.
   
===Relationship with Slowpoke's evolutions===
+
==Relationship with Slowpoke's evolutions==
 
''Main Articles:'' [[Slowpoke]], [[Slowbro]], [[Slowking]]
 
''Main Articles:'' [[Slowpoke]], [[Slowbro]], [[Slowking]]
   
 
Also it is said (in the anime & in-game Pokédex entries) that if a Shellder clamps onto a [[Slowpoke]]'s tail the Slowpoke will evolve into [[Slowbro]] (the Shellder changes shape with it). Also if a Shellder clamps on Slowpoke's head the Slowpoke will evolve into a [[Slowking]]. According to Slowking's Pokédex entries, when the Slowpoke's head is bitten, toxin's enter the Slowpoke's head (and into its brain), unlocking extraordinary power (triggering evolution). These same toxins also causes a Slowbro to no longer be able to feel pain.
 
Also it is said (in the anime & in-game Pokédex entries) that if a Shellder clamps onto a [[Slowpoke]]'s tail the Slowpoke will evolve into [[Slowbro]] (the Shellder changes shape with it). Also if a Shellder clamps on Slowpoke's head the Slowpoke will evolve into a [[Slowking]]. According to Slowking's Pokédex entries, when the Slowpoke's head is bitten, toxin's enter the Slowpoke's head (and into its brain), unlocking extraordinary power (triggering evolution). These same toxins also causes a Slowbro to no longer be able to feel pain.
   
According to Slowbro's & Slowking Pokédex entries, the Shellder's produce toxins (despite the fact Shellder doesn't learn any Poison-type techniques as one of it level-up moves) that effect either their victims brain (in Slowking's case) or their nervous system (in Slowbro's case). These toxin's maybe a byproduct of evolution (as the Shellder seems to evolve with the Slowpoke it has bitten). It is also said that if a Slowbro's or Slowking's Shellder is removed or detacted it (Slowbro/Slowking) will revert (de-volve) back to a regular [[Slowpoke]] (however this has never occurred in the videogames), it can also be assumed that the Shellder reverts back its regular form.
+
According to Slowbro's & Slowking Pokédex entries, the Shellder's produce toxins (despite the fact Shellder doesn't learn any Poison-type techniques as one of it level-up moves) that effect either their victims brain (in Slowking's case) or their nervous system (in Slowbro's case). These toxin's maybe a byproduct of evolution (as the Shellder seems to evolve with the Slowpoke it has bitten). It is also said that if a Slowbro's or Slowking's Shellder is removed or detached it (Slowbro/Slowking) will revert (de-volve) back to a regular [[Slowpoke]] (however this has never occurred in the videogames), it can also be assumed that the Shellder reverts its regular form.
   
 
Also it is said that Shellder's tend to latch on to a Slowpoke if it is holding a [[King's Rock]] (a reference to Slowking's requirements for evolving.
 
Also it is said that Shellder's tend to latch on to a Slowpoke if it is holding a [[King's Rock]] (a reference to Slowking's requirements for evolving.
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==Game info==
 
