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Remoraid (Japanese: テッポウオ, HepburnTeppouo) (REM-oh-raid[1]) is a Water-type Pokémon introduced in Generation II.

Biology[]

Physiology[]

Remoraid is a small, light blue fish-like Pokémon. It has a dorsal fin protruding from its head, saucer-like eyes and two dark blue stripes on its body. It has four pointed teeth, and two pectoral and caudal fins.

Behavior[]

Remoraid begin their lives in the sea. Upon hatching, they are largely unable to find hunt on their own. Instead, they use the suction pad-like fins on their heads to attach to the undersides of Mantine. There, they can consume scraps that drift past them while the Mantine are feeding. They will also defend the Mantine when they are endangered in order to keep their hosts safe.

Once they are old enough to find food for themselves, they travel into freshwater rivers. Remoraid hunt by hiding just beneath the river's surface and shooting out bullets of water at unsuspecting insects above. They can shoot up to 300 feet (91 m) away with amazing accuracy, even at moving targets. To do this, Remoraid squeeze their abdominal muscles to expel small pellets of water from their mouth. They also use this trick to escape from foes, propelling themselves backwards with the recoil. These “shots” even work underwater, striking foes from crevices on the riverbed or sea floor.

As evolution approaches, Remoraid will swim downstream in large numbers back into the ocean, where they will stay for the rest of their lives. In Alola, the Remoraid population is fact entirely maritime, breeding and developing solely in the ocean; there, they are known as the "snipers of the sea".

Part of their diet, as seen in variants from Hisui, are Burmy, which they shoot down from dangling branches.

Natural abilities[]

Remoraid can shoot with incredible accuracy to snipe their prey, shooting towards land and sea creatures alike.

Evolution[]

Remoraid evolves into Octillery when it reaches level 25. Remoraid also allows Mantyke to evolve into Mantine if one is present in a player's party when leveling up Mantyke. This evolution, however, does not get rid of Remoraid.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Gold and Silver Route 45 Swarm
Crystal Trade None
Ruby and Sapphire Trade None
FireRed and LeafGreen Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (Leafgreen Only) Common
Emerald Safari Zone Common
Diamond and Pearl Pastoria City, Sunyshore City, Pokémon League, Routes 213, 222, 223, 224 and 230 Common
Platinum Pastoria City, Sunyshore City, Pokémon League, Routes 212, 213, 222, 223, 224 and 230 Rare
HeartGold and SoulSilver Route 44 Swarm
Black and White Undella Town, Undella Bay Common
Black 2 and White 2 Breed Octillery Rare

Pokédex entries[]

  • Gold

    It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.

  • Silver

    Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.

  • Crystal

    To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.

  • Ruby

    Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.

  • Sapphire

    Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.

  • FireRed

    Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.

  • LeafGreen

    It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.

  • Emerald

    A Remoraid uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels downstream from rivers.

  • Diamond

    It squirts water forcefully from its mouth to shoot down flying prey.

  • Pearl

    It clings to mantine to feed on the big Pokémon's scraps. This is an adaptation to avoid foes.

  • Platinum

    It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

  • HeartGold

    It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.

  • SoulSilver

    Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.

  • Black

    It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

  • White

    It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

  • Black 2

    It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

  • White 2

    It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

  • X

    It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.

  • Y

    Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.

  • Omega Ruby

    Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.

  • Alpha Sapphire

    Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.

  • Ultra Sun

    This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it.

  • Ultra Moon

    Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.

  • Sword

    The water they shoot from their mouths can hit moving prey from more than 300 feet away.

  • Shield

    Using its dorsal fin as a suction pad, it clings to a Mantine's underside to scavenge for leftovers.


