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__NOTOC__An '''Ability''' is a special trait that each individual [[Pokémon]] have that cause special effects. This is a list of all the known abilities.
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__NOTOC__'''Abilities''' were introduced in [[Generation III]] as an all new game mechanic. Each and every [[Pokémon (creature)|Pokémon]] has an ability, and can only have one at a time. Some abilities are exclusive to certain Pokémon and Evolution lines, while others are known by many Pokémon.
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{|align="center" style="width:40%; text-align:center; border:1px solid #DEDEDE; background-color:#EFEFEF; font-size:8pt; color: #000000; {{roundy|20px}}"
 
|-
 
|-
 
|Navigation
 
|Navigation
 
|-
 
|-
|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]]
+
|[[#Generation III|Gen III]] • [[#Generation IV|Gen IV]] • [[#Generation V|Gen V]] • [[#Generation VI|Gen VI]]
 
|}
 
|}
== A ==
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
==Generation III==
  +
76 were introduced
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
!Gen.
 
 
|-
 
|-
|[[Adaptability]]||Doubles the power of the move, if the type of the Pokémon matches the type of the move.||IV
+
|style="background-color: #9f77ff"|[[Air Lock]]||Eliminates the effects of [[weather]].
 
|-
 
|-
|[[Aftermath]]||When fainting because of a direct attack, causes damage equal to 1/4 of his max HP to the inflicting opponent.||IV
+
|style="background-color: #f8dd92"|[[Arena Trap]]||Prevents opposing Pokémon from fleeing or being switched out.
 
|-
 
|-
|[[Air Lock]]||Nullify the effects caused by weather change on the entire battle field.||III
+
|style="background-color: #e6ddb9"|[[Battle Armor]]||Protects the Pokémon from [[Critical Hit|critical hits]].
 
|-
 
|-
|[[Analytic]]||Boosts move power when the Pokémon moves last.||V
+
|style="background-color: #f9d2b6"|[[Blaze]]||Powers up {{Type|Fire}}-[[Types|type]] moves when the Pokémon has low [[HP]].
 
|-
 
|-
|[[Anger Point]]||Raises attack stat to its max level when a Pokémon if afflicted with a critical-hit.||IV
+
|style="background-color: #acea8c"|[[Chlorophyll]]||Boosts the Pokémon's Speed stat in sunshine.
 
|-
 
|-
|[[Anticipation]]||Detects if the opponent has supper effective moves or one-hit KO moves.||IV
+
|style="background-color: #e6e6ee"|[[Clear Body]]||Prevents other Pokémon from lowering its stats.
 
|-
 
|-
|[[Arena Trap]]||Prevents foe from switching Pokémon or escaping. Not effective against Flying-types and Pokémon with the Levitate ability.||III
+
|style="background-color: #9bb8fe"|[[Cloud Nine]]||Eliminates the effects of [[weather]].
|}
 
 
==B==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Bad Dreams]]||If the opponent is asleep, it loses health every turn.||IV
+
|style="background-color: #e0e0cf"|[[Color Change]]||The Pokémon's type becomes the type of the move used on it.
 
|-
 
|-
|[[Battle Armor]]||Prevents your opponent from gaining a critical hit on you.||III
+
|style="background-color: #cede48"|[[Compound Eyes]]||Boosts the Pokémon's accuracy.
 
|-
 
|-
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
+
|style="background-color: #e0e0cf"|[[Cute Charm]]||Contact with the Pokémon may cause infatuation.
 
|-
 
|-
|[[Blaze]]||Increases the strength of Fire-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|style="background-color: #9bb8fe"|[[Damp]]||Prevents the use of self-destructing moves.
|}
 
 
==C==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Cacophony]]||Avoids sound-based moves.||III
+
|style="background-color: #9bb8fe"|[[Drizzle]]||The Pokémon makes it rain when it enters a battle.
 
|-
 
|-
|[[Chlorophyll]]||Doubles speed when it's sunny.||III
+
|style="background-color: #f9d2b6"|[[Drought]]||Turns the sunlight harsh when the Pokémon enters a battle.
 
|-
 
|-
|[[Clear Body]]||Defends against moves that lower stats.||III
+
|style="background-color: #cebffb"|[[Early Bird]]||The Pokémon awakens quickly from sleep.
 
|-
 
|-
|[[Cloud Nine]]||Prevents all Pokémon in battle from being affected by weather conditions.||III
+
|style="background-color: #acea8c"|[[Effect Spore]]||Contact may poison, paralyze or cause sleep.
 
|-
 
|-
|[[Color Change]]||Changes Pokémon's type to match the type of a move that hits it.||III
+
|style="background-color: #f9d2b6"|[[Flame Body]]||Contact with the Pokémon may burn the attacker.
 
|-
 
|-
|[[Compoundeyes]]||Increases accuracy by 30%.||III
+
|style="background-color: #f9d2b6"|[[Flash Fire]]||Powers up the Pokémon's Fire-type moves if it's hit by one.
 
|-
 
|-
|[[Contrary]]||Makes stat changes have an opposite effect.||V
+
|style="background-color: #e0e0cf"|[[Forecast]]||Transforms in accordance with the weather.
 
|-
 
|-
|[[Cursed Body]]||May disable a move used on the Pokémon.||V
+
|style="background-color: #e5524a"|[[Guts]]||Boosts the Attack stat if the Pokémon has a status condition.
 
|-
 
|-
|[[Cute Charm]]||When attacked with a direct attack, contact with the Pokémon may cause infatuation.||III
+
|style="background-color: #ffc0cb"|[[Huge Power]]||Boosts the Pokémon's Attack stat.
|}
 
 
== D ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Damp]]||Stops moves like [[Selfdestruct]] and [[Explosion]]. The ability Aftermath doesn't work either.||III
+
|style="background-color: #cebffb"|[[Hustle]]||Boosts the Attack stat, but lowers accuracy.
 
|-
 
|-
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
+
|style="background-color: #9bb8fe"|[[Hyper Cutter]]||Prevents other Pokémon from lowering its Attack stat.
 
|-
 
|-
|[[Defiant]]||When its stats are lowered its Attack increases.||V
+
|style="background-color: #9bb8fe"|[[Illuminate]]||Raises the likelihood of meeting wild Pokémon.
 
|-
 
|-
|[[Download]]||Adjusts power according to the foe’s lowest defensive stat.||IV
+
|style="background-color: #e0e0cf"|[[Immunity]]||Prevents the Pokémon from getting poisoned.
 
|-
 
|-
|[[Drizzle]]||Changes weather to rain during battle.||III
+
|style="background-color: #e5524a"|[[Inner Focus]]||Protects the Pokémon from flinching.
 
|-
 
|-
|[[Drought]]||Changes weather to strong sunlight during battle.||III
+
|style="background-color: #cebffb"|[[Insomnia]]||Prevents the Pokémon from falling asleep.
 