==Game info==
 
===Game locations===
 
===Game locations===
{{Game Locations|
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{{Game Locations
backcolor={{Water}}| txtcolor=black|
+
|type={{Water}}
pokemon=Shellder|
+
|redblue=[[Seafoam Islands]], Routes 6, 11, 19, 20 and 21, [[Vermilion City]], [[Vermilion City|Vermilion Harbor]] and [[Seafoam Islands]] with [[Super Rod]]
redblue=[[Seafoam Islands]], Routes 6, 11, 19, 20 and 21, [[Vermilion City]], [[Vermilion City|Vermilion Harbor]] and [[Seafoam Islands]] with [[Super Rod]]|
+
|rbrarity=Common
rbrarity=Common|
+
|yellow=[[Vermilion City|Vermilion Harbor]] and Routes 17 and 18 with [[Super Rod]]
yellow=[[Vermilion City|Vermilion Harbor]] and Routes 17 and 18 with [[Super Rod]]|
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|yrarity=Common
yrarity=Common|
+
|goldsilver=Routes 20, 21, 26, 27 and 41, [[Olivine City]], [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])
goldsilver=Routes 20, 21, 26, 27 and 41, [[Olivine City]], [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])|
+
|gsrarity=Common
gsrarity=Common|
+
|crystal=Routes 20, 21, 26, 27 and 41, [[Olivine City]], [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])
crystal=Routes 20, 21, 26, 27 and 41, [[Olivine City]], [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])|
+
|crarity=Common
crarity=Common|
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|rubysapphire=[[Trade]]
rubysapphire=[[Trade]]|
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|rsrarity=None
rsrarity=None|
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|emerald=[[Trade]]
emerald=[[Trade]]|
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|erarity=None
erarity=None|
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|fireredleafgreen=[[Pallet Town]], [[Vermilion City]], [[One Island]], [[Five Island]], [[Icefall Cave]] (<span style="color:red;">Firered Only</span>)
fireredleafgreen=[[Pallet Town]], [[Vermilion City]], [[One Island]], [[Five Island]], [[Icefall Cave]] (<span style="color:red;">Firered Only</span>)|
+
|frlgrarity=Common
frlgrarity=Common|
+
|diamondpearl=Route 205 ([[Floaroma Town]] side), [[Valley Windworks]], [[Fuego Ironworks]] ([[Super Rod]])
diamondpearl=Route 205 ([[Floaroma Town]] side), [[Valley Windworks]], [[Fuego Ironworks]] ([[Super Rod]])|
+
|dprarity=Rare
dprarity=Rare|
+
|platinum=Route 205 ([[Floaroma Town]] side), [[Valley Windworks]], [[Fuego Ironworks]] ([[Super Rod]])
platinum=Route 205 ([[Floaroma Town]] side), [[Valley Windworks]], [[Fuego Ironworks]] ([[Super Rod]])|
+
|ptrarity=Rare
ptrarity=Rare|
+
|heartgoldsoulsilver=Routes 20, 21, 26, 27, 41 and 47, [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])
heartgoldsoulsilver=Routes 20, 21, 26, 27, 41 and 47, [[Vermilion City]], [[Cinnabar Island]], [[Pallet Town]] and [[New Bark Town]] (Fish with [[Good Rod]] or [[Super Rod]])|
+
|hgssrarity=Rare
hgssrarity=Rare|
+
|blackwhite=[[Unova Route 13|Route 13]], [[Undella Town]], [[Undella Bay]]
blackwhite=[[Unova Route 13|Route 13]], [[Undella Town]], [[Undella Bay]]|
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|bwrarity=Uncommon
bwrarity=Uncommon|
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|xy=[[Kalos Route 8|Route 8]] ([[Good Rod]], Y only)
}}
+
|xyrarity=Uncommon
  +
|omegarubyalphasapphire = [[Trade]]
  +
|orasrarity = None}}
   
