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{{PokémonPrevNext|prev=Unknown|next=Goronda}}
 
 
{{PokéBox
 
{{PokéBox
|image = Yancham.png
+
|name =Pancham
  +
|ja_name =ヤンチャム
|border = {{Fighting}}
 
  +
|ja_trans =Yanchamu
|backcolor = {{Fighting}}
 
|name = Pancham
+
|ndex =674
  +
|ndexprev =Gogoat
|jname = ''(ヤンチ, Yanchamu)''
 
|ndex =
+
|ndexnext =Pangoro
|evofrom = None
+
|dexcekalos =091
  +
|dexalola ={{tt|220|Sun & Moon}}/{{tt|284|Ultra Sun & Ultra Moon}}
|evointo = [[Goronda]]
 
  +
|dexgalar =111
|gen = [[Generation VI]]
 
|pronun =
+
|evointo =Pangoro
|hp =
+
|gen =Generation VI
|atk =
+
|species =Playful Pokémon
|def =
+
|type =Fighting
|satk =
+
|imheight =2'00"
|sdef =
+
|metheight =0.6 m
|spd =
+
|imweight =17.6 lbs.
|total =
+
|metweight =8.0 kg
  +
|ability =[[Iron Fist]]<br />[[Mold Breaker]]
|species = Naughty Pokémon
 
|type = {{Type|Fighting}}
+
|ha =Scrappy
  +
|body =06
|height = <span class="explain" title="0.6 m">2'00"</span>
 
  +
|egg1 =Field
|weight = <span class="explain" title="8.0kg">17.6 lbs.</span>|17.6 lbs. (8.0kg)
 
  +
|egg2 =Human-Like
|ability =
 
|color =
+
|color =White
|gender =
+
|male =50
  +
|evo =[[File:674.png]][[File:675.png|link=Pangoro]]
 
}}
 
}}
  +
{{Nihongo|Pancham|ヤンチャム|Yanchamu}} ({{Respell|PAN|chum}}<ref name="Book">{{Cite|last = Silvestri|first = Cris|month = 7|day = 28|year = 2015|title = Pokémon Deluxe Essential Handbook|publisher = Scholastic|page = 270|isbn = 978-0-545-79566-1|media = book}}</ref>) is a {{type|Fighting}}-type [[Pokémon (creature)|Pokémon]] introduced in [[Generation VI]].
 
'''Pancham''' is a {{type|Fighting}}-type Pokémon in [[Generation VI]].
 
 
 
== Trivia ==
+
==Biology==
  +
===Physiology===
* Pancham is the second Pokemon to be based on a Panda, the first being [[Spinda]]. Pancham actually looks like a Panda in coloration and physically, unlike Spinda which looks more like a spotted rabbit.
 
  +
Pancham is a little panda Pokémon. It has black and white fur, a chubby body, and has a green leaf sticking out of its mouth. It resembles [[Cubchoo]] and [[Teddiursa]] in that all three are bears in appearance.
[[File:May_p8_1.jpg|thumb|left|Pancham in battle]]
 
  +
[[Category:Generation VI Pokémon]]
 
