(List of Abilitys is not an ability) |
m (→N: clean up, typos fixed: each others' → each other's) |
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− | + | __NOTOC__An '''Ability''' is a special trait that each individual [[Pokémon]] have that cause special effects. This is a list of all the known abilities. |
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+ | {|align="center" style="width:70%; text-align:center; border:1px solid #DEDEDE; background-color:#EFEFEF; font-size:8pt; color: #000000; {{roundy|20px}}" |
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− | |||
+ | |- |
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+ | |Navigation |
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+ | |- |
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+ | |[[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]] • [[#F|F]] • [[#G|G]] • [[#H|H]] • [[#I|I]] • [[#J|J]] • [[#K|K]] • [[#L|L]] • [[#M|M]] • [[#N|N]] • [[#O|O]] • [[#P|P]] • [[#Q|Q]] • [[#R|R]] • [[#S|S]] • [[#T|T]] • [[#U|U]] • [[#V|V]] • [[#W|W]] • [[#Z|Z]] |
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+ | |} |
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== A == |
== A == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Adaptability]] |
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+ | !Ability |
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− | *[[Aftermath]] |
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+ | !Description |
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− | *[[Air Lock]] |
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+ | !Gen. |
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− | *[[Anger Point]] |
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+ | |- |
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− | *[[Anticipation]] |
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+ | |[[Adaptability]]||Doubles the power of the move, if the type of the Pokémon matches the type of the move.||IV |
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− | *[[Arena Trap]] |
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+ | |- |
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+ | |[[Aftermath]]||When fainting because of a direct attack, causes damage equal to 1/4 of his max HP to the inflicting opponent.||IV |
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+ | |- |
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+ | |[[Air Lock]]||Nullify the effects caused by weather change on the entire battle field.||III |
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+ | |- |
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+ | |[[Analytic]]||Boosts move power when the Pokémon moves last.||V |
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+ | |- |
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+ | |[[Anger Point]]||Raises attack stat to its max level when a Pokémon if afflicted with a critical-hit.||IV |
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+ | |- |
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+ | |[[Anticipation]]||Detects if the opponent has super effective moves or one-hit KO moves.||IV |
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+ | |- |
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+ | |[[Arena Trap]]||Prevents foe from switching Pokémon or escaping. Not effective against Flying-types and Pokémon with the Levitate ability.||III |
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+ | |} |
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− | == |
+ | ==B== |
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Bad Dreams]] |
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+ | !Ability |
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− | *[[Battle Armor]] |
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+ | !Description |
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− | *[[Blaze]] |
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+ | !Gen. |
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+ | |- |
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+ | |[[Bad Dreams]]||If the opponent is asleep, it loses health every turn.||IV |
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+ | |- |
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+ | |[[Battle Armor]]||Prevents your opponent from gaining a critical hit on you.||III |
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+ | |- |
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+ | |[[Big Pecks]]||Protects the Pokémon from Defense-lowering attacks.||V |
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+ | |- |
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+ | |[[Blaze]]||Increases the strength of Fire-type moves by 1.5x when HP falls below 1/3 of its max HP.||III |
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+ | |} |
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− | == |
+ | ==C== |
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Cacophony]] |
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+ | !Ability |
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− | *[[Chlorophyll]] |
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+ | !Description |
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− | *[[Clear Body]] |
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+ | !Gen. |
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− | *[[Cloud Nine]] |
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+ | |- |
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− | *[[Color Change]] |
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+ | |[[Cacophony]]||Avoids sound-based moves.||III |
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− | *[[Compoundeyes]] |
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+ | |- |
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− | *[[Cute Charm]] |
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+ | |[[Chlorophyll]]||Doubles speed when it's sunny.||III |
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+ | |- |
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+ | |[[Clear Body]]||Defends against moves that lower stats.||III |
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+ | |- |
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+ | |[[Cloud Nine]]||Prevents all Pokémon in battle from being affected by weather conditions.||III |
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+ | |- |
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+ | |[[Color Change]]||Changes Pokémon's type to match the type of a move that hits it.||III |
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+ | |- |
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+ | |[[Compoundeyes]]||Increases accuracy by 30%.||III |
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+ | |- |
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+ | |[[Contrary]]||Makes stat changes have an opposite effect.||V |
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+ | |- |