 
===Pokédex entries===
 
===Pokédex entries===
{{GenIPokédex|
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{{Pokédexentries
backcolor={{Water}}| txtcolor=black|
+
|type={{Water}}
redblue=Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.|
+
|gen=I
yellow=The shell can withstand any attack. However, when it is open, the tender body is exposed.|
+
|redblue=Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
gold=It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.|
+
|yellow=The shell can withstand any attack. However, when it is open, the tender body is exposed.
silver=Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.|
+
|gold=It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
crystal=Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.|
+
|silver=Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.
ruby=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.|
+
|crystal=Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
sapphire=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.|
+
|ruby=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
emerald=At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.|
+
|sapphire=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
firered=It is encased in a shell that is harder than diamond. Inside, however, it is surprisingly tender.|
+
|emerald=At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.
leafgreen=Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.|
+
|firered=It is encased in a shell that is harder than diamond. Inside, however, it is surprisingly tender.
diamond=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|leafgreen=Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
pearl=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|diamond=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
platinum=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|pearl=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
heartgold=It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.|
+
|platinum=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
soulsilver=Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.|
+
|heartgold=It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
black=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|soulsilver=Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.
white=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|black=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
black 2=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|white=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
white 2=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.|
+
|black 2=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
  +
|white 2=It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
  +
|x=Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
  +
|y=Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
  +
|or=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
  +
|as=At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.}}
  +
  +
=== Learnset ===
  +
====Leveling====
  +
<tabber>
  +
Generation VI=
  +
{{Movessettop|type=Water|gen=VI}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal|Physical|Tough|4|0}}
  +
{{Movessetmid|4|[[Withdraw]]|50|100|35|Water|Status|Cute|2|0}}
  +
{{Movessetmid|8|[[Supersonic]]|—|55|20|Normal|Status|Smart|3|0}}
  +
{{Movessetmid|13|[[Icicle Spear]]|25|100|30|Ice|Physical|Beauty|1|0}}
  +
{{Movessetmid|16|[[Protect]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movessetmid|20|[[Leer]]|—|100|30|Normal|Status|Cool|2|1}}
  +
{{Movessetmid|25|'''[[Clamp]]'''|35|85|15|Water|Physical|Tough|3|0}}
  +
{{Movessetmid|28|[[Ice Shard]]|40|100|30|Ice|Physical|Beauty|3|0}}
  +
{{Movessetmid|32|'''[[Razor Shell]]'''|75|95|10|Water|Physical|Cool|3|0}}
  +
{{Movessetmid|37|[[Aurora Beam]]|65|100|20|Ice|Special|Beauty|2|3}}
  +
{{Movessetmid|40|'''[[Whirlpool]]'''|35|85|15|Water|Special|Beauty|3|0}}
  +
{{Movessetmid|44|'''[[Brine]]'''|65|100|10|Water|Special|Tough|3|0}}
  +
{{Movessetmid|49|[[Iron Defense]]|—|—|15|Steel|Status|Tough|1|0}}
  +
{{Movessetmid|52|[[Ice Beam]]|90|100|10|Ice|Special|Beauty|1|4}}
  +
{{Movessetmid|56|[[Shell Smash]]|—|—|15|Normal|Status|Tough|3|0}}
  +
{{Movessetmid|61|'''[[Hydro Pump]]'''|110|80|5|Normal|Physical|Beauty|1|0}}
