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Line 17: Line 17:
 
|imweight=70.5 lbs.
 
|imweight=70.5 lbs.
 
|metweight=32.0 kg
 
|metweight=32.0 kg
|ability=[[Vital Spirit]]<br>[[Anger Point]]
+
|ability=[[Vital Spirit]]<br />[[Anger Point]]
 
|dw=Defiant
 
|dw=Defiant
 
|color=Brown
 
|color=Brown
Line 36: Line 36:
 
===Special abilities===
 
===Special abilities===
 
Primeape will have the same ability it had when it was a [[Mankey]]. [[Vital Spirit]] causes Primeape to be immune to sleeping. [[Anger Point]] increases Primeape's [[Statistics#Attack|Attack]] when it is hit by a [[Critical Hit|critical hit]]. Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.
 
Primeape will have the same ability it had when it was a [[Mankey]]. [[Vital Spirit]] causes Primeape to be immune to sleeping. [[Anger Point]] increases Primeape's [[Statistics#Attack|Attack]] when it is hit by a [[Critical Hit|critical hit]]. Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.
 
==Gallery==
 
<gallery>
 
Park Primeape.png
 
</gallery>
 
   
 
==Evolution==
 
==Evolution==
Line 48: Line 43:
 
===Game locations===
 
===Game locations===
 
{{Game Locations
 
{{Game Locations
|backcolor={{Fighting}}
+
|type={{Fighting}}
 
|redblue=Evolve [[Mankey]] (Red only)
 
|redblue=Evolve [[Mankey]] (Red only)
 
|rbrarity=None
 
|rbrarity=None
Line 75: Line 70:
 
===Pokédex entries===
 
===Pokédex entries===
 
{{Pokédexentries
 
{{Pokédexentries
|backcolor={{Fighting}}
+
|type={{Fighting}}
 
|gen=I
 
|gen=I
 
|redblue=Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
 
|redblue=Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Line 97: Line 92:
 
|white 2=It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
 
|white 2=It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
 
|x=It stops being angry only when nobody else is around. To view this moment is very difficult.
 
