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__NOTOC__'''Abilities''' were introduced in [[Generation III]] as an all new game mechanic. Each and every [[Pokémon (creature)|Pokémon]] has an ability, and can only have one at a time. Some abilities are exclusive to certain Pokémon and Evolution lines, while others are known by many Pokémon.
__NOTOC__An '''Ability''' is a special trait that each individual [[Pokémon]] have that cause special effects. This is a list of all the known abilities.
 
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|-
 
|-
 
|Navigation
 
|Navigation
 
|-
 
|-
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|[[#Generation III|Gen III]] • [[#Generation IV|Gen IV]] • [[#Generation V|Gen V]] • [[#Generation VI|Gen VI]]
|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]]
 
 
|}
 
|}
   
==A==
+
==Generation III==
  +
76 were introduced
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
 
!In-game description
 
!In-game description
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Air Lock]]||Eliminates the effects of [[weather]].
|[[Adaptability]]||Powers up moves of the same type as the Pokémon.||IV
 
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Arena Trap]]||Prevents opposing Pokémon from fleeing or being switched out.
|[[Aerilate]]||Normal-type moves become Flying-type moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Battle Armor]]||Protects the Pokémon from [[Critical Hit|critical hits]].
|[[Aftermath]]||Damages the attacker landing the finishing hit.||IV
 
 
|-
 
|-
  +
|style="background-color: #f9d2b6"|[[Blaze]]||Powers up {{Type|Fire}}-[[Types|type]] moves when the Pokémon has low health.
|[[Air Lock]]||Eliminates the effects of weather.||III
 
 
|-
 
|-
|[[Analytic]]||Boosts move power when the Pokémon moves after the target.||V
+
|style="background-color: #acea8c"|[[Chlorophyll]]||Boosts the Pokémon's Speed stat in sunshine.
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Clear Body]]||Prevents other Pokémon from lowering its stats.
|[[Anger Point]]||Maxes the Attack after the Pokémon takes a critical hit.||IV
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Cloud Nine]]||Eliminates the effects of [[weather]].
|[[Anticipation]]||Senses an opposing Pokémon's dangerous moves.||IV
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Color Change]]||The Pokémon's type becomes the type of the move used on it.
|[[Arena Trap]]||Prevents opposing Pokémon from fleeing.||III
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Compound Eyes]]||Boosts the Pokémon's accuracy.
|[[Aroma Veil]]||Protects allies from attacks that limit their move choices.||VI
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Cute Charm]]||Contact with the Pokémon may cause infatuation.
|[[Aura Break]]||The effects of "Aura" Abilities are reversed.||VI
 
|}
 
 
==B==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Damp]]||Prevents the use of self-destructing moves.
|[[Bad Dreams]]||Reduces the HP of sleeping opposing Pokémon.||IV
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Drizzle]]||The Pokémon makes it rain when it enters a battle.
|[[Battle Armor]]||Protects the Pokémon from critical hits.||III
 
 
|-
 
|-
  +
|style="background-color: #f9d2b6"|[[Drought]]||Turns the sunlight harsh when the Pokémon enters a battle.
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Early Bird]]||The Pokémon awakens quickly from sleep.
|[[Blaze]]||Powers up Fire-type moves when the Pokémon is in trouble.||III
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Effect Spore]]||Contact may poison, paralyze or cause sleep.
|[[Bulletproof]]||Protects the Pokémon from some ball and bomb moves.||VI
 
|}
 
 
==C==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
|[[Cheek Pouch]]||Restores HP as well when the Pokémon eats a Berry.||VI
+
|style="background-color: #f9d2b6"|[[Flame Body]]||Contact with the Pokémon may burn the attacker.
 
|-
 
|-
|[[Chlorophyll]]||Boosts the Pokémon's Speed stat in sunshine.||III
+
|style="background-color: #f9d2b6"|[[Flash Fire]]||Powers up the Pokémon's Fire-type moves if it's hit by one.
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Forecast]]||Transforms in accordance with the weather.
|[[Clear Body]]||Prevents other Pokémon from lowering its stats.||III
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Guts]]||Boosts the Attack stat if the Pokémon has a status condition.
|[[Cloud Nine]]||Eliminates the effects of weather.||III
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Huge Power]]||Boosts the Pokémon's Attack stat.
|[[Color Change]]||The Pokémon's type becomes the type of the move used on it.||III
 
 
|-
 
|-
|[[Competitive]]||Boosts the Sp. Atk stat when a stat is lowered.||VI
+
|style="background-color: #cebffb"|[[Hustle]]||Boosts the Attack stat, but lowers accuracy.
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Hyper Cutter]]||Prevents other Pokémon from lowering its Attack stat.
|[[Compound Eyes]]||Boosts the Pokémon's accuracy.||III
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Illuminate]]||Raises the likelihood of meeting wild Pokémon.
|[[Contrary]]||Makes stat changes have an opposite effect.||V
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Immunity]]||Prevents the Pokémon from getting poisoned.
|[[Cursed Body]]||May disable a move used on the Pokémon.||V
 
 
|-
 
|-
|[[Cute Charm]]||Contact with the Pokémon may cause infatuation.||III
+
|style="background-color: #e5524a"|[[Inner Focus]]||Protects the Pokémon from flinching.
|}
 
 
==D==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
|[[Damp]]||Prevents the use of self-destructing moves.||III
+
|style="background-color: #cebffb"|[[Insomnia]]||Prevents the Pokémon from falling asleep.
 