  +
{{Movessetend|type=Water}}
  +
|-|
  +
Generation V=
  +
{{Movessettop|type=Water|gen=V}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal|Physical}}
  +
{{Movessetmid|4|[[Withdraw]]|50|100|35|Water|Status}}
  +
{{Movessetmid|8|[[Supersonic]]|—|55|20|Normal|Status}}
  +
{{Movessetmid|13|[[Icicle Spear]]|25|100|30|Ice|Physical}}
  +
{{Movessetmid|16|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movessetmid|20|[[Leer]]|—|100|30|Normal|Status}}
  +
{{Movessetmid|25|'''[[Clamp]]'''|35|85|15|Water|Physical}}
  +
{{Movessetmid|28|[[Ice Shard]]|40|100|30|Ice|Physical}}
  +
{{Movessetmid|32|'''[[Razor Shell]]'''|75|95|10|Water|Physical}}
  +
{{Movessetmid|37|[[Aurora Beam]]|65|100|20|Ice|Special}}
  +
{{Movessetmid|40|'''[[Whirlpool]]'''|35|85|15|Water|Special}}
  +
{{Movessetmid|44|'''[[Brine]]'''|65|100|10|Water|Special}}
  +
{{Movessetmid|49|[[Iron Defense]]|—|—|15|Steel|Status}}
  +
{{Movessetmid|52|[[Ice Beam]]|90|100|10|Ice|Special}}
  +
{{Movessetmid|56|[[Shell Smash]]|—|—|15|Normal|Status}}
  +
{{Movessetmid|61|'''[[Hydro Pump]]'''|120|80|5|Normal|Physical}}
  +
{{Movessetend|type=Water}}
  +
|-|
  +
Generation IV=
  +
{{Movessettop|type=Water|gen=IV}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal|Physical|Tough|3}}
  +
{{Movessetmid|4|[[Withdraw]]|50|100|35|Water|Status|Cute|2}}
  +
{{Movessetmid|8|[[Supersonic]]|—|55|20|Normal|Status|Smart|2}}
  +
{{Movessetmid|13|[[Icicle Spear]]|25|100|30|Ice|Physical|Beauty|2}}
  +
{{Movessetmid|16|[[Protect]]|—|—|10|Normal|Status|Cute|0}}
  +
{{Movessetmid|20|[[Leer]]|—|100|30|Normal|Status|Cool|2}}
  +
{{Movessetmid|25|'''[[Clamp]]'''|35|85|15|Water|Physical|Tough|3}}
  +
{{Movessetmid|28|[[Ice Shard]]|40|100|30|Ice|Physical|Beauty|2}}
  +
{{Movessetmid|32|[[Aurora Beam]]|65|100|20|Ice|Special|Beauty|2}}
  +
{{Movessetmid|37|'''[[Whirlpool]]'''|35|85|15|Water|Special|Beauty|0}}
  +
{{Movessetmid|40|[[Iron Defense]]|—|—|15|Steel|Status|Tough|2}}
  +
{{Movessetmid|44|'''[[Brine]]'''|65|100|10|Water|Special|Smart|2}}
  +
{{Movessetmid|49|[[Ice Beam]]|90|100|10|Ice|Special|Beauty|2}}
  +
{{Movessetend|type=Water}}
  +
|-|
  +
Generation III=
  +
{{Movessettop|type=Water|gen=III}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal||Tough|4|0}}
  +
{{Movessetmid|—|[[Withdraw]]|50|100|35|Water||Cute|1|0}}
  +
{{Movessetmid|9|[[Supersonic]]|—|55|20|Normal||Smart|3|0}}
  +
{{Movessetmid|17|[[Aurora Beam]]|65|100|20|Ice||Beauty|2|1}}
  +
{{Movessetmid|25|[[Protect]]|—|—|10|Normal||Cute|1|0}}
  +
{{Movessetmid|33|[[Leer]]|—|100|30|Normal||Cool|3|0}}
  +
{{Movessetmid|41|'''[[Clamp]]'''|35|85|15|Water||Tough|3|0}}
  +
{{Movessetmid|49|[[Ice Beam]]|90|100|10|Ice||Beauty|2|1}}
  +
{{Movessetend|type=Water}}
  +
|-|
  +
Generation II=
  +
{{Movessettop|type=Water|gen=II}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal|}}
  +
{{Movessetmid|—|[[Withdraw]]|50|100|35|Water|}}
  +
{{Movessetmid|9|[[Supersonic]]|—|55|20|Normal|}}
  +
{{Movessetmid|17|[[Aurora Beam]]|65|100|20|Ice|}
  +
{{Movessetmid|25|[[Protect]]|—|—|10|Normal|}}
  +
{{Movessetmid|33|[[Leer]]|—|100|30|Normal|}}
  +
{{Movessetmid|41|'''[[Clamp]]'''|35|85|15|Water|}}
  +
{{Movessetmid|49|[[Ice Beam]]|90|100|10|Ice|}}
  +
{{Movessetend|type=Water}}
  +
|-|
  +
Generation I=
  +
{{Movessettop|type=Water|gen=I}}
  +
{{Movessetmid|—|[[Tackle]]|50|100|35|Normal|}}
  +
{{Movessetmid|—|[[Withdraw]]|50|100|35|Water|}}
  +
{{Movessetmid|18|[[Supersonic]]|—|55|20|Normal|}}
  +
{{Movessetmid|23|'''[[Clamp]]'''|35|85|15|Water|}}
  +
{{Movessetmid|30|[[Aurora Beam]]|65|100|20|Ice|}
  +
{{Movessetmid|39|[[Leer]]|—|100|30|Normal|}}
  +
{{Movessetmid|50|[[Ice Beam]]|90|100|10|Ice|}}
  +
{{Movessetend|type=Water}}
  +
</tabber>
  +
  +
===Sprites===
  +
{{GenIPokéSprites
  +
|type={{Water}}
  +
|border={{Water}}
  +
|number = 090
  +
|rbspr = RB 090 front.png
  +
|yspr = Y 090 front.png
  +
|grnspr = GR 090 front.png
  +
|gldspr = G 090 front.png
  +
|slvspr = S 090 front.png
  +
|cryspr = C 090 front.gif
  +
|rbysapspr = RS 090 front.png
  +
|emeraldspr = E 090 front.gif
  +
|frlgspr = FRLG 090 front.png
  +
|dpspr = DP 090 front.png
  +
|ptspr = DP 090 front.png
  +
|hgssspr = HGSS 090 front.png
  +
|bwspr = Shellder BW.gif
  +
|xyspr = Shellder XY.gif
 