|-
 
|-
|[[Dry Skin]]|| Restores HP without receiving damage when attacked by Water-type moves. Recovers HP every turn when it is raining.||IV
+
|style="background-color: #9dc1b7"|[[Intimidate]]||Lowers the opposing Pokémon's Attack stat.
|}
 
 
== E ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Early Bird]]||Recovers from Sleep more quickly.||III
+
|style="background-color: #cebffb"|[[Keen Eye]]||Prevents other Pokémon from lowering accuracy.
 
|-
 
|-
|[[Effect Spore]]||Afflicts opponent with a Poison, Paralyze or Sleep condition 30% of the time when attacking a Pokémon directly.||III
+
|style="background-color: #f99cb8"|[[Levitate]]||Gives full immunity to all Ground-type moves.
|}
 
 
== F ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Filter]]||Decreases the damage received from super effective moves.||IV
+
|style="background-color: #fceeb6"|[[Lightning Rod]]||Draws in all Electric-type moves to boost Sp. Atk stat.
 
|-
 
|-
|[[Flame Body]]||Afflicts opponent with a Burn condition 30% of the time when attacking Pokémon directly.||III
+
|style="background-color: #e0e0cf"|[[Limber]]||Protects the Pokémon from paralysis.
 
|-
 
|-
|[[Flare Boost]]||Powers up special attacks by 1.5× when burned.||V
+
|style="background-color: #d878d8"|[[Liquid Ooze]]||Damages attackers using any draining move.
 
|-
 
|-
|[[Flash Fire]]||Protects from receiving Fire-type moves and increases the strength of Fire-type moves by 1.5x.||III
+
|style="background-color: #f9d2b6"|[[Magma Armor]]||Prevents the Pokémon from becoming frozen.
 
|-
 
|-
|[[Flower Gift]]|| Increases user and allies' attack and special defense by 1.5x when it's sunny.||IV
+
|style="background-color: #e6e6ee"|[[Magnet Pull]]||Prevents Steel-type Pokémon from escaping.
 
|-
 
|-
|[[Forecast]]||Allows Pokémon to a form and type that's connected to weather (strong Sunlight = Fire-type, Rain = Water-type, Hail = Ice-type, Sandstorm - Normal-type)||III
+
|style="background-color: #9f77ff"|[[Marvel Scale]]||Boosts the Defense stat if the Pokémon has a status condition.
 
|-
 
|-
|[[Forewarn]]||Determines what moves the foe has. ||IV
+
|style="background-color: #e6e6ee"|[[Minus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
 
|-
 
|-
|[[Friend Guard]]||Reduces damage done to allies. ||V
+
|style="background-color: #acea8c"|[[Natural Cure]]||All status conditions heal when the Pokémon switches out.
 
|-
 
|-
|[[Frisk]]||Allows Pokémon to know opponent's held item when sent out on the battle field. When 2 opponent Pokémon are there, it will be selected randomly from the two.||IV
+
|style="background-color: #9bb8fe"|[[Oblivious]]||Keeps the Pokémon from being infatuated or falling for taunts.
|}
 
 
== G ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Gluttony]]||Uses an HP recovering berry before HP goes down too low.||IV
+
|style="background-color: #acea8c"|[[Overgrow]]||Powers up Grass-type moves when the Pokémon is in trouble.
 
|-
 
|-
|[[Guts]]||Raises attack by 1.5x when suffering from status condition.||III
+
|style="background-color: #e0e0cf"|[[Own Tempo]]||Prevents the Pokémon from becoming confused.
|}
 
 
== H ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Harvest]]||May create another Berry after one is used.||V
+
|style="background-color: #e0e0cf"|[[Pickup]]||The Pokémon may pick up items.
 
|-
 
|-
|[[Healer]]||May heal an ally's status conditions.||V
+
|style="background-color: #fceeb6"|[[Plus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
 
|-
 
|-
|[[Heatproof]]||Halves the damage inflicted on the Pokémon by opponent's Fire-type moves and by having the burn condition.||IV
+
|style="background-color: #d878d8"|[[Poison Point]]||Contact with the Pokémon may poison the attacker.
 
|-
 
|-
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
+
|style="background-color: #cebffb"|[[Pressure]]||The Pokémon raises opposing Pokémon's PP usage.
 
|-
 
|-
|[[Honey Gather]]||Sometimes gathers Honey during battles.||IV
+
|style="background-color: #e5524a"|[[Pure Power]]||Boosts the Pokémon's Attack stat.
 
|-
 
|-
|[[Huge Power]]||Raises attack. Halved when ability is lost.||III
+
|style="background-color: #9bb8fe"|[[Rain Dish]]||The Pokémon gradually regains HP in rain.
 
|-
 
|-
|[[Hustle]]||Raises attack by 1.5x but lowers physical attack accuracy to 80%.||III
+
|style="background-color: #e6ddb9"|[[Rock Head]]||Protects the Pokémon from recoil damage.
 
|-
 
|-
|[[Hydration]]||Recovers from status conditions at the end of the turn when it is raining.||IV
+
|style="background-color: #9f77ff"|[[Rough Skin]]||Inflicts damage to the attacker on contact.
 
|-
 
|-
|[[Hyper Cutter]]||Prevents effects that reduce the Pokémon's attack power.||III
+
|style="background-color: #e0e0cf"|[[Run Away]]||Enables a sure getaway from wild Pokémon.
|}
 
 
== I ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Ice Body]]||Restores HP gradually when the weather is "Hail".||IV
+
|style="background-color: #f8dd92"|[[Sand Stream]]||The Pokémon summons a sandstorm in battle.
 
|-
 
|-
|[[Illuminate]]||Prevents from being afflicted with the Sleep condition.||III
+
|style="background-color: #f8dd92"|[[Sand Veil]]||Boosts the Pokémon's evasion in a sandstorm.
 
|-
 
|-
|[[Illusion]]||Comes out disguised as the Pokémon in back.||V
+
|style="background-color: #e0e0cf"|[[Serene Grace]]||Boosts the likelihood of additional effects occurring.
 
|-
 
|-
|[[Immunity]]||Protects from the Poison condition.||III
+
|style="background-color: #f99cb8"|[[Shadow Tag]]||Prevents opposing Pokémon from escaping.
 
|-
 
|-
|[[Imposter]]||It transforms itself into the Pokémon it is facing. ||V
+
|style="background-color: #cede48"|[[Shed Skin]]||The Pokémon may heal its own status conditions.
 
|-
 
|-
|[[Infiltrator]]||Passes through the foe's barrier and strikes. ||V
+
|style="background-color: #9bb8fe"|[[Shell Armor]]||Protects the Pokémon from critical hits.
 
