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__NOTOC__{{In use}}An '''Ability''' is a special trait that each individual [[Pokémon]] have that cause special effects. This is a list of all the known abilities.
+
__NOTOC__An '''Ability''' is a special trait that each individual [[Pokémon]] have that cause special effects. This is a list of all the known abilities.
 
{|align="center" style="width:70%; text-align:center; border:1px solid #DEDEDE; background-color:#EFEFEF; font-size:8pt; color: #000000; {{roundy|20px}}"
 
{|align="center" style="width:70%; text-align:center; border:1px solid #DEDEDE; background-color:#EFEFEF; font-size:8pt; color: #000000; {{roundy|20px}}"
 
|-
 
|-
 
|Navigation
 
|Navigation
 
|-
 
|-
|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#X|X]] • [[#Z|Z]]
+
|[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]]
 
|}
 
|}
  +
== A ==
 
  +
==A==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
 
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Adaptability]]||Doubles the power of the move, if the type of the Pokémon matches the type of the move.||IV
+
|[[Adaptability]]||Powers up moves of the same type as the Pokémon.||IV
 
|-
 
|-
  +
|[[Aerilate]]||Normal-type moves become Flying-type moves.||VI
|[[Aftermath]]||When fainting because of a direct attack, causes damage equal to 1/4 of his max HP to the inflicting opponent.||IV
 
 
|-
 
|-
|[[Air Lock]]||Nullify the effects caused by weather change on the entire battle field.||III
+
|[[Aftermath]]||Damages the attacker landing the finishing hit.||IV
 
|-
 
|-
|[[Analytic]]||Boosts move power when the Pokémon moves last.||V
+
|[[Air Lock]]||Eliminates the effects of weather.||III
 
|-
 
|-
|[[Anger Point]]||Raises attack stat to its max level when a Pokémon if afflicted with a critical-hit.||IV
+
|[[Analytic]]||Boosts move power when the Pokémon moves after the target.||V
 
|-
 
|-
|[[Anticipation]]||Detects if the opponent has supper effective moves or one-hit KO moves.||IV
+
|[[Anger Point]]||Maxes the Attack after the Pokémon takes a critical hit.||IV
 
|-
 
|-
  +
|[[Anticipation]]||Senses an opposing Pokémon's dangerous moves.||IV
|[[Arena Trap]]||Prevents foe from switching Pokémon or escaping. Not effective against Flying-types and Pokémon with the Levitate ability.||III
 
  +
|-
  +
|[[Arena Trap]]||Prevents opposing Pokémon from fleeing.||III
  +
|-
  +
|[[Aroma Veil]]||Protects allies from attacks that limit their move choices.||VI
  +
|-
  +
|[[Aura Break]]||The effects of "Aura" Abilities are reversed.||VI
 
|}
 
|}
   
 
==B==
 
==B==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Bad Dreams]]||If the opponent is asleep, it loses health every turn.||IV
+
|[[Bad Dreams]]||Reduces the HP of sleeping opposing Pokémon.||IV
 
|-
 
|-
|[[Battle Armor]]||Prevents your opponent from gaining a critical hit on you.||III
+
|[[Battle Armor]]||Protects the Pokémon from critical hits.||III
 
|-
 
|-
 
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
 
|[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V
 
|-
 
|-
|[[Blaze]]||Increases the strength of Fire-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Blaze]]||Powers up Fire-type moves when the Pokémon is in trouble.||III
  +
|-
  +
|[[Bulletproof]]||Protects the Pokémon from some ball and bomb moves.||VI
 
|}
 
|}
   
 
==C==
 
==C==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
  +
|[[Cheek Pouch]]||Restores HP as well when the Pokémon eats a Berry.||VI
|[[Cacophony]]||Avoids sound-based moves.||III
 
 
|-
 
|-
|[[Chlorophyll]]||Doubles speed when it's sunny.||III
+
|[[Chlorophyll]]||Boosts the Pokémon's Speed stat in sunshine.||III
 
|-
 
|-
|[[Clear Body]]||Defends against moves that lower stats.||III
+
|[[Clear Body]]||Prevents other Pokémon from lowering its stats.||III
 
|-
 
|-
|[[Cloud Nine]]||Prevents all Pokémon in battle from being affected by weather conditions.||III
+
|[[Cloud Nine]]||Eliminates the effects of weather.||III
 
|-
 
|-
|[[Color Change]]||Changes Pokémon's type to match the type of a move that hits it.||III
+
|[[Color Change]]||The Pokémon's type becomes the type of the move used on it.||III
 
|-
 
|-
  +
|[[Competitive]]||Boosts the Sp. Atk stat when a stat is lowered.||VI
|[[Compoundeyes]]||Increases accuracy by 30%.||III
 
  +
|-
  +
|[[Compound Eyes]]||Boosts the Pokémon's accuracy.||III
 
|-
 
|-
 
|[[Contrary]]||Makes stat changes have an opposite effect.||V
 
|[[Contrary]]||Makes stat changes have an opposite effect.||V
Line 64: Line 75:
 
|[[Cursed Body]]||May disable a move used on the Pokémon.||V
 
|[[Cursed Body]]||May disable a move used on the Pokémon.||V
 
|-
 
|-
|[[Cute Charm]]||When attacked with a direct attack, contact with the Pokémon may cause infatuation.||III
+
|[[Cute Charm]]||Contact with the Pokémon may cause infatuation.||III
 
|}
 
|}
   
== D ==
+
==D==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
  +
|[[Damp]]||Prevents the use of self-destructing moves.||III
|[[Damp]]||Stops moves like [[Selfdestruct]] and [[Explosion]]. The ability Aftermath doesn't work either.||III
 
