Sheer Force (ちからずく) is an ability introduced in Generation V. 26 Pokémon have this ability, one is a Mega Pokémon.
Effect
In-Game Text | |||
---|---|---|---|
Generation V | Removes added effects to increase move damage. | ||
Generation VI | Removes additional effects to increase move damage. | ||
Generation VII | Removes additional effects to increase the power of moves when attacking. | ||
Effect | |||
If the Pokémon with this ability uses one of the following moves, the additional effect is ignored and instead powered up by 30%. | |||
Move | Type | Category | Additional Effect |
Acid | 10% chance of lowering the target's Special Defense stat by one stage | ||
Acid Spray | Lowers the target's Special Defense stat by two stages | ||
Air Slash | 30% chance of making the target flinch | ||
Anchor Shot | Prevents the target from fleeing or switching out | ||
Ancient Power | 10% chance of raising the user's Attack, Defense, Special Attack, Special Defense, and Speed stats by one stage each | ||
Astonish | 30% chance of making the target flinch | ||
Aurora Beam | 10% chance of lowering the target's Attack stat by one stage | ||
Bite | 30% chance of making the target flinch | ||
Blaze Kick | 10% chance of leaving the target with a burn | ||
Blizzard | 10% chance of leaving the target frozen | ||
Blue Flare | 20% chance of leaving the target with a burn | ||
Body Slam | 30% chance of leaving the target with paralysis | ||
Bolt Strike | 20% chance of leaving the target with paralysis | ||
Bone Club | 10% chance of making the target flinch | ||
Bounce | 30% chance of leaving the target with paralysis | ||
Bubble | 10% chance of lowering the target's Speed stat by one stage | ||
Bubble Beam | 10% chance of lowering the target's Speed stat by one stage | ||
Bug Buzz | 10% chance of lowering the target's Special Defense stat by one stage | ||
Bulldoze | Lowers the target's Speed stat by one stage | ||
Charge Beam | 70% chance of raising the user's Special Attack stat by one stage | ||
Chatter | Confuses the target | ||
Confusion | 10% chance of confusing the target | ||
Constrict | 10% chance of lowering the target's Speed stat by one stage | ||
Cross Poison | 10% chance of poisoning the target | ||
Crunch | 20% chance of lowering the target's Defense stat by one stage | ||
Crush Claw | 50% chance of lowering the target's Defense stat by one stage | ||
Dark Pulse | 20% chance of making the target flinch | ||
Dragon Rush | 20% chance of making the target flinch | ||
Dragon Breath | 30% chance of leaving the target with paralysis | ||
Dynamic Punch | Confuses the target | ||
Diamond Storm | 50% chance of raising the user's Defense stat by two stages | ||
Discharge | 30% chance of leaving the target with paralysis | ||
Dizzy Punch | 20% chance of confusing the target | ||
Earth Power | 10% chance of lowering the target's Special Defense stat by one stage | ||
Electroweb | Lowers the target's Speed stat by one stage | ||
Ember | 10% chance of leaving the target with a burn | ||
Energy Ball | 10% chance of lowering the target's Special Defense stat by one stage | ||
Extrasensory | 10% chance of making the target flinch | ||
Fake Out | Makes the target flinch | ||
Fiery Dance | 50% chance of raising the user's Special Attack stat by one stage | ||
Fire Blast | 10% chance of leaving the target with a burn | ||
Fire Fang | 20% chance of making the target flinch or leaving them with a burn (10% each) | ||
Fire Lash | Lowers the target's Defense stat by one stage | ||
Fire Punch | 10% chance of leaving the target with a burn | ||
Flame Charge | Raises the user's Speed stat by one stage | ||
Flame Wheel | 10% chance of leaving the target with a burn | ||
Flamethrower | 10% chance of leaving the target with a burn | ||
Flare Blitz | 10% chance of leaving the target with a burn | ||
Flash Cannon | 10% chance of lowering the target's Special Defense stat by one stage | ||
Focus Blast | 10% chance of lowering the target's Special Defense stat by one stage | ||
Force Palm | 30% chance of leaving the target with paralysis | ||
Freeze-Dry | 10% chance of leaving the target frozen | ||
Freeze Shock | 30% chance of leaving the target with paralysis | ||