}}
 
}}
  +
  +
==Anime==
  +
*[[Marilyn's Shellder]]
  +
  +
==Trivia==
  +
  +
==Gallery==
  +
<gallery>
  +
090Shellder_OS_anime.png
  +
090Shellder_OS_anime_2.png
  +
090Shellder_AG_anime.png
  +
090Shellder_Dream.png
  +
090Shellder_Pokemon_Stadium.png
  +
</gallery>
   
 
{{References|shellder|090}}
 
{{References|shellder|090}}
{{PokémonPrevNext | prev=Muk | next=Cloyster}}
+
{{GenInav}}{{Family|[[File:090.png]][[File:091.png|link=Cloyster]]}}{{PokémonPrevNext|prev=Muk|next=Cloyster}}
[[Category:Water Pokémon]]
 
[[Category:Generation I Pokémon]]
 
[[Category:Basic Pokémon]]
 
[[Category:Single Type Pokémon]]
 
[[Category:Kanto Pokémon]]
 
[[Category:Body style 01 Pokémon]]
 
[[Category:Purple Pokémon]]
 
[[Category:Water 3 group Pokémon]]
 
 
[[Category:Pokémon that are part of a two-stage evolutionary line]]
 
[[Category:Pokémon that are part of a two-stage evolutionary line]]
[[Category:Stone Evolution Pokémon]]
+
[[Category:Small Pokémon]]
  +
[[Category:Light Pokémon]]

Latest revision as of 04:49, August 18, 2015

Type(s)
Type Water  
Species Bivalve Pokémon
Abilities Shell Armor
Skill Link
Overcoat (DW)
Pokédex
Muk ← 090 → Cloyster
Kanto 090 Johto 169/171
Hoenn N/A Sinnoh N/A
Unova N/A Coastal Kalos 036
Evolves From None
Evolves Into Cloyster
Shellder
090
シェルダー Sherudaa
090Shellder
Generation I
Evolutionary Line
090091
Gender
50% ♂ / 50 % ♀
Weight Height
8.8 lbs. 4.0 kg 1'00" 0.3 m
Pokédex Color Egg Group
Purple Water 3
Shape Footprint
Shape01
F090
Cry

Shellder (Japanese: シェルダー Sherudaa) is a Water-type Pokémon introduced in Generation I.

BiologyEdit

PhysiologyEdit

Shellder is protected by its two large shells. Its large tongue is always kept hanging out. It has two large eyes inside the shell.

Special abilitiesEdit

Shellder can have the ability Shell Armor or the ability Skill Link. Shell Armor prevents Shellder's opponents from getting a critical hit on Shellder. Skill Link increases the frequency of multi-hitting attacks. As a last resort, Shellder clamps on to its opponents. It swims backward by opening and closing its two shells.

Relationship with Slowpoke's evolutionsEdit

Main Articles: Slowpoke, Slowbro, Slowking

Also it is said (in the anime & in-game Pokédex entries) that if a Shellder clamps onto a Slowpoke's tail the Slowpoke will evolve into Slowbro (the Shellder changes shape with it). Also if a Shellder clamps on Slowpoke's head the Slowpoke will evolve into a Slowking. According to Slowking's Pokédex entries, when the Slowpoke's head is bitten, toxin's enter the Slowpoke's head (and into its brain), unlocking extraordinary power (triggering evolution). These same toxins also causes a Slowbro to no longer be able to feel pain.

According to Slowbro's & Slowking Pokédex entries, the Shellder's produce toxins (despite the fact Shellder doesn't learn any Poison-type techniques as one of it level-up moves) that effect either their victims brain (in Slowking's case) or their nervous system (in Slowbro's case). These toxin's maybe a byproduct of evolution (as the Shellder seems to evolve with the Slowpoke it has bitten). It is also said that if a Slowbro's or Slowking's Shellder is removed or detached it (Slowbro/Slowking) will revert (de-volve) back to a regular Slowpoke (however this has never occurred in the videogames), it can also be assumed that the Shellder reverts its regular form.