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+ | |[[Cursed Body]]||May disable a move used on the Pokémon.||V |
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+ | |- |
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+ | |[[Cute Charm]]||When attacked with a direct attack, contact with the Pokémon may cause infatuation.||III |
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+ | |} |
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== D == |
== D == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Damp]] |
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+ | !Ability |
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− | *[[Download]] |
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+ | !Description |
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− | *[[Drizzle]] |
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+ | !Gen. |
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− | *[[Drought]] |
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+ | |- |
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− | *[[Dry Skin]] |
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+ | |[[Damp]]||Stops moves like [[Selfdestruct]] and [[Explosion]]. The ability Aftermath doesn't work either.||III |
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+ | |- |
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+ | |[[Dark Aura]]||boosts the stats of dark type pokémon.||VI |
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+ | |- |
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+ | |[[Defeatist]]||Lowers stats when HP becomes half or less.||V |
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+ | |- |
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+ | |[[Defiant]]||When its stats are lowered its Attack increases.||V |
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+ | |- |
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+ | |[[Download]]||Adjusts power according to the foe’s lowest defensive stat.||IV |
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+ | |- |
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+ | |[[Drizzle]]||Changes weather to rain during battle.||III |
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+ | |- |
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+ | |[[Drought]]||Changes weather to strong sunlight during battle.||III |
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+ | |- |
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+ | |[[Dry Skin]]|| Restores HP without receiving damage when attacked by Water-type moves. Recovers HP every turn when it is raining.||IV |
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+ | |} |
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== E == |
== E == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Early Bird]] |
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+ | !Ability |
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− | *[[Effect Spore]] |
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+ | !Description |
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+ | !Gen. |
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+ | |- |
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+ | |[[Early Bird]]||Recovers from Sleep more quickly.||III |
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+ | |- |
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+ | |[[Effect Spore]]||Afflicts opponent with a Poison, Paralyze or Sleep condition 30% of the time when attacking a Pokémon directly.||III |
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+ | |} |
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== F == |
== F == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Filter]] |
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+ | !Ability |
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− | *[[Flame Body]] |
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+ | !Description |
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− | *[[Flash Fire]] |
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+ | !Gen. |
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− | *[[Flower Gift]] |
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+ | |- |
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− | *[[Forecast]] |
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+ | |[[Fairy Aura]]||boosts the power of fairy type attacks.||VI |
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− | *[[Forewarn]] |
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+ | |- |
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− | *[[Frisk]] |
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+ | |[[Filter]]||Decreases the damage received from super effective moves.||IV |
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+ | |- |
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+ | |[[Flame Body]]||Afflicts opponent with a Burn condition 30% of the time when attacking Pokémon directly.||III |
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+ | |- |
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+ | |[[Flare Boost]]||Powers up special attacks by 1.5× when burned.||V |
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+ | |- |
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+ | |[[Flash Fire]]||Protects from receiving Fire-type moves and increases the strength of Fire-type moves by 1.5x.||III |
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+ | |- |
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+ | |[[Flower Gift]]|| Increases user and allies' attack and special defense by 1.5x when it's sunny.||IV |
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+ | |- |
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+ | |[[Forecast]]||Allows Pokémon to a form and type that's connected to weather (strong Sunlight = Fire-type, Rain = Water-type, Hail = Ice-type, Sandstorm - Normal-type)||III |
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+ | |- |
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+ | |[[Forewarn]]||Determines what moves the foe has. ||IV |
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+ | |- |
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+ | |[[Friend Guard]]||Reduces damage done to allies. ||V |
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+ | |- |
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+ | |[[Frisk]]||Allows Pokémon to know opponent's held item when sent out on the battle field. When 2 opponent Pokémon are there, it will be selected randomly from the two.||IV |
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+ | |} |
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== G == |
== G == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Gluttony]] |
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+ | !Ability |
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− | *[[Guts]] |
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+ | !Description |
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+ | !Gen. |