  +
|-
  +
|[[Dark Aura]]||Powers up each Pokémon's Dark-type moves.||VI
 
|-
 
|-
 
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
 
|[[Defeatist]]||Lowers stats when HP becomes half or less.||V
 
|-
 
|-
|[[Defiant]]||When its stats are lowered its Attack increases.||V
+
|[[Defiant]]||Boosts the Pokémon's Attack stat when its stats are lowered.||V
 
|-
 
|-
|[[Download]]||Adjusts power according to the foe’s lowest defensive stat.||IV
+
|[[Download]]||Adjusts power based on an opposing Pokémon's stats.||IV
 
|-
 
|-
|[[Drizzle]]||Changes weather to rain during battle.||III
+
|[[Drizzle]]||The Pokémon makes it rain when it enters a battle.||III
 
|-
 
|-
|[[Drought]]||Changes weather to strong sunlight during battle.||III
+
|[[Drought]]||Turns the sunlight harsh when the Pokémon enters a battle.||III
 
|-
 
|-
|[[Dry Skin]]|| Restores HP without receiving damage when attacked by Water-type moves. Recovers HP every turn when it is raining.||IV
+
|[[Dry Skin]]||Reduces HP if it's hot. Water restores HP.||IV
 
|}
 
|}
   
== E ==
+
==E==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Early Bird]]||Recovers from Sleep more quickly.||III
+
|[[Early Bird]]||The Pokémon awakens quickly from sleep.||III
 
|-
 
|-
|[[Effect Spore]]||Afflicts opponent with a Poison, Paralyze or Sleep condition 30% of the time when attacking a Pokémon directly.||III
+
|[[Effect Spore]]||Contact may poison or cause paralysis or sleep.||III
 
|}
 
|}
   
== F ==
+
==F==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Filter]]||Decreases the damage received from super effective moves.||IV
+
|[[Fairy Aura]]||Powers up each Pokémon's Fairy-type moves.||VI
 
|-
 
|-
  +
|[[Filter]]||Reduces damage from supereffective attacks.||IV
|[[Flame Body]]||Afflicts opponent with a Burn condition 30% of the time when attacking Pokémon directly.||III
 
 
|-
 
|-
|[[Flare Boost]]||Powers up special attacks by 1.5× when burned.||V
+
|[[Flame Body]]||Contact with the Pokémon may burn the attacker.||III
 
|-
 
|-
  +
|[[Flare Boost]]||Powers up special attacks when the Pokémon is burned.||V
|[[Flash Fire]]||Protects from receiving Fire-type moves and increases the strength of Fire-type moves by 1.5x.||III
 
 
|-
 
|-
|[[Flower Gift]]|| Increases user and allies' attack and special defense by 1.5x when it's sunny.||IV
+
|[[Flash Fire]]||Powers up the Pokémon's Fire-type moves if it's hit by one.||III
 
|-
 
|-
  +
|[[Flower Gift]]||Powers up party Pokémon when it is sunny.||IV
|[[Forecast]]||Allows Pokémon to a form and type that's connected to weather (strong Sunlight = Fire-type, Rain = Water-type, Hail = Ice-type, Sandstorm - Normal-type)||III
 
 
|-
 
|-
  +
|[[Flower Veil]]||Prevents lowering of ally Grass-type Pokémon's stats.||VI
|[[Forewarn]]||Determines what moves the foe has. ||IV
 
 
|-
 
|-
|[[Friend Guard]]||Reduces damage done to allies. ||V
+
|[[Forecast]]||Castform transforms with the weather.||III
 
|-
 
|-
  +
|[[Forewarn]]||Determines what moves an opposing Pokémon has.||IV
|[[Frisk]]||Allows Pokémon to know opponent's held item when sent out on the battle field. When 2 opponent Pokémon are there, it will be selected randomly from the two.||IV
 
  +
|-
  +
|[[Friend Guard]]||Reduces damage done to allies.||V
  +
|-
  +
|[[Frisk]]||The Pokémon can check an opposing Pokémon's held item.||IV
  +
|-
  +
|[[Fur Coat]]||Halves damage from physical moves.||VI
 
|}
 
|}
   
== G ==
+
==G==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
  +
|[[Gale Wings]]||Gives priority to Flying-type moves.||VI
|[[Gluttony]]||Uses an HP recovering berry before HP goes down too low.||IV
 
  +
|-
  +
|[[Gluttony]]||Makes the Pokémon use a held Berry earlier than usual.||IV
  +
|-
  +
|[[Gooey]]||Contact with the Pokémon lowers the attacker's Speed stat.||VI
  +
|-
  +
|[[Grass Pelt]]||Boosts the Defense stat in Grassy Terrain.||VI
 
|-
 
|-
|[[Guts]]||Raises attack by 1.5x when suffering from status condition.||III
+
|[[Guts]]||Boosts the Attack stat if the Pokémon has a status condition.||III
 
|}
 
|}
   
== H ==
+
==H==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
 
|[[Harvest]]||May create another Berry after one is used.||V
 
|[[Harvest]]||May create another Berry after one is used.||V
 
|-
 
|-
|[[Healer]]||May heal an ally's status conditions.||V
+
|[[Healer]]||Sometimes heals an ally's status condition.||V
 
|-
 
|-
|[[Heatproof]]||Halves the damage inflicted on the Pokémon by opponent's Fire-type moves and by having the burn condition.||IV
+
|[[Heatproof]]||Weakens the power of Fire-type moves.||IV
 
|-
 
|-
 
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
 
|[[Heavy Metal]]||Doubles the Pokémon's weight.||V
 
|-
 
|-
|[[Honey Gather]]||Sometimes gathers Honey during battles.||IV
+
|[[Honey Gather]]||The Pokémon may gather Honey from somewhere.||IV
 
|-
 
|-
|[[Huge Power]]||Raises attack. Halved when ability is lost.||III
+
|[[Huge Power]]||Boosts the Pokémon's Attack stat.||III
 
|-
 
|-
|[[Hustle]]||Raises attack by 1.5x but lowers physical attack accuracy to 80%.||III
+
|[[Hustle]]||Boosts the Attack stat, but lowers accuracy.||III
 
