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|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]]
 
|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]]
 
|}
 
|}
== A ==
+
  +
==A==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Adaptability]]||Doubles the power of the move, if the type of the Pokémon matches the type of the move.||IV
+
|[[Adaptability]]||Powers up moves of the same type as the Pokémon.||IV
 
|-
 
|-
|[[Aftermath]]||When fainting because of a direct attack, causes damage equal to 1/4 of his max HP to the inflicting opponent.||IV
+
|[[Aerilate]]||Normal-type moves become Flying-type moves.||VI
 
|-
 
|-
|[[Air Lock]]||Nullify the effects caused by weather change on the entire battle field.||III
+
|[[Aftermath]]||Damages the attacker landing the finishing hit.||IV
 
|-
 
|-
|[[Analytic]]||Boosts move power when the Pokémon moves last.||V
+
|[[Air Lock]]||Eliminates the effects of weather.||III
 
|-
 
|-
|[[Anger Point]]||Raises attack stat to its max level when a Pokémon if afflicted with a critical-hit.||IV
+
|[[Analytic]]||Boosts move power when the Pokémon moves after the target.||V
 
|-
 
|-
|[[Anticipation]]||Detects if the opponent has supper effective moves or one-hit KO moves.||IV
+
|[[Anger Point]]||Maxes the Attack after the Pokémon takes a critical hit.||IV
 
|-
 
|-
|[[Arena Trap]]||Prevents foe from switching Pokémon or escaping. Not effective against Flying-types and Pokémon with the Levitate ability.||III
+
|[[Anticipation]]||Senses an opposing Pokémon's dangerous moves.||IV
  +
|-
  +
|[[Arena Trap]]||Prevents opposing Pokémon from fleeing.||III
  +
|-
  +
|[[Aroma Veil]]||Protects allies from attacks that limit their move choices.||VI
  +
|-
  +
|[[Aura Break]]||The effects of "Aura" Abilities are reversed.||VI
 
|}
 
|}
   
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{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Bad Dreams]]||If the opponent is asleep, it loses health every turn.||IV
+
|[[Bad Dreams]]||Reduces the HP of sleeping opposing Pokémon.||IV
 
|-
 
|-
|[[Battle Armor]]||Prevents your opponent from gaining a critical hit on you.||III
+
|[[Battle Armor]]||Protects the Pokémon from critical hits.||III
 
|-
 
|-
 
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
 
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
 
|-
 
|-
|[[Blaze]]||Increases the strength of Fire-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Blaze]]||Powers up Fire-type moves when the Pokémon is in trouble.||III
  +
|-
  +
|[[Bulletproof]]||Protects the Pokémon from some ball and bomb moves.||VI
 
|}
 
|}
   
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{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Cacophony]]||Avoids sound-based moves.||III
+
|[[Cheek Pouch]]||Restores HP as well when the Pokémon eats a Berry.||VI
  +
|-
  +
|[[Chlorophyll]]||Boosts the Pokémon's Speed stat in sunshine.||III
 
|-
 
|-
|[[Chlorophyll]]||Doubles speed when it's sunny.||III
+
|[[Clear Body]]||Prevents other Pokémon from lowering its stats.||III
 
|-
 
|-
|[[Clear Body]]||Defends against moves that lower stats.||III
+
|[[Cloud Nine]]||Eliminates the effects of weather.||III
 
|-
 
|-
|[[Cloud Nine]]||Prevents all Pokémon in battle from being affected by weather conditions.||III
+
|[[Color Change]]||The Pokémon's type becomes the type of the move used on it.||III
 
|-
 
|-
|[[Color Change]]||Changes Pokémon's type to match the type of a move that hits it.||III
+
|[[Competitive]]||Boosts the Sp. Atk stat when a stat is lowered.||VI
 
|-
 
|-
|[[Compoundeyes]]||Increases accuracy by 30%.||III
+
|[[Compound Eyes]]||Boosts the Pokémon's accuracy.||III
 
|-
 
|-
 
|[[Contrary]]||Makes stat changes have an opposite effect.||V
 
|[[Contrary]]||Makes stat changes have an opposite effect.||V
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|[[Cursed Body]]||May disable a move used on the Pokémon.||V
 
|[[Cursed Body]]||May disable a move used on the Pokémon.||V
 
|-
 
|-
|[[Cute Charm]]||When attacked with a direct attack, contact with the Pokémon may cause infatuation.||III
+
|[[Cute Charm]]||Contact with the Pokémon may cause infatuation.||III
 
|}
 
|}
   
== D ==
+
==D==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Damp]]||Stops moves like [[Selfdestruct]] and [[Explosion]]. The ability Aftermath doesn't work either.||III
+
|[[Damp]]||Prevents the use of self-destructing moves.||III
  +
|-
  +
|[[Dark Aura]]||Powers up each Pokémon's Dark-type moves.||VI
 
|-
 
|-
 
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
 
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
 
|-
 
|-
|[[Defiant]]||When its stats are lowered its Attack increases.||V
+
|[[Defiant]]||Boosts the Pokémon's Attack stat when its stats are lowered.||V
 
|-
 
|-
|[[Download]]||Adjusts power according to the foe’s lowest defensive stat.||IV
+
|[[Download]]||Adjusts power based on an opposing Pokémon's stats.||IV
 
|-
 
|-
|[[Drizzle]]||Changes weather to rain during battle.||III
+
|[[Drizzle]]||The Pokémon makes it rain when it enters a battle.||III
 
|-
 
|-
|[[Drought]]||Changes weather to strong sunlight during battle.||III
+
|[[Drought]]||Turns the sunlight harsh when the Pokémon enters a battle.||III
 
|-
 
|-
|[[Dry Skin]]|| Restores HP without receiving damage when attacked by Water-type moves. Recovers HP every turn when it is raining.||IV
+
|[[Dry Skin]]||Reduces HP if it's hot. Water restores HP.||IV
 
|}
 
|}
   
== E ==
+
==E==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Early Bird]]||Recovers from Sleep more quickly.||III
+
|[[Early Bird]]||The Pokémon awakens quickly from sleep.||III
 
