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{{Movessetmid|44|[[Zen Headbutt]]|80|90|15|Psychic|Physical}} |
{{Movessetmid|44|[[Zen Headbutt]]|80|90|15|Psychic|Physical}} |
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{{Movessetmid|48|[[Amnesia]]|—|—|20|Psychic|Status}} |
{{Movessetmid|48|[[Amnesia]]|—|—|20|Psychic|Status}} |
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− | {{Movessetmid|53|'''[[Hydro Pump]]'''| |
+ | {{Movessetmid|53|'''[[Hydro Pump]]'''|120|80|5|Water|Special}} |
{{Movessetmid|57|[[Wonder Room]]|—|—|10|Psychic|Status}} |
{{Movessetmid|57|[[Wonder Room]]|—|—|10|Psychic|Status}} |
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+ | {{Movessetend|type=Water}} |
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+ | |-| |
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+ | Generation IV= |
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+ | {{Movessettop|type=Water|gen=IV}} |
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+ | {{Movessetmid|—|[[Water Sport]]|90|90|15|Water|Status}} |
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+ | {{Movessetmid|—|[[Scratch]]|40|100|35|Normal|Physical}} |
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+ | {{Movessetmid|5|[[Tail Whip]]|—|100|30|Normal|Status}} |
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+ | {{Movessetmid|9|'''[[Water Gun]]'''|40|100|25|Water|Special}} |
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+ | {{Movessetmid|14|[[Disable]]|—|100|20|Normal|Status}} |
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+ | {{Movessetmid|18|[[Confusion]]|50|100|25|Psychic|Special}} |
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+ | {{Movessetmid|22|'''[[Water Pulse]]'''|60|100|20|Water|Special}} |
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+ | {{Movessetmid|27|[[Fury Swipes]]|18|80|15|Normal|Physical}} |
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+ | {{Movessetmid|31|[[Screech]]|—|85|40|Normal|Status}} |
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+ | {{Movessetmid|35|[[Psych Up]]|—|—|10|Normal|Status}} |
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+ | {{Movessetmid|40|[[Zen Headbutt]]|80|90|15|Psychic|Physical}} |
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+ | {{Movessetmid|44|[[Amnesia]]|—|—|20|Psychic|Status}} |
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+ | {{Movessetmid|48|'''[[Hydro Pump]]'''|120|80|5|Water|Special}} |
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+ | {{Movessetend|type=Water}} |
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+ | |-| |
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+ | Generation III= |
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+ | {{Movessettop|type=Water|gen=III}} |
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+ | {{Movessetmid|—|[[Water Sport]]|90|90|15|Water|}} |
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+ | {{Movessetmid|—|[[Scratch]]|40|100|35|Normal|}} |
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+ | {{Movessetmid|5|[[Tail Whip]]|—|100|30|Normal|}} |
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+ | {{Movessetmid|10|[[Disable]]|—|100|20|Normal|}} |
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+ | {{Movessetmid|16|[[Confusion]]|50|100|25|Psychic|}} |
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+ | {{Movessetmid|23|[[Screech]]|—|85|40|Normal|}} |
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+ | {{Movessetmid|31|[[Psych Up]]|—|—|10|Normal|}} |
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+ | {{Movessetmid|40|[[Fury Swipes]]|18|80|15|Normal|}} |
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+ | {{Movessetmid|50|'''[[Hydro Pump]]'''|120|80|5|Water|}} |
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+ | {{Movessetend|type=Water}} |
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+ | |-| |
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+ | Generation II= |
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+ | {{Movessettop|type=Water|gen=II}} |
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+ | {{Movessetmid|—|[[Scratch]]|40|100|35|Normal|}} |
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+ | {{Movessetmid|5|[[Tail Whip]]|—|100|30|Normal|}} |
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+ | {{Movessetmid|10|[[Disable]]|—|100|20|Normal|}} |
