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A '''Pokémon Battle''' is when two [[Pokémon Trainer|Trainers]] battle each other with Pokémon. In the games, when two trainers lock eyes, a battle starts. Each trainer can bring up to six Pokémon into a battle. The highest ranked battler in the games is a called a [[Pokémon Champion|Champion]], while in the anime a [[Pokémon Master]] is said to be the highest rank. NPC trainers uslually refrain from using items on their Pokémon, but some classes such as [[Scientist]]s, who use stat enhancing items such as [[X Attack]], Gym Leaders, the [[Elite Four]], and the [[Champion]] use items in battle.
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A '''Pokémon Battle''' is when two [[Pokémon Trainer|Trainers]] battle each other with [[Pokémon (creature)|Pokémon]]. In the [[Pokémon Games|games]], when two trainers lock eyes, a battle starts. Each trainer can bring up to six Pokémon into a battle. The highest ranked battler in the games is a called a [[Pokémon Champion|Champion]], while in the anime a [[Pokémon Master]] is said to be the highest rank. NPC trainers usually refrain from using [[items]] on their Pokémon, but some classes such as [[Scientist]]s, who use [[Stats|stat]] enhancing items such as [[X Attack]], [[Gym Leaders]], the [[Elite Four]], and the Champion use items in battle.
   
 
==Battle Format==
 
== Battle Format==
 
 
When a battle starts in the games, a small translation happens to the battle screen. The translation varies depending on several factors. These factors include where you are and who you're fighting. Then, you come to the battle screen.
 
When a battle starts in the games, a small translation happens to the battle screen. The translation varies depending on several factors. These factors include where you are and who you're fighting. Then, you come to the battle screen.
   
At the battle screen you and your enemy will send out their pokemon (if it's wild it'll just stand there). You will then be able to choose whether you want to Fight, Switch Pokemon, Use Items, or Flee from battle. If you choose Fight, you will be able to select one of four moves. Moves vary from offensive attacks like Tackle to defensive moves like Harden to moves that change your's and/or your opponent's Stats like Sand Attack and Growl. Some moves inflict status effects on the target like Poison and confusion. Turn order is decided by the Speed of the two Pokemon. The fastest goes first. Those using Items go before attacks, as does Switching Pokemon.
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At the battle screen you and your enemy will send out their Pokémon (if it's wild it'll just stand there). You will then be able to choose whether you want to Fight, Switch Pokémon, Use Items, or Flee from battle. If you choose Fight, you will be able to select one of four moves. [[Moves]] vary from offensive attacks like [[Tackle]] to defensive moves like [[Harden]] to moves that change yours and/or your opponent's Stats like [[Sand Attack]] and [[Growl]]. Some moves inflict [[status]] effects on the target like [[Poison]] and [[confusion]]. Turn order is decided by the [[Speed]] of the two Pokémon. The fastest goes first. Those using Items go before attacks, as does Switching Pokémon. Some Pokémon have moves that require them to go unhit while they "charge," so even if they're faster they still have to wait until the other Pokémon have executed their moves.
   
If you choose to Switch your Pokemon, you get a list of 6 Pokemon. Choose one to Switch it with your current Pokemon.
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If you choose to Switch your Pokémon, you get a list of 6 Pokémon. Choose one to Switch it with your current Pokémon.
   
If you choose to use your Items you will go to the Item list. Items vary from health Potions to Poke Balls to Items that increase your stats. You can only use Poke Balls in wild Pokemon battles. If you use them in Trainer battles the opposing Trainer will bat the Poke Ball away.
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If you choose to use your Items you will go to the Item list. Items vary from health Potions to [[Poké Balls]] to Items that increase your stats. You can only use Poké Balls in wild Pokémon battles. If you use them in Trainer battles the opposing Trainer will bat the Poké Ball away. In some cases item use is not permitted. Healing/Stats items can be used on any of your 6 Pokémon, in cases such as throwing out a weak Pokémon while you revive another stronger one.
   