|-
 
|-
|[[Effect Spore]]||Afflicts opponent with a Poison, Paralyze or Sleep condition 30% of the time when attacking a Pokémon directly.||III
+
|[[Effect Spore]]||Contact may poison or cause paralysis or sleep.||III
 
|}
 
|}
   
== F ==
+
==F==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Filter]]||Decreases the damage received from super effective moves.||IV
+
|[[Fairy Aura]]||Powers up each Pokémon's Fairy-type moves.||VI
  +
|-
  +
|[[Filter]]||Reduces damage from supereffective attacks.||IV
  +
|-
  +
|[[Flame Body]]||Contact with the Pokémon may burn the attacker.||III
  +
|-
  +
|[[Flare Boost]]||Powers up special attacks when the Pokémon is burned.||V
 
|-
 
|-
|[[Flame Body]]||Afflicts opponent with a Burn condition 30% of the time when attacking Pokémon directly.||III
+
|[[Flash Fire]]||Powers up the Pokémon's Fire-type moves if it's hit by one.||III
 
|-
 
|-
|[[Flare Boost]]||Powers up special attacks by 1.5× when burned.||V
+
|[[Flower Gift]]||Powers up party Pokémon when it is sunny.||IV
 
|-
 
|-
|[[Flash Fire]]||Protects from receiving Fire-type moves and increases the strength of Fire-type moves by 1.5x.||III
+
|[[Flower Veil]]||Prevents lowering of ally Grass-type Pokémon's stats.||VI
 
|-
 
|-
|[[Flower Gift]]|| Increases user and allies' attack and special defense by 1.5x when it's sunny.||IV
+
|[[Forecast]]||Castform transforms with the weather.||III
 
|-
 
|-
|[[Forecast]]||Allows Pokémon to a form and type that's connected to weather (strong Sunlight = Fire-type, Rain = Water-type, Hail = Ice-type, Sandstorm - Normal-type)||III
+
|[[Forewarn]]||Determines what moves an opposing Pokémon has.||IV
 
|-
 
|-
|[[Forewarn]]||Determines what moves the foe has. ||IV
+
|[[Friend Guard]]||Reduces damage done to allies.||V
 
|-
 
|-
|[[Friend Guard]]||Reduces damage done to allies. ||V
+
|[[Frisk]]||The Pokémon can check an opposing Pokémon's held item.||IV
 
|-
 
|-
|[[Frisk]]||Allows Pokémon to know opponent's held item when sent out on the battle field. When 2 opponent Pokémon are there, it will be selected randomly from the two.||IV
+
|[[Fur Coat]]||Halves damage from physical moves.||VI
 
|}
 
|}
   
== G ==
+
==G==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Gluttony]]||Uses an HP recovering berry before HP goes down too low.||IV
+
|[[Gale Wings]]||Gives priority to Flying-type moves.||VI
 
|-
 
|-
|[[Guts]]||Raises attack by 1.5x when suffering from status condition.||III
+
|[[Gluttony]]||Makes the Pokémon use a held Berry earlier than usual.||IV
  +
|-
  +
|[[Gooey]]||Contact with the Pokémon lowers the attacker's Speed stat.||VI
  +
|-
  +
|[[Grass Pelt]]||Boosts the Defense stat in Grassy Terrain.||VI
  +
|-
  +
|[[Guts]]||Boosts the Attack stat if the Pokémon has a status condition.||III
 
|}
 
|}
   
== H ==
+
==H==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
 
|[[Harvest]]||May create another Berry after one is used.||V
 
|[[Harvest]]||May create another Berry after one is used.||V
 
|-
 
|-
|[[Healer]]||May heal an ally's status conditions.||V
+
|[[Healer]]||Sometimes heals an ally's status condition.||V
 
|-
 
|-
|[[Heatproof]]||Halves the damage inflicted on the Pokémon by opponent's Fire-type moves and by having the burn condition.||IV
+
|[[Heatproof]]||Weakens the power of Fire-type moves.||IV
 
|-
 
|-
 
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
 
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
 
|-
 
|-
|[[Honey Gather]]||Sometimes gathers Honey during battles.||IV
+
|[[Honey Gather]]||The Pokémon may gather Honey from somewhere.||IV
 
|-
 
|-
|[[Huge Power]]||Raises attack. Halved when ability is lost.||III
+
|[[Huge Power]]||Boosts the Pokémon's Attack stat.||III
 
|-
 
|-
|[[Hustle]]||Raises attack by 1.5x but lowers physical attack accuracy to 80%.||III
+
|[[Hustle]]||Boosts the Attack stat, but lowers accuracy.||III
 
|-
 
|-
|[[Hydration]]||Recovers from status conditions at the end of the turn when it is raining.||IV
+
|[[Hydration]]||Heals status conditions if it's raining.||IV
 
|-
 
|-
|[[Hyper Cutter]]||Prevents effects that reduce the Pokémon's attack power.||III
+
|[[Hyper Cutter]]||Prevents other Pokémon from lowering its Attack stat.||III
 
|}
 
|}
   
== I ==
+
==I==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Ice Body]]||Restores HP gradually when the weather is "Hail".||IV
+
|[[Ice Body]]||The Pokémon gradually regains HP in a hailstorm.||IV
 
|-
 
|-
|[[Illuminate]]||Prevents from being afflicted with the Sleep condition.||III
+
|[[Illuminate]]||Raises the likelihood of meeting wild Pokémon.||III
 
|-
 
|-
|[[Illusion]]||Comes out disguised as the Pokémon in back.||V
+
|[[Illusion]]||Comes out disguised as the Pokémon in the party's last spot.||V
 
|-
 
|-
|[[Immunity]]||Protects from the Poison condition.||III
+
|[[Immunity]]||Prevents the Pokémon from getting poisoned.||III
 
|-
 
|-
|[[Imposter]]||It transforms itself into the Pokémon it is facing. ||V
+
|[[Imposter]]||The Pokémon transforms itself into the Pokémon it's facing.||V
 
|-
 
|-
|[[Infiltrator]]||Passes through the foe's barrier and strikes. ||V
+
|[[Infiltrator]]||Passes through the opposing Pokémon's barrier and strikes.||V
 