|-
 
|-
|[[Hydration]]||Recovers from status conditions at the end of the turn when it is raining.||IV
+
|[[Hydration]]||Heals status conditions if it's raining.||IV
 
|-
 
|-
|[[Hyper Cutter]]||Prevents effects that reduce the Pokémon's attack power.||III
+
|[[Hyper Cutter]]||Prevents other Pokémon from lowering its Attack stat.||III
 
|}
 
|}
   
== I ==
+
==I==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Ice Body]]||Restores HP gradually when the weather is "Hail".||IV
+
|[[Ice Body]]||The Pokémon gradually regains HP in a hailstorm.||IV
 
|-
 
|-
|[[Illuminate]]||Prevents from being afflicted with the Sleep condition.||III
+
|[[Illuminate]]||Raises the likelihood of meeting wild Pokémon.||III
 
|-
 
|-
|[[Illusion]]||Comes out disguised as the Pokémon in back.||V
+
|[[Illusion]]||Comes out disguised as the Pokémon in the party's last spot.||V
 
|-
 
|-
|[[Immunity]]||Protects from the Poison condition.||III
+
|[[Immunity]]||Prevents the Pokémon from getting poisoned.||III
 
|-
 
|-
|[[Imposter]]||It transforms itself into the Pokémon it is facing. ||V
+
|[[Imposter]]||The Pokémon transforms itself into the Pokémon it's facing.||V
 
|-
 
|-
|[[Infiltrator]]||Passes through the foe's barrier and strikes. ||V
+
|[[Infiltrator]]||Passes through the opposing Pokémon's barrier and strikes.||V
 
|-
 
|-
|[[Inner Focus]]||Prevents Flinch condition.||III
+
|[[Inner Focus]]||Protects the Pokémon from flinching.||III
 
|-
 
|-
|[[Insomnia]]||Prevents from being inflicted with the Sleep condition.||III
+
|[[Insomnia]]||Prevents the Pokémon from falling asleep.||III
 
|-
 
|-
|[[Intimidate]]||Upon entering the battle the user of this ability lowers the opponent's attack by 1.||III
+
|[[Intimidate]]||Lowers the opposing Pokémon's Attack stat.||III
 
|-
 
|-
|[[Iron Barbs]]||Inflicts damage to the Pokémon on contact.||V
+
|[[Iron Barbs]]||Inflicts damage to the attacker on contact.||V
 
|-
 
|-
|[[Iron Fist]]||Increases power of Punching moves.||IV
+
|[[Iron Fist]]||Powers up punching moves.||IV
 
|}
 
|}
   
== J ==
+
==J==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Justified]]||Raises Attack when hit by a Dark-type move.||V
+
|[[Justified]]||Boosts the Attack stat when it's hit by a Dark-type move.||V
 
|}
 
|}
   
== K ==
+
==K==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Keen Eye]]||Prevents opponent from lowering user's accuracy.||III
+
|[[Keen Eye]]||Prevents other Pokémon from lowering accuracy.||III
 
|-
 
|-
|[[Klutz]]||Prevents effective items from being effective in battles.||IV
+
|[[Klutz]]||The Pokémon can't use any held items.||IV
 
|}
 
|}
   
== L ==
+
==L==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Leaf Guard]]||Prevents Pokémon from falling into certain conditions when the weather is strong sunlight.||IV
+
|[[Leaf Guard]]||Prevents status conditions in sunny weather.||IV
 
|-
 
|-
|[[Levitate]]||Protects from Ground-type moves.||III
+
|[[Levitate]]||Gives full immunity to all Ground-type moves.||III
 
|-
 
|-
 
|[[Light Metal]]||Halves the Pokémon's weight.||V
 
|[[Light Metal]]||Halves the Pokémon's weight.||V
 
|-
 
|-
|[[Lightningrod]]||Draws Electric-type attacks away from partner to Pokémon when it's in a two-on-two battle.||III
+
|[[Lightning Rod]]||Draws in all Electric-type moves to boost Sp. Atk stat.||III
 
|-
 
|-
|[[Limber]]||Prevents from being inflicted with the Paralyze condition.||III
+
|[[Limber]]||Protects the Pokémon from paralysis.||III
 
|-
 
|-
|[[Liquid Ooze]]||Inflicts damage on opponent when they use a healing move that absorbs HP.||III
+
|[[Liquid Ooze]]||Damages attackers using any draining move.||III
 
|}
 
|}
   
== M ==
+
==M==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Magic Bounce]]||Reflects status-changing moves. ||V
+
|[[Magic Bounce]]||Reflects status moves.||V
 
|-
 
|-
|[[Magic Guard]]||Prevents all moves (except direct attacks) from decreasing HP.||III
+
|[[Magic Guard]]||The Pokémon only takes damage from attacks.||III
 
|-
 
|-
|[[Magma Armor]]||Prevents Pokémon from receiving the Freeze condition.||III
+
|[[Magician]]||The Pokémon steals the held item of a Pokémon it hits with a move.||VI
 
|-
 
|-
|[[Magnet Pull]]||Prevents Steel-type opponents from escaping (does nto work on own party).||III
+
|[[Magma Armor]]||Prevents the Pokémon from becoming frozen.||III
 
|-
 
|-
  +
|[[Magnet Pull]]||Prevents Steel-type Pokémon from escaping.||III
|[[Marvel Scale]]||Increases defense by 1.5x when affected by status conditions.||III
 
 
|-
 
|-
|[[Minus]]||Multiplies special attack by 1.5x when positively charged Pokémon is also in battle.||III
+
|[[Marvel Scale]]||Boosts the Defense stat if the Pokémon has a status condition.||III
 
|-
 
|-
  +
|[[Mega Launcher]]||Powers up aura and pulse moves.||VI
|[[Mold Breaker]]||Allows Pokémon to use moves without being affected by opponent's abilities.||IV
 