If you choose to Run you will make an attempt to flee. You cannot flee from Trainer battles. Sometimes you will fail to flee. This can be because of Pokemon attacks or Abilities. If you try to flee a wild battle and fail, your turn is over.
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If you choose to Run you will make an attempt to flee. You cannot flee from Trainer battles. Sometimes you will fail to flee. This can be because of Pokémon attacks or Abilities. If you try to flee a wild battle and fail, your turn is over.
   
If it's a wild Pokemon battle, when you get to the battle screen it will say at the bottom "A Wild <insert name here> Appeared!" If it's a trainer, it will say "<insert name here> wants to battle!"
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If it's a wild Pokémon battle, when you get to the battle screen it will say at the bottom "A Wild <insert name here> Appeared!" If it's a trainer, it will say "<insert name here> wants to battle!"
   
== Winning/Losing a fight==
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==Winning/Losing a fight==
You win a fight when your enemy is out of usable Pokemon. Defeat Pokemon by decreasing their HP (Hit Points) to Zero.
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Defeat Pokémon by decreasing their [[HP]] (Hit Points) to zero.
   
If all your Pokemon have fainted, you will lose the battle.
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If all your Pokémon have fainted, you will lose the battle.
   
  +
In a battle against a wild Pokémon, there are two ways to win: defeating the wild Pokémon by reducing its HP to zero, or by catching it.
   
  +
If you catch a wild Pokémon with a Poké Ball, you will be given the option to [[nickname]] the Pokémon captured (and in all games past [[Generation VI|Gen. VI]], gain experience), and then the fight will end.
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In a Trainer battle, you win the battle when the opposing Trainer is out of usable Pokémon.
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  +
In some cases, both Trainers/you and the [[wild Pokémon]] are both fainted at the same time, you will always "lose" the battle (i.e., You and the opponent each have 1 Pokémon left, and your Pokémon uses [[Self-Destruct]]. You faint, but your opponent's Pokémon faints too. It will end in a loss for you).
   
If you catch a wild Pokemon with a Poke Ball, the fight will end.
 
 
==Aftermath==
 
==Aftermath==
 
In the Aftermath of a fight, several things can happen.
 
In the Aftermath of a fight, several things can happen.
   
If you win, all the Pokemon you used in the fight will gain Experience Points (Exp.). If it's a Trainer you were fighting, you will gain some money too.
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If you win, all the Pokémon you used in the fight will gain [[Experience Points]] (Exp.). If it's a Trainer you were fighting, you will gain some money too.
   
If you catch a Pokemon, you will not gain Experience Points. You will be asked if you want to name your Pokemon, and then it will say where the Pokemon will be stored.
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If you catch a Pokémon, you will not gain Experience Points, unless you are playing in Generation VI. You will be asked if you want to name your Pokémon, and then it will say where the Pokémon will be stored.
   
If you lose, you will "black out" (retreat) to the nearest Pokemon Center where all your Pokemon will be fully healed.
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If you lose, you will "black out" (retreat) to the nearest Pokémon Center where all your Pokémon will be fully healed.
   
If you "black out", whether from a Trainer battle or a wild Pokemon battle, you will lose a portion of you money (prior to FireRed/LeafGreen, you would lose half of your money if you lost.).
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If you "black out", whether from a Trainer battle or a wild Pokémon battle, you will lose a portion of your money (prior to [[Pokémon FireRed Version and Pokémon LeafGreen Version|FireRed/LeafGreen]], you would lose half of your money if you lost).
   