|-
 
|-
|[[Dark Aura]]||Powers up each Pokémon's Dark-type moves.||VI
+
|style="background-color: #9dc1b7"|[[Intimidate]]||Lowers the opposing Pokémon's Attack stat.
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Keen Eye]]||Prevents other Pokémon from lowering accuracy.
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Levitate]]||Gives full immunity to all Ground-type moves.
|[[Defiant]]||Boosts the Pokémon's Attack stat when its stats are lowered.||V
 
 
|-
 
|-
  +
|style="background-color: #fceeb6"|[[Lightning Rod]]||Draws in all Electric-type moves to boost Sp. Atk stat.
|[[Download]]||Adjusts power based on an opposing Pokémon's stats.||IV
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Limber]]||Protects the Pokémon from paralysis.
|[[Drizzle]]||The Pokémon makes it rain when it enters a battle.||III
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Liquid Ooze]]||Damages attackers using any draining move.
|[[Drought]]||Turns the sunlight harsh when the Pokémon enters a battle.||III
 
 
|-
 
|-
  +
|style="background-color: #f9d2b6"|[[Magma Armor]]||Prevents the Pokémon from becoming frozen.
|[[Dry Skin]]||Reduces HP if it's hot. Water restores HP.||IV
 
|}
 
 
==E==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
|[[Early Bird]]||The Pokémon awakens quickly from sleep.||III
+
|style="background-color: #e6e6ee"|[[Magnet Pull]]||Prevents Steel-type Pokémon from escaping.
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Marvel Scale]]||Boosts the Defense stat if the Pokémon has a status condition.
|[[Effect Spore]]||Contact may poison or cause paralysis or sleep.||III
 
|}
 
 
==F==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Minus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
|[[Fairy Aura]]||Powers up each Pokémon's Fairy-type moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Natural Cure]]||All status conditions heal when the Pokémon switches out.
|[[Filter]]||Reduces damage from supereffective attacks.||IV
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Oblivious]]||Keeps the Pokémon from being infatuated or falling for taunts.
|[[Flame Body]]||Contact with the Pokémon may burn the attacker.||III
 
 
|-
 
|-
|[[Flare Boost]]||Powers up special attacks when the Pokémon is burned.||V
+
|style="background-color: #acea8c"|[[Overgrow]]||Powers up Grass-type moves when the Pokémon is in trouble.
 
|-
 
|-
|[[Flash Fire]]||Powers up the Pokémon's Fire-type moves if it's hit by one.||III
+
|style="background-color: #e0e0cf"|[[Own Tempo]]||Prevents the Pokémon from becoming confused.
 
|-
 
|-
|[[Flower Gift]]||Powers up party Pokémon when it is sunny.||IV
+
|style="background-color: #e0e0cf"|[[Pickup]]||The Pokémon may pick up items.
 
|-
 
|-
  +
|style="background-color: #fceeb6"|[[Plus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
|[[Flower Veil]]||Prevents lowering of ally Grass-type Pokémon's stats.||VI
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Poison Point]]||Contact with the Pokémon may poison the attacker.
|[[Forecast]]||Castform transforms with the weather.||III
 
 
|-
 
|-
|[[Forewarn]]||Determines what moves an opposing Pokémon has.||IV
+
|style="background-color: #cebffb"|[[Pressure]]||The Pokémon raises opposing Pokémon's PP usage.
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Pure Power]]||Boosts the Pokémon's Attack stat.
|[[Friend Guard]]||Reduces damage done to allies.||V
 
 
|-
 
|-
|[[Frisk]]||The Pokémon can check an opposing Pokémon's held item.||IV
+
|style="background-color: #9bb8fe"|[[Rain Dish]]||The Pokémon gradually regains HP in rain.
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Rock Head]]||Protects the Pokémon from recoil damage.
|[[Fur Coat]]||Halves damage from physical moves.||VI
 
|}
 
 
==G==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Rough Skin]]||Inflicts damage to the attacker on contact.
|[[Gale Wings]]||Gives priority to Flying-type moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Run Away]]||Enables a sure getaway from wild Pokémon.
|[[Gluttony]]||Makes the Pokémon use a held Berry earlier than usual.||IV
 
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Sand Stream]]||The Pokémon summons a sandstorm in battle.
|[[Gooey]]||Contact with the Pokémon lowers the attacker's Speed stat.||VI
 
 
|-
 
|-
|[[Grass Pelt]]||Boosts the Defense stat in Grassy Terrain.||VI
+
|style="background-color: #f8dd92"|[[Sand Veil]]||Boosts the Pokémon's evasion in a sandstorm.
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Serene Grace]]||Boosts the likelihood of additional effects occurring.
|[[Guts]]||Boosts the Attack stat if the Pokémon has a status condition.||III
 
|}
 
 
==H==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Shadow Tag]]||Prevents opposing Pokémon from escaping.
|[[Harvest]]||May create another Berry after one is used.||V
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Shed Skin]]||The Pokémon may heal its own status conditions.
|[[Healer]]||Sometimes heals an ally's status condition.||V
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Shell Armor]]||Protects the Pokémon from critical hits.
|[[Heatproof]]||Weakens the power of Fire-type moves.||IV
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Shield Dust]]||Blocks the additional effects of attacks taken.
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Soundproof]]||Gives full immunity to all sound-based moves.
|[[Honey Gather]]||The Pokémon may gather Honey from somewhere.||IV
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Speed Boost]]||style="background-color: #"|Its Speed stat is gradually boosted.
|[[Huge Power]]||Boosts the Pokémon's Attack stat.||III
 
 
|-
 
|-
  +
|style="background-color: #fceeb6"|[[Static]]||Contact with the Pokémon may cause paralysis.
|[[Hustle]]||Boosts the Attack stat, but lowers accuracy.||III
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Stench]]||The stench may cause the target to flinch.
|[[Hydration]]||Heals status conditions if it's raining.||IV
 
 
|-
 
|-
|[[Hyper Cutter]]||Prevents other Pokémon from lowering its Attack stat.||III
+
|style="background-color: #d878d8"|[[Sticky Hold]]||Protects the Pokémon from item theft.
|}
 