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+ | |- |
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+ | |[[Gluttony]]||Uses an HP recovering berry before HP goes down too low.||IV |
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+ | |- |
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+ | |[[Guts]]||Raises attack by 1.5x when suffering from status condition.||III |
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+ | |} |
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== H == |
== H == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Heatproof]] |
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+ | !Ability |
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− | *[[Honey Gather]] |
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+ | !Description |
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− | *[[Huge Power]] |
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+ | !Gen. |
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− | *[[Hustle]] |
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+ | |- |
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− | *[[Hydration]] |
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+ | |[[Harvest]]||May create another Berry after one is used.||V |
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− | *[[Hyper Cutter]] |
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+ | |- |
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+ | |[[Healer]]||May heal an ally's status conditions.||V |
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+ | |- |
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+ | |[[Heatproof]]||Halves the damage inflicted on the Pokémon by opponent's Fire-type moves and by having the burn condition.||IV |
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+ | |- |
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+ | |[[Heavy Metal]]||Doubles the Pokémon's weight.||V |
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+ | |- |
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+ | |[[Honey Gather]]||Sometimes gathers Honey during battles.||IV |
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+ | |- |
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+ | |[[Huge Power]]||Raises attack. Halved when ability is lost.||III |
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+ | |- |
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+ | |[[Hustle]]||Raises attack by 1.5x but lowers physical attack accuracy to 80%.||III |
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+ | |- |
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+ | |[[Hydration]]||Recovers from status conditions at the end of the turn when it is raining.||IV |
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+ | |- |
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+ | |[[Hyper Cutter]]||Prevents effects that reduce the Pokémon's attack power.||III |
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+ | |} |
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== I == |
== I == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Ice Body]] |
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+ | !Ability |
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− | *[[Illuminate]] |
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+ | !Description |
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− | *[[Immunity]] |
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+ | !Gen. |
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− | *[[Inner Focus]] |
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+ | |- |
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− | *[[Insomnia]] |
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+ | |[[Ice Body]]||Restores HP gradually when the weather is "Hail".||IV |
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− | *[[Intimidate]] |
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+ | |- |
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− | *[[Iron Fist]] |
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+ | |[[Illuminate]]||Prevents from being afflicted with the Sleep condition.||III |
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+ | |- |
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+ | |[[Illusion]]||Comes out disguised as the Pokémon in back.||V |
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+ | |- |
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+ | |[[Immunity]]||Protects from the Poison condition.||III |
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+ | |- |
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+ | |[[Imposter]]||It transforms itself into the Pokémon it is facing. ||V |
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+ | |- |
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+ | |[[Infiltrator]]||Passes through the foe's barrier and strikes. ||V |
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+ | |- |
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+ | |[[Inner Focus]]||Prevents Flinch condition.||III |
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+ | |- |
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+ | |[[Insomnia]]||Prevents from being inflicted with the Sleep condition.||III |
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+ | |- |
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+ | |[[Intimidate]]||Upon entering the battle the user of this ability lowers the opponent's attack by 1.||III |
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+ | |- |
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+ | |[[Iron Barbs]]||Inflicts damage to the Pokémon on contact.||V |
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+ | |- |
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+ | |[[Iron Fist]]||Increases power of Punching moves.||IV |
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+ | |} |
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+ | |||
+ | == J == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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+ | !Ability |
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+ | !Description |
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+ | !Gen. |
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+ | |- |
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+ | |[[Justified]]||Raises Attack when hit by a Dark-type move.||V |
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+ | |} |
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== K == |
== K == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Keen Eye]] |
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+ | !Ability |
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− | *[[Klutz]] |
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+ | !Description |
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+ | !Gen. |
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+ | |- |