Genesis Supernova | Changes the battlefield to Psychic Terrain | ||
Glaciate | Lowers the target's Speed stat by one stage | ||
Gunk Shot | 30% chance of poisoning the target | ||
Headbutt | 30% chance of making the target flinch | ||
Heart Stamp | 30% chance of making the target flinch | ||
Heat Wave | 10% chance of leaving the target with a burn | ||
Hurricane | 30% chance of confusing the target | ||
Hyper Fang | 10% chance of making the target flinch | ||
Ice Beam | 10% chance of leaving the target frozen | ||
Ice Burn | 30% chance of leaving the target with a burn | ||
Ice Fang | 20% chance of making the target flinch or leaving them frozen (10% each) | ||
Ice Punch | 10% chance of leaving the target frozen | ||
Icicle Crash | 30% chance of making the target flinch | ||
Icy Wind | Lowers the target's Speed stat by one stage | ||
Inferno | Leaves the target with a burn | ||
Iron Head | 30% chance of making the target flinch | ||
Iron Tail | 30% chance of lowering the target's Defense stat by one stage | ||
Lava Plume | 30% chance of leaving the target with a burn | ||
Leaf Tornado | 50% chance of lowering the target's Accuracy stat by one stage | ||
Lick | 30% chance of leaving the target with paralysis | ||
Liquidation | 20% chance of lowering the target's Defense stat by one stage | ||
Low Sweep | Lowers the target's Speed stat by one stage | ||
Lunge | Lowers the target's Attack stat by one stage | ||
Luster Purge | 50% chance of lowering the target's Special Defense stat by one stage | ||
Metal Claw | 10% chance of raising the user's Attack stat by one stage | ||
Meteor Mash | 20% chance of raising the user's Attack stat by one stage | ||
Mirror Shot | 30% chance of lowering the target's Accuracy stat by one stage | ||
Mist Ball | 50% chance of lowering the target's Special Attack stat by one stage | ||
Moonblast | 30% chance of lowering the target's Special Attack stat by one stage | ||
Mud Bomb | 30% chance of lowering the foe's Accuracy stat by one stage | ||
Mud Shot | Lowers the target's Speed stat by one stage | ||
Mud-Slap | Lowers the target's Accuracy stat by one stage | ||
Muddy Water | 30% chance of lowering the target's Accuracy stat by one stage | ||
Mystical Fire | Lowers the target's Special Attack stat by one stage | ||
Needle Arm | 30% chance of making the target flinch | ||
Night Daze | 40% chance of lowering the target's Accuracy stat by one stage | ||
Nuzzle | Leaves the target with paralysis | ||
Octazooka | 50% chance of lowering the target's Accuracy stat by one stage | ||
Ominous Wind | 10% chance of raising the user's Attack, Defense, Special Attack, Special Defense, and Speed stats by one stage each | ||
Play Rough | 10% chance of lowering the target's Attack stat by one stage | ||
Poison Fang | 50% chance of badly poisoning the target | ||
Poison Jab | 30% chance of poisoning the target | ||
Poison Sting | 30% chance of poisoning the target | ||
Poison Tail | 10% chance of poisoning the target | ||
Powder Snow | 10% chance of leaving the target frozen | ||
Power-Up Punch | Raises the user's Attack stat by one stage | ||
Psybeam | 10% chance of confusing the target | ||
Psychic | 10% chance of lowering the target's Special Defense stat by one stage | ||
Razor Shell | 50% chance of lowering the target's Defense stat by one stage | ||
Relic Song | 10% chance of inducing the target with sleep | ||
Rock Climb | 20% chance of confusing the target | ||
Rock Slide | 30% chance of making the target flinch | ||
Rock Smash | 50% chance of lowering the target's Defense stat by one stage | ||
Rock Tomb | Lowers the target's Speed by one stage | ||
Rolling Kick | 30% chance of making the target flinch | ||
Sacred Fire | 50% chance of leaving the target with a burn | ||
Scald | 30% chance of leaving the target with a burn | ||
Searing Shot | 30% chance of leaving the target with a burn | ||
Secret Power | 30% chance of: Paralysis - In Electric Terrain and plain terrain Sleep - In Grass Burning - On Volcano Freezing - In Hail/Snow Flinching - In Caves Lower Accuracy by one stage - On Sand/Dirt/Rock Lower Attack by one stage - On Water Lower Defense by one stage - In Ultra Space Lower Special Attack by one stage - In Misty Terrain Lower Speed by one stage - In Psychic Terrain | ||