 
|-
 
|-
|[[Moody]]||Raises one stat and lowers another. ||V
+
|[[Minus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
 
|-
 
|-
  +
|[[Mold Breaker]]||Moves can be used on the target regardless of its Abilities.||IV
|[[Motor Drive]]||Increases speed by 1 when receiving Electric-type moves, but no damage will be inflicted on the Pokémon.||IV
 
 
|-
 
|-
|[[Moxie]]||Boosts Attack after knocking out any Pokémon. ||V
+
|[[Moody]]||Raises one stat and lowers another.||V
 
|-
 
|-
|[[Multiscale]]||Reduces damage when HP is full. ||V
+
|[[Motor Drive]]||Boosts the Speed stat when it's hit by an Electric-type move.||IV
 
|-
 
|-
  +
|[[Moxie]]||Boosts the Attack stat after knocking out any Pokémon.
|[[Multitype]]||Changes type to match the held Plate.||IV
 
  +
|V
 
|-
 
|-
|[[Mummy]]||Contact with this Pokémon spreads this Ability. ||V
+
|[[Multiscale]]||Reduces damage the Pokémon takes when its HP is full.||V
  +
|-
  +
|[[Multitype]]||Changes the Pokémon's type to match the Plate it holds.||IV
  +
|-
  +
|[[Mummy]]||Contact with the Pokémon spreads this Ability.||V
 
|}
 
|}
   
== N ==
+
==N==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Natural Cure]]||Heals status conditions when withdrawn from battle.||III
+
|[[Natural Cure]]||All status conditions heal when the Pokémon switches out.||III
 
|-
 
|-
|[[No Guard]]||Makes each others' move land without fail.||III
+
|[[No Guard]]||Ensures attacks by or against the Pokémon land.||III
 
|-
 
|-
|[[Normalize]]||Changes all four of the Pokémon's moves to Normal-type.||IV
+
|[[Normalize]]||All the Pokémon's moves become Normal-type.||IV
 
|}
 
|}
   
== O ==
+
==O==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Oblivious]]||Prevents the attracted condition.||III
+
|[[Oblivious]]||Keeps the Pokémon from being infatuated or falling for taunts.||III
 
|-
 
|-
|[[Overcoat]]||Protects the Pokémon from damage from weather. ||V
+
|[[Overcoat]]||Protects the Pokémon from things like sand, hail, and powder.||V
 
|-
 
|-
|[[Overgrow]]||Increases the strength of Grass-type moves by 1.5x when HP falls below 1/3 of its max HP.||III
+
|[[Overgrow]]||Powers up Grass-type moves when the Pokémon is in trouble.||III
 
|-
 
|-
|[[Own Tempo]]||Protects from the confused condition.||III
+
|[[Own Tempo]]||Prevents the Pokémon from becoming confused.||III
 
|}
 
|}
   
== P ==
+
==P==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
  +
|[[Parental Bond]]||Parent and child attack together.||VI
|[[Pickpocket]]||Steals an item when hit by another Pokémon.||V
 
 
|-
 
|-
  +
|[[Pickpocket]]||Steals an item from an attacker that made direct contact.||V
|[[Pick-Up]]||Occasionally picks up items during battles.||III
 
 
|-
 
|-
|[[Plus]]||Multiplies special attack power by 1.5 when negatively charged Pokémon is also in battle.||III
+
|[[Pickup]]||The Pokémon may pick up items.||III
 
|-
 
|-
  +
|[[Pixilate]]||Normal-type moves become Fairy-type moves.||VI
|[[Poison Heal]]||Restores HP every turn when poisoned.||IV
 
 
|-
 
|-
  +
|[[Plus]]||Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.||III
|[[Poison Point]]||When attacked with a direct attack, causes opponent to be poisoned with a 30% probability.||III
 
 
|-
 
|-
|[[Poison Touch]]||May poison targets when a Pokémon makes contact. ||V
+
|[[Poison Heal]]||Restores HP if the Pokémon is poisoned.||IV
 
|-
 
|-
  +
|[[Poison Point]]||Contact with the Pokémon may poison the attacker.||III
|[[Prankster]]||Gives priority to a status move. ||V
 
 
|-
 
|-
  +
|[[Poison Touch]]||May poison a target when the Pokémon makes contact.||V
|[[Pressure]]||When attacked, PP of opponent's move is decreased by 2.||III
 
 
|-
 
|-
|[[Pure Power]]||Raises attack. Halved when ability is lost.||III
+
|[[Prankster]]||Gives priority to a status move.||V
  +
|-
  +
|[[Pressure]]||The Pokémon raises opposing Pokémon's PP usage.||III
  +
|-
  +
|[[Protean]]||Changes the Pokémon's type to the type of the move it's using.||VI
  +
|-
  +
|[[Pure Power]]||Boosts the Pokémon's Attack stat.||III
 
|}
 
|}
   
== Q ==
+
==Q==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
  +
|[[Quick Feet]]||Boosts the Speed stat if the Pokémon has a status condition.||IV
|[[Quick Feet]]||Multiples speed when in certain conditions (Poison, Paralysis, Burn, Freezing, Sleep, Badly Poisoned). Ignores the effect of Paralysis.||IV
 
 
|}
 
|}
   
== R ==
+
==R==
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:99%"
+
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
 
!Ability
 
!Ability
  +
!In-game description
!Description
 
 
!Gen.
 