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+ | |[[Keen Eye]]||Prevents opponent from lowering user's accuracy.||III |
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+ | |- |
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+ | |[[Klutz]]||Prevents effective items from being effective in battles.||IV |
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+ | |} |
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== L == |
== L == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Leaf Guard]] |
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+ | !Ability |
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− | *[[Levitate]] |
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+ | !Description |
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− | *[[Lightningrod]] |
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+ | !Gen. |
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− | *[[Limber]] |
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+ | |- |
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− | *[[Liquid Ooze]] |
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+ | |[[Leaf Guard]]||Prevents Pokémon from falling into certain conditions when the weather is strong sunlight.||IV |
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+ | |- |
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+ | |[[Levitate]]||Protects from Ground-type moves.||III |
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+ | |- |
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+ | |[[Light Metal]]||Halves the Pokémon's weight.||V |
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+ | |- |
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+ | |[[Lightningrod]]||Draws Electric-type attacks away from partner to Pokémon when it's in a two-on-two battle.||III |
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+ | |- |
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+ | |[[Limber]]||Prevents from being inflicted with the Paralyze condition.||III |
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+ | |- |
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+ | |[[Liquid Ooze]]||Inflicts damage on opponent when they use a healing move that absorbs HP.||III |
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+ | |} |
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== M == |
== M == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Magic Guard]] |
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+ | !Ability |
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− | *[[Magma Armor]] |
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+ | !Description |
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− | *[[Magnet Pull]] |
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+ | !Gen. |
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− | *[[Marvel Scale]] |
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+ | |- |
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− | *[[Minus]] |
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− | + | |[[Magic Bounce]] |
|
+ | |Reflects status-changing moves. |
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− | *[[Motor Drive]] |
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+ | |V |
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− | *[[Multitype]] |
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+ | |- |
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+ | |[[Magic Guard]] |
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+ | |Prevents all moves (except direct attacks) from decreasing HP. |
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+ | |III |
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+ | |- |
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+ | |[[Magma Armor]] |
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+ | |Prevents Pokémon from receiving the Freeze condition. |
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+ | |III |
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+ | |- |
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+ | |[[Magnet Pull]] |
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+ | |Prevents Steel-type opponents from escaping (does not work on own party). |
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+ | |III |
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+ | |- |
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+ | |[[Marvel Scale]] |
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+ | |Increases defense by 1.5x when affected by status conditions. |
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+ | |III |
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+ | |- |
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+ | |[[Minus]] |
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+ | |Multiplies special attack by 1.5x when positively charged Pokémon is also in battle. |
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+ | |III |
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+ | |- |
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+ | |[[Mold Breaker]] |
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+ | |Allows Pokémon to use moves without being affected by opponent's abilities. |
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+ | |IV |
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+ | |- |
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+ | |[[Moody]] |
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+ | |Raises one stat and lowers another. |
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+ | |V |
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+ | |- |
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+ | |[[Motor Drive]] |
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+ | |Increases speed by 1 when receiving Electric-type moves, but no damage will be inflicted on the Pokémon. |
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+ | |IV |
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+ | |- |
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+ | |[[Moxie]] |
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+ | |Boosts Attack after knocking out any Pokémon. |
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+ | |V |
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+ | |- |
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+ | |[[Multiscale]] |
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+ | |Reduces damage when HP is full. |
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+ | |V |
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+ | |- |
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+ | |[[Multitype]] |
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+ | |Changes type to match the held Plate. |
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+ | |IV |
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+ | |- |
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+ | |[[Mummy]] |
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+ | |Contact with this Pokémon spreads this Ability. |