 
==I==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Sturdy]]||It cannot be knocked out with one hit.
|[[Ice Body]]||The Pokémon gradually regains HP in a hailstorm.||IV
 
 
|-
 
|-
  +
|style="background-color: #9dc1b7"|[[Suction Cups]]||Negates all moves and items that force switching out.
|[[Illuminate]]||Raises the likelihood of meeting wild Pokémon.||III
 
 
|-
 
|-
|[[Illusion]]||Comes out disguised as the Pokémon in the party's last spot.||V
+
|style="background-color: #cede48"|[[Swarm]]||Powers up Bug-type moves when the Pokémon is in trouble.
 
|-
 
|-
|[[Immunity]]||Prevents the Pokémon from getting poisoned.||III
+
|style="background-color: #9bb8fe"|[[Swift Swim]]||Boosts the Pokémon's Speed stat in rain.
 
|-
 
|-
|[[Imposter]]||The Pokémon transforms itself into the Pokémon it's facing.||V
+
|style="background-color: #f99cb8"|[[Synchronize]]||Passes poison, paralyze, or burn to the Pokémon that inflicted it.
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Thick Fat]]||Boosts resistance to Fire- and Ice-type moves.
|[[Infiltrator]]||Passes through the opposing Pokémon's barrier and strikes.||V
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Torrent]]||Powers up Water-type moves when the Pokémon is in trouble.
|[[Inner Focus]]||Protects the Pokémon from flinching.||III
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Trace]]||The Pokémon copies an opposing Pokémon's Ability.
|[[Insomnia]]||Prevents the Pokémon from falling asleep.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Truant]]||The Pokémon can't attack on consecutive turns.
|[[Intimidate]]||Lowers the opposing Pokémon's Attack stat.||III
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Vital Spirit]]||Prevents the Pokémon from falling asleep.
|[[Iron Barbs]]||Inflicts damage to the attacker on contact.||V
 
 
|-
 
|-
  +
|style="background-color: #fceeb6"|[[Volt Absorb]]||Restores HP if hit by an Electric-type move.
|[[Iron Fist]]||Powers up punching moves.||IV
 
|}
 
 
==J==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
|[[Justified]]||Boosts the Attack stat when it's hit by a Dark-type move.||V
+
|style="background-color: #9bb8fe"|[[Water Absorb]]||Restores HP if hit by a Water-type move.
|}
 
 
==K==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
|[[Keen Eye]]||Prevents other Pokémon from lowering accuracy.||III
+
|style="background-color: #9bb8fe"|[[Water Veil]]||Prevents the Pokémon from getting a burn.
 
|-
 
|-
  +
|style="background-color: #f9d2b6"|[[White Smoke]]||Prevents other Pokémon from lowering its stats.
|[[Klutz]]||The Pokémon can't use any held items.||IV
 
  +
|-
  +
|style="background-color: #cede48"|[[Wonder Guard]]||Only supereffective moves will hit.
 
|}
 
|}
   
  +
==[[Generation IV]]==
==L==
 
  +
47 were introduced
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
 
!In-game description
 
!In-game description
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Adaptability]]||Powers up moves of the same type as the Pokémon.
|[[Leaf Guard]]||Prevents status conditions in sunny weather.||IV
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Aftermath]]||Damages the attacker landing the finishing hit.
|[[Levitate]]||Gives full immunity to all Ground-type moves.||III
 
 
|-
 
|-
|[[Light Metal]]||Halves the Pokémon's weight.||V
+
|style="background-color: #f8dd92"|[[Anger Point]]||Maxes the Attack after the Pokémon takes a critical hit.
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Anticipation]]||Senses an opposing Pokémon's dangerous moves.
|[[Lightning Rod]]||Draws in all Electric-type moves to boost Sp. Atk stat.||III
 
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Bad Dreams]]||Reduces the HP of sleeping opposing Pokémon.
|[[Limber]]||Protects the Pokémon from paralysis.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Download]]||Adjusts power based on an opposing Pokémon's stats.
|[[Liquid Ooze]]||Damages attackers using any draining move.||III
 
|}
 
 
==M==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9dc1b7"|[[Dry Skin]]||Reduces HP if it's hot. Water restores HP.
|[[Magic Bounce]]||Reflects status moves.||V
 
 
|-
 
|-
|[[Magic Guard]]||The Pokémon only takes damage from attacks.||III
+
|style="background-color: #f99cb8"|[[Filter]]||Reduces damage from supereffective attacks.
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Flower Gift]]||Powers up party Pokémon when it is sunny.
|[[Magician]]||The Pokémon steals the held item of a Pokémon it hits with a move.||VI
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Forewarn]]||Determines what moves an opposing Pokémon has.
|[[Magma Armor]]||Prevents the Pokémon from becoming frozen.||III
 
 
|-
 
|-
  +
|style="background-color: #a18dc4"|[[Frisk]]||The Pokémon can check an opposing Pokémon's held item.
|[[Magnet Pull]]||Prevents Steel-type Pokémon from escaping.||III
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Gluttony]]||Makes the Pokémon use a held Berry earlier than usual.
|[[Marvel Scale]]||Boosts the Defense stat if the Pokémon has a status condition.||III
 
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Heatproof]]||Weakens the power of Fire-type moves.
|[[Mega Launcher]]||Powers up aura and pulse moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Honey Gather]]||The Pokémon may gather Honey from somewhere.
|[[Minus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Hydration]]||Heals status conditions if it's raining.
|[[Mold Breaker]]||Moves can be used on the target regardless of its Abilities.||IV
 
 
|-
 
|-
  +
|style="background-color: #bdf3f3"|[[Ice Body]]||The Pokémon gradually regains HP in a hailstorm.
|[[Moody]]||Raises one stat and lowers another.||V
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Iron Fist]]||Powers up punching moves.
|[[Motor Drive]]||Boosts the Speed stat when it's hit by an Electric-type move.||IV
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Klutz]]||The Pokémon can't use any held items.
|[[Moxie]]||Boosts the Attack stat after knocking out any Pokémon.
 