Stats[]

Stats
HP
35
Attack
65
Defense
35
Sp. Atk
65
Sp. Def
35
Speed
65
Total
300

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Water Gun 40 100% 25 Type Water HOME Water Special
6 Lock-On —% 5 Type Normal HOME Normal Status
10 Psybeam 65 100% 20 Type Psychic HOME Psychic Special
14 Aurora Beam 65 100% 20 Type Ice HOME Ice Special
18 Bubble Beam 65 100% 20 Type Water HOME Water Special
22 Focus Energy —% 30 Type Normal HOME Normal Status
26 Water Pulse 60 100% 20 Type Water HOME Water Special
30 Signal Beam 75 100% 15 Type Bug HOME Bug Special
34 Ice Beam 90 100% 10 Type Ice HOME Ice Special
38 Bullet Seed 25 100% 30 Type Grass HOME Grass Physical
42 Hydro Pump 110 80% 5 Type Water HOME Water Special
46 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
50 Soak 100% 20 Type Water HOME Water Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Water Gun 40 100% 25 Type Water HOME Water Special Cute 4 0 ♥
6 Lock-On —% 5 Type Normal HOME Normal Status Clever 3 0 ♥
10 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beautiful 3 0 ♥
14 Aurora Beam 65 100% 20 Type Ice HOME Ice Special Beautiful 2 3 ♥
18 Bubble Beam 65 100% 20 Type Water HOME Water Special Beautiful 2 3 ♥
22 Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
26 Water Pulse 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
30 Signal Beam 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
34 Ice Beam 90 100% 10 Type Ice HOME Ice Special Beautiful 1 4 ♥
38 Bullet Seed 25 100% 30 Type Grass HOME Grass Physical Cool 1 0 ♥
42 Hydro Pump 110 80% 5 Type Water HOME Water Special Beautiful 1 0 ♥
46 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
50 Soak 100% 20 Type Water HOME Water Status Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Water Gun 40 100% 25 Type Water HOME Water Special
6BW
6
Lock-On —% 5 Type Normal HOME Normal Status
10BW
10
Psybeam 65 100% 20 Type Psychic HOME Psychic Special
14BW
14
Aurora Beam 65 100% 20 Type Ice HOME Ice Special
19BW
18
BubbleBeam 65 100% 20 Type Water HOME Water Special
23BW
22
Focus Energy —% 30 Type Normal HOME Normal Status
32BW
26
Water Pulse 60 100% 20 Type Water HOME Water Special
36BW
30
Signal Beam 75 100% 15 Type Bug HOME Bug Special
40BW
34
Ice Beam 95 100% 10 Type Ice HOME Ice Special
27BW
38
Bullet Seed 25 100% 30 Type Grass HOME Grass Physical
N/ABW
42
Hydro Pump 120 80% 5 Type Water HOME Water Special
45BW
46
Hyper Beam 150 90% 5 Type Normal HOME Normal Special
49BW
50
Soak 100% 20 Type Water HOME Water Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Water Gun 40 100% 25 Type Water HOME Water Special Cute 3
6 Lock-On —% 5 Type Normal HOME Normal Status Smart 1
10 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beauty 2
14 Aurora Beam 65 100% 20 Type Ice HOME Ice Special Beauty 2
19 BubbleBeam 65 100% 20 Type Water HOME Water Special Beauty 2
23 Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
27 Bullet Seed 10 100% 30 Type Grass HOME Grass Physical Cool 2
32 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
36 Signal Beam 75 100% 15 Type Bug HOME Bug Special Beauty 2
40 Ice Beam 95 100% 10 Type Ice HOME Ice Special Beauty 2
45 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Water Gun 40 100% 25 Type Water HOME Water Cute 4 0 ♥
11 Lock-On —% 5 Type Normal HOME Normal Smart 3 0 ♥
22 Psybeam 65 100% 20 Type Psychic HOME Psychic Beauty 3 0 ♥
22 Aurora Beam 65 100% 20 Type Ice HOME Ice Beauty 2 1 ♥
22 BubbleBeam 65 100% 20 Type Water HOME Water Beauty 1 3 ♥
33 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
44 Ice Beam 95 100% 10 Type Ice HOME Ice Beauty 2 1 ♥
55 Hyper Beam 150 90% 5 Type Normal HOME Normal Cool 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Water Gun 40 100% 25 Type Water HOME Water
11 Lock-On —% 5 Type Normal HOME Normal
22 Psybeam 65 100% 20 Type Psychic HOME Psychic
22 Aurora Beam 65 100% 20 Type Ice HOME Ice
22 BubbleBeam 65 100% 20 Type Water HOME Water
33 Focus Energy —% 30 Type Normal HOME Normal
44 Ice Beam 95 100% 10 Type Ice HOME Ice
55 Hyper Beam 150 90% 5 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special
TM38 Fire Blast 110 85% 5 Type Fire HOME Fire Special
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Surf 90 100% 15 Type Water HOME Water Special
TM98 Waterfall 80 100% 15 Type Water HOME Water Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special Beautiful 1 4 ♥
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special Beautiful 1 3 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special Beautiful 4 0 ♥
TM38 Fire Blast 110 85% 5 Type Fire HOME Fire Special Beautiful 1 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM55 Scald 80 100% 15 Type Water HOME Water Special Tough 2 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM59 Incinerate 60 100% 15 Type Fire HOME Fire Special Tough 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM03 Surf 90 100% 15 Type Water HOME Water Special Beautiful 2 2 ♥