!Gen.
 
|-
 
|-
|[[Rain Dish]]||Recovers HP every turn when it's raining during battle.||III
+
|[[Rain Dish]]||The Pokémon gradually regains HP in rain.||III
 
|-
 
|-
|[[Rattled]]||Some move types scare it and boost its Speed. ||V
+
|[[Rattled]]||Some move types scare it and boost its Speed stat.||V
 
|-
 
|-
|[[Reckless]]||When using a move with a backlash effect, it increases the power.||IV
+
|[[Reckless]]||Powers up moves that have recoil damage.||IV
  +
|-
  +
|[[Refrigerate]]||Normal-type moves become Ice-type moves.||VI
 
|-
 
|-
 
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
 
|[[Regenerator]]||Restores a little HP when withdrawn from battle.||V
 
|-
 
|-
|[[Rivalry]]||Raises attack towards the same-gender opponents. Lowers it towards opposite gender opponents.||IV
+
|[[Rivalry]]||Deals more damage to a Pokémon of the same gender.||IV
 
|-
 
|-
|[[Rock Head]]||Prevents from suffering the effects of moves like [[Take Down]] and [[Double-Edge]].||III
+
|[[Rock Head]]||Protects the Pokémon from recoil damage.||III
 
|-
 
|-
|[[Rough Skin]]||Causes opponent's HP to decrease when opponent attacks Pokémon directly.||III
+
|[[Rough Skin]]||Inflicts damage to the attacker on contact.||III
 
|-
 
|-
|[[Run Away]]||Lets all Pokémon flee except for Trainer battles.||III
+
|[[Run Away]]||Enables a sure getaway from wild Pokémon.||III
 
|}
 
|}
   
== S ==
+
==S==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Sand Force]]
 
  +
!Ability
* [[Sand Rush]]
 
  +
!In-game description
* [[Sand Stream]]
 
  +
!Gen.
* [[Sand Veil]]
 
  +
|-
* [[Sap Sipper]]
 
  +
|[[Sand Force]]||Boosts certain move's power in a sandstorm.||V
* [[Scrappy]]
 
  +
|-
* [[Serene Grace]]
 
  +
|[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm.||V
* [[Shadow Tag]]
 
  +
|-
* [[Shed Skin]]
 
  +
|[[Sand Stream]]||The Pokémon summons a sandstorm in battle.||III
* [[Sheer Force]]
 
  +
|-
* [[Shell Armor]]
 
  +
|[[Sand Veil]]||Boosts the Pokémon's evasion in a sandstorm.||III
* [[Shield Dust]]
 
  +
|-
* [[Simple]]
 
  +
|[[Sap Sipper]]||Boosts the Attack when hit by a Grass-type move.||V
* [[Skill Link]]
 
  +
|-
* [[Slip Through]]
 
  +
|[[Scrappy]]||Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.||IV
* [[Slow Start]]
 
  +
|-
* [[Sniper]]
 
  +
|[[Serene Grace]]||Boosts the likelihood of additional effects occurring.||III
* [[Snow Cloak]]
 
  +
|-
* [[Snow Warning]]
 
  +
|[[Shadow Tag]]||Prevents opposing Pokémon from escaping.||III
* [[Solar Power]]
 
  +
|-
* [[Solid Rock]]
 
  +
|[[Shed Skin]]||The Pokémon may heal its own status conditions.||III
* [[Soundproof]]
 
  +
|-
* [[Speed Boost]]
 
  +
|[[Sheer Force]]||Removes added effects to increase move damage.||V
* [[Stall]]
 
  +
|-
* [[Static]]
 
  +
|[[Shell Armor]]||Protects the Pokémon from critical hits.||III
* [[Steadfast]]
 
  +
|-
* [[Stench]]
 
  +
|[[Shield Dust]]||Blocks the additional effects of attacks taken.||III
* [[Sticky Hold]]
 
  +
|-
* [[Storm Drain]]
 
  +
|[[Simple]]||The Pokémon is prone to wild stat changes.||IV
* [[Sturdy]]
 
  +
|-
* [[Suction Cups]]
 
  +
|[[Skill Link]]||Increases the number of times multi-stike moves hit.||IV
* [[Super Luck]]
 
  +
|-
* [[Swarm]]
 
  +
|[[Slow Start]]||Temporarily halves the Pokémon's Attack and Speed stats.||IV
* [[Swift Swim]]
 
  +
|-
* [[Synchronize]]
 
  +
|[[Sniper]]||Powers up moves if they become critical hits.||IV
  +
|-
  +
|[[Snow Cloak]]||Boosts evasion in a hailstorm.||IV
  +
|-
  +
|[[Snow Warning]]||The Pokémon summons a hailstorm when it enters a battle.||IV
  +
|-
  +
|[[Solar Power]]||Boosts the Sp. Atk stat in sunny weather, but HP decreases.||IV
  +
|-
  +
|[[Solid Rock]]||Reduces damage from supereffective attacks.||IV
  +
|-
  +
|[[Soundproof]]||Gives full immunity to all sound-based moves.||III
  +
|-
  +
|[[Speed Boost]]||Its Speed stat is gradually boosted.||III
  +
|-
  +
|[[Stall]]||The Pokémon moves after all other Pokémon do.||IV
  +
|-
  +
|[[Stance Change]]||The Pokémon changes form depending on how it battles.||VI
  +
|-
  +
|[[Static]]||Contact with the Pokémon may cause paralysis.||III
  +
|-
  +
|[[Steadfast]]||Boosts the Speed stat each time the Pokémon flinches.||IV
  +
|-
  +
|[[Stench]]||The stench may cause the target to flinch.||III
  +
|-
  +
|[[Sticky Hold]]||Protects the Pokémon from item theft.||III
  +
|-
  +
|[[Storm Drain]]||Draws in all Water-type moves to boost Sp. Atk stat.||IV
  +
|-
  +
|[[Strong Jaw]]||The Pokémon's strong jaw gives it tremendous biting power.||VI
  +
|-
  +
|[[Sturdy]]||It cannot be knocked out with one hit.||III
  +
|-
  +
|[[Suction Cups]]||Negates all moves and items that force switching out.||III
  +
|-
  +
|[[Super Luck]]||Boosts the critical-hit ratios of moves.||IV
  +
|-
  +
|[[Swarm]]||Powers up Bug-type moves when the Pokémon is in trouble.||III
  +
|-
  +
|[[Sweet Veil]]||Prevents itself and ally Pokémon from falling asleep.||VI
  +
|-
  +
|[[Swift Swim]]||Boosts the Pokémon's Speed stat in rain.||III
  +
|-
  +
|[[Symbiosis]]||The Pokémon can pass an item to an ally.||VI
  +
|-
  +
|[[Synchronize]]||Passes poison, paralyze, or burn to the Pokémon that inflicted it.||III
  +
|}
   