|V
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Leaf Guard]]||Prevents status conditions in sunny weather.
|[[Multiscale]]||Reduces damage the Pokémon takes when its HP is full.||V
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Magic Guard]]||The Pokémon only takes damage from attacks.
|[[Multitype]]||Changes the Pokémon's type to match the Plate it holds.||IV
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Mold Breaker]]||Moves can be used on the target regardless of its Abilities.
|[[Mummy]]||Contact with the Pokémon spreads this Ability.||V
 
|}
 
 
==N==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #fceeb6"|[[Motor Drive]]||Boosts the Speed stat when it's hit by an Electric-type move.
|[[Natural Cure]]||All status conditions heal when the Pokémon switches out.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Multitype]]||Changes the Pokémon's type to match the Plate it holds.
|[[No Guard]]||Ensures attacks by or against the Pokémon land.||III
 
 
|-
 
|-
  +
|style="background-color: #a18dc4"|[[No Guard]]||Ensures attacks by or against the Pokémon land.
|[[Normalize]]||All the Pokémon's moves become Normal-type.||IV
 
|}
 
 
==O==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Normalize]]||All the Pokémon's moves become Normal-type.
|[[Oblivious]]||Keeps the Pokémon from being infatuated or falling for taunts.||III
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Poison Heal]]||Restores HP if the Pokémon is poisoned.
|[[Overcoat]]||Protects the Pokémon from things like sand, hail, and powder.||V
 
 
|-
 
|-
|[[Overgrow]]||Powers up Grass-type moves when the Pokémon is in trouble.||III
+
|style="background-color: #e0e0cf"|[[Quick Feet]]||Boosts the Speed stat if the Pokémon has a status condition.
 
|-
 
|-
  +
|style="background-color: #9dc1b7"|[[Reckless]]||Powers up moves that have recoil damage.
|[[Own Tempo]]||Prevents the Pokémon from becoming confused.||III
 
|}
 
 
==P==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Rivalry]]||Deals more damage to a Pokémon of the same gender.
|[[Parental Bond]]||Parent and child attack together.||VI
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Scrappy]]||Makes {{Type|Normal}} and {{Type|Fighting}}-[[Types|type]] moves hit {{Type|Ghost}}-type Pokémon.
|[[Pickpocket]]||Steals an item from an attacker that made direct contact.||V
 
 
|-
 
|-
|[[Pickup]]||The Pokémon may pick up items.||III
+
|style="background-color: #e0e0cf"|[[Simple]]||The Pokémon is prone to wild stat changes.
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Skill Link]]||Increases the number of times multi-stike moves hit.
|[[Pixilate]]||Normal-type moves become Fairy-type moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Slow Start]]||Temporarily halves the Pokémon's Attack and Speed stats.
|[[Plus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Sniper]]||Powers up moves if they become critical hits.
|[[Poison Heal]]||Restores HP if the Pokémon is poisoned.||IV
 
 
|-
 
|-
  +
|style="background-color: #bdf3f3"|[[Snow Cloak]]||Boosts evasion in a hailstorm.
|[[Poison Point]]||Contact with the Pokémon may poison the attacker.||III
 
 
|-
 
|-
  +
|style="background-color: #bdf3f3"|[[Snow Warning]]||The Pokémon summons a hailstorm when it enters a battle.
|[[Poison Touch]]||May poison a target when the Pokémon makes contact.||V
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Solar Power]]||Boosts the Sp. Atk stat in sunny weather, but HP decreases.
|[[Prankster]]||Gives priority to a status move.||V
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Solid Rock]]||Reduces damage from supereffective attacks.
|[[Pressure]]||The Pokémon raises opposing Pokémon's PP usage.||III
 
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Stall]]||The Pokémon moves after all other Pokémon do.
|[[Protean]]||Changes the Pokémon's type to the type of the move it's using.||VI
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Steadfast]]||Boosts the Speed stat each time the Pokémon flinches.
|[[Pure Power]]||Boosts the Pokémon's Attack stat.||III
 
|}
 
 
==Q==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Storm Drain]]||Draws in all Water-type moves to boost Sp. Atk stat.
|[[Quick Feet]]||Boosts the Speed stat if the Pokémon has a status condition.||IV
 
|}
 
 
==R==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Super Luck]]||Boosts the critical-hit ratios of moves.
|[[Rain Dish]]||The Pokémon gradually regains HP in rain.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Tangled Feet]]||Raises evasion if the Pokémon is confused.
|[[Rattled]]||Some move types scare it and boost its Speed stat.||V
 
 
|-
 
|-
|[[Reckless]]||Powers up moves that have recoil damage.||IV
+
|style="background-color: #e0e0cf"|[[Technician]]||Powers up the Pokémon's weaker moves.
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Tinted Lens]]||Powers up "not very effective" moves.
|[[Refrigerate]]||Normal-type moves become Ice-type moves.||VI
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Unaware]]||Ignores the opposing Pokémon's stat changes.
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Unburden]]||Boosts the Speed stat if its held item is used or lost.
|[[Rivalry]]||Deals more damage to a Pokémon of the same gender.||IV
 
|-
 
|[[Rock Head]]||Protects the Pokémon from recoil damage.||III
 
|-
 
|[[Rough Skin]]||Inflicts damage to the attacker on contact.||III
 
|-
 
|[[Run Away]]||Enables a sure getaway from wild Pokémon.||III
 
 
|}
 
|}
   
  +
==[[Generation V]]==
==S==
 
  +
41 were introduced
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
 
!In-game description
 
!In-game description
!Gen.
 
 
|-
 
|-
|[[Sand Force]]||Boosts certain move's power in a sandstorm.||V
+
|style="background-color: #e0e0cf"|[[Analytic]]||Boosts move power when the Pokémon moves after the target.
 
|-
 
|-
|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm.||V
+
|style="background-color: #cebffb"|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Contrary]]||Makes stat changes have an opposite effect.
|[[Sand Stream]]||The Pokémon summons a sandstorm in battle.||III
 
 
|-
 
|-
  +
|style="background-color: #a18dc4"|[[Cursed Body]]||May disable a move used on the Pokémon.
|[[Sand Veil]]||Boosts the Pokémon's evasion in a sandstorm.||III
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Defeatist]]||Lowers stats when HP becomes half or less.
|[[Sap Sipper]]||Boosts the Attack when hit by a Grass-type move.||V
 
