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Template:Rotom Rotom (Japanese: ロトム Rotomu) is an Electric/Ghost-type Pokémon. Rotom can transform into various forms which resembles household appliances.

Biology

Physiology

Rotom is a small, round, ghostly creature with a plasma-based body. Its vibrant, orange body mass is spherical with a long, spike-shaped, antenna-like feature atop its head, and a small, round orb on its underside. It is enveloped in a glowing aura of cyan-bluish plasma, with lightning bolt-shaped appendages on either side of its lower body. Rotom has two ovular, blue eyes and a small, grinning mouth on its face.

Each of Rotom's forms all resemble household appliances and have different colored plasma surrounding them; Heat Rotom's plasma is red, Wash Rotom's plasma is blue, Mow Rotom's plasma is green, Frost Rotom's plasma is purple, and Fan Rotom's plasma is yellow.

Behavior

Rotom is very clever and mischievous. It enjoys teasing and frightening people and Pokémon. It often invades appliances and takes control of machines, allowing it to change its form.

Natural abilities

Thanks to its plasma-composed body, Rotom is able to infiltrate electronic devices, namely appliances, and take control of machines. This allows it to change form, as well as its Ghost type. It can enter a lawn mower to assume its Mow Form, a microwave oven to assume its Heat Form, a refrigerator to assume its Frost Form, a washing machine to assume its Wash Form, and an electric fan to assume its Fan Form. It’s “wings” also change for each form: clothes pins for Wash, oven mitts for Heat, splintered wood piece for Mow, lightning bolt for Frost, and wind current for Fan.

As of Generation V, Rotom changes its secondary typing depending on which form it takes: it becomes Electric/Water in its Wash form, Electric/Fire in its Heat form, Electric/Grass in its Mow form, Electric/Ice in its Frost form, and Electric/Flying in its Fan form.

As of Generation VII, Rotom can enter a PokéDex and transform itself into such a shape. This allows it to communicate with people and Pokémon alike.

Evolution

Rotom does not evolve.

Game Info

Rotom is a Generation IV Pokémon, first appearing in the Pokémon Diamond and Pearl games. With the release of Pokémon Platinum, Rotom was given the ability to transform into 5 other forms with the aid of a special item. In Generation V, to change Rotom's form, you need to go to the basement of Shopping Mall Nine and interact with one of the many boxes of electronics, and choose a form. You will be asked to allow Rotom to forget a move and learn a move the type of the form it takes.

Game locations

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Old Chateau (night) One
Platinum Old Chateau (night) One
HeartGold and SoulSilver Trade None
Black and White Route 15 (Trade a Ditto) One
X and Y Lost Hotel (Tuesdays) Rare
Omega Ruby and Alpha Sapphire Trade None

Side Game Locations

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Midnight Forest (B10F-B20F)


Pokédex Entries

Template:Pokédexentries

Stats

Stats
HP
50
Attack
50
Defense
77
Sp. Atk
1
Sp. Def
1
Speed
91
Total
270

Stats
HP
50
Attack
65
Defense
107
Sp. Atk
1
Sp. Def
1
Speed
86
Total
310

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM61 Will-O-Wisp 85% 15 Type Fire HOME Fire Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM61 Will-O-Wisp 85% 15 Type Fire HOME Fire Status Beautiful 3 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special Cool 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM19 Telekinesis —% 15 Type Psychic HOME Psychic Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM61 Will-O-Wisp 75% 15 Type Fire HOME Fire Status
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM61 Will-O-Wisp 75% 15 Type Fire HOME Fire Status Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM79 Dark Pulse 80 100% 15 Type Dark HOME Dark Special Cool 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIVPokéSprites

Other forms

Pt 479flying front
Fan
Pt 479ice front
Fridge
Pt 479grass front
Mow
Pt 479fire front
Oven
Pt 479water front
Wash

Add These Sprites for Other formes please: http://www.pokestadium.com/tools/sprites

Appearances

Anime

Rotom first appeared in the episode Get Your Rotom Running! and it was tricking and toying around with Ash and his friends.

In To Catch a Rotom!, Professor Oak caught a Rotom after saving it from Team Rocket and healing it.

Ash obtained a Rotom Pokedex in SM003: Loading the Dex!

Manga

Trivia

  • Strangely, whenever Rotom makes its special sound in the manga, it actually sounds like a motor.
  • In Frost Rotom's artwork, it is pictured frowning when in all the others it is smiling.
  • Next to the type-changes when it takes other forms, its eyes and the plasma around it change color too (Frost-purple, Fan-yellow, Mow-green, Wash-blue, Heat-red).
  • Rotom is the only Pokémon that is Electric/Ghost-type.
  • Rotom changes its forms in a similar fashion to Deoxys in the Generation IV games.
  • Rotom is the only Pokémon with the ability to change its form by will that must possess another object in order to do so.
  • Rotom is the only Pokémon whose alternate forms have a different base stat total than that of the original form. Other Pokémon with alternate forms may have different distributions, however.
  • In Pokémon Battle Revolution, its "arms" are almost clear and are tinted a gentle blue.
  • Fan Rotom is the only form with a special move whose base power isn't over 100.
  • Before the Generation V games, many of Rotom's Formes were the only Pokémon that could learn their special attacks, but weren't that attack's type.
  • As of the official Japanese tournament held in 2008, all of Rotom's forms have been banned from official tournaments. This is due to the special status of the alternate forms as event-exclusive Pokémon.
  • From Pokémon Black and White on, when it changes to Fan Rotom, it becomes a Flying type, which is immune to Ground type attacks, and yet it still has the ability Levitate, making the ability useless.
  • Rotom is the only Electric-type Pokémon with more than one form.
  • All of Rotom's forms before Generation VII were made by different designers:
    • Normal Rotom was designed by Ken Sugimori.
    • Heat Rotom was designed by Lee HyunJung.
    • Fan Rotom was designed by Motofumi Fujiwara.
    • Mow Rotom was designed by Yusuke Ohmura.
    • Wash Rotom was designed by Hiroki Fuchino.
    • Frost Rotom was designed by Hironobu Yoshida.
  • Rotom is one of the collectable spirits in Super Smash Bros. Ultimate.

Origins

It may be based on a Poltergeist or related to the phrase "ghost in the machine". As Banette originated from a castaway doll, Rotom may have originated from a toy robot. It may also come from a species of Obake, which are objects that become animate when reaching their 100th year of existence, and a Bakemono, which is referring to a state of transformation or shape-shifting.

Rotom may also be based on ball lightning and its mysterious and seemingly mischievous behavior. Ball lightning was once described as a living mythological "species of fire" known as ignis fatuus, which loosely translates to "foolish/mischievous fire".

Due to its ability to possess electrical appliances, Rotom is based on the electric motor.

Etymology

Pokémon Platinum reveals Charon named Rotom. Rotom's name is actually the word "motor", spelled backwards, due to the fact that all of the household appliances it can turn into have motors. It is one of the few Pokémon that is an actual word spelled backwards. It may also come from rotor and phantom.

Gallery

See also

Template:GenIVnav

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