|x=It stops being angry only when nobody else is around. To view this moment is very difficult.
|y=It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.}}
+
|y=It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
  +
|or=When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
  +
|as=When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.}}
  +
  +
===Learnset===
  +
====Leveling====
  +
<tabber>
  +
Generation VI=
  +
{{Movessettop|type=Fighting|gen=VI}}
  +
{{Movessetmid|—|[[Fling]]|—|100|10|Dark|Physical|Cute|3|0}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal|Physical|Tough|4|0}}
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|Tough|1|0}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status|Cool|2|1}}
  +
{{Movessetmid|—|[[Focus Energy]]|—|—|30|Normal|Status|Cool|1|0}}
  +
{{Movessetmid|9|[[Fury Swipes]]|18|80|15|Normal|Physical|Tough|1|0}}
  +
{{Movessetmid|13|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|Tough|4|0}}
  +
{{Movessetmid|17|'''[[Seismic Toss]]'''|—|100|20|Fighting|Physical|Tough|3|0}}
  +
{{Movessetmid|21|[[Screech]]|—|85|40|Normal|Status|Smart|3|0}}
  +
{{Movessetmid|25|[[Assurance]]|60|100|10|Dark|Physical|Smart|1|0}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|Physical|Tough|1|3}}
  +
{{Movessetmid|35|[[Swagger]]|—|90|15|Normal|Status|Cute|3|0}}
  +
{{Movessetmid|41|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical|Cool|3|0}}
  +
{{Movessetmid|47|[[Thrash]]|120|100|10|Normal|Physical|Tough|6|0}}
  +
{{Movessetmid|53|[[Punishment]]|—|100|5|Dark|Physical|Cool|2|1}}
  +
{{Movessetmid|59|'''[[Close Combat]]'''|120|100|5|Fighting|Physical|Tough|6|0}}
  +
{{Movessetmid|63|'''[[Final Gambit]]'''|—|100|5|Fighting|Special|Tough|8|0}}
  +
{{Movessetend|type=Fighting}}
  +
|-|
  +
Generation V=
  +
{{Movessettop|type=Fighting|gen=V}}
  +
{{Movessetmid|—|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal|Physical}}
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status}}
  +
{{Movessetmid|—|[[Focus Energy]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|9|[[Fury Swipes]]|18|80|15|Normal|Physical}}
  +
{{Movessetmid|13|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical}}
  +
{{Movessetmid|17|'''[[Seismic Toss]]'''|—|100|20|Fighting|Physical}}
  +
{{Movessetmid|21|[[Screech]]|—|85|40|Normal|Status}}
  +
{{Movessetmid|25|[[Assurance]]|60|100|10|Dark|Physical}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|Physical}}
  +
{{Movessetmid|35|[[Swagger]]|—|90|15|Normal|Status}}
  +
{{Movessetmid|41|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical}}
  +
{{Movessetmid|47|[[Thrash]]|120|100|10|Normal|Physical}}
  +
{{Movessetmid|53|[[Punishment]]|—|100|5|Dark|Physical}}
  +
{{Movessetmid|59|'''[[Close Combat]]'''|120|100|5|Fighting|Physical}}
  +
{{Movessetmid|63|'''[[Final Gambit]]'''|—|100|5|Fighting|Special}}
  +
{{Movessetend|type=Fighting}}
  +
|-|
  +
Generation IV=
  +
{{Movessettop|type=Fighting|gen=IV}}
  +
{{Movessetmid|—|[[Fling]]|—|100|10|Dark|Physical|Tough|1}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal|Physical|Tough|3}}
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|Cool|2}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status|Tough|2}}
  +
{{Movessetmid|—|[[Focus Energy]]|—|—|30|Normal|Status|Cool|0}}
  +
{{Movessetmid|9|[[Fury Swipes]]|18|80|15|Normal|Physical|Tough|2}}
  +
{{Movessetmid|13|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|Tough|3}}
  +
{{Movessetmid|17|'''[[Seismic Toss]]'''|—|100|20|Fighting|Physical|Tough|3}}
  +
{{Movessetmid|21|[[Screech]]|—|85|40|Normal|Status|Smart|2}}
  +
{{Movessetmid|25|[[Assurance]]|60|100|10|Dark|Physical|Beauty|2}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|Physical|Cool|0}}
  +
{{Movessetmid|35|[[Swagger]]|—|90|15|Normal|Status|Cute|2}}
  +
{{Movessetmid|41|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical|Cool|2}}
  +
{{Movessetmid|47|[[Thrash]]|120|100|10|Normal|Physical|Tough|2}}
  +
{{Movessetmid|53|[[Punishment]]|—|100|5|Dark|Physical|Smart|1}}
  +
{{Movessetmid|59|'''[[Close Combat]]'''|120|100|5|Fighting|Physical|Smart|2}}
  +
{{Movessetend|type=Fighting}}
  +
|-|
  +
Generation III=
  +
{{Movessettop|type=Fighting|gen=III}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal||Tough|4|3}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal||Cool|3|0}}
  +
{{Movessetmid|9|'''[[Low Kick]]'''|—|100|20|Fighting||Tough|1|4}}
  +
{{Movessetmid|15|'''[[Karate Chop]]'''|50|100|25|Fighting||Tough|3|0}}
  +
{{Movessetmid|21|[[Fury Swipes]]|18|80|15|Normal||Tough|2|1}}
  +
{{Movessetmid|27|[[Focus Energy]]|—|—|30|Normal||Cool|1|3}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|Cool||3|0}}
  +
{{Movessetmid|36|'''[[Seismic Toss]]'''|—|100|20|Fighting||Tough|2|1}}
  +
{{Movessetmid|45|'''[[Cross Chop]]'''|100|80|5|Fighting||Cool|3|0}}
  +
{{Movessetmid|54|[[Screech]]|—|85|40|Normal||Smart|1|3}}
  +
{{Movessetmid|63|[[Thrash]]|120|100|10|Normal||Tough|4|4}}
  +
{{Movessetend|type=Fighting}}
  +
|-|
  +
Generation II=
  +
{{Movessettop|type=Fighting|gen=II}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal|}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|}}
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|}}
  +
{{Movessetmid|15|'''[[Karate Chop]]'''|50|100|25|Fighting|}}
  +
{{Movessetmid|21|[[Fury Swipes]]|18|80|15|Normal|}}
  +
{{Movessetmid|27|[[Focus Energy]]|—|—|30|Normal|}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|}}
  +
{{Movessetmid|36|'''[[Seismic Toss]]'''|—|100|20|Fighting|}}
  +
{{Movessetmid|45|'''[[Cross Chop]]'''|100|80|5|Fighting|}}
  +
{{Movessetmid|54|[[Screech]]|—|85|40|Normal|}}
  +
{{Movessetmid|63|[[Thrash]]|120|100|10|Normal|}}
  +
{{Movessetend|type=Fighting}}
  +
|-|
  +
Generation I=
  +
{{Movessettop|type=Fighting|gen=I}}
  +
{{Movessetmid|—|[[Scratch]]|40|100|35|Normal|}}
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|}}
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|}}
  +
{{Movessetmid|15|'''[[Karate Chop]]'''|50|100|25|Fighting|}}
  +
{{Movessetmid|21|[[Fury Swipes]]|18|80|15|Normal|}}
  +
{{Movessetmid|27|[[Focus Energy]]|—|—|30|Normal|}}
  +
{{Movessetmid|28|[[Rage]]|20|100|20|Normal|}}
  +
{{Movessetmid|37|'''[[Seismic Toss]]'''|—|100|20|Fighting|}}
  +
{{Movessetmid|45|[[Screech]]|—|85|40|Normal|}}
  +
{{Movessetmid|46|[[Thrash]]|120|100|10|Normal|}}
  +
{{Movessetend|type=Fighting}}
  +
</tabber>
  +
  +
===Sprites===
  +
{{GenIPokéSprites
  +
|type={{Fighting}}
  +
|border={{Fighting}}
  +
|rbspr = RB 057 front.png
  +
|yspr = Y 057 front.png
  +
|grnspr = GR 057 front.png
  +
|Iback =
  +
|gldspr = G 057 front.png
  +
|gldsprs =
  +
|slvspr = S 057 front.png
  +
|slvsprs =
  +
|cryspr = C 057 front.gif
  +
|crysprs =
  +
|IIback =
  +
|IIbacks =
  +
|rbysapspr = RS 057 front.png
  +
|rbysapsprs =
  +
|emeraldspr = E 057 front.gif
  +
|emeraldsprs =
  +
|frlgspr = FRLG 057 front.png
  +
|frlgsprs =
  +
|IIIback =
  +
|IIIbacks =
  +
|dpspr = DP 057 front.png
  +
|dpsprs =
  +
|ptspr = DP 057 front.png
  +
|ptsprs =
  +
|hgssspr = HGSS 057 front.png
  +
|hgsssprs =
  +
|IVback =
  +
|IVbacks =
  +
|bwspr = Primeape BW.gif
  +
|bwsprs =
  +
|Vback =
  +
|Vbacks =
  +
|xyspr = Primeape XY.gif
  +
|xysprs =
  +
|orasspr = Primeape XY.gif
  +
|orassprs =
  +
|VIback =
  +
|VIbacks = }}
   