  +
===Behavior===
  +
Pancham is always seen with its signature leaf in its mouth. To Pancham, the leaf may be able to show others that it can also be intimidating; as most intimidating people unusually chew on some kind of leaf. It seems to always glare intensely at the opponents, but since it's young, this act isn't persuasive at all and rarely succeeds, thus it always gets easily disappointed. However, when it gets stroked on the head, it will suddenly show a face full of joy and kindness.
  +
  +
==Evolution==
  +
Pancham can be evolved into a [[Pangoro]] at level 32 while a Dark-type Pokémon is in the player's party.
  +
  +
==Game info==
  +
===Game location===
  +
{{Game Locations
  +
|xy=[[Route 5 (Kalos)|Route 5]], [[Friend Safari]] ([[Fighting type|Fighting]])
  +
|xyrarity=Uncommon
  +
|omegarubyalphasapphire = [[Trade]]
  +
|orasrarity = None
  +
|sunmoon=[[Route 10 (Alola)|Route 10]], [[Route 11 (Alola)|Route 11]], [[Route 17 (Alola)|Route 17]] (SOS only)
  +
|smrarity=Rare}}
  +
  +
===Pokédex entries===
  +
{{PokédexEntry
  +
|gen =VI
  +
|x=It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
  +
|y=It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.
  +
|or=It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
  +
|as=It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.
  +
|sun=It grows up imitating the behavior of Pangoro, which it looks up to as a leader.
  +
|moon=There's no point to the leaf in its mouth, aside from an effort to look cool. It's mischievous, so it's not well suited to inexperienced Trainers.
  +
|us=It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away.
  +
|um= It’s desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.
  +
|sword = It chooses a Pangoro as its master and then imitates its master's actions. This is how it learns to battle and hunt for prey.
  +
|shield=Wanting to make sure it's taken seriously, Pancham's always giving others a glare. But if it's not focusing, it ends up smiling.}}
  +
  +
===Stats===
  +
{{PokéStats
  +
|type = fighting
  +
|HP = 67
  +
|Attack = 82
  +
|Defense = 62
  +
|SpAttack = 46
  +
|SpDefense = 48
  +
|Speed = 43}}
  +
  +
===Learnset===
  +
====Leveling====
  +
<tabber>
  +
Generation VIII=
  +
{{Movessettop|gen =VIII}}
  +
{{Movessetmid|1|[[Tackle]]|40|100|35|Normal|Physical}}
  +
{{Movessetmid|1|[[Leer]]|—|100|30|Normal|Status}}
  +
{{Movessetmid|4|'''[[Arm Thrust]]'''|15|100|20|Fighting|Physical}}
  +
{{Movessetmid|8|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movessetmid|12|'''[[Circle Throw]]'''|60|90|10|Fighting|Physical}}
  +
{{Movessetmid|16|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical}}
  +
{{Movessetmid|20|[[Work Up]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|24|[[Slash]]|70|100|20|Normal|Physical}}
  +
{{Movessetmid|28|'''[[Vital Throw]]'''|70|—|10|Fighting|Physical}}
  +
{{Movessetmid|33|''[[Crunch]]''|80|100|15|Dark|Physical}}
  +
{{Movessetmid|36|[[Body Slam]]|85|100|15|Normal|Physical}}
  +
{{Movessetmid|40|[[Parting Shot]]|—|100|20|Dark|Status}}
  +
{{Movessetmid|44|[[Entrainment]]|—|100|15|Normal|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VII=
  +
{{Movessettop|gen =VII}}
  +
{{Movessetmid|1|[[Tackle]]|40|100|35|Normal|Physical}}
  +
{{Movessetmid|1|[[Leer]]|—|100|30|Normal|Status}}
  +
{{Movessetmid|7|'''[[Arm Thrust]]'''|15|100|20|Fighting|Physical}}
  +
{{Movessetmid|10|[[Work Up]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|12|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical}}
  +
{{Movessetmid|15|[[Comet Punch]]|18|85|15|Normal|Physical}}
  +
{{Movessetmid|20|[[Slash]]|70|100|20|Normal|Physical}}
  +
{{Movessetmid|25|'''[[Circle Throw]]'''|60|90|10|Fighting|Physical}}
  +
{{Movessetmid|27|'''[[Vital Throw]]'''|70|—|10|Fighting|Physical}}
  +
{{Movessetmid|33|[[Body Slam]]|85|100|15|Normal|Physical}}
  +
{{Movessetmid|39|''[[Crunch]]''|80|100|15|Dark|Physical}}
  +
{{Movessetmid|42|[[Entrainment]]|—|100|15|Normal|Status}}
  +
{{Movessetmid|45|[[Parting Shot]]|—|100|20|Dark|Status}}
  +
{{Movessetmid|48|'''[[Sky Uppercut]]'''|85|90|15|Fighting|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movessettop|gen =VI}}
  +
{{Movessetmid|1|[[Tackle]]|50|100|35|Normal|Physical|Tough|4|0}}
  +
{{Movessetmid|1|[[Leer]]|—|100|30|Normal|Status|Cool|2|1}}
  +
{{Movessetmid|7|'''[[Arm Thrust]]'''|15|100|20|Fighting|Physical|Tough|1|0}}