|-
 
|-
|[[Inner Focus]]||Prevents Flinch condition.||III
+
|[[Inner Focus]]||Protects the Pokémon from flinching.||III
 
|-
 
|-
|[[Insomnia]]||Prevents from being inflicted with the Sleep condition.||III
+
|[[Insomnia]]||Prevents the Pokémon from falling asleep.||III
 
|-
 
|-
|[[Intimidate]]||Upon entering the battle the user of this ability lowers the opponent's attack by 1.||III
+
|[[Intimidate]]||Lowers the opposing Pokémon's Attack stat.||III
 
|-
 
|-
|[[Iron Barbs]]||Inflicts damage to the Pokémon on contact.||V
+
|[[Iron Barbs]]||Inflicts damage to the attacker on contact.||V
 
|-
 
|-
|[[Iron Fist]]||Increases power of Punching moves.||IV
+
|[[Iron Fist]]||Powers up punching moves.||IV
 
|}
 
|}
   
== J ==
+
==J==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Justified]]||Raises Attack when hit by a Dark-type move.||V
+
|[[Justified]]||Boosts the Attack stat when it's hit by a Dark-type move.||V
 
|}
 
|}
   
== K ==
+
==K==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Keen Eye]]||Prevents opponent from lowering user's accuracy.||III
+
|[[Keen Eye]]||Prevents other Pokémon from lowering accuracy.||III
 
|-
 
|-
|[[Klutz]]||Prevents effective items from being effective in battles.||IV
+
|[[Klutz]]||The Pokémon can't use any held items.||IV
 
|}
 
|}
   
== L ==
+
==L==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Leaf Guard]]||Prevents Pokémon from falling into certain conditions when the weather is strong sunlight.||IV
+
|[[Leaf Guard]]||Prevents status conditions in sunny weather.||IV
 
|-
 
|-
|[[Levitate]]||Protects from Ground-type moves.||III
+
|[[Levitate]]||Gives full immunity to all Ground-type moves.||III
 
|-
 
|-
 
|[[Light Metal]]||Halves the Pokémon's weight.||V
 
|[[Light Metal]]||Halves the Pokémon's weight.||V
 
|-
 
|-
|[[Lightningrod]]||Draws Electric-type attacks away from partner to Pokémon when it's in a two-on-two battle.||III
+
|[[Lightning Rod]]||Draws in all Electric-type moves to boost Sp. Atk stat.||III
 
|-
 
|-
|[[Limber]]||Prevents from being inflicted with the Paralyze condition.||III
+
|[[Limber]]||Protects the Pokémon from paralysis.||III
 
|-
 
|-
|[[Liquid Ooze]]||Inflicts damage on opponent when they use a healing move that absorbs HP.||III
+
|[[Liquid Ooze]]||Damages attackers using any draining move.||III
 
|}
 
|}
   
== M ==
+
==M==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Magic Bounce]]
+
|[[Magic Bounce]]||Reflects status moves.||V
|Reflects status-changing moves.
 
|V
 
 
|-
 
|-
|[[Magic Guard]]
+
|[[Magic Guard]]||The Pokémon only takes damage from attacks.||III
|Prevents all moves (except direct attacks) from decreasing HP.
 
|III
 
 
|-
 
|-
|[[Magma Armor]]
+
|[[Magician]]||The Pokémon steals the held item of a Pokémon it hits with a move.||VI
|Prevents Pokémon from receiving the Freeze condition.
 
|III
 
 
|-
 
|-
|[[Magnet Pull]]
+
|[[Magma Armor]]||Prevents the Pokémon from becoming frozen.||III
|Prevents Steel-type opponents from escaping (does not work on own party).
 
|III
 
 
|-
 
|-
|[[Marvel Scale]]
+
|[[Magnet Pull]]||Prevents Steel-type Pokémon from escaping.||III
|Increases defense by 1.5x when affected by status conditions.
 
|III
 
 
|-
 
|-
|[[Minus]]
+
|[[Marvel Scale]]||Boosts the Defense stat if the Pokémon has a status condition.||III
|Multiplies special attack by 1.5x when positively charged Pokémon is also in battle.
 
|III
 
 
|-
 
|-
|[[Mold Breaker]]
+
|[[Mega Launcher]]||Powers up aura and pulse moves.||VI
|Allows Pokémon to use moves without being affected by opponent's abilities.
 
|IV
 
 
|-
 
|-
|[[Moody]]
+
|[[Minus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
|Raises one stat and lowers another.
 
|V
 
 
|-
 
|-
|[[Motor Drive]]
+
|[[Mold Breaker]]||Moves can be used on the target regardless of its Abilities.||IV
|Increases speed by 1 when receiving Electric-type moves, but no damage will be inflicted on the Pokémon.
 
|IV
 
 
|-
 
|-
|[[Moxie]]
+
|[[Moody]]||Raises one stat and lowers another.||V
|Boosts Attack after knocking out any Pokémon.
 
|V
 
 
|-
 
|-
|[[Multiscale]]
+
|[[Motor Drive]]||Boosts the Speed stat when it's hit by an Electric-type move.||IV
|Reduces damage when HP is full.
+
|-
  +
|[[Moxie]]||Boosts the Attack stat after knocking out any Pokémon.
 
|V
 
|V
 
|-
 
|-
|[[Multitype]]
+
|[[Multiscale]]||Reduces damage the Pokémon takes when its HP is full.||V
|Changes type to match the held Plate.
 