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Defiant]]||Boosts the Pokémon's Attack stat when its stats are lowered.
|[[Scrappy]]||Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.||IV
 
 
|-
 
|-
  +
|style="background-color: #a18dc4"|[[Flare Boost]]||Powers up special attacks when the Pokémon is burned.
|[[Serene Grace]]||Boosts the likelihood of additional effects occurring.||III
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Friend Guard]]||Reduces damage done to allies.
|[[Shadow Tag]]||Prevents opposing Pokémon from escaping.||III
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Harvest]]||May create another Berry after one is used.
|[[Shed Skin]]||The Pokémon may heal its own status conditions.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Healer]]||Sometimes heals an ally's status condition.
|[[Sheer Force]]||Removes added effects to increase move damage.||V
 
 
|-
 
|-
|[[Shell Armor]]||Protects the Pokémon from critical hits.||III
+
|style="background-color: #e6e6ee"|[[Heavy Metal]]||Doubles the Pokémon's weight.
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Illusion]]||Comes out disguised as the Pokémon in the party's last spot.
|[[Shield Dust]]||Blocks the additional effects of attacks taken.||III
 
 
|-
 
|-
|[[Simple]]||The Pokémon is prone to wild stat changes.||IV
+
|style="background-color: #e0e0cf"|[[Imposter]]||The Pokémon transforms itself into the Pokémon it's facing.
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Infiltrator]]||Passes through the opposing Pokémon's barrier and strikes.
|[[Skill Link]]||Increases the number of times multi-stike moves hit.||IV
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Iron Barbs]]||Inflicts damage to the attacker on contact.
|[[Slow Start]]||Temporarily halves the Pokémon's Attack and Speed stats.||IV
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Justified]]||Boosts the Attack stat when it's hit by a Dark-type move.
|[[Sniper]]||Powers up moves if they become critical hits.||IV
 
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Light Metal]]||Halves the Pokémon's weight.
|[[Snow Cloak]]||Boosts evasion in a hailstorm.||IV
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Magic Bounce]]||Reflects status moves.
|[[Snow Warning]]||The Pokémon summons a hailstorm when it enters a battle.||IV
 
 
|-
 
|-
  +
|style="background-color: #9dc1b7"|[[Moody]]||Raises one stat and lowers another.
|[[Solar Power]]||Boosts the Sp. Atk stat in sunny weather, but HP decreases.||IV
 
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Moxie]]||Boosts the Attack stat after knocking out any Pokémon.
|[[Solid Rock]]||Reduces damage from supereffective attacks.||IV
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Multiscale]]||Reduces damage the Pokémon takes when its HP is full.
|[[Soundproof]]||Gives full immunity to all sound-based moves.||III
 
 
|-
 
|-
  +
|style="background-color: #a18dc4"|[[Mummy]]||Contact with the Pokémon spreads this Ability.
|[[Speed Boost]]||Its Speed stat is gradually boosted.||III
 
 
|-
 
|-
  +
|style="background-color: #cede48"|[[Overcoat]]||Protects the Pokémon from things like sand, hail, and powder.
|[[Stall]]||The Pokémon moves after all other Pokémon do.||IV
 
 
|-
 
|-
  +
|style="background-color: #a2958d"|[[Pickpocket]]||Steals an item from an attacker that made direct contact.
|[[Stance Change]]||The Pokémon changes form depending on how it battles.||VI
 
 
|-
 
|-
  +
|style="background-color: #d878d8"|[[Poison Touch]]||May poison a target when the Pokémon makes contact.
|[[Static]]||Contact with the Pokémon may cause paralysis.||III
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Prankster]]||Gives priority to a status move.
|[[Steadfast]]||Boosts the Speed stat each time the Pokémon flinches.||IV
 
 
|-
 
|-
  +
|style="background-color: #9dc1b7"|[[Rattled]]||Some move types scare it and boost its Speed stat.
|[[Stench]]||The stench may cause the target to flinch.||III
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Regenerator]]||Restores a little HP when withdrawn from battle.
|[[Sticky Hold]]||Protects the Pokémon from item theft.||III
 
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Sand Force]]||Boosts certain move's power in a sandstorm.
|[[Storm Drain]]||Draws in all Water-type moves to boost Sp. Atk stat.||IV
 
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm.
|[[Strong Jaw]]||The Pokémon's strong jaw gives it tremendous biting power.||VI
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Sap Sipper]]||Boosts the Attack when hit by a Grass-type move.
|[[Sturdy]]||It cannot be knocked out with one hit.||III
 
 
|-
 
|-
  +
|style="background-color: #e5524a"|[[Sheer Force]]||Removes added effects to increase move damage.
|[[Suction Cups]]||Negates all moves and items that force switching out.||III
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Telepathy]]||Anticipates an ally's attack and dodges it.
|[[Super Luck]]||Boosts the critical-hit ratios of moves.||IV
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Teravolt]]||Moves can be used on the target regardless of its Abilities.
|[[Swarm]]||Powers up Bug-type moves when the Pokémon is in trouble.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Toxic Boost]]||Powers up physical attacks when the Pokémon is poisoned.
|[[Sweet Veil]]||Prevents itself and ally Pokémon from falling asleep.||VI
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Turboblaze]]||Moves can be used on the target regardless of its Abilities.
|[[Swift Swim]]||Boosts the Pokémon's Speed stat in rain.||III
 
 
|-
 
|-
|[[Symbiosis]]||The Pokémon can pass an item to an ally.||VI
+
|style="background-color: #e0e0cf"|[[Unnerve]]||Unnerves opposing Pokémon and makes them unable to eat Berries.
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Victory Star]]||Boosts the accuracy of its allies and itself.
|[[Synchronize]]||Passes poison, paralyze, or burn to the Pokémon that inflicted it.||III
 