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+ | |V |
||
+ | |} |
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== N == |
== N == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Natural Cure]] |
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+ | !Ability |
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− | *[[No Guard]] |
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+ | !Description |
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− | *[[Normalize]] |
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+ | !Gen. |
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+ | |- |
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+ | |[[Natural Cure]]||Heals status conditions when withdrawn from battle.||III |
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+ | |- |
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+ | |[[No Guard]]||Makes each other's move land without fail.||III |
||
+ | |- |
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+ | |[[Normalize]]||Changes all four of the Pokémon's moves to Normal-type.||IV |
||
+ | |} |
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== O == |
== O == |
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+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Oblivious]] |
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+ | !Ability |
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− | *[[Overgrow]] |
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+ | !Description |
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− | *[[Own Tempo]] |
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+ | !Gen. |
||
+ | |- |
||
+ | |[[Oblivious]]||Prevents the attracted condition.||III |
||
+ | |- |
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+ | |[[Overcoat]]||Protects the Pokémon from damage from weather. ||V |
||
+ | |- |
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+ | |[[Overgrow]]||Increases the strength of Grass-type moves by 1.5x when HP falls below 1/3 of its max HP.||III |
||
+ | |- |
||
+ | |[[Own Tempo]]||Protects from the confused condition.||III |
||
+ | |} |
||
== P == |
== P == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Pickup]] |
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+ | !Ability |
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− | *[[Plus]] |
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+ | !Description |
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− | *[[Poison Heal]] |
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+ | !Gen. |
||
− | *[[Poison Point]] |
||
+ | |- |
||
− | *[[Pressure]] |
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+ | |[[Pickpocket]]||Steals an item when hit by another Pokémon.||V |
||
− | *[[Pure Power]] |
||
+ | |- |
||
+ | |[[Pick-Up]]||Occasionally picks up items during battles.||III |
||
+ | |- |
||
+ | |[[Plus]]||Multiplies special attack power by 1.5 when negatively charged Pokémon is also in battle.||III |
||
+ | |- |
||
+ | |[[Poison Heal]]||Restores HP every turn when poisoned.||IV |
||
+ | |- |
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+ | |[[Poison Point]]||When attacked with a direct attack, causes opponent to be poisoned with a 30% probability.||III |
||
+ | |- |
||
+ | |[[Poison Touch]]||May poison targets when a Pokémon makes contact. ||V |
||
+ | |- |
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+ | |[[Prankster]]||Gives priority to a status move. ||V |
||
+ | |- |
||
+ | |[[Pressure]]||When attacked, PP of opponent's move is decreased by 2.||III |
||
+ | |- |
||
+ | |[[Pure Power]]||Raises attack. Halved when ability is lost.||III |
||
+ | |} |
||
== Q == |
== Q == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Quick Feet]] |
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+ | !Ability |
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+ | !Description |
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+ | !Gen. |
||
+ | |- |
||
+ | |[[Quick Feet]]||Multiples speed when in certain conditions (Poison, Paralysis, Burn, Freezing, Sleep, Badly Poisoned). Ignores the effect of Paralysis.||IV |
||
+ | |} |
||
== R == |
== R == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Rain Dish]] |
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+ | !Ability |
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− | *[[Reckless]] |
||
+ | !Description |
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− | *[[Rivalry]] |
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+ | !Gen. |
||
− | *[[Rock Head]] |
||
+ | |- |
||
− | *[[Rough Skin]] |
||
+ | |[[Rain Dish]]||Recovers HP every turn when it's raining during battle.||III |
||
− | *[[Run Away]] |
||
+ | |- |
||
+ | |[[Rattled]]||Some move types scare it and boost its Speed. ||V |
||
+ | |- |
||
+ | |[[Reckless]]||When using a move with a backlash effect, it increases the power.||IV |
||
+ | |- |
||
+ | |[[Regenerator]]||Restores a little HP when withdrawn from battle.||V |
||
+ | |- |
||
+ | |[[Rivalry]]||Raises attack towards the same-gender opponents. Lowers it towards opposite gender opponents.||IV |
||
+ | |- |
||
+ | |[[Rock Head]]||Prevents from suffering the effects of moves like [[Take Down]] and [[Double-Edge]].||III |
||
+ | |- |
||
+ | |[[Rough Skin]]||Causes opponent's HP to decrease when opponent attacks Pokémon directly.||III |
||
+ | |- |
||
+ | |[[Run Away]]||Lets all Pokémon flee except for Trainer battles.||III |
||
+ | |} |
||
== S == |
== S == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
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− | *[[Sand Stream]] |
||
+ | !Ability |
||
− | *[[Sand Veil]] |
||
+ | !Description |
||
− | *[[Scrappy]] |
||
+ | !Gen. |
||
− | *[[Serene Grace]] |
||
+ | |- |
||
− | *[[Shadow Tag]] |
||
+ | |[[Sand Force]]||Boosts certain moves' power in a sandstorm. ||V |
||
− | *[[Shed Skin]] |
||
+ | |- |
||
− | *[[Shell Armor]] |
||
+ | |[[Sand Rush]]||Boosts the Pokémon's Speed in a sandstorm. ||V |
||
− | *[[Shield Dust]] |
||
+ | |- |
||
− | *[[Simple]] |
||
+ | |[[Sand Stream]]||Upon entering the battle the user creates a Sandstorm.||III |
||
− | *[[Skill Link]] |
||
+ | |- |
||
− | *[[Slow Start]] |
||
+ | |[[Sand Veil]]||Raises accuracy when a Sandstorm occurs.||III |
||
− | *[[Sniper]] |
||
+ | |- |
||
− | *[[Snow Cloak]] |
||
+ | |[[Sap Sipper]]||Boosts Attack when hit by a Grass-type move. ||V |
||
− | *[[Snow Warning]] |
||
+ | |- |
||
− | *[[Solar Power]] |
||
+ | |[[Scrappy]]||Makes it possible to attack Ghost-type opponent with Normal-type moves.||IV |
||
− | *[[Solid Rock]] |
||
+ | |- |
||
− | *[[Soundproof]] |
||
+ | |[[Serene Grace]]||Doubles the probability of producing the move's additional effects.||III |
||
− | *[[Speed Boost]] |
||
+ | |- |
||
− | *[[Stall]] |
||
+ | |[[Shadow Tag]]||Prevents foe from changing Pokémon or escaping.||III |
||
− | *[[Static]] |
||
+ | |- |
||
− | *[[Steadfast]] |
||
+ | |[[Shed Skin]]||Heals status conditions in each turn with a 1/3 probability.||III |
||
− | *[[Stench]] |
||