Also it is said that Shellder's tend to latch on to a Slowpoke if it is holding a King's Rock (a reference to Slowking's requirements for evolving.

Upon the Slowpoke's evolution the Shellder changes it form into either Slowbro's shell (attacted to Slowbro tail) or a Slowking's Crown. In its Crown form the Shellder eyes are located on it backside (which can be easily seen by the player when a Slowking is used in battle) basically giving Slowking eyes in the back of its head (however it is unknown if Slowking is able to see what it Shellder sees).

EvolutionEdit

Shellder evolves into Cloyster by use of a Water Stone.

Game infoEdit

Game locationsEdit

Shellder Locations
Version(s) Location Rarity
Red/Blue Seafoam Islands, Routes 6, 11, 19, 20 and 21, Vermilion City, Vermilion Harbor and Seafoam Islands with Super Rod Common
Yellow Vermilion Harbor and Routes 17 and 18 with Super Rod Common
Gold/Silver Routes 20, 21, 26, 27 and 41, Olivine City, Vermilion City, Cinnabar Island, Pallet Town and New Bark Town (Fish with Good Rod or Super Rod) Common
Crystal Routes 20, 21, 26, 27 and 41, Olivine City, Vermilion City, Cinnabar Island, Pallet Town and New Bark Town (Fish with Good Rod or Super Rod) Common
Ruby/Sapphire Trade None
Emerald Trade None
FireRed/LeafGreen Pallet Town, Vermilion City, One Island, Five Island, Icefall Cave (Firered Only) Common
Diamond/Pearl Route 205 (Floaroma Town side), Valley Windworks, Fuego Ironworks (Super Rod) Rare
Platinum Route 205 (Floaroma Town side), Valley Windworks, Fuego Ironworks (Super Rod) Rare
HeartGold/SoulSilver Routes 20, 21, 26, 27, 41 and 47, Vermilion City, Cinnabar Island, Pallet Town and New Bark Town (Fish with Good Rod or Super Rod) Rare
Black/White Route 13, Undella Town, Undella Bay Uncommon
X/Y Route 8 (Good Rod, Y only) Uncommon
OR/AS Trade None


Pokédex entriesEdit

Pokédex Entries
Red
Blue
Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Yellow
The shell can withstand any attack. However, when it is open, the tender body is exposed.
Gold
It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
Silver
Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.
Crystal
Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
Ruby
At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
Sapphire
At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
Emerald
At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.
FireRed
It is encased in a shell that is harder than diamond. Inside, however, it is surprisingly tender.
LeafGreen
Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Diamond
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
Pearl
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
Platinum
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
HeartGold
It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
SoulSilver
Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.
Black
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
White
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
Black 2
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
White 2
It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
X
Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Y
Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
Omega Ruby
At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
Alpha Sapphire
At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.


Learnset Edit

LevelingEdit

Leveling Generation VI
Level Move Power Acc. PP Type Cat. Contest Cat. Appeal Jam
Tackle 50 100% 35 Normal Physical Type Tough ♥♥♥♥ 0
4 Withdraw 50 100% 35 Water Status Type Cute ♥♥ 0
8 Supersonic 55% 20 Normal Status Type Smart ♥♥♥ 0
13 Icicle Spear 25 100% 30 Ice Physical Type Beauty 0
16 Protect —% 10 Normal Status Type Cute ♥♥ 0
20 Leer 100% 30 Normal Status Type Cool ♥♥
25 Clamp 35 85% 15 Water Physical Type Tough ♥♥♥ 0
28 Ice Shard 40 100% 30 Ice Physical Type Beauty ♥♥♥ 0
32 Razor Shell 75 95% 10 Water Physical Type Cool ♥♥♥ 0
37 Aurora Beam 65 100% 20 Ice Special Type Beauty ♥♥ ♥♥♥
40 Whirlpool 35 85% 15 Water Special Type Beauty ♥♥♥ 0
44 Brine 65 100% 10 Water Special Type Tough ♥♥♥ 0
49 Iron Defense —% 15 Steel Status Type Tough 0
52 Ice Beam 90 100% 10 Ice Special Type Beauty ♥♥♥♥
56 Shell Smash —% 15 Normal Status Type Tough ♥♥♥ 0
61 Hydro Pump 110 80% 5 Normal Physical Type Beauty 0