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 4 0 ♥
HM07 DiveORAS 80 100% 10 Type Water HOME Water Physical Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Special
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM59 Incinerate 30 100% 15 Type Fire HOME Fire Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
HM03 Surf 95 100% 15 Type Water HOME Water Special
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical
HM06 Dive 80 100% 10 Type Water HOME Water Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM03 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM09 Bullet Seed 10 100% 30 Type Grass HOME Grass Physical Cool 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special Beauty 2
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special Beauty 2
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Special Beauty 2
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Special Beauty 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM55 Brine 65 100% 10 Type Water HOME Water Special Smart 2
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM03 Surf 95 100% 15 Type Water HOME Water Special Beauty 2
HM05HGSS Whirlpool 15 70% 15 Type Water HOME Water Special Beauty 0
HM07 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM03 Water Pulse 60 100% 20 Type Water HOME Water Beauty 2 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Beauty 2 1 ♥
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Beauty 4 0 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM35 Flamethrower 95 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
TM38 Fire Blast 120 85% 5 Type Fire HOME Fire Beauty 4 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
HM03 Surf 95 100% 15 Type Water HOME Water Beauty 3 0 ♥
HM07 Waterfall 80 100% 15 Type Water HOME Water Tough 2 0 ♥
HM08 Dive 60 100% 10 Type Water HOME Water Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM03 Curse —% 10 Type ??? HOME ???
TM06 Toxic 85% 10 Type Poison HOME Poison
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM18 Rain Dance —% 5 Type Water HOME Water
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM27 Return 100% 20 Type Normal HOME Normal
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Defense Curl —% 40 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
TM46 Thief 40 100% 10 Type Dark HOME Dark
HM03 Surf 95 100% 15 Type Water HOME Water
HM06 Whirlpool 15 70% 15 Type Water HOME Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Acid Spray * Wooper, Qwilfish 40 100% 20 Type Poison HOME Poison Special
Aurora Beam Seel, Dewgong, Octillery, Spheal, Sealeo, Walrein 65 100% 20 Type Ice HOME Ice Special
Entrainment Dewpider, Araquanid 100% 15 Type Normal HOME Normal Status
Flail Goldeen, Seaking, Magikarp, Totodile, Croconaw, Feraligatr, Chinchou, Lanturn, Corsola, Feebas, Relicanth, Luvdisc, Tympole, Palpitoad, Seismitoad, Basculin, Stunfisk, Clauncher, Clawitzer 100% 15 Type Normal HOME Normal Physical
Haze Wooper, Quagsire, Surskit, Greninja —% 30 Type Ice HOME Ice Status
Mud Shot Poliwag, Poliwhirl, Omanyte, Omastar, Kabuto, Kabutops, Wooper, Quagsire, Marshtomp, Swampert, Tympole, Palpitoad, Seismitoad, Stunfisk 55 95% 15 Type Ground HOME Ground Special
Octazooka Octillery 65 85% 10 Type Water HOME Water Special
Rock Blast Omanyte, Omastar, Corsola, Octillery 25 90% 10 Type Rock HOME Rock Physical
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr, Carvanha, Sharpedo, Huntail, Bruxish 85% 40 Type Normal HOME Normal Status
Snore Barboach, Whiscash, Spheal, Sealeo, Walrein 50 100% 15 Type Normal HOME Normal Special
Supersonic Goldeen, Seaking, Chinchou, Lanturn, Mantine, Wingull, Pelipper, Tympole, Palpitoad, Seismitoad 55% 20 Type Normal HOME Normal Status
Swift Crawdaunt, Buizel, Floatzel 60 —% 20 Type Normal HOME Normal Special
Water Pulse Squirtle, Wartortle, Blastoise, Psyduck, Golduck, Slowpoke, Slowbro, Goldeen, Seaking, Lapras, Slowking, Mantine, Wingull, Pelipper, Wailmer, Wailord, Barboach, Whiscash, Milotic, Huntail, Gorebyss, Luvdisc, Shellos, Gastrodon, Finneon, Lumineon, Ducklett, Swanna, Alomomola, Froakie, Frogadier, Greninja, Skrelp, Dragalge, Clauncher, Clawitzer 60 100% 20 Type Water HOME Water Special
Water Spout Wailmer, Wailord 150 100% 5 Type Water HOME Water Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Acid Spray * Wooper 40 100% 20 Type Poison HOME Poison Special Beautiful 2 1 ♥
Aurora Beam Seel, Dewgong, Remoraid, Octillery, Spheal, Sealeo, Walrein 65 100% 20 Type Ice HOME Ice Special Beautiful 2 3 ♥
Entrainment * Seel 100% 15 Type Normal HOME Normal Status Cute 2 1 ♥