+ | |- |
||
− | *[[Sticky Hold]] |
||
+ | |[[Sheer Force]]||Removes added effects to increase move damage. ||V |
||
− | *[[Storm Drain]] |
||
+ | |- |
||
− | *[[Sturdy]] |
||
+ | |[[Shell Armor]]||Helps Pokémon avoid critical hits.||III |
||
− | *[[Suction Cups]] |
||
+ | |- |
||
− | *[[Super Luck]] |
||
+ | |[[Shield Dust]]||Defends against additional effects of moves.||III |
||
− | *[[Swarm]] |
||
+ | |- |
||
− | *[[Swift Swim]] |
||
+ | |[[Simple]]||Doubles stat changes.||IV |
||
− | *[[Synchronize]] |
||
+ | |- |
||
+ | |[[Skill Link]]||Makes consecutive moves last to limit.||IV |
||
+ | |- |
||
+ | |[[Slow Start]]||Halves attack and speed during the first five turns of battle.||IV |
||
+ | |- |
||
+ | |[[Sniper]]||Increases the damage of the move when it is a critical hit.||IV |
||
+ | |- |
||
+ | |[[Snow Cloak]]||Raises evasiveness when the weather is "Hail".||IV |
||
+ | |- |
||
+ | |[[Snow Warning]]||Makes it Hail upon entering the battle.||IV |
||
+ | |- |
||
+ | |[[Solar Power]]||Multiplies special attack, but lowers HP when the weather is strong sunlight.||IV |
||
+ | |- |
||
+ | |[[Solid Rock]]||Adjusts the damage of "Super effective" hit to 3/4 of the usual.||IV |
||
+ | |- |
||
+ | |[[Soundproof]]||Defends against sound moves like [[Uproar]] and [[Sing]].||III |
||
+ | |- |
||
+ | |[[Speed Boost]]||Increase Pokémon's speed every turn.||III |
||
+ | |- |
||
+ | |[[Stall]]||Makes Pokémon attack last.||IV |
||
+ | |- |
||
+ | |[[Static]]||When attacked with a direct attack, causes opponent to be Paralyzed with a 30% probability.||III |
||
+ | |- |
||
+ | |[[Steadfast]]||Raises speed by 1 every time opponent flinches.||IV |
||
+ | |- |
||
+ | |[[Stench]]||No effect in battle. Makes it less probable to come across wild Pokémon.||III |
||
+ | |- |
||
+ | |[[Sticky Hold]]||Prevents theft of items.||III |
||
+ | |- |
||
+ | |[[Storm Drain]]||Draws all Water-type move to Pokémon in two-on-two battles.||IV |
||
+ | |- |
||
+ | |[[Sturdy]]||Defends against one-hit-knockout moves like [[Horn Drill]] and [[Sheer Cold]]. In Generation V it prevents any move from knocking out the Pokémon in one hit if HP is max.||III |
||
+ | |- |
||
+ | |[[Suction Cups]]||Defends against moves that makes the Pokémon switch in and out such as [[Whirlwind]] and [[Roar]].||III |
||
+ | |- |
||
+ | |[[Super Luck]]||Makes it more probable that the Pokémon produces a critical hit.||IV |
||
+ | |- |
||
+ | |[[Swarm]]||Increases the strength of Bug-type moves by 1.5x when HP falls below 1/3 of its max HP.||III |
||
+ | |- |
||
+ | |[[Sweet Veil]]|| Makes it so allies can't fall asleep.||VI |
||
+ | |- |
||
+ | |[[Swift Swim]]||Doubles speed when it is raining.||III |
||
+ | |- |
||
+ | |[[Synchronize]]||Makes opponent suffer from the same status conditions when the user is inflicted with the Poison, Paralyze or Burn condition.||III |
||
+ | |} |
||
== T == |
== T == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
||
− | *[[Tangled Feet]] |
||
+ | !Ability |
||
− | *[[Technician]] |
||
+ | !Description |
||
− | *[[Thick Fat]] |
||
+ | !Gen. |
||
− | *[[Tinted Lens]] |
||
+ | |- |
||
− | *[[Torrent]] |
||
+ | |[[Tangled Feet]]||Raises accuracy when Confused.||IV |
||
− | *[[Trace]] |
||
+ | |- |
||
− | *[[Truant]] |
||
+ | |[[Technician]]||Raise the power of moves that are less than 60 in power by 1.5x.||IV |
||
+ | |- |
||
+ | |[[Telepathy]]||Anticipates an ally's attack and dodges it.||V |
||
+ | |- |
||
+ | |[[Teravolt]]||Moves can be used regardless of Abilities.||V |
||
+ | |- |
||
+ | |[[Thick Fat]]||Halves the damage inflicted on the user by the opponent's Fire and Ice-type moves.||III |
||
+ | |- |
||
+ | |[[Tinted Lens]]||Boosts "not very effective" moves against opponents.||IV |
||
+ | |- |
||
+ | |[[Torrent]]||Increases the strength of Water-type moves by 1.5x when HP falls below 1/3 of its max HP.||III |
||
+ | |- |
||
+ | |[[Toxic Boost]]||Powers up physical attacks when poisoned.||V |
||
+ | |- |
||
+ | |[[Trace]]||Gives the Pokémon the same ability as the opponent's.||III |
||
+ | |- |
||
+ | |[[Truant]]||Pokémon can only move every other turn.||III |
||
+ | |- |
||
+ | |[[Turboblaze]]||Moves can be used regardless of Abilities.||V |
||
+ | |} |
||
== U == |
== U == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
||
− | *[[Unaware]] |
||
+ | !Ability |
||
− | *[[Unburden]] |
||
+ | !Description |
||
+ | !Gen. |
||
+ | |- |
||
+ | |[[Unaware]]||Pokémon is unaffected by opponent's stat changes.||IV |
||
+ | |- |
||
+ | |[[Unburden]]||Doubles speed when the Pokémon runs out of items. Speed will return to normal if the Pokémon has items again.||IV |
||
+ | |- |
||
+ | |[[Unnerve]]||Makes the foe nervous and unable to eat Berries.||V |
||
+ | |} |
||
== V == |
== V == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
||
− | *[[Vital Spirit]] |
||
+ | !Ability |
||
− | *[[Volt Absorb]] |
||
+ | !Description |
||
+ | !Gen. |
||
+ | |- |
||
+ | |[[Victory Star]]||Boosts the accuracy of its allies and itself.||V |
||
+ | |- |
||
+ | |[[Vital Spirit]]||Prevents Pokémon from getting a Sleep condition.||III |
||
+ | |- |
||
+ | |[[Volt Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Electric-type attacks.||III |
||
+ | |} |
||
== W == |
== W == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
||
− | *[[Water Absorb]] |
||
+ | !Ability |
||
− | *[[Water Veil]] |
||
+ | !Description |
||
− | *[[White Smoke]] |
||
+ | !Gen. |
||
− | *[[Wonder Guard]] |
||
+ | |- |
||
− | [[Category:Articles with excess red links]] |
||
+ | |[[Water Absorb]]||Restores Pokémon's HP when Pokémon is attacked by Water-type attacks.||III |
||
+ | |- |
||
+ | |[[Water Veil]]||Protects Pokémon from the Burn condition.||III |
||
+ | |- |
||
+ | |[[Weak Armor]]||Physical attacks lower Defense and raise Speed.||V |
||
+ | |- |
||
+ | |[[White Smoke]]||Prevents from being affected by opponent moves and abilities that lower stats.||III |
||
+ | |- |
||
+ | |[[Wonder Guard]]||Prevents all damage, except from "super effective" hits.||III |
||
+ | |- |
||
+ | |[[Wonder Skin]]||Makes status-changing moves more likely to miss.||V |
||
+ | |} |
||
+ | |||
+ | == Z == |
||
+ | {| border="1' cellpadding="1" cellspacing="1" class="wikitable sortable" style="text-align:center; width:100%" |
||
+ | !Ability |
||
+ | !Description |
||
+ | !Gen. |
||
+ | |- |
||
+ | |[[Zen Mode]]||Changes the Pokémon's shape when HP is halved.||V |
||
+ | [[Category:Abilities]] |
||
+ | [[Category:Lists]] |
||
+ | [[Category:Game Mechanics]] |
Revision as of 15:08, 15 October 2013
An Ability is a special trait that each individual Pokémon have that cause special effects. This is a list of all the known abilities.
Navigation |
A • B • C • D • E • F • G • H • I • J • K • L • M • N • O • P • Q • R • S • T • U • V • W • Z |
A
Ability | Description | Gen. |
---|---|---|
Adaptability | Doubles the power of the move, if the type of the Pokémon matches the type of the move. | IV |
Aftermath | When fainting because of a direct attack, causes damage equal to 1/4 of his max HP to the inflicting opponent. | IV |
