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− | '''Roaming Pokémon''' is feature first introduced in [[Generation II]]. Roaming Pokémon are [[Legendary Pokémon]] that appear randomly across a certain region and do not remain stationary unlike most other Legendary Pokémon. When encountered, they will attempt to flee in every turn of the battle unless [[Mean Look]] or [[Spider Web]] is used before they flee, or if the player's first Pokemon has a trapping ability such as [[Shadow Tag]] or [[Arena Trap]], preventing their escape. |
+ | '''Roaming Pokémon''' is feature first introduced in [[Generation II]]. Roaming Pokémon are [[Legendary Pokémon]] that appear randomly across a certain region and do not remain stationary unlike most other Legendary Pokémon. When encountered, they will attempt to flee in every turn of the battle unless [[Mean Look]], [[Block]], or [[Spider Web]] is used before they flee, or if the player's first Pokemon has a trapping ability such as [[Shadow Tag]] or [[Arena Trap]], preventing their escape. |
When they are encountered and escape, they will go to a different route. Some roaming Pokémon will automatically go to a different area when other Pokémon are encountered when the player is close to them. Any damage from previous encounters carries over the next battle, including statuses. |
When they are encountered and escape, they will go to a different route. Some roaming Pokémon will automatically go to a different area when other Pokémon are encountered when the player is close to them. Any damage from previous encounters carries over the next battle, including statuses. |
Revision as of 01:20, 29 March 2013
Roaming Pokémon is feature first introduced in Generation II. Roaming Pokémon are Legendary Pokémon that appear randomly across a certain region and do not remain stationary unlike most other Legendary Pokémon. When encountered, they will attempt to flee in every turn of the battle unless Mean Look, Block, or Spider Web is used before they flee, or if the player's first Pokemon has a trapping ability such as Shadow Tag or Arena Trap, preventing their escape.
When they are encountered and escape, they will go to a different route. Some roaming Pokémon will automatically go to a different area when other Pokémon are encountered when the player is close to them. Any damage from previous encounters carries over the next battle, including statuses.
In Generation II and III games, the player can track their ever-changing locations by checking their location in the Pokédex. In Diamond, Pearl and Platinum, Roaming Pokémon can be tracked using the Marking Map Poketch App. In HeartGold and SoulSilver, they can be tracked using the same method as in Generation II and III games. In Generation V games, Roaming Pokémon can be tracked by checking the Bulletin Boards for strange weather.
In Pokémon Platinum and on, if the Roaming Pokémon is defeated, the player can respawn the Pokémon by defeating the Elite Four again and triggering any events that were required to start the roaming.
Capture methods
An effective way to catch these Pokémon is to have a level 100 Pokémon than can use False Swipe and any move that causes a status effect, but does not damage them (freeze, sleep, paralysis). Once their health has been reduced to nearly zero, and they've been afflicted with one of the status effect mentioned above, just encounter them again and throw a Quick Ball or a Dusk Ball. It is suggested that you do not waste a Master Ball on them, as most of the time, they are not worth wasting the one of a kind Poké Ball on.
Pokémon
Generation II
Gold, Silver and Crystal
Pokémon | Method for encounter | Level | Game |
---|---|---|---|
Raikou |
Encountered at Burned Tower | 40 | Gold, Silver and Crystal |
Entei |
Encountered at Burned Tower | 40 | Gold, Silver and Crystal |
Suicune |
Encountered at Burned Tower | 40 | Gold and Silver |
Generation III
Ruby, Sapphire and Emerald
Pokémon | Method for encounter | Level | Game |
---|---|---|---|
Latias |
Defeat the Elite Four | 40 | Sapphire and Emerald |
Latios |
Defeat the Elite Four | 40 | Ruby and Emerald |
FireRed and LeafGreen
Pokémon | Method for encounter | Level | Game | Conditions |
---|---|---|---|---|
Raikou |
Actives after Lorelei returns to the Elite Four | 50 | FireRed and LeafGreen | Squirtle as a starter |
Entei |
Actives after Lorelei returns to the Elite Four | 50 | FireRed and LeafGreen | Bulbasaur as a starter |
Suicune |
Actives after Lorelei returns to the Elite Four | 50 | FireRed and LeafGreen | Charmander as a starter |
Generation IV
Diamond, Pearl and Platinum
Pokémon | Method for encounter | Level | Game |
---|---|---|---|
Mesprit |
Encounter at Lake Verity | 50 | Diamond, Pearl and Platinum |
Cresselia |
Encounter at Fullmoon Island | 50 | Diamond, Pearl and Platinum |
Articuno |
Talk to Professor Oak in Eterna City | 60 | Platinum |
Zapdos |
Talk to Professor Oak in Eterna City | 60 | Platinum |
Moltres |
Talk to Professor Oak in Eterna City | 60 | Platinum |
HeartGold and SoulSilver
Pokémon | Method for encounter | Level | Game |
---|---|---|---|
Raikou |
Encounter at Burned Tower | 40 | HeartGold and SoulSilver |
Entei |
Encounter at Burned Tower | 40 | HeartGold and SoulSilver |
Latias |
Deliver Copycat's doll | 35 | HeartGold |
Latios |
Deliver Copycat's doll | 35 | SoulSilver |
Generation V
Black and White
Pokémon | Method for encounter | Level | Game |
---|---|---|---|
Tornadus |
Obtain the Legend Badge and go through the Route 10 gate | 40 | Black |
Thundurus |
Obtain the Legend Badge and go through the Route 10 gate | 40 | White |