Flail Goldeen, Seaking, Magikarp, Totodile, Croconaw, Feraligatr, Chinchou, Lanturn, Corsola, Feebas, Luvdisc, Tympole, Palpitoad, Seismitoad, Basculin, Stunfisk, Clauncher, Clawitzer 100% 15 Type Normal HOME Normal Physical Cute 1 0 ♥
Haze Wooper, Quagsire, Surskit, Greninja —% 30 Type Ice HOME Ice Status Beautiful 3 0 ♥
Mud Shot Poliwag, Poliwhirl, Omanyte, Omastar, Kabuto, Kabutops, Wooper, Quagsire, Marshtomp, Swampert, Tympole, Palpitoad, Seismitoad, Stunfisk 55 95% 15 Type Ground HOME Ground Special Tough 4 0 ♥
Octazooka Octillery 65 85% 10 Type Water HOME Water Special Tough 3 0 ♥
Rock Blast Omanyte, Omastar, Corsola, Octillery 25 90% 10 Type Rock HOME Rock Physical Tough 1 0 ♥
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr, Huntail 85% 40 Type Normal HOME Normal Status Clever 3 0 ♥
Snore Barboach, Whiscash, Spheal, Sealeo, Walrein 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Supersonic Goldeen, Seaking, Chinchou, Lanturn, Mantine, Wingull, Pelipper, Tympole, Palpitoad, Seismitoad 55% 20 Type Normal HOME Normal Status Clever 3 0 ♥
Swift Crawdaunt, Buizel, Floatzel 60 —% 20 Type Normal HOME Normal Special Cool 2 0 ♥
Water Pulse Squirtle, Wartortle, Blastoise, Psyduck, Golduck, Slowpoke, Slowbro, Slowking, Goldeen, Seaking, Lapras, Remoraid, Mantine, Wingull, Pelipper, Wailmer, Wailord, Barboach, Whiscash, Milotic, Huntail, Gorebyss, Luvdisc, Shellos, Shellos, Gastrodon, Gastrodon, Finneon, Lumineon, Ducklett, Swanna, Alomomola, Froakie, Frogadier, Greninja, Skrelp, Dragalge, Clauncher, Clawitzer 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
Water Spout Wailmer, Wailord 150 100% 5 Type Water HOME Water Special Beautiful 6 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Acid Spray * Wooper 40 100% 20 Type Poison HOME Poison Special
Aurora Beam Seel, Dewgong, Remoraid, Octillery, Spheal, Sealeo, Walrein 65 100% 20 Type Ice HOME Ice Special
Flail Goldeen, Seaking, Magikarp, Totodile, Croconaw, Feraligatr, Chinchou, Lanturn, Feebas, Luvdisc, Tympole, Palpitoad, Seismitoad, Basculin, Basculin, Stunfisk 100% 15 Type Normal HOME Normal Physical
Haze Wooper, Quagsire, Surskit —% 30 Type Ice HOME Ice Status
Mud Shot Poliwag, Poliwhirl, Omanyte, Omastar, Kabuto, Kabutops, Wooper, Quagsire, Marshtomp, Swampert, Tympole, Palpitoad, Seismitoad, Stunfisk 55 95% 15 Type Ground HOME Ground Special
Octazooka Octillery 65 85% 10 Type Water HOME Water Special
Rock Blast Omanyte, Omastar, Corsola, Octillery 25 90% 10 Type Rock HOME Rock Physical
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr, Huntail 85% 40 Type Normal HOME Normal Status
Snore Barboach, Whiscash, Spheal, Sealeo, Walrein 40 100% 15 Type Normal HOME Normal Special
Supersonic Goldeen, Seaking, Chinchou, Lanturn, Mantine, Wingull, Pelipper, Tympole, Palpitoad, Seismitoad 55% 20 Type Normal HOME Normal Status
Swift Crawdaunt, Buizel, Floatzel 60 —% 20 Type Normal HOME Normal Special
Water Pulse Squirtle, Wartortle, Blastoise, Psyduck, Golduck, Slowpoke, Slowbro, Slowking, Goldeen, Seaking, Lapras, Remoraid, Mantine, Wingull, Pelipper, Wailmer, Wailord, Barboach, Whiscash, Milotic, Huntail, Gorebyss, Luvdisc, Shellos, Shellos, Gastrodon, Gastrodon, Finneon, Lumineon, Ducklett, Swanna, Alomomola 60 100% 20 Type Water HOME Water Special
Water Spout Wailmer, Wailord 150 100% 5 Type Water HOME Water Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Aurora Beam Seel, Dewgong, Remoraid, Octillery, Spheal, Sealeo, Walrein 60 100% 20 Type Ice HOME Ice Special Beauty 2
Flail Squirtle, Wartortle, Blastoise, Goldeen, Seaking, Horsea, Seadra, Kingdra, Magikarp, Gyarados, Chinchou, Lanturn, Mantine, Lotad, Lombre, Ludicolo, Barboach, Whiscash, Feebas, Milotic, Piplup, Prinplup, Empoleon 100% 15 Type Normal HOME Normal Physical Cute 2
Haze Squirtle, Wartortle, Blastoise, Poliwag, Poliwhirl, Poliwrath, Politoed, Dratini, Dragonair, Dragonite, Wooper, Quagsire, Wingull, Pelipper, Surskit, Masquerain, Feebas, Milotic —% 30 Type Ice HOME Ice Status Beauty 2
Octazooka Octillery 65 85% 10 Type Water HOME Water Special Tough 2
Rock Blast Corsola, Octillery 25 80% 10 Type Rock HOME Rock Physical Tough 2
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr, Huntail 85% 40 Type Normal HOME Normal Status Smart 2
Snore Slowpoke, Slowbro, Slowking, Barboach, Whiscash, Spheal, Sealeo, Walrein, Piplup, Prinplup, Empoleon 40 100% 15 Type Normal HOME Normal Special Cute 3
Supersonic Goldeen, Seaking, Dratini, Dragonair, Dragonite, Chinchou, Lanturn, Marill, Azumarill, Qwilfish, Mantine, Wingull, Pelipper, Whismur, Loudred, Exploud, Luvdisc, Clamperl, Huntail, Gorebyss 55% 20 Type Normal HOME Normal Status Smart 1
Water SpoutHGSS Wailmer, Wailord 150 100% 5 Type Water HOME Water Special Beauty 2