|-
 
|-
|[[Inner Focus]]||Prevents Flinch condition.||III
+
|style="background-color: #cede48"|[[Shield Dust]]||Blocks the additional effects of attacks taken.
 
|-
 
|-
|[[Insomnia]]||Prevents from being inflicted with the Sleep condition.||III
+
|style="background-color: #e0e0cf"|[[Soundproof]]||Gives full immunity to all sound-based moves.
 
|-
 
|-
|[[Intimidate]]||Upon entering the battle the user of this ability lowers the opponent's attack by 1.||III
+
|style="background-color: #cede48"|[[Speed Boost]]||style="background-color: #"|Its Speed stat is gradually boosted.
 
|-
 
|-
|[[Iron Barbs]]||Inflicts damage to the Pokémon on contact.||V
+
|style="background-color: #fceeb6"|[[Static]]||Contact with the Pokémon may cause paralysis.
 
|-
 
|-
|[[Iron Fist]]||Increases power of Punching moves.||IV
+
|style="background-color: #d878d8"|[[Stench]]||The stench may cause the target to flinch.
|}
 
 
== J ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Justified]]||Raises Attack when hit by a Dark-type move.||V
+
|style="background-color: #d878d8"|[[Sticky Hold]]||Protects the Pokémon from item theft.
|}
 
 
== K ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Keen Eye]]||Prevents opponent from lowering user's accuracy.||III
+
|style="background-color: #e6ddb9"|[[Sturdy]]||It cannot be knocked out with one hit.
 
|-
 
|-
|[[Klutz]]||Prevents effective items from being effective in battles.||IV
+
|style="background-color: #9dc1b7"|[[Suction Cups]]||Negates all moves and items that force switching out.
|}
+
|-
+
|style="background-color: #cede48"|[[Swarm]]||Powers up Bug-type moves when the Pokémon is in trouble.
== L ==
+
|-
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
|style="background-color: #9bb8fe"|[[Swift Swim]]||Boosts the Pokémon's Speed stat in rain.
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Leaf Guard]]||Prevents Pokémon from falling into certain conditions when the weather is strong sunlight.||IV
+
|style="background-color: #f99cb8"|[[Synchronize]]||Passes poison, paralyze, or burn to the Pokémon that inflicted it.
 
|-
 
|-
|[[Levitate]]||Protects from Ground-type moves.||III
+
|style="background-color: #9bb8fe"|[[Thick Fat]]||Boosts resistance to Fire- and Ice-type moves.
 
|-
 
|-
|[[Light Metal]]||Halves the Pokémon's weight.||V
+
|style="background-color: #9bb8fe"|[[Torrent]]||Powers up Water-type moves when the Pokémon is in trouble.
 
|-
 
|-
|[[Lightningrod]]||Draws Electric-type attacks away from partner to Pokémon when it's in a two-on-two battle.||III
+
|style="background-color: #f99cb8"|[[Trace]]||The Pokémon copies an opposing Pokémon's Ability.
 
|-
 
|-
|[[Limber]]||Prevents from being inflicted with the Paralyze condition.||III
+
|style="background-color: #e0e0cf"|[[Truant]]||The Pokémon can't attack on consecutive turns.
 
|-
 
|-
|[[Liquid Ooze]]||Inflicts damage on opponent when they use a healing move that absorbs HP.||III
+
|style="background-color: #e5524a"|[[Vital Spirit]]||Prevents the Pokémon from falling asleep.
  +
|-
  +
|style="background-color: #fceeb6"|[[Volt Absorb]]||Restores HP if hit by an Electric-type move.
  +
|-
  +
|style="background-color: #9bb8fe"|[[Water Absorb]]||Restores HP if hit by a Water-type move.
  +
|-
  +
|style="background-color: #9bb8fe"|[[Water Veil]]||Prevents the Pokémon from getting a burn.
  +
|-
  +
|style="background-color: #f9d2b6"|[[White Smoke]]||Prevents other Pokémon from lowering its stats.
  +
|-
  +
|style="background-color: #cede48"|[[Wonder Guard]]||Only supereffective moves will hit.
 
|}
 
|}
   
== M ==
+
==[[Generation IV]]==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
47 were introduced
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
!Gen.
 
 
|-
 
|-
|[[Magic Bounce]]
+
|style="background-color: #9bb8fe"|[[Adaptability]]||Powers up moves of the same type as the Pokémon.
|Reflects status-changing moves.
 
|V
 
 
|-
 
|-
|[[Magic Guard]]
+
|style="background-color: #d878d8"|[[Aftermath]]||Damages the attacker landing the finishing hit.
|Prevents all moves (except direct attacks) from decreasing HP.
 
|III
 
 
|-
 
|-
|[[Magma Armor]]
+
|style="background-color: #f8dd92"|[[Anger Point]]||Maxes the Attack after the Pokémon takes a critical hit.
|Prevents Pokémon from receiving the Freeze condition.
 
|III
 
 
|-
 
|-
|[[Magnet Pull]]
+
|style="background-color: #f8dd92"|[[Anticipation]]||Senses an opposing Pokémon's dangerous moves.
|Prevents Steel-type opponents from escaping (does not work on own party).
 
|III
 
 
|-
 
|-
|[[Marvel Scale]]
+
|style="background-color: #a2958d"|[[Bad Dreams]]||Reduces the HP of sleeping opposing Pokémon.
|Increases defense by 1.5x when affected by status conditions.
 
|III
 
 
|-
 
|-
|[[Minus]]
+
|style="background-color: #e0e0cf"|[[Download]]||Adjusts power based on an opposing Pokémon's stats.
|Multiplies special attack by 1.5x when positively charged Pokémon is also in battle.
 
|III
 
 
|-
 
|-
|[[Mold Breaker]]
+
|style="background-color: #9dc1b7"|[[Dry Skin]]||Reduces HP if it's hot. Water restores HP.
|Allows Pokémon to use moves without being affected by opponent's abilities.
 
|IV
 
 
|-
 
|-
|[[Moody]]
+
|style="background-color: #f99cb8"|[[Filter]]||Reduces damage from supereffective attacks.
|Raises one stat and lowers another.
 
|V
 
 
|-
 
|-
|[[Motor Drive]]
+
|style="background-color: #acea8c"|[[Flower Gift]]||Powers up party Pokémon when it is sunny.
|Increases speed by 1 when receiving Electric-type moves, but no damage will be inflicted on the Pokémon.
 
|IV
 
 
|-
 
|-
|[[Moxie]]
+
|style="background-color: #f99cb8"|[[Forewarn]]||Determines what moves an opposing Pokémon has.
|Boosts Attack after knocking out any Pokémon.
 
|V
 
 
|-
 
|-
|[[Multiscale]]
+
|style="background-color: #a18dc4"|[[Frisk]]||The Pokémon can check an opposing Pokémon's held item.
|Reduces damage when HP is full.
 