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+ | {{Movessetmid|16|[[Confusion]]|50|100|25|Psychic|}} |
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+ | {{Movessetmid|23|[[Screech]]|—|85|40|Normal|}} |
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+ | {{Movessetmid|31|[[Psych Up]]|—|—|10|Normal|}} |
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+ | {{Movessetmid|40|[[Fury Swipes]]|18|80|15|Normal|}} |
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+ | {{Movessetmid|50|'''[[Hydro Pump]]'''|120|80|5|Water|}} |
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+ | {{Movessetend|type=Water}} |
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+ | |-| |
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+ | Generation I= |
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+ | {{Movessettop|type=Water|gen=I}} |
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+ | {{Movessetmidalt|yes|yes|yes|—|[[Scratch]]|40|100|35|Normal|}} |
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+ | {{Movessetmidalt|yes|yes|yes|28|[[Tail Whip]]|—|100|30|Normal|}} |
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+ | {{Movessetmidalt|yes|yes|yes|31|[[Disable]]|—|100|20|Normal|}} |
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+ | {{Movessetmidalt|yes|yes|yes|36|[[Confusion]]|50|100|25|Psychic|}} |
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+ | {{Movessetmidalt|yes|yes|yes|43|[[Fury Swipes]]|18|80|15|Normal|}} |
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+ | {{Movessetmidalt|yes|yes|yes|52|'''[[Hydro Pump]]'''|120|80|5|Water|}} |
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{{Movessetend|type=Water}} |
{{Movessetend|type=Water}} |
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</tabber> |
</tabber> |
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054Psyduck_AG_anime.png |
054Psyduck_AG_anime.png |
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054Psyduck_Dream.png |
054Psyduck_Dream.png |
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− | 054Psyduck_Pokemon_Mystery_Dungeon_Red_and_Blue_Rescue_Teams. |
+ | 054Psyduck_Pokemon_Mystery_Dungeon_Red_and_Blue_Rescue_Teams.png |
054Psyduck_Pokemon_Stadium.png |
054Psyduck_Pokemon_Stadium.png |
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054Psyduck_Pokémon_PokéPark.jpg |
054Psyduck_Pokémon_PokéPark.jpg |
Revision as of 00:25, 6 January 2015
Psyduck (Japanese: コダック Kodakku) is a Water-type Pokémon introduced in Generation I.
Biology
Physiology
Psyduck is a medium sized yellow duck Pokémon. Only the feet and the bill are tan. The other body parts are all yellow. Psyduck has three black hairs on top of its head, and its hands are on its head due to its constant headache.
Behavior
Psyduck always hold their heads due to the fact that they have a near constant headache. This makes them seem like they are stupid, when in fact they are quite clever and wily.
Special abilities
Psyduck can have either the ability Damp or Cloud Nine. Damp is an ability that will prevent the opponent from self destructing, while Cloud Nine prevents the effects of weather. It suffers from a constant headache. From time to time, it's headache causes it psychic abilities to increase tenfold.
Evolution
Psyduck evolves into Golduck at level 33.
Game info
Game locations
Locations | ||
---|---|---|
Version(s) | Area(s) | Rarity |
Red and Blue | Seafoam Islands, Routes 24 and 25, Cerulean City and Safari Zone with Super Rod | Common |
Yellow | Route 6 (Surfing) | Common |
Gold and Silver | Routes 6, 35, Ilex Forest | Common |
Crystal | Routes 6, 35, Ilex Forest, National Park | Common |
Ruby and Sapphire | Safari Zone | Common |
FireRed and LeafGreen | Surf (FireRed Only) | Common |
Emerald | Safari Zone | Common |
Diamond and Pearl | Surf | Common |
Platinum | Surf | Common |
HeartGold and SoulSilver | Routes 6, 35, Ilex Forest, Whirl Islands, Cerulean Cave | Common |
Black and White | Breed Golduck | None |
Black 2 and White 2 | Floccesy Ranch | Uncommon |
X and Y | Route 7, Route 22 (Surf) | Common |
Pokédex entries
Template:Pokédexentries
Learnset
Leveling
LevelingGeneration VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
— | Water Sport | 90 | 90% | 15 | Water | Status | |||
— | Scratch | 40 | 100% | 35 | Normal | Physical | |||