Air Lock | Nullify the effects caused by weather change on the entire battle field. | III |
Analytic | Boosts move power when the Pokémon moves last. | V |
Anger Point | Raises attack stat to its max level when a Pokémon if afflicted with a critical-hit. | IV |
Anticipation | Detects if the opponent has super effective moves or one-hit KO moves. | IV |
Arena Trap | Prevents foe from switching Pokémon or escaping. Not effective against Flying-types and Pokémon with the Levitate ability. | III |
B
Ability | Description | Gen. |
---|---|---|
Bad Dreams | If the opponent is asleep, it loses health every turn. | IV |
Battle Armor | Prevents your opponent from gaining a critical hit on you. | III |
Big Pecks | Protects the Pokémon from Defense-lowering attacks. | V |
Blaze | Increases the strength of Fire-type moves by 1.5x when HP falls below 1/3 of its max HP. | III |
C
Ability | Description | Gen. |
---|---|---|
Cacophony | Avoids sound-based moves. | III |
Chlorophyll | Doubles speed when it's sunny. | III |
Clear Body | Defends against moves that lower stats. | III |
Cloud Nine | Prevents all Pokémon in battle from being affected by weather conditions. | III |
Color Change | Changes Pokémon's type to match the type of a move that hits it. | III |
Compoundeyes | Increases accuracy by 30%. | III |
Contrary | Makes stat changes have an opposite effect. | V |
Cursed Body | May disable a move used on the Pokémon. | V |
Cute Charm | When attacked with a direct attack, contact with the Pokémon may cause infatuation. | III |
D
Ability | Description | Gen. |
---|---|---|
Damp | Stops moves like Selfdestruct and Explosion. The ability Aftermath doesn't work either. | III |
Dark Aura | boosts the stats of dark type pokémon. | VI |
Defeatist | Lowers stats when HP becomes half or less. | V |
Defiant | When its stats are lowered its Attack increases. | V |
Download | Adjusts power according to the foe’s lowest defensive stat. | IV |
Drizzle | Changes weather to rain during battle. | III |
Drought | Changes weather to strong sunlight during battle. | III |
Dry Skin | Restores HP without receiving damage when attacked by Water-type moves. Recovers HP every turn when it is raining. | IV |
E
Ability | Description | Gen. |
---|---|---|
Early Bird | Recovers from Sleep more quickly. | III |
Effect Spore | Afflicts opponent with a Poison, Paralyze or Sleep condition 30% of the time when attacking a Pokémon directly. | III |
F
Ability | Description | Gen. |
---|---|---|
Fairy Aura | boosts the power of fairy type attacks. | VI |
Filter | Decreases the damage received from super effective moves. | IV |
Flame Body | Afflicts opponent with a Burn condition 30% of the time when attacking Pokémon directly. | III |
Flare Boost | Powers up special attacks by 1.5× when burned. | V |
Flash Fire | Protects from receiving Fire-type moves and increases the strength of Fire-type moves by 1.5x. | III |
Flower Gift | Increases user and allies' attack and special defense by 1.5x when it's sunny. | IV |
Forecast | Allows Pokémon to a form and type that's connected to weather (strong Sunlight = Fire-type, Rain = Water-type, Hail = Ice-type, Sandstorm - Normal-type) | III |
Forewarn | Determines what moves the foe has. | IV |
Friend Guard | Reduces damage done to allies. | V |
Frisk | Allows Pokémon to know opponent's held item when sent out on the battle field. When 2 opponent Pokémon are there, it will be selected randomly from the two. | IV |
G
Ability | Description | Gen. |
---|---|---|
Gluttony | Uses an HP recovering berry before HP goes down too low. | IV |
Guts | Raises attack by 1.5x when suffering from status condition. | III |
H
Ability | Description | Gen. |
---|---|---|
Harvest | May create another Berry after one is used. | V |
Healer | May heal an ally's status conditions. | V |
Heatproof | Halves the damage inflicted on the Pokémon by opponent's Fire-type moves and by having the burn condition. | IV |
Heavy Metal | Doubles the Pokémon's weight. | V |
Honey Gather | Sometimes gathers Honey during battles. | IV |
Huge Power | Raises attack. Halved when ability is lost. | III |
Hustle | Raises attack by 1.5x but lowers physical attack accuracy to 80%. | III |
Hydration | Recovers from status conditions at the end of the turn when it is raining. | IV |
Hyper Cutter | Prevents effects that reduce the Pokémon's attack power. | III |
I
Ability | Description | Gen. |
---|---|---|
Ice Body | Restores HP gradually when the weather is "Hail". | IV |
Illuminate | Prevents from being afflicted with the Sleep condition. | III |
Illusion | Comes out disguised as the Pokémon in back. | V |
Immunity | Protects from the Poison condition. | III |
Imposter | It transforms itself into the Pokémon it is facing. | V |
Infiltrator | Passes through the foe's barrier and strikes. | V |
Inner Focus | Prevents Flinch condition. | III |
Insomnia | Prevents from being inflicted with the Sleep condition. | III |
Intimidate | Upon entering the battle the user of this ability lowers the opponent's attack by 1. | III |
Iron Barbs | Inflicts damage to the Pokémon on contact. | V |
Iron Fist | Increases power of Punching moves. | IV |
J
Ability | Description | Gen. |
---|---|---|
Justified | Raises Attack when hit by a Dark-type move. | V |
K
Ability | Description | Gen. |
---|---|---|
Keen Eye | Prevents opponent from lowering user's accuracy. | III |
Klutz | Prevents effective items from being effective in battles. | IV |
L
Ability | Description | Gen. |
---|---|---|
Leaf Guard | Prevents Pokémon from falling into certain conditions when the weather is strong sunlight. | IV |
Levitate | Protects from Ground-type moves. | III |
Light Metal | Halves the Pokémon's weight. | V |
Lightningrod | Draws Electric-type attacks away from partner to Pokémon when it's in a two-on-two battle. | III |
Limber | Prevents from being inflicted with the Paralyze condition. | III |
Liquid Ooze | Inflicts damage on opponent when they use a healing move that absorbs HP. | III |
M
Ability | Description | Gen. |
---|---|---|
Magic Bounce | Reflects status-changing moves. | V |
Magic Guard | Prevents all moves (except direct attacks) from decreasing HP. | III |
Magma Armor | Prevents Pokémon from receiving the Freeze condition. | III |
Magnet Pull | Prevents Steel-type opponents from escaping (does not work on own party). | III |
Marvel Scale | Increases defense by 1.5x when affected by status conditions. | III |
Minus | Multiplies special attack by 1.5x when positively charged Pokémon is also in battle. | III |
Mold Breaker | Allows Pokémon to use moves without being affected by opponent's abilities. | IV |
Moody | Raises one stat and lowers another. | V |
Motor Drive | Increases speed by 1 when receiving Electric-type moves, but no damage will be inflicted on the Pokémon. | IV |
Moxie | Boosts Attack after knocking out any Pokémon. | V |
Multiscale | Reduces damage when HP is full. | V |
Multitype | Changes type to match the held Plate. | IV |
Mummy | Contact with this Pokémon spreads this Ability. | V |