== T ==
+
==T==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Tangled Feet]]
 
  +
!Ability
* [[Technician]]
 
  +
!In-game description
* [[Telepathy]]
 
  +
!Gen.
* [[Teravolt]]
 
  +
|-
* [[Thick Fat]]
 
  +
|[[Tangled Feet]]||Raises evasion if the Pokémon is confused.||IV
* [[Tinted Lens]]
 
  +
|-
* [[Torrent]]
 
  +
|[[Technician]]||Powers up the Pokémon's weaker moves.||IV
* [[Toxic Boost]]
 
  +
|-
* [[Trace]]
 
  +
|[[Telepathy]]||Anticipates an ally's attack and dodges it.||V
* [[Truant]]
 
  +
|-
* [[Turboblaze]]
 
  +
|[[Teravolt]]||Moves can be used on the target regardless of its Abilities.||V
  +
|-
  +
|[[Thick Fat]]||Boosts resistance to Fire- and Ice-type moves.||III
  +
|-
  +
|[[Tinted Lens]]||Powers up "not very effective" moves.||IV
  +
|-
  +
|[[Torrent]]||Powers up Water-type moves when the Pokémon is in trouble.||III
  +
|-
  +
|[[Tough Claws]]||Powers up moves that make direct contact.||VI
  +
|-
  +
|[[Toxic Boost]]||Powers up physical attacks when the Pokémon is poisoned.||V
  +
|-
  +
|[[Trace]]||The Pokémon copies an opposing Pokémon's Ability.||III
  +
|-
  +
|[[Truant]]||The Pokémon can't attack on consecutive turns.||III
  +
|-
  +
|[[Turboblaze]]||Moves can be used on the target regardless of its Abilities.||V
  +
|}
   
== U ==
+
==U==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Unaware]]
 
  +
!Ability
* [[Unburden]]
 
  +
!In-game description
* [[Unnerve]]
 
  +
!Gen.
  +
|-
  +
|[[Unaware]]||Ignores the opposing Pokémon's stat changes.||IV
  +
|-
  +
|[[Unburden]]||Boosts the Speed stat if its held item is used or lost.||IV
  +
|-
  +
|[[Unnerve]]||Unnerves opposing Pokémon and makes them unable to eat Berries.||V
  +
|}
   
== V ==
+
==V==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Victory Star]]
 
  +
!Ability
* [[Vital Spirit]]
 
  +
!In-game description
* [[Volt Absorb]]
 
  +
!Gen.
  +
|-
  +
|[[Victory Star]]||Boosts the accuracy of its allies and itself.||V
  +
|-
  +
|[[Vital Spirit]]||Prevents the Pokémon from falling asleep.||III
  +
|-
  +
|[[Volt Absorb]]||Restores HP if hit by an Electric-type move.||III
  +
|}
   
== W ==
+
==W==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Water Absorb]]
 
  +
!Ability
* [[Water Veil]]
 
  +
!In-game description
* [[Weak Armor]]
 
  +
!Gen.
* [[White Smoke]]
 
  +
|-
* [[Wicked Thief]]
 
  +
|[[Water Absorb]]||Restores HP if hit by a Water-type move.||III
* [[Wonder Guard]]
 
  +
|-
* [[Wonder Skin]]
 
  +
|[[Water Veil]]||Prevents the Pokémon from getting a burn.||III
  +
|-
  +
|[[Weak Armor]]||Physical attacks lower its Defense stat and raise it Speed stat.||V
  +
|-
  +
|[[White Smoke]]||Prevents other Pokémon from lowering its stats.||III
  +
|-
  +
|[[Wonder Guard]]||Only supereffective moves will hit.||III
  +
|-
  +
|[[Wonder Skin]]||Makes status moves more likely to miss.||V
  +
|}
   
== Z ==
+
==Z==
  +
{| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%"
* [[Zen Mode]]
 
  +
!Ability
  +
!In-game description
  +
!Gen.
  +
|-
  +
|[[Zen Mode]]||Changes the Pokémon's shape when HP is half or less.||V
  +
|}
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Revision as of 01:20, 3 July 2014

An Ability is a special trait that each individual Pokémon have that cause special effects. This is a list of all the known abilities.

Navigation
ABCDEFGHIJKLMNOPQRSTUVWZ

A

Ability In-game description Gen.
Adaptability Powers up moves of the same type as the Pokémon. IV
Aerilate Normal-type moves become Flying-type moves. VI
Aftermath Damages the attacker landing the finishing hit. IV
Air Lock Eliminates the effects of weather. III
Analytic Boosts move power when the Pokémon moves after the target. V
Anger Point Maxes the Attack after the Pokémon takes a critical hit. IV
Anticipation Senses an opposing Pokémon's dangerous moves. IV
Arena Trap Prevents opposing Pokémon from fleeing. III
Aroma Veil Protects allies from attacks that limit their move choices. VI
Aura Break The effects of "Aura" Abilities are reversed. VI

B

Ability In-game description Gen.
Bad Dreams Reduces the HP of sleeping opposing Pokémon. IV
Battle Armor Protects the Pokémon from critical hits. III
Big Pecks Protects the Pokémon from Defense-lowering attacks. V
Blaze Powers up Fire-type moves when the Pokémon is in trouble. III
Bulletproof Protects the Pokémon from some ball and bomb moves. VI