  +
|-
  +
|style="background-color: #e6ddb9"|[[Weak Armor]]||Physical attacks lower its Defense stat and raise it Speed stat.
  +
|-
  +
|style="background-color: #e0e0cf"|[[Wonder Skin]]||Makes status moves more likely to miss.
  +
|-
  +
|style="background-color: #f9d2b6"|[[Zen Mode]]||Changes the Pokémon's shape when HP is half or less.
 
|}
 
|}
   
  +
==[[Generation VI]]==
==T==
 
  +
27 were introduced
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
  +
{|class="wikitable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
 
!In-game description
 
!In-game description
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Aerilate]]||Normal-type moves become Flying-type moves.
|[[Tangled Feet]]||Raises evasion if the Pokémon is confused.||IV
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Aroma Veil]]||Protects allies from attacks that limit their move choices.
|[[Technician]]||Powers up the Pokémon's weaker moves.||IV
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Aura Break]]||The effects of "Aura" Abilities are reversed.
|[[Telepathy]]||Anticipates an ally's attack and dodges it.||V
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Bulletproof]]||Protects the Pokémon from some ball and bomb moves.
|[[Teravolt]]||Moves can be used on the target regardless of its Abilities.||V
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Cheek Pouch]]||Restores HP as well when the Pokémon eats a Berry.
|[[Thick Fat]]||Boosts resistance to Fire- and Ice-type moves.||III
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Competitive]]||Boosts the Sp. Atk stat when a stat is lowered.
|[[Tinted Lens]]||Powers up "not very effective" moves.||IV
 
 
|-
 
|-
|[[Torrent]]||Powers up Water-type moves when the Pokémon is in trouble.||III
+
|style="background-color: #a2958d"|[[Dark Aura]]||Powers up each Pokémon's Dark-type moves.
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Delta Stream]]||Starts [[Strong Winds]].
|[[Tough Claws]]||Powers up moves that make direct contact.||VI
 
 
|-
 
|-
  +
|style="background-color: #f8dd92"|[[Desolate Land]]||Starts [[Clear Skies|Extremely Harsh Sunlight]].
|[[Toxic Boost]]||Powers up physical attacks when the Pokémon is poisoned.||V
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Fairy Aura]]||Powers up each Pokémon's Fairy-type moves.
|[[Trace]]||The Pokémon copies an opposing Pokémon's Ability.||III
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Flower Veil]]||Prevents lowering of ally Grass-type Pokémon's stats.
|[[Truant]]||The Pokémon can't attack on consecutive turns.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Fur Coat]]||Halves damage from physical moves.
|[[Turboblaze]]||Moves can be used on the target regardless of its Abilities.||V
 
|}
 
 
==U==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #cebffb"|[[Gale Wings]]||Gives priority to Flying-type moves.
|[[Unaware]]||Ignores the opposing Pokémon's stat changes.||IV
 
 
|-
 
|-
  +
|style="background-color: #9f77ff"|[[Gooey]]||Contact with the Pokémon lowers the attacker's Speed stat.
|[[Unburden]]||Boosts the Speed stat if its held item is used or lost.||IV
 
 
|-
 
|-
  +
|style="background-color: #acea8c"|[[Grass Pelt]]||Boosts the Defense stat in Grassy Terrain.
|[[Unnerve]]||Unnerves opposing Pokémon and makes them unable to eat Berries.||V
 
|}
 
 
==V==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #f99cb8"|[[Magician]]||The Pokémon steals the held item of a Pokémon it hits with a move.
|[[Victory Star]]||Boosts the accuracy of its allies and itself.||V
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Mega Launcher]]||Powers up aura and pulse moves.
|[[Vital Spirit]]||Prevents the Pokémon from falling asleep.||III
 
 
|-
 
|-
  +
|style="background-color: #e0e0cf"|[[Parental Bond]]||Parent and child attack together.
|[[Volt Absorb]]||Restores HP if hit by an Electric-type move.||III
 
|}
 
 
==W==
 
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #ffc0cb"|[[Pixilate]]||Normal-type moves become Fairy-type moves.
|[[Water Absorb]]||Restores HP if hit by a Water-type move.||III
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Primordial Sea]]||Starts [[Heavy Rain]].
|[[Water Veil]]||Prevents the Pokémon from getting a burn.||III
 
 
|-
 
|-
  +
|style="background-color: #9bb8fe"|[[Protean]]||Changes the Pokémon's type to the type of the move it's using.
|[[Weak Armor]]||Physical attacks lower its Defense stat and raise it Speed stat.||V
 
 
|-
 
|-
  +
|style="background-color: #bdf3f3"|[[Refrigerate]]||Normal-type moves become Ice-type moves.
|[[White Smoke]]||Prevents other Pokémon from lowering its stats.||III
 
 
|-
 
|-
  +
|style="background-color: #e6e6ee"|[[Stance Change]]||The Pokémon changes form depending on how it battles.
|[[Wonder Guard]]||Only supereffective moves will hit.||III
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Strong Jaw]]||The Pokémon's strong jaw gives it tremendous biting power.
|[[Wonder Skin]]||Makes status moves more likely to miss.||V
 
|}
+
|-
  +
|style="background-color: #ffc0cb"|[[Sweet Veil]]||Prevents itself and ally Pokémon from falling asleep.
 
  +
|-
==Z==
 
  +
|style="background-color: #ffc0cb"|[[Symbiosis]]||The Pokémon can pass an item to an ally.
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!In-game description
 
!Gen.
 
 
|-
 
|-
  +
|style="background-color: #e6ddb9"|[[Tough Claws]]||Powers up moves that make direct contact.
|[[Zen Mode]]||Changes the Pokémon's shape when HP is half or less.||V
 
 
|}
 
|}
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 22:52, 27 August 2015

Abilities were introduced in Generation III as an all new game mechanic. Each and every Pokémon has an ability, and can only have one at a time. Some abilities are exclusive to certain Pokémon and Evolution lines, while others are known by many Pokémon.