|V
 
 
|-
 
|-
|[[Multitype]]
+
|style="background-color: #acea8c"|[[Gluttony]]||Makes the Pokémon use a held Berry earlier than usual.
|Changes type to match the held Plate.
 
|IV
 
 
|-
 
|-
|[[Mummy]]
+
|style="background-color: #e6e6ee"|[[Heatproof]]||Weakens the power of Fire-type moves.
|Contact with this Pokémon spreads this Ability.
 
|V
 
|}
 
 
== N ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Natural Cure]]||Heals status conditions when withdrawn from battle.||III
+
|style="background-color: #cede48"|[[Honey Gather]]||The Pokémon may gather Honey from somewhere.
 
|-
 
|-
|[[No Guard]]||Makes each others' move land without fail.||III
+
|style="background-color: #9bb8fe"|[[Hydration]]||Heals status conditions if it's raining.
 
|-
 
|-
|[[Normalize]]||Changes all four of the Pokémon's moves to Normal-type.||IV
+
|style="background-color: #bdf3f3"|[[Ice Body]]||The Pokémon gradually regains HP in a hailstorm.
|}
 
 
== O ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Oblivious]]||Prevents the attracted condition.||III
+
|style="background-color: #e5524a"|[[Iron Fist]]||Powers up punching moves.
 
|-
 
|-
|[[Overcoat]]||Protects the Pokémon from damage from weather. ||V
+
|style="background-color: #e0e0cf"|[[Klutz]]||The Pokémon can't use any held items.
 
|-
 
|-
|[[Overgrow]]||Increases the strength of Grass-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|style="background-color: #acea8c"|[[Leaf Guard]]||Prevents status conditions in sunny weather.
 
|-
 
|-
|[[Own Tempo]]||Protects from the confused condition.||III
+
|style="background-color: #f99cb8"|[[Magic Guard]]||The Pokémon only takes damage from attacks.
|}
 
 
== P ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Pickpocket]]||Steals an item when hit by another Pokémon.||V
+
|style="background-color: #9f77ff"|[[Mold Breaker]]||Moves can be used on the target regardless of its Abilities.
 
|-
 
|-
|[[Pick-Up]]||Occasionally picks up items during battles.||III
+
|style="background-color: #fceeb6"|[[Motor Drive]]||Boosts the Speed stat when it's hit by an Electric-type move.
 
|-
 
|-
|[[Plus]]||Multiplies special attack power by 1.5 when negatively charged Pokémon is also in battle.||III
+
|style="background-color: #e0e0cf"|[[Multitype]]||Changes the Pokémon's type to match the Plate it holds.
 
|-
 
|-
|[[Poison Heal]]||Restores HP every turn when poisoned.||IV
+
|style="background-color: #a18dc4"|[[No Guard]]||Ensures attacks by or against the Pokémon land.
 
|-
 
|-
|[[Poison Point]]||When attacked with a direct attack, causes opponent to be poisoned with a 30% probability.||III
+
|style="background-color: #e0e0cf"|[[Normalize]]||All the Pokémon's moves become Normal-type.
 
|-
 
|-
|[[Poison Touch]]||May poison targets when a Pokémon makes contact. ||V
+
|style="background-color: #acea8c"|[[Poison Heal]]||Restores HP if the Pokémon is poisoned.
 
|-
 
|-
|[[Prankster]]||Gives priority to a status move. ||V
+
|style="background-color: #e0e0cf"|[[Quick Feet]]||Boosts the Speed stat if the Pokémon has a status condition.
 
|-
 
|-
|[[Pressure]]||When attacked, PP of opponent's move is decreased by 2.||III
+
|style="background-color: #9dc1b7"|[[Reckless]]||Powers up moves that have recoil damage.
 
|-
 
|-
|[[Pure Power]]||Raises attack. Halved when ability is lost.||III
+
|style="background-color: #d878d8"|[[Rivalry]]||Deals more damage to a Pokémon of the same gender.
|}
 
 
== Q ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Quick Feet]]||Multiples speed when in certain conditions (Poison, Paralysis, Burn, Freezing, Sleep, Badly Poisoned). Ignores the effect of Paralysis.||IV
+
|style="background-color: #e0e0cf"|[[Scrappy]]||Allows {{Type|Normal}} and {{Type|Fighting}}-[[Types|type]] moves to hit {{Type|Ghost}}-type Pokémon.
|}
+
|-
+
|style="background-color: #e0e0cf"|[[Simple]]||The Pokémon is prone to wild stat changes.
== R ==
+
|-
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
|style="background-color: #e0e0cf"|[[Skill Link]]||Increases the number of times multi-stike moves hit.
!Ability
+
|-
!Description
+
|style="background-color: #e0e0cf"|[[Slow Start]]||Temporarily halves the Pokémon's Attack and Speed stats.
!Gen.
+
|-
  +
|style="background-color: #9bb8fe"|[[Sniper]]||Powers up moves if they become critical hits.
  +
|-
  +
|style="background-color: #bdf3f3"|[[Snow Cloak]]||Boosts evasion in a hailstorm.
  +
|-
  +
|style="background-color: #bdf3f3"|[[Snow Warning]]||The Pokémon summons a hailstorm when it enters a battle.
 
|-
 
|-
|[[Rain Dish]]||Recovers HP every turn when it's raining during battle.||III
+
|style="background-color: #acea8c"|[[Solar Power]]||Boosts the Sp. Atk stat in sunny weather, but HP decreases.
 
|-
 
|-
|[[Rattled]]||Some move types scare it and boost its Speed. ||V
+
|style="background-color: #e6ddb9"|[[Solid Rock]]||Reduces damage from supereffective attacks.
 
|-
 
|-
|[[Reckless]]||When using a move with a backlash effect, it increases the power.||IV
+
|style="background-color: #a2958d"|[[Stall]]||The Pokémon moves after all other Pokémon do.
 
|-
 
|-
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
+
|style="background-color: #e5524a"|[[Steadfast]]||Boosts the Speed stat each time the Pokémon flinches.
 
|-
 
|-
|[[Rivalry]]||Raises attack towards the same-gender opponents. Lowers it towards opposite gender opponents.||IV
+
|style="background-color: #9bb8fe"|[[Storm Drain]]||Draws in all Water-type moves to boost Sp. Atk stat.
 
|-
 
|-
|[[Rock Head]]||Prevents from suffering the effects of moves like [[Take Down]] and [[Double-Edge]].||III
+
|style="background-color: #cebffb"|[[Super Luck]]||Boosts the critical-hit ratios of moves.
 
|-
 
|-
|[[Rough Skin]]||Causes opponent's HP to decrease when opponent attacks Pokémon directly.||III
+
|style="background-color: #e0e0cf"|[[Tangled Feet]]||Raises evasion if the Pokémon is confused.
 