C

Ability In-game description Gen.
Cheek Pouch Restores HP as well when the Pokémon eats a Berry. VI
Chlorophyll Boosts the Pokémon's Speed stat in sunshine. III
Clear Body Prevents other Pokémon from lowering its stats. III
Cloud Nine Eliminates the effects of weather. III
Color Change The Pokémon's type becomes the type of the move used on it. III
Competitive Boosts the Sp. Atk stat when a stat is lowered. VI
Compound Eyes Boosts the Pokémon's accuracy. III
Contrary Makes stat changes have an opposite effect. V
Cursed Body May disable a move used on the Pokémon. V
Cute Charm Contact with the Pokémon may cause infatuation. III

D

Ability In-game description Gen.
Damp Prevents the use of self-destructing moves. III
Dark Aura Powers up each Pokémon's Dark-type moves. VI
Defeatist Lowers stats when HP becomes half or less. V
Defiant Boosts the Pokémon's Attack stat when its stats are lowered. V
Download Adjusts power based on an opposing Pokémon's stats. IV
Drizzle The Pokémon makes it rain when it enters a battle. III
Drought Turns the sunlight harsh when the Pokémon enters a battle. III
Dry Skin Reduces HP if it's hot. Water restores HP. IV

E

Ability In-game description Gen.
Early Bird The Pokémon awakens quickly from sleep. III
Effect Spore Contact may poison or cause paralysis or sleep. III

F

Ability In-game description Gen.
Fairy Aura Powers up each Pokémon's Fairy-type moves. VI
Filter Reduces damage from supereffective attacks. IV
Flame Body Contact with the Pokémon may burn the attacker. III
Flare Boost Powers up special attacks when the Pokémon is burned. V
Flash Fire Powers up the Pokémon's Fire-type moves if it's hit by one. III
Flower Gift Powers up party Pokémon when it is sunny. IV
Flower Veil Prevents lowering of ally Grass-type Pokémon's stats. VI
Forecast Castform transforms with the weather. III
Forewarn Determines what moves an opposing Pokémon has. IV
Friend Guard Reduces damage done to allies. V
Frisk The Pokémon can check an opposing Pokémon's held item. IV
Fur Coat Halves damage from physical moves. VI

G

Ability In-game description Gen.
Gale Wings Gives priority to Flying-type moves. VI
Gluttony Makes the Pokémon use a held Berry earlier than usual. IV
Gooey Contact with the Pokémon lowers the attacker's Speed stat. VI
Grass Pelt Boosts the Defense stat in Grassy Terrain. VI
Guts Boosts the Attack stat if the Pokémon has a status condition. III

H

Ability In-game description Gen.
Harvest May create another Berry after one is used. V
Healer Sometimes heals an ally's status condition. V
Heatproof Weakens the power of Fire-type moves. IV
Heavy Metal Doubles the Pokémon's weight. V
Honey Gather The Pokémon may gather Honey from somewhere. IV
Huge Power Boosts the Pokémon's Attack stat. III
Hustle Boosts the Attack stat, but lowers accuracy. III
Hydration Heals status conditions if it's raining. IV
Hyper Cutter Prevents other Pokémon from lowering its Attack stat. III

I

Ability In-game description Gen.
Ice Body The Pokémon gradually regains HP in a hailstorm. IV
Illuminate Raises the likelihood of meeting wild Pokémon. III
Illusion Comes out disguised as the Pokémon in the party's last spot. V
Immunity Prevents the Pokémon from getting poisoned. III
Imposter The Pokémon transforms itself into the Pokémon it's facing. V
Infiltrator Passes through the opposing Pokémon's barrier and strikes. V
Inner Focus Protects the Pokémon from flinching. III
Insomnia Prevents the Pokémon from falling asleep. III
Intimidate Lowers the opposing Pokémon's Attack stat. III
Iron Barbs Inflicts damage to the attacker on contact. V
Iron Fist Powers up punching moves. IV

J

Ability In-game description Gen.
Justified Boosts the Attack stat when it's hit by a Dark-type move. V

K

Ability In-game description Gen.
Keen Eye Prevents other Pokémon from lowering accuracy. III
Klutz The Pokémon can't use any held items. IV

L

Ability In-game description Gen.
Leaf Guard Prevents status conditions in sunny weather. IV
Levitate Gives full immunity to all Ground-type moves. III
Light Metal Halves the Pokémon's weight. V
Lightning Rod Draws in all Electric-type moves to boost Sp. Atk stat. III
Limber Protects the Pokémon from paralysis. III
Liquid Ooze Damages attackers using any draining move. III

M

Ability In-game description Gen.
Magic Bounce Reflects status moves. V
Magic Guard The Pokémon only takes damage from attacks. III
Magician The Pokémon steals the held item of a Pokémon it hits with a move. VI
Magma Armor Prevents the Pokémon from becoming frozen. III
Magnet Pull Prevents Steel-type Pokémon from escaping. III
Marvel Scale Boosts the Defense stat if the Pokémon has a status condition. III
Mega Launcher Powers up aura and pulse moves. VI
Minus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus. III
Mold Breaker Moves can be used on the target regardless of its Abilities. IV
Moody Raises one stat and lowers another. V
Motor Drive Boosts the Speed stat when it's hit by an Electric-type move. IV
Moxie Boosts the Attack stat after knocking out any Pokémon. V
Multiscale Reduces damage the Pokémon takes when its HP is full. V
Multitype Changes the Pokémon's type to match the Plate it holds. IV
Mummy Contact with the Pokémon spreads this Ability. V

N

Ability In-game description Gen.
Natural Cure All status conditions heal when the Pokémon switches out. III
No Guard Ensures attacks by or against the Pokémon land. III
Normalize All the Pokémon's moves become Normal-type. IV

O

Ability In-game description Gen.
Oblivious Keeps the Pokémon from being infatuated or falling for taunts. III
Overcoat Protects the Pokémon from things like sand, hail, and powder. V
Overgrow Powers up Grass-type moves when the Pokémon is in trouble. III
Own Tempo Prevents the Pokémon from becoming confused. III