Navigation
Gen IIIGen IVGen VGen VI

Generation III

76 were introduced

Ability In-game description
Air Lock Eliminates the effects of weather.
Arena Trap Prevents opposing Pokémon from fleeing or being switched out.
Battle Armor Protects the Pokémon from critical hits.
Blaze Powers up Fire-type moves when the Pokémon has low health.
Chlorophyll Boosts the Pokémon's Speed stat in sunshine.
Clear Body Prevents other Pokémon from lowering its stats.
Cloud Nine Eliminates the effects of weather.
Color Change The Pokémon's type becomes the type of the move used on it.
Compound Eyes Boosts the Pokémon's accuracy.
Cute Charm Contact with the Pokémon may cause infatuation.
Damp Prevents the use of self-destructing moves.
Drizzle The Pokémon makes it rain when it enters a battle.
Drought Turns the sunlight harsh when the Pokémon enters a battle.
Early Bird The Pokémon awakens quickly from sleep.
Effect Spore Contact may poison, paralyze or cause sleep.
Flame Body Contact with the Pokémon may burn the attacker.
Flash Fire Powers up the Pokémon's Fire-type moves if it's hit by one.
Forecast Transforms in accordance with the weather.
Guts Boosts the Attack stat if the Pokémon has a status condition.
Huge Power Boosts the Pokémon's Attack stat.
Hustle Boosts the Attack stat, but lowers accuracy.
Hyper Cutter Prevents other Pokémon from lowering its Attack stat.
Illuminate Raises the likelihood of meeting wild Pokémon.
Immunity Prevents the Pokémon from getting poisoned.
Inner Focus Protects the Pokémon from flinching.
Insomnia Prevents the Pokémon from falling asleep.
Intimidate Lowers the opposing Pokémon's Attack stat.
Keen Eye Prevents other Pokémon from lowering accuracy.
Levitate Gives full immunity to all Ground-type moves.
Lightning Rod Draws in all Electric-type moves to boost Sp. Atk stat.
Limber Protects the Pokémon from paralysis.
Liquid Ooze Damages attackers using any draining move.
Magma Armor Prevents the Pokémon from becoming frozen.
Magnet Pull Prevents Steel-type Pokémon from escaping.
Marvel Scale Boosts the Defense stat if the Pokémon has a status condition.
Minus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Natural Cure All status conditions heal when the Pokémon switches out.
Oblivious Keeps the Pokémon from being infatuated or falling for taunts.
Overgrow Powers up Grass-type moves when the Pokémon is in trouble.
Own Tempo Prevents the Pokémon from becoming confused.
Pickup The Pokémon may pick up items.
Plus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Poison Point Contact with the Pokémon may poison the attacker.
Pressure The Pokémon raises opposing Pokémon's PP usage.
Pure Power Boosts the Pokémon's Attack stat.
Rain Dish The Pokémon gradually regains HP in rain.
Rock Head Protects the Pokémon from recoil damage.
Rough Skin Inflicts damage to the attacker on contact.
Run Away Enables a sure getaway from wild Pokémon.
Sand Stream The Pokémon summons a sandstorm in battle.
Sand Veil Boosts the Pokémon's evasion in a sandstorm.
Serene Grace Boosts the likelihood of additional effects occurring.
Shadow Tag Prevents opposing Pokémon from escaping.
Shed Skin The Pokémon may heal its own status conditions.
Shell Armor Protects the Pokémon from critical hits.
Shield Dust Blocks the additional effects of attacks taken.
Soundproof Gives full immunity to all sound-based moves.
Speed Boost Its Speed stat is gradually boosted.
Static Contact with the Pokémon may cause paralysis.
Stench The stench may cause the target to flinch.
Sticky Hold Protects the Pokémon from item theft.
Sturdy It cannot be knocked out with one hit.
Suction Cups Negates all moves and items that force switching out.
Swarm Powers up Bug-type moves when the Pokémon is in trouble.
Swift Swim Boosts the Pokémon's Speed stat in rain.
Synchronize Passes poison, paralyze, or burn to the Pokémon that inflicted it.
Thick Fat Boosts resistance to Fire- and Ice-type moves.
Torrent Powers up Water-type moves when the Pokémon is in trouble.
Trace The Pokémon copies an opposing Pokémon's Ability.
Truant The Pokémon can't attack on consecutive turns.
Vital Spirit Prevents the Pokémon from falling asleep.
Volt Absorb Restores HP if hit by an Electric-type move.
Water Absorb Restores HP if hit by a Water-type move.
Water Veil Prevents the Pokémon from getting a burn.
White Smoke Prevents other Pokémon from lowering its stats.
Wonder Guard Only supereffective moves will hit.