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Aurora Beam Seel, Dewgong, Remoraid, Octillery, Spheal, Sealeo, Walrein 60 100% 20 Type Ice HOME Ice Beauty 2 1 ♥
Haze Squirtle, Wartortle, Blastoise, Poliwag, Poliwhirl, Poliwrath, Politoed, Dratini, Dragonair, Dragonite, Wooper, Quagsire, Remoraid, Octillery, Wingull, Pelipper, Surskit, Masquerain, Feebas, Milotic —% 30 Type Ice HOME Ice Beauty 3 0 ♥
Octazooka Octillery 65 85% 10 Type Water HOME Water Tough 2 1 ♥
Rock Blast Corsola 25 80% 10 Type Rock HOME Rock Tough 2 0 ♥
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr, Carvanha, Sharpedo, Huntail 85% 40 Type Normal HOME Normal Smart 1 3 ♥
Supersonic Goldeen, Seaking, Dratini, Dragonair, Dragonite, Chinchou, Lanturn, Marill, Azumarill, Qwilfish, Mantine, Wingull, Pelipper, Whismur, Loudred, Exploud, Luvdisc, Clamperl, Huntail, Gorebyss 55% 20 Type Normal HOME Normal Smart 3 0 ♥
Thunder Wave Chinchou, Lanturn 100% 20 Type Electric HOME Electric Cool 2 1 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Aurora Beam Seel, Dewgong, Remoraid, Octillery 65 100% 20 Type Ice HOME Ice
Haze Wooper, Quagsire —% 30 Type Ice HOME Ice
Octazooka Octillery 65 85% 10 Type Water HOME Water
Screech Psyduck, Golduck, Totodile, Croconaw, Feraligatr 85% 40 Type Normal HOME Normal
Supersonic Mantine, Goldeen, Seaking, Chinchou, Lanturn 55% 20 Type Normal HOME Normal