 
==Appearances==
 
==Appearances==
===In the anime===
+
===Anime===
In the anime, [[Ash]] encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for [[Fighting Pokémon]] so as to beat a man with a [[Hitmonchan]] and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.
+
In the anime, [[Ash Ketchum|Ash]] encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for [[Fighting Pokémon]] so as to beat a man with a [[Hitmonchan]] and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.
  +
  +
*[[Anthony's Primeape]]
  +
*[[Butch's Primeape]]
  +
*[[Hisashi's Primeape]]
   
 
==Trivia==
 
==Trivia==
  +
 
===Origins===
 
===Origins===
  +
 
====Etymology====
 
====Etymology====
 
Primeape is probably named after "'''Prim'''ate" and "'''Ape'''".
 
Primeape is probably named after "'''Prim'''ate" and "'''Ape'''".
  +
 
==Gallery==
 
<gallery>
  +
057Primeape_OS_anime.png
  +
057Primeape_OS_anime_2.png
  +
057Primeape_OS_anime_3.png
  +
057Primeape_AG_anime.png
  +
057Primeape_Dream.png
  +
057Primeape_Pokemon_Stadium.png
  +
057Primeape_Pokémon_PokéPark.jpg
 
</gallery>
   
 
{{References|primeape|057}}
 
{{References|primeape|057}}
 
{{GenInav}}{{Family|[[File:056.png|link=Mankey]][[File:057.png]]}}{{PokémonPrevNext|prev=Mankey|next=Growlithe}}
 
{{GenInav}}{{Family|[[File:056.png|link=Mankey]][[File:057.png]]}}{{PokémonPrevNext|prev=Mankey|next=Growlithe}}
[[Category:Medium-Sized Pokémon]]
 
 
[[Category:Mammal Pokémon]]
 
[[Category:Mammal Pokémon]]
 
[[Category:Pokémon that are part of a two-stage evolutionary line]]
 
[[Category:Pokémon that are part of a two-stage evolutionary line]]
 
[[Category:Stage 1 Pokémon]]
 
[[Category:Stage 1 Pokémon]]
 
[[Category:Small Pokémon]]
  +
[[Category:Light Pokémon]]

Revision as of 20:28, 1 March 2015

Primeape (Japanese: オコリザル Okorizaru) is a Fighting-type Pokémon introduced in Generation I.