|-
 
|-
|[[Run Away]]||Lets all Pokémon flee except for Trainer battles.||III
+
|style="background-color: #e0e0cf"|[[Technician]]||Powers up the Pokémon's weaker moves.
  +
|-
  +
|style="background-color: #cede48"|[[Tinted Lens]]||Powers up "not very effective" moves.
  +
|-
  +
|style="background-color: #9bb8fe"|[[Unaware]]||Ignores the opposing Pokémon's stat changes.
  +
|-
  +
|style="background-color: #cebffb"|[[Unburden]]||Boosts the Speed stat if its held item is used or lost.
 
|}
 
|}
   
== S ==
+
==[[Generation V]]==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
41 were introduced
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
!Gen.
 
 
|-
 
|-
|[[Sand Force]]||Boosts certain moves' power in a sandstorm. ||V
+
|style="background-color: #e0e0cf"|[[Analytic]]||Boosts move power when the Pokémon moves after the target.
 
|-
 
|-
|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm. ||V
+
|style="background-color: #cebffb"|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.
 
|-
 
|-
|[[Sand Stream]]||Upon entering the battle the user creates a Sandstorm.||III
+
|style="background-color: #a2958d"|[[Contrary]]||Makes stat changes have an opposite effect.
 
|-
 
|-
|[[Sand Veil]]||Raises accuracy when a Sandstorm occurs.||III
+
|style="background-color: #a18dc4"|[[Cursed Body]]||May disable a move used on the Pokémon.
 
|-
 
|-
|[[Sap Sipper]]||Boosts Attack when hit by a Grass-type move. ||V
+
|style="background-color: #e6ddb9"|[[Defeatist]]||Lowers stats when HP becomes half or less.
 
|-
 
|-
|[[Scrappy]]||Makes it possible to attack Ghost-type opponent with Normal-type moves.||IV
+
|style="background-color: #e6e6ee"|[[Defiant]]||Boosts the Pokémon's Attack stat when its stats are lowered.
 
|-
 
|-
|[[Serene Grace]]||Doubles the probability of producing the move's additional effects.||III
+
|style="background-color: #a18dc4"|[[Flare Boost]]||Powers up special attacks when the Pokémon is burned.
 
|-
 
|-
|[[Shadow Tag]]||Prevents foe from changing Pokémon or escaping.||III
+
|style="background-color: #ffc0cb"|[[Friend Guard]]||Reduces damage done to allies.
 
|-
 
|-
|[[Shed Skin]]||Heals status conditions in each turn with a 1/3 probability.||III
+
|style="background-color: #acea8c"|[[Harvest]]||May create another Berry after one is used.
 
|-
 
|-
|[[Sheer Force]]||Removes added effects to increase move damage. ||V
+
|style="background-color: #e0e0cf"|[[Healer]]||Sometimes heals an ally's status condition.
 
|-
 
|-
|[[Shell Armor]]||Helps Pokémon avoid critical hits.||III
+
|style="background-color: #e6e6ee"|[[Heavy Metal]]||Doubles the Pokémon's weight.
 
|-
 
|-
|[[Shield Dust]]||Defends against additional effects of moves.||III
+
|style="background-color: #a2958d"|[[Illusion]]||Comes out disguised as the Pokémon in the party's last spot.
 
|-
 
|-
|[[Simple]]||Doubles stat changes.||IV
+
|style="background-color: #e0e0cf"|[[Imposter]]||The Pokémon transforms itself into the Pokémon it's facing.
 
|-
 
|-
|[[Skill Link]]||Makes consecutive moves last to limit.||IV
+
|style="background-color: #cebffb"|[[Infiltrator]]||Passes through the opposing Pokémon's barrier and strikes.
 
|-
 
|-
|[[Slow Start]]||Halves attack and speed during the first five turns of battle.||IV
+
|style="background-color: #acea8c"|[[Iron Barbs]]||Inflicts damage to the attacker on contact.
 
|-
 
|-
|[[Sniper]]||Increases the damage of the move when it is a critical hit.||IV
+
|style="background-color: #e5524a"|[[Justified]]||Boosts the Attack stat when it's hit by a Dark-type move.
 
|-
 
|-
|[[Snow Cloak]]||Raises evasiveness when the weather is "Hail".||IV
+
|style="background-color: #e6e6ee"|[[Light Metal]]||Halves the Pokémon's weight.
 
|-
 
|-
|[[Snow Warning]]||Makes it Hail upon entering the battle.||IV
+
|style="background-color: #f99cb8"|[[Magic Bounce]]||Reflects status moves.
 
|-
 
|-
|[[Solar Power]]||Multiplies special attack, but lowers HP when the weather is strong sunlight.||IV
+
|style="background-color: #9dc1b7"|[[Moody]]||Raises one stat and lowers another.
 
|-
 
|-
|[[Solid Rock]]||Adjusts the damage of "Super effective" hit to 3/4 of the usual.||IV
+
|style="background-color: #a2958d"|[[Moxie]]||Boosts the Attack stat after knocking out any Pokémon.
 
|-
 
|-
|[[Soundproof]]||Defends against sound moves like [[Uproar]] and [[Sing]].||III
+
|style="background-color: #cebffb"|[[Multiscale]]||Reduces damage the Pokémon takes when its HP is full.
 
|-
 
|-
|[[Speed Boost]]||Increase Pokémon's speed every turn.||III
+
|style="background-color: #a18dc4"|[[Mummy]]||Contact with the Pokémon spreads this Ability.
 
|-
 
|-
|[[Stall]]||Makes Pokémon attack last.||IV
+
|style="background-color: #cede48"|[[Overcoat]]||Protects the Pokémon from things like sand, hail, and powder.
 
|-
 
|-
|[[Static]]||When attacked with a direct attack, causes opponent to be Paralyzed with a 30% probability.||III
+
|style="background-color: #a2958d"|[[Pickpocket]]||Steals an item from an attacker that made direct contact.
 
|-
 
|-
|[[Steadfast]]||Raises speed by 1 every time opponent flinches.||IV
+
|style="background-color: #d878d8"|[[Poison Touch]]||May poison a target when the Pokémon makes contact.
 
|-
 
|-
|[[Stench]]||No effect in battle. Makes it less probable to come across wild Pokémon.||III
+
|style="background-color: #ffc0cb"|[[Prankster]]||Gives priority to a status move.
 
|-
 
|-
|[[Sticky Hold]]||Prevents theft of items.||III
+
|style="background-color: #9dc1b7"|[[Rattled]]||Some move types scare it and boost its Speed stat.
 
|-
 
|-
|[[Storm Drain]]||Draws all Water-type move to Pokémon in two-on-two battles.||IV
+
|style="background-color: #f99cb8"|[[Regenerator]]||Restores a little HP when withdrawn from battle.
 