|IV
 
 
|-
 
|-
|[[Mummy]]
+
|[[Multitype]]||Changes the Pokémon's type to match the Plate it holds.||IV
|Contact with this Pokémon spreads this Ability.
+
|-
|V
+
|[[Mummy]]||Contact with the Pokémon spreads this Ability.||V
 
|}
 
|}
   
== N ==
+
==N==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Natural Cure]]||Heals status conditions when withdrawn from battle.||III
+
|[[Natural Cure]]||All status conditions heal when the Pokémon switches out.||III
 
|-
 
|-
|[[No Guard]]||Makes each others' move land without fail.||III
+
|[[No Guard]]||Ensures attacks by or against the Pokémon land.||III
 
|-
 
|-
|[[Normalize]]||Changes all four of the Pokémon's moves to Normal-type.||IV
+
|[[Normalize]]||All the Pokémon's moves become Normal-type.||IV
 
|}
 
|}
   
== O ==
+
==O==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Oblivious]]||Prevents the attracted condition.||III
+
|[[Oblivious]]||Keeps the Pokémon from being infatuated or falling for taunts.||III
 
|-
 
|-
|[[Overcoat]]||Protects the Pokémon from damage from weather. ||V
+
|[[Overcoat]]||Protects the Pokémon from things like sand, hail, and powder.||V
 
|-
 
|-
|[[Overgrow]]||Increases the strength of Grass-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Overgrow]]||Powers up Grass-type moves when the Pokémon is in trouble.||III
 
|-
 
|-
|[[Own Tempo]]||Protects from the confused condition.||III
+
|[[Own Tempo]]||Prevents the Pokémon from becoming confused.||III
 
|}
 
|}
   
== P ==
+
==P==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Pickpocket]]||Steals an item when hit by another Pokémon.||V
+
|[[Parental Bond]]||Parent and child attack together.||VI
 
|-
 
|-
|[[Pick-Up]]||Occasionally picks up items during battles.||III
+
|[[Pickpocket]]||Steals an item from an attacker that made direct contact.||V
 
|-
 
|-
|[[Plus]]||Multiplies special attack power by 1.5 when negatively charged Pokémon is also in battle.||III
+
|[[Pickup]]||The Pokémon may pick up items.||III
 
|-
 
|-
|[[Poison Heal]]||Restores HP every turn when poisoned.||IV
+
|[[Pixilate]]||Normal-type moves become Fairy-type moves.||VI
 
|-
 
|-
|[[Poison Point]]||When attacked with a direct attack, causes opponent to be poisoned with a 30% probability.||III
+
|[[Plus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
 
|-
 
|-
|[[Poison Touch]]||May poison targets when a Pokémon makes contact. ||V
+
|[[Poison Heal]]||Restores HP if the Pokémon is poisoned.||IV
 
|-
 
|-
|[[Prankster]]||Gives priority to a status move. ||V
+
|[[Poison Point]]||Contact with the Pokémon may poison the attacker.||III
 
|-
 
|-
|[[Pressure]]||When attacked, PP of opponent's move is decreased by 2.||III
+
|[[Poison Touch]]||May poison a target when the Pokémon makes contact.||V
 
|-
 
|-
|[[Pure Power]]||Raises attack. Halved when ability is lost.||III
+
|[[Prankster]]||Gives priority to a status move.||V
  +
|-
  +
|[[Pressure]]||The Pokémon raises opposing Pokémon's PP usage.||III
  +
|-
  +
|[[Protean]]||Changes the Pokémon's type to the type of the move it's using.||VI
  +
|-
  +
|[[Pure Power]]||Boosts the Pokémon's Attack stat.||III
 
|}
 
|}
   
== Q ==
+
==Q==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Quick Feet]]||Multiples speed when in certain conditions (Poison, Paralysis, Burn, Freezing, Sleep, Badly Poisoned). Ignores the effect of Paralysis.||IV
+
|[[Quick Feet]]||Boosts the Speed stat if the Pokémon has a status condition.||IV
 
|}
 
|}
   
== R ==
+
==R==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Rain Dish]]||Recovers HP every turn when it's raining during battle.||III
+
|[[Rain Dish]]||The Pokémon gradually regains HP in rain.||III
  +
|-
  +
|[[Rattled]]||Some move types scare it and boost its Speed stat.||V
 
|-
 
|-
|[[Rattled]]||Some move types scare it and boost its Speed. ||V
+
|[[Reckless]]||Powers up moves that have recoil damage.||IV
 
|-
 
|-
|[[Reckless]]||When using a move with a backlash effect, it increases the power.||IV
+
|[[Refrigerate]]||Normal-type moves become Ice-type moves.||VI
 
|-
 
|-
 
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
 
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
 
|-
 
|-
|[[Rivalry]]||Raises attack towards the same-gender opponents. Lowers it towards opposite gender opponents.||IV
+
|[[Rivalry]]||Deals more damage to a Pokémon of the same gender.||IV
 
|-
 
|-
|[[Rock Head]]||Prevents from suffering the effects of moves like [[Take Down]] and [[Double-Edge]].||III
+
|[[Rock Head]]||Protects the Pokémon from recoil damage.||III
 
|-
 
|-
|[[Rough Skin]]||Causes opponent's HP to decrease when opponent attacks Pokémon directly.||III
+
|[[Rough Skin]]||Inflicts damage to the attacker on contact.||III
 
|-
 
|-
|[[Run Away]]||Lets all Pokémon flee except for Trainer battles.||III
+
|[[Run Away]]||Enables a sure getaway from wild Pokémon.||III
 
|}
 
|}
   
== S ==
+
==S==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Sand Force]]||Boosts certain moves' power in a sandstorm. ||V
+
|[[Sand Force]]||Boosts certain move's power in a sandstorm.||V
 
|-
 
|-
|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm. ||V
+
|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm.||V
 
|-
 
|-
|[[Sand Stream]]||Upon entering the battle the user creates a Sandstorm.||III
+
|[[Sand Stream]]||The Pokémon summons a sandstorm in battle.||III
 
|-
 
|-
|[[Sand Veil]]||Raises accuracy when a Sandstorm occurs.||III
+
|[[Sand Veil]]||Boosts the Pokémon's evasion in a sandstorm.||III
 
|-
 
|-
|[[Sap Sipper]]||Boosts Attack when hit by a Grass-type move. ||V
+
|[[Sap Sipper]]||Boosts the Attack when hit by a Grass-type move.||V
 
|-
 
|-
|[[Scrappy]]||Makes it possible to attack Ghost-type opponent with Normal-type moves.||IV
+
|[[Scrappy]]||Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.||IV
 