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Leveling Generation V
Level Move Power Acc. PP Type Cat.
Tackle 50 100% 35 Normal Physical
4 Withdraw 50 100% 35 Water Status
8 Supersonic 55% 20 Normal Status
13 Icicle Spear 25 100% 30 Ice Physical
16 Protect —% 10 Normal Status
20 Leer 100% 30 Normal Status
25 Clamp 35 85% 15 Water Physical
28 Ice Shard 40 100% 30 Ice Physical
32 Razor Shell 75 95% 10 Water Physical
37 Aurora Beam 65 100% 20 Ice Special
40 Whirlpool 35 85% 15 Water Special
44 Brine 65 100% 10 Water Special
49 Iron Defense —% 15 Steel Status
52 Ice Beam 90 100% 10 Ice Special
56 Shell Smash —% 15 Normal Status
61 Hydro Pump 120 80% 5 Normal Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Leveling Generation IV
Level Move Power Acc. PP Type Cat. Contest Cat. Appeal
Tackle 50 100% 35 Normal Physical Type Tough ♥♥♥
4 Withdraw 50 100% 35 Water Status Type Cute ♥♥
8 Supersonic 55% 20 Normal Status Type Smart ♥♥
13 Icicle Spear 25 100% 30 Ice Physical Type Beauty ♥♥
16 Protect —% 10 Normal Status Type Cute 0
20 Leer 100% 30 Normal Status Type Cool ♥♥
25 Clamp 35 85% 15 Water Physical Type Tough ♥♥♥
28 Ice Shard 40 100% 30 Ice Physical Type Beauty ♥♥
32 Aurora Beam 65 100% 20 Ice Special Type Beauty ♥♥
37 Whirlpool 35 85% 15 Water Special Type Beauty 0
40 Iron Defense —% 15 Steel Status Type Tough ♥♥
44 Brine 65 100% 10 Water Special Type Smart ♥♥
49 Ice Beam 90 100% 10 Ice Special Type Beauty ♥♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Leveling Generation III
Level Move Power Acc. PP Type Contest Cat. Appeal Jam
Tackle 50 100% 35 Normal Type Tough ♥♥♥♥ 0
Withdraw 50 100% 35 Water Type Cute 0
9 Supersonic 55% 20 Normal Type Smart ♥♥♥ 0
17 Aurora Beam 65 100% 20 Ice Type Beauty ♥♥
25 Protect —% 10 Normal Type Cute 0
33 Leer 100% 30 Normal Type Cool ♥♥♥ 0
41 Clamp 35 85% 15 Water Type Tough ♥♥♥ 0
49 Ice Beam 90 100% 10 Ice Type Beauty ♥♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

{{Movessetmid|17|Aurora Beam|65|100|20|Ice|}
Leveling Generation II
Level Move Power Acc. PP Type
Tackle 50 100% 35 Normal
Withdraw 50 100% 35 Water
9 Supersonic 55% 20 Normal
25 Protect —% 10 Normal
33 Leer 100% 30 Normal
41 Clamp 35 85% 15 Water
49 Ice Beam 90 100% 10 Ice

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

{{Movessetmid|30|Aurora Beam|65|100|20|Ice|}
Leveling Generation I
Level Move Power Acc. PP Type
Tackle 50 100% 35 Normal
Withdraw 50 100% 35 Water
18 Supersonic 55% 20 Normal
23 Clamp 35 85% 15 Water
39 Leer 100% 30 Normal
50 Ice Beam 90 100% 10 Ice

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

SpritesEdit

Version
Red Blue Yellow Red (JP) Green (JP) Back
RB 090 front Y 090 front GR 090 front
Gold Silver Crystal Back
G 090 front S 090 front C 090 front
Ruby Sapphire Emerald FireRed LeafGreen Back
RS 090 front E 090 front FRLG 090 front
Diamond Pearl Platinum HeartGold SoulSilver Back
DP 090 front DP 090 front HGSS 090 front
Black White Black 2 White 2 Back
Shellder BW
X Y Omega Ruby Alpha Sapphire Back
Shellder XY

AnimeEdit

TriviaEdit

GalleryEdit

SourcesEdit


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