|-
 
|-
|[[Sturdy]]||Defends against one-hit-knockout moves like [[Horn Drill]] and [[Sheer Cold]]. In Generation V it prevents any move from knocking out the Pokémon in one hit if HP is max.||III
+
|style="background-color: #f8dd92"|[[Sand Force]]||Boosts certain move's power in a sandstorm.
 
|-
 
|-
|[[Suction Cups]]||Defends against moves that makes the Pokémon switch in and out such as [[Whirlwind]] and [[Roar]].||III
+
|style="background-color: #f8dd92"|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm.
 
|-
 
|-
|[[Super Luck]]||Makes it more probable that the Pokémon produces a critical hit.||IV
+
|style="background-color: #e0e0cf"|[[Sap Sipper]]||Boosts the Attack when hit by a Grass-type move.
 
|-
 
|-
|[[Swarm]]||Increases the strength of Bug-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|style="background-color: #e5524a"|[[Sheer Force]]||Removes added effects to increase move damage.
 
|-
 
|-
|[[Swift Swim]]||Doubles speed when it is raining.||III
+
|style="background-color: #f99cb8"|[[Telepathy]]||Anticipates an ally's attack and dodges it.
 
|-
 
|-
|[[Synchronize]]||Makes opponent suffer from the same status conditions when the user is inflicted with the Poison, Paralyze or Burn condition.||III
+
|style="background-color: #9f77ff"|[[Teravolt]]||Moves can be used on the target regardless of its Abilities.
  +
|-
  +
|style="background-color: #e0e0cf"|[[Toxic Boost]]||Powers up physical attacks when the Pokémon is poisoned.
  +
|-
  +
|style="background-color: #9f77ff"|[[Turboblaze]]||Moves can be used on the target regardless of its Abilities.
  +
|-
  +
|style="background-color: #e0e0cf"|[[Unnerve]]||Unnerves opposing Pokémon and makes them unable to eat Berries.
  +
|-
  +
|style="background-color: #f99cb8"|[[Victory Star]]||Boosts the accuracy of its allies and itself.
  +
|-
  +
|style="background-color: #e6ddb9"|[[Weak Armor]]||Physical attacks lower its Defense stat and raise it Speed stat.
  +
|-
  +
|style="background-color: #e0e0cf"|[[Wonder Skin]]||Makes status moves more likely to miss.
  +
|-
  +
|style="background-color: #f9d2b6"|[[Zen Mode]]||Changes the Pokémon's shape when HP is half or less.
 
|}
 
|}
   
== T ==
+
==[[Generation VI]]==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
+
27 were introduced
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
!Gen.
 
 
|-
 
|-
|[[Tangled Feet]]||Raises accuracy when Confused.||IV
+
|style="background-color: #cebffb"|[[Aerilate]]||Normal-type moves become Flying-type moves.
 
|-
 
|-
|[[Technician]]||Raise the power of moves that are less than 60 in power by 1.5x.||IV
+
|style="background-color: #ffc0cb"|[[Aroma Veil]]||Protects allies from attacks that limit their move choices.
 
|-
 
|-
|[[Telepathy]]||Anticipates an ally's attack and dodges it.||V
+
|style="background-color: #9f77ff"|[[Aura Break]]||The effects of "Aura" Abilities are reversed.
 
|-
 
|-
|[[Teravolt]]||Moves can be used regardless of Abilities.||V
+
|style="background-color: #acea8c"|[[Bulletproof]]||Protects the Pokémon from some ball and bomb moves.
 
|-
 
|-
|[[Thick Fat]]||Halves the damage inflicted on the user by the opponent's Fire and Ice-type moves.||III
+
|style="background-color: #e0e0cf"|[[Cheek Pouch]]||Restores HP as well when the Pokémon eats a Berry.
 
|-
 
|-
|[[Tinted Lens]]||Boosts "not very effective" moves against opponents.||IV
+
|style="background-color: #f99cb8"|[[Competitive]]||Boosts the Sp. Atk stat when a stat is lowered.
 
|-
 
|-
|[[Torrent]]||Increases the strength of Water-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|style="background-color: #a2958d"|[[Dark Aura]]||Powers up each Pokémon's Dark-type moves.
 
|-
 
|-
|[[Toxic Boost]]||Powers up physical attacks when poisoned.||V
+
|style="background-color: #9f77ff"|[[Delta Stream]]||Starts [[Strong Winds]].
 
|-
 
|-
|[[Trace]]||Gives the Pokémon the same ability as the opponent's.||III
+
|style="background-color: #f8dd92"|[[Desolate Land]]||Starts [[Clear Skies|Extremely Harsh Sunlight]].
 
|-
 
|-
|[[Truant]]||Pokémon can only move every other turn.||III
+
|style="background-color: #ffc0cb"|[[Fairy Aura]]||Powers up each Pokémon's Fairy-type moves.
 
|-
 
|-
|[[Turboblaze]]||Moves can be used regardless of Abilities.||V
+
|style="background-color: #ffc0cb"|[[Flower Veil]]||Prevents lowering of ally Grass-type Pokémon's stats.
|}
 
 
== U ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Unaware]]||Pokémon is unaffected by opponent's stat changes.||IV
+
|style="background-color: #e0e0cf"|[[Fur Coat]]||Halves damage from physical moves.
 
|-
 
|-
|[[Unburden]]||Doubles speed when the Pokémon runs out of items. Speed will return to normal if the Pokémon has items again.||IV
+
|style="background-color: #cebffb"|[[Gale Wings]]||Gives priority to Flying-type moves.
 
|-
 
|-
|[[Unnerve]]||Makes the foe nervous and unable to eat Berries.||V
+
|style="background-color: #9f77ff"|[[Gooey]]||Contact with the Pokémon lowers the attacker's Speed stat.
|}
 
 
== V ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Victory Star]]||Boosts the accuracy of its allies and itself.||V
+
|style="background-color: #acea8c"|[[Grass Pelt]]||Boosts the Defense stat in Grassy Terrain.
 
|-
 
|-
|[[Vital Spirit]]||Prevents Pokémon from getting a Sleep condition.||III
+
|style="background-color: #f99cb8"|[[Magician]]||The Pokémon steals the held item of a Pokémon it hits with a move.
 
|-
 
|-
|[[Volt Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Electric-type attacks.||III
+
|style="background-color: #9bb8fe"|[[Mega Launcher]]||Powers up aura and pulse moves.
|}
 
 
== W ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
|[[Water Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Water-type attacks.||III
+
|style="background-color: #e0e0cf"|[[Parental Bond]]||Parent and child attack together.
 
|-
 
|-
|[[Water Veil]]||Protects Pokémon from the Burn condition.||III
+
|style="background-color: #ffc0cb"|[[Pixilate]]||Normal-type moves become Fairy-type moves.
 