|-
 
|-
|[[Serene Grace]]||Doubles the probability of producing the move's additional effects.||III
+
|[[Serene Grace]]||Boosts the likelihood of additional effects occurring.||III
 
|-
 
|-
|[[Shadow Tag]]||Prevents foe from changing Pokémon or escaping.||III
+
|[[Shadow Tag]]||Prevents opposing Pokémon from escaping.||III
 
|-
 
|-
|[[Shed Skin]]||Heals status conditions in each turn with a 1/3 probability.||III
+
|[[Shed Skin]]||The Pokémon may heal its own status conditions.||III
 
|-
 
|-
|[[Sheer Force]]||Removes added effects to increase move damage. ||V
+
|[[Sheer Force]]||Removes added effects to increase move damage.||V
 
|-
 
|-
|[[Shell Armor]]||Helps Pokémon avoid critical hits.||III
+
|[[Shell Armor]]||Protects the Pokémon from critical hits.||III
 
|-
 
|-
|[[Shield Dust]]||Defends against additional effects of moves.||III
+
|[[Shield Dust]]||Blocks the additional effects of attacks taken.||III
 
|-
 
|-
|[[Simple]]||Doubles stat changes.||IV
+
|[[Simple]]||The Pokémon is prone to wild stat changes.||IV
 
|-
 
|-
|[[Skill Link]]||Makes consecutive moves last to limit.||IV
+
|[[Skill Link]]||Increases the number of times multi-stike moves hit.||IV
 
|-
 
|-
|[[Slow Start]]||Halves attack and speed during the first five turns of battle.||IV
+
|[[Slow Start]]||Temporarily halves the Pokémon's Attack and Speed stats.||IV
 
|-
 
|-
|[[Sniper]]||Increases the damage of the move when it is a critical hit.||IV
+
|[[Sniper]]||Powers up moves if they become critical hits.||IV
 
|-
 
|-
|[[Snow Cloak]]||Raises evasiveness when the weather is "Hail".||IV
+
|[[Snow Cloak]]||Boosts evasion in a hailstorm.||IV
 
|-
 
|-
|[[Snow Warning]]||Makes it Hail upon entering the battle.||IV
+
|[[Snow Warning]]||The Pokémon summons a hailstorm when it enters a battle.||IV
 
|-
 
|-
|[[Solar Power]]||Multiplies special attack, but lowers HP when the weather is strong sunlight.||IV
+
|[[Solar Power]]||Boosts the Sp. Atk stat in sunny weather, but HP decreases.||IV
 
|-
 
|-
|[[Solid Rock]]||Adjusts the damage of "Super effective" hit to 3/4 of the usual.||IV
+
|[[Solid Rock]]||Reduces damage from supereffective attacks.||IV
 
|-
 
|-
|[[Soundproof]]||Defends against sound moves like [[Uproar]] and [[Sing]].||III
+
|[[Soundproof]]||Gives full immunity to all sound-based moves.||III
 
|-
 
|-
|[[Speed Boost]]||Increase Pokémon's speed every turn.||III
+
|[[Speed Boost]]||Its Speed stat is gradually boosted.||III
 
|-
 
|-
|[[Stall]]||Makes Pokémon attack last.||IV
+
|[[Stall]]||The Pokémon moves after all other Pokémon do.||IV
 
|-
 
|-
|[[Static]]||When attacked with a direct attack, causes opponent to be Paralyzed with a 30% probability.||III
+
|[[Stance Change]]||The Pokémon changes form depending on how it battles.||VI
 
|-
 
|-
|[[Steadfast]]||Raises speed by 1 every time opponent flinches.||IV
+
|[[Static]]||Contact with the Pokémon may cause paralysis.||III
 
|-
 
|-
|[[Stench]]||No effect in battle. Makes it less probable to come across wild Pokémon.||III
+
|[[Steadfast]]||Boosts the Speed stat each time the Pokémon flinches.||IV
 
|-
 
|-
|[[Sticky Hold]]||Prevents theft of items.||III
+
|[[Stench]]||The stench may cause the target to flinch.||III
 
|-
 
|-
|[[Storm Drain]]||Draws all Water-type move to Pokémon in two-on-two battles.||IV
+
|[[Sticky Hold]]||Protects the Pokémon from item theft.||III
 
|-
 
|-
|[[Sturdy]]||Defends against one-hit-knockout moves like [[Horn Drill]] and [[Sheer Cold]]. In Generation V it prevents any move from knocking out the Pokémon in one hit if HP is max.||III
+
|[[Storm Drain]]||Draws in all Water-type moves to boost Sp. Atk stat.||IV
 
|-
 
|-
|[[Suction Cups]]||Defends against moves that makes the Pokémon switch in and out such as [[Whirlpool]] and [[Roar]].||III
+
|[[Strong Jaw]]||The Pokémon's strong jaw gives it tremendous biting power.||VI
 
|-
 
|-
|[[Super Luck]]||Makes it more probable that the Pokémon produces a critical hit.||IV
+
|[[Sturdy]]||It cannot be knocked out with one hit.||III
 
|-
 
|-
|[[Swarm]]||Increases the strength of Bug-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Suction Cups]]||Negates all moves and items that force switching out.||III
 
|-
 
|-
|[[Swift Swim]]||Doubles speed when it is raining.||III
+
|[[Super Luck]]||Boosts the critical-hit ratios of moves.||IV
 
|-
 
|-
|[[Synchronize]]||Makes opponent suffer from the same status conditions when the user is inflicted with the Poison, Paralyze or Burn condition.||III
+
|[[Swarm]]||Powers up Bug-type moves when the Pokémon is in trouble.||III
  +
|-
  +
|[[Sweet Veil]]||Prevents itself and ally Pokémon from falling asleep.||VI
  +
|-
  +
|[[Swift Swim]]||Boosts the Pokémon's Speed stat in rain.||III
  +
|-
  +
|[[Symbiosis]]||The Pokémon can pass an item to an ally.||VI
  +
|-
  +
|[[Synchronize]]||Passes poison, paralyze, or burn to the Pokémon that inflicted it.||III
 