4 | Tail Whip | — | 100% | 30 | Normal | Status | |||
8 | Water Gun | 40 | 100% | 25 | Water | Special | |||
11 | Disable | — | 100% | 20 | Normal | Status | |||
15 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
18 | Water Pulse | 60 | 100% | 20 | Water | Special | |||
22 | Fury Swipes | 18 | 80% | 15 | Normal | Physical | |||
25 | Screech | — | 85% | 40 | Normal | Status | |||
29 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
32 | Aqua Tail | 90 | 90% | 10 | Water | Physical | |||
36 | Soak | — | 100% | 20 | Water | Status | |||
39 | Psych Up | — | —% | 10 | Normal | Status | |||
43 | Amnesia | — | —% | 20 | Psychic | Status | |||
46 | Hydro Pump | 110 | 80% | 5 | Water | Special | |||
50 | Wonder Room | — | —% | 10 | Psychic | Status | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration V | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | |||
— | Water Sport | 90 | 90% | 15 | Water | Status | |||
— | Scratch | 40 | 100% | 35 | Normal | Physical | |||
5 | Tail Whip | — | 100% | 30 | Normal | Status | |||
9 | Water Gun | 40 | 100% | 25 | Water | Special | |||
14 | Disable | — | 100% | 20 | Normal | Status | |||
18 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
22 | Water Pulse | 60 | 100% | 20 | Water | Special | |||
27 | Fury Swipes | 18 | 80% | 15 | Normal | Physical | |||
31 | Screech | — | 85% | 40 | Normal | Status | |||
35 | Soak | — | 100% | 20 | Water | Status | |||
40 | Psych Up | — | —% | 10 | Normal | Status | |||
44 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
48 | Amnesia | — | —% | 20 | Psychic | Status | |||
53 | Hydro Pump | 120 | 80% | 5 | Water | Special | |||
57 | Wonder Room | — | —% | 10 | Psychic | Status | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration IV | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | |
— | Water Sport | 90 | 90% | 15 | Water | Status | |||
— | Scratch | 40 | 100% | 35 | Normal | Physical | |||
5 | Tail Whip | — | 100% | 30 | Normal | Status | |||
9 | Water Gun | 40 | 100% | 25 | Water | Special | |||
14 | Disable | — | 100% | 20 | Normal | Status | |||
18 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
22 | Water Pulse | 60 | 100% | 20 | Water | Special | |||
27 | Fury Swipes | 18 | 80% | 15 | Normal | Physical | |||
31 | Screech | — | 85% | 40 | Normal | Status | |||
35 | Psych Up | — | —% | 10 | Normal | Status | |||
40 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
44 | Amnesia | — | —% | 20 | Psychic | Status | |||
48 | Hydro Pump | 120 | 80% | 5 | Water | Special | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration III | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Contest Cat. | Appeal | Jam | |
— | Water Sport | 90 | 90% | 15 | Water | ||||
— | Scratch | 40 | 100% | 35 | Normal | ||||
5 | Tail Whip | — | 100% | 30 | Normal | ||||
10 | Disable | — | 100% | 20 | Normal | ||||
16 | Confusion | 50 | 100% | 25 | Psychic | ||||
23 | Screech | — | 85% | 40 | Normal | ||||
31 | Psych Up | — | —% | 10 | Normal | ||||
40 | Fury Swipes | 18 | 80% | 15 | Normal | ||||
50 | Hydro Pump | 120 | 80% | 5 | Water | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration II | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | ||||
— | Scratch | 40 | 100% | 35 | Normal | ||||
5 | Tail Whip | — | 100% | 30 | Normal | ||||
10 | Disable | — | 100% | 20 | Normal | ||||
16 | Confusion | 50 | 100% | 25 | Psychic | ||||
23 | Screech | — | 85% | 40 | Normal | ||||
31 | Psych Up | — | —% | 10 | Normal | ||||
40 | Fury Swipes | 18 | 80% | 15 | Normal | ||||
50 | Hydro Pump | 120 | 80% | 5 | Water | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Template:MovessetmidaltTemplate:MovessetmidaltTemplate:MovessetmidaltTemplate:MovessetmidaltTemplate:MovessetmidaltTemplate:Movessetmidalt
LevelingGeneration I | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Sprites
Template:GenIPokéSprites
Trivia
- Despite having psychic powers and its name having psychic a part of it, Psyduck isn't partially Psychic-type.
Origins
Psyduck's name is a combination of the words psychic and duck. Its Japanese name can be taken to mean small duck. Psyduck's design is possibly based along the lines of a duck or a platypus.
Gallery
See also
- Pokémon.com Pokédex
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data
Template:GenInavTemplate:Family