|-
 
|-
|[[Weak Armor]]||Physical attacks lower Defense and raise Speed.||V
+
|style="background-color: #9bb8fe"|[[Primordial Sea]]||Starts [[Heavy Rain]].
 
|-
 
|-
|[[White Smoke]]||Prevents from being affected by opponent moves and abilities that lower stats.||III
+
|style="background-color: #9bb8fe"|[[Protean]]||Changes the Pokémon's type to the type of the move it's using.
 
|-
 
|-
|[[Wonder Guard]]||Prevents all damage, except from "super effective" hits.||III
+
|style="background-color: #bdf3f3"|[[Refrigerate]]||Normal-type moves become Ice-type moves.
 
|-
 
|-
|[[Wonder Skin]]||Makes status-changing moves more likely to miss.||V
+
|style="background-color: #e6e6ee"|[[Stance Change]]||The Pokémon changes form depending on how it battles.
  +
|-
  +
|style="background-color: #e6ddb9"|[[Strong Jaw]]||The Pokémon's strong jaw gives it tremendous biting power.
  +
|-
  +
|style="background-color: #ffc0cb"|[[Sweet Veil]]||Prevents itself and ally Pokémon from falling asleep.
  +
|-
  +
|style="background-color: #ffc0cb"|[[Symbiosis]]||The Pokémon can pass an item to an ally.
  +
|-
  +
|style="background-color: #e6ddb9"|[[Tough Claws]]||Powers up moves that make direct contact.
 
|}
 
|}
 
== Z ==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
|-
 
|[[Zen Mode]]||Changes the Pokémon's shape when HP is halved.||V
 
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Latest revision as of 19:02, September 1, 2015

Abilities were introduced in Generation III as an all new game mechanic. Each and every Pokémon has an ability, and can only have one at a time. Some abilities are exclusive to certain Pokémon and Evolution lines, while others are known by many Pokémon.

Navigation
Gen IIIGen IVGen VGen VI

Generation IIIEdit

76 were introduced

Ability In-game description
Air LockEliminates the effects of weather.
Arena TrapPrevents opposing Pokémon from fleeing or being switched out.
Battle ArmorProtects the Pokémon from critical hits.
BlazePowers up Fire-type moves when the Pokémon has low HP.
ChlorophyllBoosts the Pokémon's Speed stat in sunshine.
Clear BodyPrevents other Pokémon from lowering its stats.
Cloud NineEliminates the effects of weather.
Color ChangeThe Pokémon's type becomes the type of the move used on it.
Compound EyesBoosts the Pokémon's accuracy.
Cute CharmContact with the Pokémon may cause infatuation.
DampPrevents the use of self-destructing moves.
DrizzleThe Pokémon makes it rain when it enters a battle.
DroughtTurns the sunlight harsh when the Pokémon enters a battle.
Early BirdThe Pokémon awakens quickly from sleep.
Effect SporeContact may poison, paralyze or cause sleep.
Flame BodyContact with the Pokémon may burn the attacker.
Flash FirePowers up the Pokémon's Fire-type moves if it's hit by one.
ForecastTransforms in accordance with the weather.
GutsBoosts the Attack stat if the Pokémon has a status condition.
Huge PowerBoosts the Pokémon's Attack stat.
HustleBoosts the Attack stat, but lowers accuracy.
Hyper CutterPrevents other Pokémon from lowering its Attack stat.
IlluminateRaises the likelihood of meeting wild Pokémon.
ImmunityPrevents the Pokémon from getting poisoned.
Inner FocusProtects the Pokémon from flinching.
InsomniaPrevents the Pokémon from falling asleep.
IntimidateLowers the opposing Pokémon's Attack stat.
Keen EyePrevents other Pokémon from lowering accuracy.
LevitateGives full immunity to all Ground-type moves.
Lightning RodDraws in all Electric-type moves to boost Sp. Atk stat.
LimberProtects the Pokémon from paralysis.
Liquid OozeDamages attackers using any draining move.
Magma ArmorPrevents the Pokémon from becoming frozen.
Magnet PullPrevents Steel-type Pokémon from escaping.
Marvel ScaleBoosts the Defense stat if the Pokémon has a status condition.
MinusBoosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Natural CureAll status conditions heal when the Pokémon switches out.
ObliviousKeeps the Pokémon from being infatuated or falling for taunts.
OvergrowPowers up Grass-type moves when the Pokémon is in trouble.
Own TempoPrevents the Pokémon from becoming confused.
PickupThe Pokémon may pick up items.
PlusBoosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Poison PointContact with the Pokémon may poison the attacker.
PressureThe Pokémon raises opposing Pokémon's PP usage.
Pure PowerBoosts the Pokémon's Attack stat.
Rain DishThe Pokémon gradually regains HP in rain.
Rock HeadProtects the Pokémon from recoil damage.
Rough SkinInflicts damage to the attacker on contact.
Run AwayEnables a sure getaway from wild Pokémon.
Sand StreamThe Pokémon summons a sandstorm in battle.
Sand VeilBoosts the Pokémon's evasion in a sandstorm.
Serene GraceBoosts the likelihood of additional effects occurring.
Shadow TagPrevents opposing Pokémon from escaping.
Shed SkinThe Pokémon may heal its own status conditions.
Shell ArmorProtects the Pokémon from critical hits.
Shield DustBlocks the additional effects of attacks taken.
SoundproofGives full immunity to all sound-based moves.
Speed BoostIts Speed stat is gradually boosted.
StaticContact with the Pokémon may cause paralysis.
StenchThe stench may cause the target to flinch.
Sticky HoldProtects the Pokémon from item theft.
SturdyIt cannot be knocked out with one hit.
Suction CupsNegates all moves and items that force switching out.
SwarmPowers up Bug-type moves when the Pokémon is in trouble.
Swift SwimBoosts the Pokémon's Speed stat in rain.
SynchronizePasses poison, paralyze, or burn to the Pokémon that inflicted it.
Thick FatBoosts resistance to Fire- and Ice-type moves.
TorrentPowers up Water-type moves when the Pokémon is in trouble.
TraceThe Pokémon copies an opposing Pokémon's Ability.
TruantThe Pokémon can't attack on consecutive turns.
Vital SpiritPrevents the Pokémon from falling asleep.
Volt AbsorbRestores HP if hit by an Electric-type move.
Water AbsorbRestores HP if hit by a Water-type move.
Water VeilPrevents the Pokémon from getting a burn.
White SmokePrevents other Pokémon from lowering its stats.
Wonder GuardOnly supereffective moves will hit.