|}
 
|}
   
== T ==
+
==T==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Tangled Feet]]||Raises accuracy when Confused.||IV
+
|[[Tangled Feet]]||Raises evasion if the Pokémon is confused.||IV
 
|-
 
|-
|[[Technician]]||Raise the power of moves that are less than 60 in power by 1.5x.||IV
+
|[[Technician]]||Powers up the Pokémon's weaker moves.||IV
 
|-
 
|-
 
|[[Telepathy]]||Anticipates an ally's attack and dodges it.||V
 
|[[Telepathy]]||Anticipates an ally's attack and dodges it.||V
 
|-
 
|-
|[[Teravolt]]||Moves can be used regardless of Abilities.||V
+
|[[Teravolt]]||Moves can be used on the target regardless of its Abilities.||V
 
|-
 
|-
|[[Thick Fat]]||Halves the damage inflicted on the user by the opponent's Fire and Ice-type moves.||III
+
|[[Thick Fat]]||Boosts resistance to Fire- and Ice-type moves.||III
 
|-
 
|-
|[[Tinted Lens]]||Boosts "not very effective" moves against opponents.||IV
+
|[[Tinted Lens]]||Powers up "not very effective" moves.||IV
 
|-
 
|-
|[[Torrent]]||Increases the strength of Water-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Torrent]]||Powers up Water-type moves when the Pokémon is in trouble.||III
 
|-
 
|-
|[[Toxic Boost]]||Powers up physical attacks when poisoned.||V
+
|[[Tough Claws]]||Powers up moves that make direct contact.||VI
 
|-
 
|-
|[[Trace]]||Gives the Pokémon the same ability as the opponent's.||III
+
|[[Toxic Boost]]||Powers up physical attacks when the Pokémon is poisoned.||V
 
|-
 
|-
|[[Truant]]||Pokémon can only move every other turn.||III
+
|[[Trace]]||The Pokémon copies an opposing Pokémon's Ability.||III
 
|-
 
|-
|[[Turboblaze]]||Moves can be used regardless of Abilities.||V
+
|[[Truant]]||The Pokémon can't attack on consecutive turns.||III
  +
|-
  +
|[[Turboblaze]]||Moves can be used on the target regardless of its Abilities.||V
 
|}
 
|}
   
== U ==
+
==U==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Unaware]]||Pokémon is unaffected by opponent's stat changes.||IV
+
|[[Unaware]]||Ignores the opposing Pokémon's stat changes.||IV
 
|-
 
|-
|[[Unburden]]||Doubles speed when the Pokémon runs out of items. Speed will return to normal if the Pokémon has items again.||IV
+
|[[Unburden]]||Boosts the Speed stat if its held item is used or lost.||IV
 
|-
 
|-
|[[Unnerve]]||Makes the foe nervous and unable to eat Berries.||V
+
|[[Unnerve]]||Unnerves opposing Pokémon and makes them unable to eat Berries.||V
 
|}
 
|}
   
== V ==
+
==V==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
 
|[[Victory Star]]||Boosts the accuracy of its allies and itself.||V
 
|[[Victory Star]]||Boosts the accuracy of its allies and itself.||V
 
|-
 
|-
|[[Vital Spirit]]||Prevents Pokémon from getting a Sleep condition.||III
+
|[[Vital Spirit]]||Prevents the Pokémon from falling asleep.||III
 
|-
 
|-
|[[Volt Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Electric-type attacks.||III
+
|[[Volt Absorb]]||Restores HP if hit by an Electric-type move.||III
 
|}
 
|}
   
== W ==
+
==W==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Water Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Water-type attacks.||III
+
|[[Water Absorb]]||Restores HP if hit by a Water-type move.||III
 
|-
 
|-
|[[Water Veil]]||Protects Pokémon from the Burn condition.||III
+
|[[Water Veil]]||Prevents the Pokémon from getting a burn.||III
 
|-
 
|-
|[[Weak Armor]]||Physical attacks lower Defense and raise Speed.||V
+
|[[Weak Armor]]||Physical attacks lower its Defense stat and raise it Speed stat.||V
 
|-
 
|-
|[[White Smoke]]||Prevents from being affected by opponent moves and abilities that lower stats.||III
+
|[[White Smoke]]||Prevents other Pokémon from lowering its stats.||III
 
|-
 
|-
|[[Wonder Guard]]||Prevents all damage, except from "super effective" hits.||III
+
|[[Wonder Guard]]||Only supereffective moves will hit.||III
 
|-
 
|-
|[[Wonder Skin]]||Makes status-changing moves more likely to miss.||V
+
|[[Wonder Skin]]||Makes status moves more likely to miss.||V
 
|}
 
|}
   
== Z ==
+
==Z==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
!Description
+
!In-game description
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Zen Mode]]||Changes the Pokémon's shape when HP is halved.||V
+
|[[Zen Mode]]||Changes the Pokémon's shape when HP is half or less.||V
  +
|}
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Latest revision as of 01:20, July 3, 2014

An Ability is a special trait that each individual Pokémon have that cause special effects. This is a list of all the known abilities.

Navigation
ABCDEFGHIJKLMNOPQRSTUVWZ

AEdit

Ability In-game description Gen.
AdaptabilityPowers up moves of the same type as the Pokémon.IV
AerilateNormal-type moves become Flying-type moves.VI
AftermathDamages the attacker landing the finishing hit.IV
Air LockEliminates the effects of weather.III
AnalyticBoosts move power when the Pokémon moves after the target.V
Anger PointMaxes the Attack after the Pokémon takes a critical hit.IV
AnticipationSenses an opposing Pokémon's dangerous moves.IV
Arena TrapPrevents opposing Pokémon from fleeing.III
Aroma VeilProtects allies from attacks that limit their move choices.VI
Aura BreakThe effects of "Aura" Abilities are reversed.VI

BEdit

Ability In-game description Gen.
Bad DreamsReduces the HP of sleeping opposing Pokémon.IV
Battle ArmorProtects the Pokémon from critical hits.III
Big PecksProtects the Pokémon from Defense-lowering attacks.V
BlazePowers up Fire-type moves when the Pokémon is in trouble.III
BulletproofProtects the Pokémon from some ball and bomb moves.VI

