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|type = Normal |
|type = Normal |
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|name = Recover |
|name = Recover |
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|jam = 1 |
|jam = 1 |
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|appeal2 = 0}} |
|appeal2 = 0}} |
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⚫ | |||
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{{stub}} |
{{stub}} |
Revision as of 00:51, 22 November 2011
Recover
Generation: | I |
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Battle Data
Type: | |
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Category | |
Power: | - |
Accuracy: | - |
PP: | 10 (max. 16), max: ? |
Affects: | Self |
Secondary Effect: | Restores HP |
Priority: | 0 |
Contact: |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | Yes |
Mirror Move: | |
King's Rock: | No |
Recover is a Normal- type move introduced in Generation I. It heals up to 50% of the user's HP.