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bounce USUM 85 85% 5 Type Flying HOME Flying Physical
Gunk Shot USUM 120 80% 5 Type Poison HOME Poison Physical
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Seed Bomb USUM 80 100% 15 Type Grass HOME Grass Physical
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Water Pulse USUM 60 100% 20 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bounce ORAS 85 85% 5 Type Flying HOME Flying Physical Cute 1 0 ♥
Gunk Shot ORAS 120 80% 5 Type Poison HOME Poison Physical Tough 2 1 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Seed Bomb ORAS 80 100% 15 Type Grass HOME Grass Physical Tough 4 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Water Pulse ORAS 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Bounce  85 85% 5 Type Flying HOME Flying Physical
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bounce  85 85% 5 Type Flying HOME Flying Physical Cute 1
Dive  80 100% 10 Type Water HOME Water Physical Beauty 1
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical Cool 3
Icy Wind  55 95% 15 Type Ice HOME Ice Special Beauty 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical Smart 3
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
String Shot HGSS 95% 40 Type Bug HOME Bug Status Smart 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
Thunder Wave FRLGEXD 100% 20 Type Electric HOME Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Flamethrower C 95 100% 15 Type Fire HOME Fire
Ice Beam C 95 100% 10 Type Ice HOME Ice
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Trivia[]

  • Remoraid has a similar cry to that of Sunflora and Natu.
  • The Gunfish enemy in the Pulseman games is similar to Remoraid. This might be done intentionally due to Ken Sugimori made and designed art for both games.
  • If the Generation II Pokérap is put into Pokédex order, Remoraids spot would not change.

Origin[]

Due to its ability to latch onto Mantine, it is highly based on the remora. Its ability to shoot water from its mouth makes it similar to an archer fish. Its shape somewhat resembles that of a revolver (the dorsal fin being the iron sights, the front of its body being the barrel, the back of its body being the cylinder with the darker marks being the grooves between the cylinder's chambers, the pelvic fin being the trigger, the upper caudal fin being the hammer, and the lower caudal fin being the pistol grip) with its abilities possibly deriving from squirt guns.

Etymology[]

Remoraid may come from remora and raid.

Its Japanese name, Teppouo, comes from teppō (gun) and uo (fish). It might also comes from teppōuo (archer fish).

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 307. Scholastic. ISBN 978-0-545-79566-1.
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