(Editing a gallery) |
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* [[Thunder]] always hits and can break [[Protect]]. |
* [[Thunder]] always hits and can break [[Protect]]. |
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* Hurricane always hits. |
* Hurricane always hits. |
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− | * [[ |
+ | * [[Solar Beam]] requires an extra turn to charge, and its power is reduced to half. |
* [[Synthesis]], [[Morning Sun]] and [[Moonlight]] will recover 1/4 of total HP, instead of 1/2. |
* [[Synthesis]], [[Morning Sun]] and [[Moonlight]] will recover 1/4 of total HP, instead of 1/2. |
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* The [[Damp Rock]] increases the duration of the rain. |
* The [[Damp Rock]] increases the duration of the rain. |
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<gallery> |
<gallery> |
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Clair Dragonair Rain Dance.png |
Clair Dragonair Rain Dance.png |
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⚫ | |||
+ | Byron_Bronzor_Rain_Dance.png |
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Vito Alakazam Rain Dance.png |
Vito Alakazam Rain Dance.png |
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− | + | Blastoise Rain Dance.png |
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⚫ | |||
Ash Goomy Rain Dance.png |
Ash Goomy Rain Dance.png |
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+ | Ash Sliggoo Rain Dance.png |
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+ | Ash Goodra Rain Dance.png |
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</gallery> |
</gallery> |
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[[Category:Weather Conditions]] |
[[Category:Weather Conditions]] |
Revision as of 05:12, 10 September 2015
Rain Dance
Generation: | II |
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Battle Data
Type: | |
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Category | |
Power: | 0 |
Accuracy: | 0 |
PP: | 5, max: ? |
Affects: | Selected target |
Secondary Effect: | Raises the power of Water-type attacks for five turns |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | No |
Mirror Move: | |
King's Rock: | No |
Rain Dance (あまごい Rain Prayer) is a weather move introduced in Generation II. It is Water-type. It causes Heavy Rain for five turns. It is TM18.
Effect
In battle
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
Statistics
- Powers up Water-type attacks by 1.5.
- Powers down Fire-type attacks by 1.5.
- Castform's Forecast ability changes its type to Water.
- Weather Ball changes to Water-type and doubles in power.
- Pokémon with the Swift Swim ability will double their speed.
- Pokémon with the abilities Dry Skin and Rain Dish will recover HP every turn.
- Pokémon with the Hydration ability will recover from status effects at the end of the turn.
- Thunder always hits and can break Protect.
- Hurricane always hits.
- Solar Beam requires an extra turn to charge, and its power is reduced to half.
- Synthesis, Morning Sun and Moonlight will recover 1/4 of total HP, instead of 1/2.
- The Damp Rock increases the duration of the rain.