Generation IV

47 were introduced

Ability In-game description
Adaptability Powers up moves of the same type as the Pokémon.
Aftermath Damages the attacker landing the finishing hit.
Anger Point Maxes the Attack after the Pokémon takes a critical hit.
Anticipation Senses an opposing Pokémon's dangerous moves.
Bad Dreams Reduces the HP of sleeping opposing Pokémon.
Download Adjusts power based on an opposing Pokémon's stats.
Dry Skin Reduces HP if it's hot. Water restores HP.
Filter Reduces damage from supereffective attacks.
Flower Gift Powers up party Pokémon when it is sunny.
Forewarn Determines what moves an opposing Pokémon has.
Frisk The Pokémon can check an opposing Pokémon's held item.
Gluttony Makes the Pokémon use a held Berry earlier than usual.
Heatproof Weakens the power of Fire-type moves.
Honey Gather The Pokémon may gather Honey from somewhere.
Hydration Heals status conditions if it's raining.
Ice Body The Pokémon gradually regains HP in a hailstorm.
Iron Fist Powers up punching moves.
Klutz The Pokémon can't use any held items.
Leaf Guard Prevents status conditions in sunny weather.
Magic Guard The Pokémon only takes damage from attacks.
Mold Breaker Moves can be used on the target regardless of its Abilities.
Motor Drive Boosts the Speed stat when it's hit by an Electric-type move.
Multitype Changes the Pokémon's type to match the Plate it holds.
No Guard Ensures attacks by or against the Pokémon land.
Normalize All the Pokémon's moves become Normal-type.
Poison Heal Restores HP if the Pokémon is poisoned.
Quick Feet Boosts the Speed stat if the Pokémon has a status condition.
Reckless Powers up moves that have recoil damage.
Rivalry Deals more damage to a Pokémon of the same gender.
Scrappy Makes Normal and Fighting-type moves hit Ghost-type Pokémon.
Simple The Pokémon is prone to wild stat changes.
Skill Link Increases the number of times multi-stike moves hit.
Slow Start Temporarily halves the Pokémon's Attack and Speed stats.
Sniper Powers up moves if they become critical hits.
Snow Cloak Boosts evasion in a hailstorm.
Snow Warning The Pokémon summons a hailstorm when it enters a battle.
Solar Power Boosts the Sp. Atk stat in sunny weather, but HP decreases.
Solid Rock Reduces damage from supereffective attacks.
Stall The Pokémon moves after all other Pokémon do.
Steadfast Boosts the Speed stat each time the Pokémon flinches.
Storm Drain Draws in all Water-type moves to boost Sp. Atk stat.
Super Luck Boosts the critical-hit ratios of moves.
Tangled Feet Raises evasion if the Pokémon is confused.
Technician Powers up the Pokémon's weaker moves.
Tinted Lens Powers up "not very effective" moves.
Unaware Ignores the opposing Pokémon's stat changes.
Unburden Boosts the Speed stat if its held item is used or lost.

Generation V

41 were introduced

Ability In-game description
Analytic Boosts move power when the Pokémon moves after the target.
Big Pecks Protects the Pokémon from Defense-lowering attacks.
Contrary Makes stat changes have an opposite effect.
Cursed Body May disable a move used on the Pokémon.
Defeatist Lowers stats when HP becomes half or less.
Defiant Boosts the Pokémon's Attack stat when its stats are lowered.
Flare Boost Powers up special attacks when the Pokémon is burned.
Friend Guard Reduces damage done to allies.
Harvest May create another Berry after one is used.
Healer Sometimes heals an ally's status condition.
Heavy Metal Doubles the Pokémon's weight.
Illusion Comes out disguised as the Pokémon in the party's last spot.
Imposter The Pokémon transforms itself into the Pokémon it's facing.
Infiltrator Passes through the opposing Pokémon's barrier and strikes.
Iron Barbs Inflicts damage to the attacker on contact.
Justified Boosts the Attack stat when it's hit by a Dark-type move.
Light Metal Halves the Pokémon's weight.
Magic Bounce Reflects status moves.
Moody Raises one stat and lowers another.
Moxie Boosts the Attack stat after knocking out any Pokémon.
Multiscale Reduces damage the Pokémon takes when its HP is full.
Mummy Contact with the Pokémon spreads this Ability.
Overcoat Protects the Pokémon from things like sand, hail, and powder.
Pickpocket Steals an item from an attacker that made direct contact.
Poison Touch May poison a target when the Pokémon makes contact.
Prankster Gives priority to a status move.
Rattled Some move types scare it and boost its Speed stat.
Regenerator Restores a little HP when withdrawn from battle.
Sand Force Boosts certain move's power in a sandstorm.
Sand Rush Boosts the Pokémon's Speed in a sandstorm.
Sap Sipper Boosts the Attack when hit by a Grass-type move.
Sheer Force Removes added effects to increase move damage.
Telepathy Anticipates an ally's attack and dodges it.
Teravolt Moves can be used on the target regardless of its Abilities.
Toxic Boost Powers up physical attacks when the Pokémon is poisoned.
Turboblaze Moves can be used on the target regardless of its Abilities.
Unnerve Unnerves opposing Pokémon and makes them unable to eat Berries.
Victory Star Boosts the accuracy of its allies and itself.
Weak Armor Physical attacks lower its Defense stat and raise it Speed stat.
Wonder Skin Makes status moves more likely to miss.
Zen Mode Changes the Pokémon's shape when HP is half or less.

Generation VI

27 were introduced

Ability In-game description
Aerilate Normal-type moves become Flying-type moves.
Aroma Veil Protects allies from attacks that limit their move choices.
Aura Break The effects of "Aura" Abilities are reversed.
Bulletproof Protects the Pokémon from some ball and bomb moves.
Cheek Pouch Restores HP as well when the Pokémon eats a Berry.
Competitive Boosts the Sp. Atk stat when a stat is lowered.
Dark Aura Powers up each Pokémon's Dark-type moves.
Delta Stream Starts Strong Winds.
Desolate Land Starts Extremely Harsh Sunlight.
Fairy Aura Powers up each Pokémon's Fairy-type moves.
Flower Veil Prevents lowering of ally Grass-type Pokémon's stats.
Fur Coat Halves damage from physical moves.
Gale Wings Gives priority to Flying-type moves.
Gooey Contact with the Pokémon lowers the attacker's Speed stat.
Grass Pelt Boosts the Defense stat in Grassy Terrain.
Magician The Pokémon steals the held item of a Pokémon it hits with a move.
Mega Launcher Powers up aura and pulse moves.
Parental Bond Parent and child attack together.
Pixilate Normal-type moves become Fairy-type moves.
Primordial Sea Starts Heavy Rain.
Protean Changes the Pokémon's type to the type of the move it's using.
Refrigerate Normal-type moves become Ice-type moves.
Stance Change The Pokémon changes form depending on how it battles.
Strong Jaw The Pokémon's strong jaw gives it tremendous biting power.
Sweet Veil Prevents itself and ally Pokémon from falling asleep.
Symbiosis The Pokémon can pass an item to an ally.
Tough Claws Powers up moves that make direct contact.