P

Ability In-game description Gen.
Parental Bond Parent and child attack together. VI
Pickpocket Steals an item from an attacker that made direct contact. V
Pickup The Pokémon may pick up items. III
Pixilate Normal-type moves become Fairy-type moves. VI
Plus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus. III
Poison Heal Restores HP if the Pokémon is poisoned. IV
Poison Point Contact with the Pokémon may poison the attacker. III
Poison Touch May poison a target when the Pokémon makes contact. V
Prankster Gives priority to a status move. V
Pressure The Pokémon raises opposing Pokémon's PP usage. III
Protean Changes the Pokémon's type to the type of the move it's using. VI
Pure Power Boosts the Pokémon's Attack stat. III

Q

Ability In-game description Gen.
Quick Feet Boosts the Speed stat if the Pokémon has a status condition. IV

R

Ability In-game description Gen.
Rain Dish The Pokémon gradually regains HP in rain. III
Rattled Some move types scare it and boost its Speed stat. V
Reckless Powers up moves that have recoil damage. IV
Refrigerate Normal-type moves become Ice-type moves. VI
Regenerator Restores a little HP when withdrawn from battle. V
Rivalry Deals more damage to a Pokémon of the same gender. IV
Rock Head Protects the Pokémon from recoil damage. III
Rough Skin Inflicts damage to the attacker on contact. III
Run Away Enables a sure getaway from wild Pokémon. III

S

Ability In-game description Gen.
Sand Force Boosts certain move's power in a sandstorm. V
Sand Rush Boosts the Pokémon's Speed in a sandstorm. V
Sand Stream The Pokémon summons a sandstorm in battle. III
Sand Veil Boosts the Pokémon's evasion in a sandstorm. III
Sap Sipper Boosts the Attack when hit by a Grass-type move. V
Scrappy Makes Normal- and Fighting-type moves hit Ghost-type Pokémon. IV
Serene Grace Boosts the likelihood of additional effects occurring. III
Shadow Tag Prevents opposing Pokémon from escaping. III
Shed Skin The Pokémon may heal its own status conditions. III
Sheer Force Removes added effects to increase move damage. V
Shell Armor Protects the Pokémon from critical hits. III
Shield Dust Blocks the additional effects of attacks taken. III
Simple The Pokémon is prone to wild stat changes. IV
Skill Link Increases the number of times multi-stike moves hit. IV
Slow Start Temporarily halves the Pokémon's Attack and Speed stats. IV
Sniper Powers up moves if they become critical hits. IV
Snow Cloak Boosts evasion in a hailstorm. IV
Snow Warning The Pokémon summons a hailstorm when it enters a battle. IV
Solar Power Boosts the Sp. Atk stat in sunny weather, but HP decreases. IV
Solid Rock Reduces damage from supereffective attacks. IV
Soundproof Gives full immunity to all sound-based moves. III
Speed Boost Its Speed stat is gradually boosted. III
Stall The Pokémon moves after all other Pokémon do. IV
Stance Change The Pokémon changes form depending on how it battles. VI
Static Contact with the Pokémon may cause paralysis. III
Steadfast Boosts the Speed stat each time the Pokémon flinches. IV
Stench The stench may cause the target to flinch. III
Sticky Hold Protects the Pokémon from item theft. III
Storm Drain Draws in all Water-type moves to boost Sp. Atk stat. IV
Strong Jaw The Pokémon's strong jaw gives it tremendous biting power. VI
Sturdy It cannot be knocked out with one hit. III
Suction Cups Negates all moves and items that force switching out. III
Super Luck Boosts the critical-hit ratios of moves. IV
Swarm Powers up Bug-type moves when the Pokémon is in trouble. III
Sweet Veil Prevents itself and ally Pokémon from falling asleep. VI
Swift Swim Boosts the Pokémon's Speed stat in rain. III
Symbiosis The Pokémon can pass an item to an ally. VI
Synchronize Passes poison, paralyze, or burn to the Pokémon that inflicted it. III

T

Ability In-game description Gen.
Tangled Feet Raises evasion if the Pokémon is confused. IV
Technician Powers up the Pokémon's weaker moves. IV
Telepathy Anticipates an ally's attack and dodges it. V
Teravolt Moves can be used on the target regardless of its Abilities. V
Thick Fat Boosts resistance to Fire- and Ice-type moves. III
Tinted Lens Powers up "not very effective" moves. IV
Torrent Powers up Water-type moves when the Pokémon is in trouble. III
Tough Claws Powers up moves that make direct contact. VI
Toxic Boost Powers up physical attacks when the Pokémon is poisoned. V
Trace The Pokémon copies an opposing Pokémon's Ability. III
Truant The Pokémon can't attack on consecutive turns. III
Turboblaze Moves can be used on the target regardless of its Abilities. V

U

Ability In-game description Gen.
Unaware Ignores the opposing Pokémon's stat changes. IV
Unburden Boosts the Speed stat if its held item is used or lost. IV
Unnerve Unnerves opposing Pokémon and makes them unable to eat Berries. V

V

Ability In-game description Gen.
Victory Star Boosts the accuracy of its allies and itself. V
Vital Spirit Prevents the Pokémon from falling asleep. III
Volt Absorb Restores HP if hit by an Electric-type move. III

W

Ability In-game description Gen.
Water Absorb Restores HP if hit by a Water-type move. III
Water Veil Prevents the Pokémon from getting a burn. III
Weak Armor Physical attacks lower its Defense stat and raise it Speed stat. V
White Smoke Prevents other Pokémon from lowering its stats. III
Wonder Guard Only supereffective moves will hit. III
Wonder Skin Makes status moves more likely to miss. V

Z

Ability In-game description Gen.
Zen Mode Changes the Pokémon's shape when HP is half or less. V