CEdit

Ability In-game description Gen.
Cheek PouchRestores HP as well when the Pokémon eats a Berry.VI
ChlorophyllBoosts the Pokémon's Speed stat in sunshine.III
Clear BodyPrevents other Pokémon from lowering its stats.III
Cloud NineEliminates the effects of weather.III
Color ChangeThe Pokémon's type becomes the type of the move used on it.III
CompetitiveBoosts the Sp. Atk stat when a stat is lowered.VI
Compound EyesBoosts the Pokémon's accuracy.III
ContraryMakes stat changes have an opposite effect.V
Cursed BodyMay disable a move used on the Pokémon.V
Cute CharmContact with the Pokémon may cause infatuation.III

DEdit

Ability In-game description Gen.
DampPrevents the use of self-destructing moves.III
Dark AuraPowers up each Pokémon's Dark-type moves.VI
DefeatistLowers stats when HP becomes half or less.V
DefiantBoosts the Pokémon's Attack stat when its stats are lowered.V
DownloadAdjusts power based on an opposing Pokémon's stats.IV
DrizzleThe Pokémon makes it rain when it enters a battle.III
DroughtTurns the sunlight harsh when the Pokémon enters a battle.III
Dry SkinReduces HP if it's hot. Water restores HP.IV

EEdit

Ability In-game description Gen.
Early BirdThe Pokémon awakens quickly from sleep.III
Effect SporeContact may poison or cause paralysis or sleep.III

FEdit

Ability In-game description Gen.
Fairy AuraPowers up each Pokémon's Fairy-type moves.VI
FilterReduces damage from supereffective attacks.IV
Flame BodyContact with the Pokémon may burn the attacker.III
Flare BoostPowers up special attacks when the Pokémon is burned.V
Flash FirePowers up the Pokémon's Fire-type moves if it's hit by one.III
Flower GiftPowers up party Pokémon when it is sunny.IV
Flower VeilPrevents lowering of ally Grass-type Pokémon's stats.VI
ForecastCastform transforms with the weather.III
ForewarnDetermines what moves an opposing Pokémon has.IV
Friend GuardReduces damage done to allies.V
FriskThe Pokémon can check an opposing Pokémon's held item.IV
Fur CoatHalves damage from physical moves.VI

GEdit

Ability In-game description Gen.
Gale WingsGives priority to Flying-type moves.VI
GluttonyMakes the Pokémon use a held Berry earlier than usual.IV
GooeyContact with the Pokémon lowers the attacker's Speed stat.VI
Grass PeltBoosts the Defense stat in Grassy Terrain.VI
GutsBoosts the Attack stat if the Pokémon has a status condition.III

HEdit

Ability In-game description Gen.
HarvestMay create another Berry after one is used.V
HealerSometimes heals an ally's status condition.V
HeatproofWeakens the power of Fire-type moves.IV
Heavy MetalDoubles the Pokémon's weight.V
Honey GatherThe Pokémon may gather Honey from somewhere.IV
Huge PowerBoosts the Pokémon's Attack stat.III
HustleBoosts the Attack stat, but lowers accuracy.III
HydrationHeals status conditions if it's raining.IV
Hyper CutterPrevents other Pokémon from lowering its Attack stat.III

IEdit

Ability In-game description Gen.
Ice BodyThe Pokémon gradually regains HP in a hailstorm.IV
IlluminateRaises the likelihood of meeting wild Pokémon.III
IllusionComes out disguised as the Pokémon in the party's last spot.V
ImmunityPrevents the Pokémon from getting poisoned.III
ImposterThe Pokémon transforms itself into the Pokémon it's facing.V
InfiltratorPasses through the opposing Pokémon's barrier and strikes.V
Inner FocusProtects the Pokémon from flinching.III
InsomniaPrevents the Pokémon from falling asleep.III
IntimidateLowers the opposing Pokémon's Attack stat.III
Iron BarbsInflicts damage to the attacker on contact.V
Iron FistPowers up punching moves.IV

JEdit

Ability In-game description Gen.
JustifiedBoosts the Attack stat when it's hit by a Dark-type move.V

KEdit

Ability In-game description Gen.
Keen EyePrevents other Pokémon from lowering accuracy.III
KlutzThe Pokémon can't use any held items.IV

LEdit

Ability In-game description Gen.
Leaf GuardPrevents status conditions in sunny weather.IV
LevitateGives full immunity to all Ground-type moves.III
Light MetalHalves the Pokémon's weight.V
Lightning RodDraws in all Electric-type moves to boost Sp. Atk stat.III
LimberProtects the Pokémon from paralysis.III
Liquid OozeDamages attackers using any draining move.III

MEdit

Ability In-game description Gen.
Magic BounceReflects status moves.V
Magic GuardThe Pokémon only takes damage from attacks.III
MagicianThe Pokémon steals the held item of a Pokémon it hits with a move.VI
Magma ArmorPrevents the Pokémon from becoming frozen.III
Magnet PullPrevents Steel-type Pokémon from escaping.III
Marvel ScaleBoosts the Defense stat if the Pokémon has a status condition.III
Mega LauncherPowers up aura and pulse moves.VI
MinusBoosts the Sp. Atk stat if another Pokémon has Plus or Minus.III
Mold BreakerMoves can be used on the target regardless of its Abilities.IV
MoodyRaises one stat and lowers another.V
Motor DriveBoosts the Speed stat when it's hit by an Electric-type move.IV
MoxieBoosts the Attack stat after knocking out any Pokémon. V
MultiscaleReduces damage the Pokémon takes when its HP is full.V
MultitypeChanges the Pokémon's type to match the Plate it holds.IV
MummyContact with the Pokémon spreads this Ability.V

NEdit

Ability In-game description Gen.
Natural CureAll status conditions heal when the Pokémon switches out.III
No GuardEnsures attacks by or against the Pokémon land.III
NormalizeAll the Pokémon's moves become Normal-type.IV