Generation IVEdit

47 were introduced

Ability In-game description
AdaptabilityPowers up moves of the same type as the Pokémon.
AftermathDamages the attacker landing the finishing hit.
Anger PointMaxes the Attack after the Pokémon takes a critical hit.
AnticipationSenses an opposing Pokémon's dangerous moves.
Bad DreamsReduces the HP of sleeping opposing Pokémon.
DownloadAdjusts power based on an opposing Pokémon's stats.
Dry SkinReduces HP if it's hot. Water restores HP.
FilterReduces damage from supereffective attacks.
Flower GiftPowers up party Pokémon when it is sunny.
ForewarnDetermines what moves an opposing Pokémon has.
FriskThe Pokémon can check an opposing Pokémon's held item.
GluttonyMakes the Pokémon use a held Berry earlier than usual.
HeatproofWeakens the power of Fire-type moves.
Honey GatherThe Pokémon may gather Honey from somewhere.
HydrationHeals status conditions if it's raining.
Ice BodyThe Pokémon gradually regains HP in a hailstorm.
Iron FistPowers up punching moves.
KlutzThe Pokémon can't use any held items.
Leaf GuardPrevents status conditions in sunny weather.
Magic GuardThe Pokémon only takes damage from attacks.
Mold BreakerMoves can be used on the target regardless of its Abilities.
Motor DriveBoosts the Speed stat when it's hit by an Electric-type move.
MultitypeChanges the Pokémon's type to match the Plate it holds.
No GuardEnsures attacks by or against the Pokémon land.
NormalizeAll the Pokémon's moves become Normal-type.
Poison HealRestores HP if the Pokémon is poisoned.
Quick FeetBoosts the Speed stat if the Pokémon has a status condition.
RecklessPowers up moves that have recoil damage.
RivalryDeals more damage to a Pokémon of the same gender.
ScrappyAllows Normal and Fighting-type moves to hit Ghost-type Pokémon.
SimpleThe Pokémon is prone to wild stat changes.
Skill LinkIncreases the number of times multi-stike moves hit.
Slow StartTemporarily halves the Pokémon's Attack and Speed stats.
SniperPowers up moves if they become critical hits.
Snow CloakBoosts evasion in a hailstorm.
Snow WarningThe Pokémon summons a hailstorm when it enters a battle.
Solar PowerBoosts the Sp. Atk stat in sunny weather, but HP decreases.
Solid RockReduces damage from supereffective attacks.
StallThe Pokémon moves after all other Pokémon do.
SteadfastBoosts the Speed stat each time the Pokémon flinches.
Storm DrainDraws in all Water-type moves to boost Sp. Atk stat.
Super LuckBoosts the critical-hit ratios of moves.
Tangled FeetRaises evasion if the Pokémon is confused.
TechnicianPowers up the Pokémon's weaker moves.
Tinted LensPowers up "not very effective" moves.
UnawareIgnores the opposing Pokémon's stat changes.
UnburdenBoosts the Speed stat if its held item is used or lost.

Generation VEdit

41 were introduced

Ability In-game description
AnalyticBoosts move power when the Pokémon moves after the target.
Big PecksProtects the Pokémon from Defense-lowering attacks.
ContraryMakes stat changes have an opposite effect.
Cursed BodyMay disable a move used on the Pokémon.
DefeatistLowers stats when HP becomes half or less.
DefiantBoosts the Pokémon's Attack stat when its stats are lowered.
Flare BoostPowers up special attacks when the Pokémon is burned.
Friend GuardReduces damage done to allies.
HarvestMay create another Berry after one is used.
HealerSometimes heals an ally's status condition.
Heavy MetalDoubles the Pokémon's weight.
IllusionComes out disguised as the Pokémon in the party's last spot.
ImposterThe Pokémon transforms itself into the Pokémon it's facing.
InfiltratorPasses through the opposing Pokémon's barrier and strikes.
Iron BarbsInflicts damage to the attacker on contact.
JustifiedBoosts the Attack stat when it's hit by a Dark-type move.
Light MetalHalves the Pokémon's weight.
Magic BounceReflects status moves.
MoodyRaises one stat and lowers another.
MoxieBoosts the Attack stat after knocking out any Pokémon.
MultiscaleReduces damage the Pokémon takes when its HP is full.
MummyContact with the Pokémon spreads this Ability.
OvercoatProtects the Pokémon from things like sand, hail, and powder.
PickpocketSteals an item from an attacker that made direct contact.
Poison TouchMay poison a target when the Pokémon makes contact.
PranksterGives priority to a status move.
RattledSome move types scare it and boost its Speed stat.
RegeneratorRestores a little HP when withdrawn from battle.
Sand ForceBoosts certain move's power in a sandstorm.
Sand RushBoosts the Pokémon's Speed in a sandstorm.
Sap SipperBoosts the Attack when hit by a Grass-type move.
Sheer ForceRemoves added effects to increase move damage.
TelepathyAnticipates an ally's attack and dodges it.
TeravoltMoves can be used on the target regardless of its Abilities.
Toxic BoostPowers up physical attacks when the Pokémon is poisoned.
TurboblazeMoves can be used on the target regardless of its Abilities.
UnnerveUnnerves opposing Pokémon and makes them unable to eat Berries.
Victory StarBoosts the accuracy of its allies and itself.
Weak ArmorPhysical attacks lower its Defense stat and raise it Speed stat.
Wonder SkinMakes status moves more likely to miss.
Zen ModeChanges the Pokémon's shape when HP is half or less.

Generation VIEdit

27 were introduced

Ability In-game description
AerilateNormal-type moves become Flying-type moves.
Aroma VeilProtects allies from attacks that limit their move choices.
Aura BreakThe effects of "Aura" Abilities are reversed.
BulletproofProtects the Pokémon from some ball and bomb moves.
Cheek PouchRestores HP as well when the Pokémon eats a Berry.
CompetitiveBoosts the Sp. Atk stat when a stat is lowered.
Dark AuraPowers up each Pokémon's Dark-type moves.
Delta StreamStarts Strong Winds.
Desolate LandStarts Extremely Harsh Sunlight.
Fairy AuraPowers up each Pokémon's Fairy-type moves.
Flower VeilPrevents lowering of ally Grass-type Pokémon's stats.
Fur CoatHalves damage from physical moves.
Gale WingsGives priority to Flying-type moves.
GooeyContact with the Pokémon lowers the attacker's Speed stat.
Grass PeltBoosts the Defense stat in Grassy Terrain.
MagicianThe Pokémon steals the held item of a Pokémon it hits with a move.
Mega LauncherPowers up aura and pulse moves.
Parental BondParent and child attack together.
PixilateNormal-type moves become Fairy-type moves.
Primordial SeaStarts Heavy Rain.
ProteanChanges the Pokémon's type to the type of the move it's using.
RefrigerateNormal-type moves become Ice-type moves.
Stance ChangeThe Pokémon changes form depending on how it battles.
Strong JawThe Pokémon's strong jaw gives it tremendous biting power.
Sweet VeilPrevents itself and ally Pokémon from falling asleep.
SymbiosisThe Pokémon can pass an item to an ally.
Tough ClawsPowers up moves that make direct contact.

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