N
Ability | Description | Gen. |
---|---|---|
Natural Cure | Heals status conditions when withdrawn from battle. | III |
No Guard | Makes each other's move land without fail. | III |
Normalize | Changes all four of the Pokémon's moves to Normal-type. | IV |
O
Ability | Description | Gen. |
---|---|---|
Oblivious | Prevents the attracted condition. | III |
Overcoat | Protects the Pokémon from damage from weather. | V |
Overgrow | Increases the strength of Grass-type moves by 1.5x when HP falls below 1/3 of its max HP. | III |
Own Tempo | Protects from the confused condition. | III |
P
Ability | Description | Gen. |
---|---|---|
Pickpocket | Steals an item when hit by another Pokémon. | V |
Pick-Up | Occasionally picks up items during battles. | III |
Plus | Multiplies special attack power by 1.5 when negatively charged Pokémon is also in battle. | III |
Poison Heal | Restores HP every turn when poisoned. | IV |
Poison Point | When attacked with a direct attack, causes opponent to be poisoned with a 30% probability. | III |
Poison Touch | May poison targets when a Pokémon makes contact. | V |
Prankster | Gives priority to a status move. | V |
Pressure | When attacked, PP of opponent's move is decreased by 2. | III |
Pure Power | Raises attack. Halved when ability is lost. | III |
Q
Ability | Description | Gen. |
---|---|---|
Quick Feet | Multiples speed when in certain conditions (Poison, Paralysis, Burn, Freezing, Sleep, Badly Poisoned). Ignores the effect of Paralysis. | IV |
R
Ability | Description | Gen. |
---|---|---|
Rain Dish | Recovers HP every turn when it's raining during battle. | III |
Rattled | Some move types scare it and boost its Speed. | V |
Reckless | When using a move with a backlash effect, it increases the power. | IV |
Regenerator | Restores a little HP when withdrawn from battle. | V |
Rivalry | Raises attack towards the same-gender opponents. Lowers it towards opposite gender opponents. | IV |
Rock Head | Prevents from suffering the effects of moves like Take Down and Double-Edge. | III |
Rough Skin | Causes opponent's HP to decrease when opponent attacks Pokémon directly. | III |
Run Away | Lets all Pokémon flee except for Trainer battles. | III |
S
Ability | Description | Gen. |
---|---|---|
Sand Force | Boosts certain moves' power in a sandstorm. | V |
Sand Rush | Boosts the Pokémon's Speed in a sandstorm. | V |
Sand Stream | Upon entering the battle the user creates a Sandstorm. | III |
Sand Veil | Raises accuracy when a Sandstorm occurs. | III |
Sap Sipper | Boosts Attack when hit by a Grass-type move. | V |
Scrappy | Makes it possible to attack Ghost-type opponent with Normal-type moves. | IV |
Serene Grace | Doubles the probability of producing the move's additional effects. | III |
Shadow Tag | Prevents foe from changing Pokémon or escaping. | III |
Shed Skin | Heals status conditions in each turn with a 1/3 probability. | III |
Sheer Force | Removes added effects to increase move damage. | V |
Shell Armor | Helps Pokémon avoid critical hits. | III |
Shield Dust | Defends against additional effects of moves. | III |
Simple | Doubles stat changes. | IV |
Skill Link | Makes consecutive moves last to limit. | IV |
Slow Start | Halves attack and speed during the first five turns of battle. | IV |
Sniper | Increases the damage of the move when it is a critical hit. | IV |
Snow Cloak | Raises evasiveness when the weather is "Hail". | IV |
Snow Warning | Makes it Hail upon entering the battle. | IV |
Solar Power | Multiplies special attack, but lowers HP when the weather is strong sunlight. | IV |
Solid Rock | Adjusts the damage of "Super effective" hit to 3/4 of the usual. | IV |
Soundproof | Defends against sound moves like Uproar and Sing. | III |
Speed Boost | Increase Pokémon's speed every turn. | III |
Stall | Makes Pokémon attack last. | IV |
Static | When attacked with a direct attack, causes opponent to be Paralyzed with a 30% probability. | III |
Steadfast | Raises speed by 1 every time opponent flinches. | IV |
Stench | No effect in battle. Makes it less probable to come across wild Pokémon. | III |
Sticky Hold | Prevents theft of items. | III |
Storm Drain | Draws all Water-type move to Pokémon in two-on-two battles. | IV |
Sturdy | Defends against one-hit-knockout moves like Horn Drill and Sheer Cold. In Generation V it prevents any move from knocking out the Pokémon in one hit if HP is max. | III |
Suction Cups | Defends against moves that makes the Pokémon switch in and out such as Whirlwind and Roar. | III |
Super Luck | Makes it more probable that the Pokémon produces a critical hit. | IV |
Swarm | Increases the strength of Bug-type moves by 1.5x when HP falls below 1/3 of its max HP. | III |
Sweet Veil | Makes it so allies can't fall asleep. | VI |
Swift Swim | Doubles speed when it is raining. | III |
Synchronize | Makes opponent suffer from the same status conditions when the user is inflicted with the Poison, Paralyze or Burn condition. | III |
T
Ability | Description | Gen. |
---|---|---|
Tangled Feet | Raises accuracy when Confused. | IV |
Technician | Raise the power of moves that are less than 60 in power by 1.5x. | IV |
Telepathy | Anticipates an ally's attack and dodges it. | V |
Teravolt | Moves can be used regardless of Abilities. | V |
Thick Fat | Halves the damage inflicted on the user by the opponent's Fire and Ice-type moves. | III |
Tinted Lens | Boosts "not very effective" moves against opponents. | IV |
Torrent | Increases the strength of Water-type moves by 1.5x when HP falls below 1/3 of its max HP. | III |
Toxic Boost | Powers up physical attacks when poisoned. | V |
Trace | Gives the Pokémon the same ability as the opponent's. | III |
Truant | Pokémon can only move every other turn. | III |
Turboblaze | Moves can be used regardless of Abilities. | V |
U
Ability | Description | Gen. |
---|---|---|
Unaware | Pokémon is unaffected by opponent's stat changes. | IV |
Unburden | Doubles speed when the Pokémon runs out of items. Speed will return to normal if the Pokémon has items again. | IV |
Unnerve | Makes the foe nervous and unable to eat Berries. | V |
V
Ability | Description | Gen. |
---|---|---|
Victory Star | Boosts the accuracy of its allies and itself. | V |
Vital Spirit | Prevents Pokémon from getting a Sleep condition. | III |
Volt Absorb | Restores Pokémon's HP when Pokémon is attacked by Electric-type attacks. | III |
W
Ability | Description | Gen. |
---|---|---|
Water Absorb | Restores Pokémon's HP when Pokémon is attacked by Water-type attacks. | III |
Water Veil | Protects Pokémon from the Burn condition. | III |
Weak Armor | Physical attacks lower Defense and raise Speed. | V |
White Smoke | Prevents from being affected by opponent moves and abilities that lower stats. | III |
Wonder Guard | Prevents all damage, except from "super effective" hits. | III |
Wonder Skin | Makes status-changing moves more likely to miss. | V |
Z
Ability | Description | Gen. |
---|---|---|
Zen Mode | Changes the Pokémon's shape when HP is halved. | V |