 
==See also==
 
==See also==
 
 
 
*[[Double Battles]]
 
*[[Double Battles]]
 
*[[Triple Battles]]
 
*[[Triple Battles]]
 
*[[Rotation Battles]]
 
*[[Rotation Battles]]
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*[[Sky Battle]]
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{{Stub}}
 
{{Stub}}
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
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[[Category:Pokémon World]]
 
[[Category:Cleanup and expansion]]
 
[[Category:Cleanup and expansion]]

Latest revision as of 14:33, 15 November 2023

A Pokémon Battle is when two Trainers battle each other with Pokémon. In the games, when two trainers lock eyes, a battle starts. Each trainer can bring up to six Pokémon into a battle. The highest ranked battler in the games is a called a Champion, while in the anime a Pokémon Master is said to be the highest rank. NPC trainers usually refrain from using items on their Pokémon, but some classes such as Scientists, who use stat enhancing items such as X Attack, Gym Leaders, the Elite Four, and the Champion use items in battle.

Battle Format

When a battle starts in the games, a small translation happens to the battle screen. The translation varies depending on several factors. These factors include where you are and who you're fighting. Then, you come to the battle screen.

At the battle screen you and your enemy will send out their Pokémon (if it's wild it'll just stand there). You will then be able to choose whether you want to Fight, Switch Pokémon, Use Items, or Flee from battle. If you choose Fight, you will be able to select one of four moves. Moves vary from offensive attacks like Tackle to defensive moves like Harden to moves that change yours and/or your opponent's Stats like Sand Attack and Growl. Some moves inflict status effects on the target like Poison and confusion. Turn order is decided by the Speed of the two Pokémon. The fastest goes first. Those using Items go before attacks, as does Switching Pokémon. Some Pokémon have moves that require them to go unhit while they "charge," so even if they're faster they still have to wait until the other Pokémon have executed their moves.

If you choose to Switch your Pokémon, you get a list of 6 Pokémon. Choose one to Switch it with your current Pokémon.

If you choose to use your Items you will go to the Item list. Items vary from health Potions to Poké Balls to Items that increase your stats. You can only use Poké Balls in wild Pokémon battles. If you use them in Trainer battles the opposing Trainer will bat the Poké Ball away. In some cases item use is not permitted. Healing/Stats items can be used on any of your 6 Pokémon, in cases such as throwing out a weak Pokémon while you revive another stronger one.

If you choose to Run you will make an attempt to flee. You cannot flee from Trainer battles. Sometimes you will fail to flee. This can be because of Pokémon attacks or Abilities. If you try to flee a wild battle and fail, your turn is over.

If it's a wild Pokémon battle, when you get to the battle screen it will say at the bottom "A Wild <insert name here> Appeared!" If it's a trainer, it will say "<insert name here> wants to battle!"

Winning/Losing a fight

Defeat Pokémon by decreasing their HP (Hit Points) to zero.

If all your Pokémon have fainted, you will lose the battle.

In a battle against a wild Pokémon, there are two ways to win: defeating the wild Pokémon by reducing its HP to zero, or by catching it.

If you catch a wild Pokémon with a Poké Ball, you will be given the option to nickname the Pokémon captured (and in all games past Gen. VI, gain experience), and then the fight will end.

In a Trainer battle, you win the battle when the opposing Trainer is out of usable Pokémon.

In some cases, both Trainers/you and the wild Pokémon are both fainted at the same time, you will always "lose" the battle (i.e., You and the opponent each have 1 Pokémon left, and your Pokémon uses Self-Destruct. You faint, but your opponent's Pokémon faints too. It will end in a loss for you).

Aftermath

In the Aftermath of a fight, several things can happen.

If you win, all the Pokémon you used in the fight will gain Experience Points (Exp.). If it's a Trainer you were fighting, you will gain some money too.

If you catch a Pokémon, you will not gain Experience Points, unless you are playing in Generation VI. You will be asked if you want to name your Pokémon, and then it will say where the Pokémon will be stored.

If you lose, you will "black out" (retreat) to the nearest Pokémon Center where all your Pokémon will be fully healed.

If you "black out", whether from a Trainer battle or a wild Pokémon battle, you will lose a portion of your money (prior to FireRed/LeafGreen, you would lose half of your money if you lost).

See also

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