Seed Flare | 40% chance of lowering the target's Special Defense stat by two stages | ||
Shadow Ball | 20% chance of lowering the target's Special Defense stat by one stage | ||
Shadow Bone | 20% chance of lowering the target's Defense stat by one stage | ||
Signal Beam | 10% chance of confusing the target | ||
Silver Wind | 10% chance of raising the user's Attack, Defense, Special Attack, Special Defense, and Speed stats by one stage each | ||
Sky Attack | 30% chance of making the target flinch | ||
Sludge | 30% chance of poisoning the target | ||
Sludge Bomb | 30% chance of poisoning the target | ||
Sludge Wave | 10% chance of poisoning the target | ||
Smog | 40% chance of poisoning the target | ||
Snarl | Lowers the target's Special Attack stat by one stage | ||
Snore | 30% chance of making the target flinch | ||
Spark | 30% chance of leaving the target with paralysis | ||
Spirit Shackle | Prevents the target from fleeing or switching out | ||
Steam Eruption | 30% chance of leaving the target with a burn | ||
Steamroller | 30% chance of making the target flinch | ||
Steel Wing | 10% chance of raising the user's Defense stat by one stage | ||
Stoked Sparksurfer | Leaves the target with paralysis | ||
Stomp | 30% chance of making the target flinch | ||
Struggle Bug | Lowers the target's Special Attack stat by one stage | ||
Thunder | 30% chance of leaving the target with paralysis | ||
Thunder Fang | 20% chance of making the target flinch or leaving them with paralysis (10% each) | ||
Thunder Punch | 10% chance of leaving the target with paralysis | ||
Thunder Shock | 10% chance of leaving the target with paralysis | ||
Thunderbolt | 10% chance of leaving the target with paralysis | ||
Tri Attack | 20% chance of either paralyzing, freezing, or burning the target (6.67% each) | ||
Trop Kick | Lowers the target's Attack stat by one stage | ||
Twineedle | 20% chance of poisoning the target (per strike) | ||
Twister | 20% chance of making the target flinch | ||
Volt Tackle | 10% chance of leaving the target with paralysis | ||
Water Pulse | 20% chance of confusing the target | ||
Waterfall | 20% chance of making the target flinch | ||
Zap Cannon | Leaves the target with paralysis | ||
Zen Headbutt | 20% chance of making the target flinch | ||
Zing Zap | 30% chance of leaving the target with paralysis |
Pokémon
Pokédex | Pokémon | Type | Abilities |
---|---|---|---|
#031 | Nidoqueen | Generation III Poison Point Generation IV Rivalry Generation V Sheer Force | |
#034 | Nidoking | ||
#098 | Krabby | Generation III Hyper Cutter Shell Armor Generation V Sheer Force | |
#099 | Kingler | ||
#128 | Tauros | Generation III Intimidate Generation IV Anger Point Generation V Sheer Force | |
#158 | Totodile | Generation III Torrent Generation V Sheer Force | |
#159 | Croconaw | ||
#160 | Feraligatr | ||
#208 | Steelix | Generation III Rock Head Sturdy Generation V Sheer Force | |
#296 | Makuhita | Generation III Thick Fat Guts Generation V Sheer Force | |
#297 | Hariyama | ||
#303 | Mawile | Generation III Hyper Cutter Intimidate Generation V Sheer Force | |
#323 | Mega Camerupt | Generation VI Sheer Force | |
#328 | Trapinch | Generation III Hyper Cutter Arena Trap Generation V Sheer Force | |
#371 | Bagon | Generation III Rock Head Generation V Sheer Force | |
#408 | Cranidos | Generation IV Mold Breaker Generation V Sheer Force | |
#409 | Rampardos | ||
#532 | Timburr | Generation V Guts Sheer Force Iron Fist^{(DW)} | |
#533 | Gurdurr | ||
#534 | Conkeldurr | ||
#555 | Darmanitan | Generation V Sheer Force Zen Mode^{(DW)} | |
#621 | Druddigon | Generation V Rough Skin Sheer Force Mold Breaker^{(DW)} | |
#627 | Rufflet | Generation V Keen Eye Sheer Force Hustle^{(DW)} | |
#628 | Braviary | Generation V Keen Eye Sheer Force Defiant^{(DW)} | |
#645 | Landorus | Generation V Sand Force Sheer Force | |
#733 | Toucannon | Generation VII Keen Eye Skill Link Sheer Force | |
• Green indicates the ability is known naturally • Yellow indicates the ability is only known through the Dream World |