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Pokémon Wiki
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{{Gameinfobox
 
{{Gameinfobox
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|Name = Pokémon Rumble
 
|Name = Pokémon Rumble
 
|Picture = [[File:Rumble Logo.png|200px]]
 
|Picture = [[File:Rumble Logo.png|200px]]
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|category = Action RPG
 
|category = Action RPG
 
|player# = 1-4 Players
 
|player# = 1-4 Players
|ESRB = Everyone 10+
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|ESRB = Everyone 10+
 
|release-date-japan = June 16, 2009
 
|release-date-japan = June 16, 2009
 
|release-date-north-america = November 16, 2009
 
|release-date-north-america = November 16, 2009
 
|release-date-europe = November 20, 2009
 
|release-date-europe = November 20, 2009
|platform = Wii Ware
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|platform = WiiWare
|region = ???
 
 
}}'''Pokémon Rumble''' is a ''Wii Ware'' game for the Nintendo Wii. It costs 1,500 Nintendo Points.
 
}}'''Pokémon Rumble''' is a ''Wii Ware'' game for the Nintendo Wii. It costs 1,500 Nintendo Points.
 
</div>
 
</div>
   
 
== Game Play ==
 
== Game Play ==
Pokémon Rumble uses [[Toy Pokémon]] in lieu of regular Pokémon. The Toy Pokémon are brought to life by [[Wonder Key]]s. They can't grow stronger or evolve since they are toys, but can still learn moves and fight. Each Pokémon has a [[Power (Pokémon Rumble)|Power rating]], similiar to a level. They also can each learn two moves. One is assigned to the "2" Button and the other is assigned to the "1" button. When an opposing Toy Pokémon that isn't in a [[Battle Royale]] tournament is defeated, it will turn into [[Poké Dollar]]s, or tip over and can be befriended by being touched. The active Pokémon can get switched out at anytime by pressing the "A" Button and choosing a Pokémon that has been befriended. Each Pokémon has its own HP, moves, etc. When a Pokémon [[faint]]s, it is switched out for another Pokémon as long as there are still more Wonder Keys (the player starts a level with three, and lose one each time a Pokémon faints) and more Pokémon that haven't fainted. In the Battle Royale, the active Pokémon can't be switched out unless it faints.
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Pokémon Rumble utilizes [[Toy Pokémon]] in lieu of regular Pokémon. The Toy Pokémon are brought to life by [[Wonder Key]]s. They can't grow stronger or evolve since they are toys, but can still learn moves and fight. Each Pokémon has a [[Power (Pokémon Rumble)|Power rating]], similar to a level. They also can each learn two moves. One is assigned to the "2" Button and the other is assigned to the "1" button. When an opposing Toy Pokémon that isn't in a [[Battle Royale]] tournament is defeated, it will turn into [[Poké Dollar]]s, or tip over and can be befriended by being touched. The active Pokémon can get switched out at anytime by pressing the "A" Button and choosing a Pokémon that has been befriended. Each Pokémon has its own HP, moves, etc. When a Pokémon [[faint]]s, it is switched out for another Pokémon as long as there are still more Wonder Keys (the player starts a level with three, and lose one each time a Pokémon faints) and more Pokémon that haven't fainted. In the Battle Royale, the active Pokémon can't be switched out unless it faints.
There are several [[Terminal]]s, each with its own designated Battle Royale tournament and levels.&nbsp;At first you can only get [[Pokemon]] from [[Kanto]], but after you beat the game, you unlock [[Pokémon]] from [[Sinnoh]].
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There are several [[Terminal]]s, each with its own designated Battle Royale tournament and levels.&nbsp;At first you can only get [[Pokémon]] from [[Kanto]], but after you beat the game, you unlock [[Pokémon]] from [[Sinnoh]].
   
 
==Trivia==
 
==Trivia==
*It is the first Pokemon game to get an ESRB rating higher than an E.
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*It is the first Pokémon game to get an ESRB rating higher than an E.
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*Finishing the game once allow you to choose the advance mode.
 
 
   
 
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{{Spinoff
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[[Category:Pokémon Games]]
 
[[Category:Pokémon Games]]
 
[[Category:Side Games]]
 
[[Category:Side Games]]
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[[Category:Nintendo Wii games]]
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[[Category:Generation IV]]

Revision as of 21:21, 15 May 2014

Template:GameinfoboxPokémon Rumble is a Wii Ware game for the Nintendo Wii. It costs 1,500 Nintendo Points.

Game Play

Pokémon Rumble utilizes Toy Pokémon in lieu of regular Pokémon. The Toy Pokémon are brought to life by Wonder Keys. They can't grow stronger or evolve since they are toys, but can still learn moves and fight. Each Pokémon has a Power rating, similar to a level. They also can each learn two moves. One is assigned to the "2" Button and the other is assigned to the "1" button. When an opposing Toy Pokémon that isn't in a Battle Royale tournament is defeated, it will turn into Poké Dollars, or tip over and can be befriended by being touched. The active Pokémon can get switched out at anytime by pressing the "A" Button and choosing a Pokémon that has been befriended. Each Pokémon has its own HP, moves, etc. When a Pokémon faints, it is switched out for another Pokémon as long as there are still more Wonder Keys (the player starts a level with three, and lose one each time a Pokémon faints) and more Pokémon that haven't fainted. In the Battle Royale, the active Pokémon can't be switched out unless it faints. There are several Terminals, each with its own designated Battle Royale tournament and levels. At first you can only get Pokémon from Kanto, but after you beat the game, you unlock Pokémon from Sinnoh.

Trivia

  • It is the first Pokémon game to get an ESRB rating higher than an E.
  • Finishing the game once allow you to choose the advance mode.

Template:Spinoff