Biology

Physiology

Anthony's Primape

Primeape with belt

Primeape is a monkey Pokémon. It has messy white fur that covers its round body which also has arms and legs that are brown in colour. Around its wrists and ankles there are metal shackles. It also has some sort of stress mark on the left of its forehead.

Habitat

They can be found in forests or mountains in Kanto and Sinnoh.

Diet

Primeapes like to eat bananas and other fruits.

Special abilities

Primeape will have the same ability it had when it was a Mankey. Vital Spirit causes Primeape to be immune to sleeping. Anger Point increases Primeape's Attack when it is hit by a critical hit. Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.

Evolution

Primeape is the evolved form of Mankey as of level 28.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red and Blue Evolve Mankey (Red only) None
Yellow Route 22 Common
Gold and Silver Route 9 (Gold only) Uncommon
Crystal Trade None
Ruby and Sapphire Trade None
FireRed and LeafGreen Route 23, Cerulean Cave, Victory Road Uncommon
Emerald Trade None
Diamond and Pearl Routes 225, 226 (Pokéradar) Rare
Platinum Routes 225, 226 (Pokéradar) Uncommon
HeartGold and SoulSilver Route 9, Cerulean Cave (HeartGold only) Common
Black and White Evolve Mankey None

Pokédex entries

Template:Pokédexentries

Learnset

Leveling

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
21 Screech 85% 40 Type Normal HOME Normal Status Smart 3 0 ♥
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Smart 1 0 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Physical Tough 1 3 ♥
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 6 0 ♥
53 Punishment 100% 5 Type Dark HOME Dark Physical Cool 2 1 ♥
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
Fling 100% 10 Type Dark HOME Dark Physical
Scratch 40 100% 35 Type Normal HOME Normal Physical
Low Kick 100% 20 Type Fighting HOME Fighting Physical
Leer 100% 30 Type Normal HOME Normal Status
Focus Energy —% 30 Type Normal HOME Normal Status
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
21 Screech 85% 40 Type Normal HOME Normal Status
25 Assurance 60 100% 10 Type Dark HOME Dark Physical
28 Rage 20 100% 20 Type Normal HOME Normal Physical
35 Swagger 90% 15 Type Normal HOME Normal Status
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
47 Thrash 120 100% 10 Type Normal HOME Normal Physical
53 Punishment 100% 5 Type Dark HOME Dark Physical
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fling 100% 10 Type Dark HOME Dark Physical Tough 1
Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 3
Low Kick 100% 20 Type Fighting HOME Fighting Physical Cool 2
Leer 100% 30 Type Normal HOME Normal Status Tough 2
Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 2
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 3
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3
21 Screech 85% 40 Type Normal HOME Normal Status Smart 2
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Beauty 2
28 Rage 20 100% 20 Type Normal HOME Normal Physical Cool 0
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 2
53 Punishment 100% 5 Type Dark HOME Dark Physical Smart 1
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
Scratch 40 100% 35 Type Normal HOME Normal Tough 4 3 ♥
Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
9 Low Kick 100% 20 Type Fighting HOME Fighting Tough 1 4 ♥
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting Tough 3 0 ♥
21 Fury Swipes 18 80% 15 Type Normal HOME Normal Tough 2 1 ♥
27 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Cool 3 0 ♥
36 Seismic Toss 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting Cool 3 0 ♥
54 Screech 85% 40 Type Normal HOME Normal Smart 1 3 ♥
63 Thrash 120 100% 10 Type Normal HOME Normal Tough 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
Scratch 40 100% 35 Type Normal HOME Normal
Leer 100% 30 Type Normal HOME Normal
Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
36 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting
54 Screech 85% 40 Type Normal HOME Normal
63 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
Scratch 40 100% 35 Type Normal HOME Normal
Leer 100% 30 Type Normal HOME Normal
Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
37 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Screech 85% 40 Type Normal HOME Normal
46 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIPokéSprites

Appearances

Anime

In the anime, Ash encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for Fighting Pokémon so as to beat a man with a Hitmonchan and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.

Trivia

Origins

Etymology

Primeape is probably named after "Primate" and "Ape".

Gallery

See also

Template:GenInavTemplate:Family