OEdit

Ability In-game description Gen.
ObliviousKeeps the Pokémon from being infatuated or falling for taunts.III
OvercoatProtects the Pokémon from things like sand, hail, and powder.V
OvergrowPowers up Grass-type moves when the Pokémon is in trouble.III
Own TempoPrevents the Pokémon from becoming confused.III

PEdit

Ability In-game description Gen.
Parental BondParent and child attack together.VI
PickpocketSteals an item from an attacker that made direct contact.V
PickupThe Pokémon may pick up items.III
PixilateNormal-type moves become Fairy-type moves.VI
PlusBoosts the Sp. Atk stat if another Pokémon has Plus or Minus.III
Poison HealRestores HP if the Pokémon is poisoned.IV
Poison PointContact with the Pokémon may poison the attacker.III
Poison TouchMay poison a target when the Pokémon makes contact.V
PranksterGives priority to a status move.V
PressureThe Pokémon raises opposing Pokémon's PP usage.III
ProteanChanges the Pokémon's type to the type of the move it's using.VI
Pure PowerBoosts the Pokémon's Attack stat.III

QEdit

Ability In-game description Gen.
Quick FeetBoosts the Speed stat if the Pokémon has a status condition.IV

REdit

Ability In-game description Gen.
Rain DishThe Pokémon gradually regains HP in rain.III
RattledSome move types scare it and boost its Speed stat.V
RecklessPowers up moves that have recoil damage.IV
RefrigerateNormal-type moves become Ice-type moves.VI
RegeneratorRestores a little HP when withdrawn from battle.V
RivalryDeals more damage to a Pokémon of the same gender.IV
Rock HeadProtects the Pokémon from recoil damage.III
Rough SkinInflicts damage to the attacker on contact.III
Run AwayEnables a sure getaway from wild Pokémon.III

SEdit

Ability In-game description Gen.
Sand ForceBoosts certain move's power in a sandstorm.V
Sand RushBoosts the Pokémon's Speed in a sandstorm.V
Sand StreamThe Pokémon summons a sandstorm in battle.III
Sand VeilBoosts the Pokémon's evasion in a sandstorm.III
Sap SipperBoosts the Attack when hit by a Grass-type move.V
ScrappyMakes Normal- and Fighting-type moves hit Ghost-type Pokémon.IV
Serene GraceBoosts the likelihood of additional effects occurring.III
Shadow TagPrevents opposing Pokémon from escaping.III
Shed SkinThe Pokémon may heal its own status conditions.III
Sheer ForceRemoves added effects to increase move damage.V
Shell ArmorProtects the Pokémon from critical hits.III
Shield DustBlocks the additional effects of attacks taken.III
SimpleThe Pokémon is prone to wild stat changes.IV
Skill LinkIncreases the number of times multi-stike moves hit.IV
Slow StartTemporarily halves the Pokémon's Attack and Speed stats.IV
SniperPowers up moves if they become critical hits.IV
Snow CloakBoosts evasion in a hailstorm.IV
Snow WarningThe Pokémon summons a hailstorm when it enters a battle.IV
Solar PowerBoosts the Sp. Atk stat in sunny weather, but HP decreases.IV
Solid RockReduces damage from supereffective attacks.IV
SoundproofGives full immunity to all sound-based moves.III
Speed BoostIts Speed stat is gradually boosted.III
StallThe Pokémon moves after all other Pokémon do.IV
Stance ChangeThe Pokémon changes form depending on how it battles.VI
StaticContact with the Pokémon may cause paralysis.III
SteadfastBoosts the Speed stat each time the Pokémon flinches.IV
StenchThe stench may cause the target to flinch.III
Sticky HoldProtects the Pokémon from item theft.III
Storm DrainDraws in all Water-type moves to boost Sp. Atk stat.IV
Strong JawThe Pokémon's strong jaw gives it tremendous biting power.VI
SturdyIt cannot be knocked out with one hit.III
Suction CupsNegates all moves and items that force switching out.III
Super LuckBoosts the critical-hit ratios of moves.IV
SwarmPowers up Bug-type moves when the Pokémon is in trouble.III
Sweet VeilPrevents itself and ally Pokémon from falling asleep.VI
Swift SwimBoosts the Pokémon's Speed stat in rain.III
SymbiosisThe Pokémon can pass an item to an ally.VI
SynchronizePasses poison, paralyze, or burn to the Pokémon that inflicted it.III

TEdit

Ability In-game description Gen.
Tangled FeetRaises evasion if the Pokémon is confused.IV
TechnicianPowers up the Pokémon's weaker moves.IV
TelepathyAnticipates an ally's attack and dodges it.V
TeravoltMoves can be used on the target regardless of its Abilities.V
Thick FatBoosts resistance to Fire- and Ice-type moves.III
Tinted LensPowers up "not very effective" moves.IV
TorrentPowers up Water-type moves when the Pokémon is in trouble.III
Tough ClawsPowers up moves that make direct contact.VI
Toxic BoostPowers up physical attacks when the Pokémon is poisoned.V
TraceThe Pokémon copies an opposing Pokémon's Ability.III
TruantThe Pokémon can't attack on consecutive turns.III
TurboblazeMoves can be used on the target regardless of its Abilities.V

UEdit

Ability In-game description Gen.
UnawareIgnores the opposing Pokémon's stat changes.IV
UnburdenBoosts the Speed stat if its held item is used or lost.IV
UnnerveUnnerves opposing Pokémon and makes them unable to eat Berries.V

VEdit

Ability In-game description Gen.
Victory StarBoosts the accuracy of its allies and itself.V
Vital SpiritPrevents the Pokémon from falling asleep.III
Volt AbsorbRestores HP if hit by an Electric-type move.III

WEdit

Ability In-game description Gen.
Water AbsorbRestores HP if hit by a Water-type move.III
Water VeilPrevents the Pokémon from getting a burn.III
Weak ArmorPhysical attacks lower its Defense stat and raise it Speed stat.V
White SmokePrevents other Pokémon from lowering its stats.III
Wonder GuardOnly supereffective moves will hit.III
Wonder SkinMakes status moves more likely to miss.V

ZEdit

Ability In-game description Gen.
Zen ModeChanges the Pokémon's shape when HP is half or less.V

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