  +
{{Movessetmid|10|[[Work Up]]|—|—|30|Normal|Status|Tough|3|0}}
  +
{{Movessetmid|12|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|Tough|4|0}}
  +
{{Movessetmid|15|[[Comet Punch]]|18|85|15|Normal|Physical|Tough|1|0}}
  +
{{Movessetmid|20|[[Slash]]|70|100|20|Normal|Physical|Cool|4|0}}
  +
{{Movessetmid|25|'''[[Circle Throw]]'''|60|90|10|Fighting|Physical|Cool|3|0}}
  +
{{Movessetmid|27|'''[[Vital Throw]]'''|70|—|20|Fighting|Physical|Cool|2|0}}
  +
{{Movessetmid|33|[[Body Slam]]|85|100|15|Normal|Physical|Tough|1|4}}
  +
{{Movessetmid|39|''[[Crunch]]''|80|100|15|Dark|Physical|Tough|1|4}}
  +
{{Movessetmid|42|[[Entrainment]]|—|100|15|Normal|Status|Cute|2|1}}
  +
{{Movessetmid|45|[[Parting Shot]]|—|100|20|Dark|Status|Cool|3|0}}
  +
{{Movessetmid|48|'''[[Sky Uppercut]]'''|85|90|15|Fighting|Physical|Cool|2|1}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====TM/HM====
  +
<tabber>
  +
Generation VII=
  +
{{Movestmtop|gen =VII}}
  +
{{Movestmmid|TM01|[[Work Up]]|—|—|30|Normal|Status}}
  +
{{Movestmmid|TM05|[[Roar]]|—|—|20|Normal|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM08|[[Bulk Up]]|—|—|20|Fighting|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM31|'''[[Brick Break]]'''|75|100|15|Fighting|Physical}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM36|[[Sludge Bomb]]|90|100|10|Poison|Special}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|60|95|15|Rock|Physical}}
  +
{{Movestmmid|TM40|[[Aerial Ace]]|60|—|20|Flying|Physical}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM47|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM49|[[Echoed Voice]]|40|100|15|Normal|Special}}
  +
{{Movestmmid|TM54|[[False Swipe]]|40|100|40|Normal|Physical}}
  +
{{Movestmmid|TM56|''[[Fling]]''|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM65|[[Shadow Claw]]|70|100|15|Ghost|Physical}}
  +
{{Movestmmid|TM66|''[[Payback]]''|50|100|10|Dark|Physical}}
  +
{{Movestmmid|TM71|[[Stone Edge]]|100|80|5|Rock|Physical}}
  +
{{Movestmmid|TM75|[[Swords Dance]]|—|—|20|Normal|Status}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM94|[[Surf]]|90|100|15|Water|Special}}
  +
{{Movestmmid|TM97|''[[Dark Pulse]]''|80|100|15|Dark|Special}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestmtop|gen =VI}}
  +
{{Movestmmid|TM05|[[Roar]]|—|—|20|Normal|Status|Cool|3|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status|Clever|3|0}}
  +
{{Movestmmid|TM08|[[Bulk Up]]|—|—|20|Fighting|Status|Cool|1|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special|Clever|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2|3}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|4|0}}
  +
{{Movestmmid|TM28|[[Dig]]|80|100|10|Ground|Physical|Tough|2|0}}
  +
{{Movestmmid|TM31|'''[[Brick Break]]'''|75|100|15|Fighting|Physical|Cool|4|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movestmmid|TM36|[[Sludge Bomb]]|90|100|10|Poison|Special|Tough|2|1}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|60|95|15|Rock|Physical|Clever|3|0}}
  +
{{Movestmmid|TM40|[[Aerial Ace]]|60|—|20|Flying|Physical|Cool|2|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM47|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical|Clever|2|3}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special|Beautiful|2|0}}
  +
{{Movestmmid|TM49|[[Echoed Voice]]|40|100|15|Normal|Special|Beautiful|3|0}}
  +
{{Movestmmid|TM54|[[False Swipe]]|40|100|40|Normal|Physical|Cool|4|0}}
  +
{{Movestmmid|TM56|''[[Fling]]''|—|100|10|Dark|Physical|Cute|3|0}}
  +
{{Movestmmid|TM65|[[Shadow Claw]]|70|100|15|Ghost|Physical|Cool|4|0}}
  +
{{Movestmmid|TM66|''[[Payback]]''|50|100|10|Dark|Physical|Tough|2|0}}
  +
{{Movestmmid|TM67|[[Retaliate]]|70|100|5|Normal|Physical|Cool|3|0}}
  +
{{Movestmmid|TM71|[[Stone Edge]]|100|80|5|Rock|Physical|Tough|3|0}}
  +
{{Movestmmid|TM75|[[Swords Dance]]|—|—|20|Normal|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical|Tough|2|2}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical|Tough|2|2}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special|Cute|1|0}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|1|0}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM94|'''[[Rock Smash]]'''{{G|XY}}|40|100|15|Fighting|Physical|Tough|4|0}}
  +
{{Movestmmid|TM94|[[Secret Power]]{{G|ORAS}}|70|100|20|Normal|Physical|Clever|1|0}}
  +
{{Movestmmid|TM97|''[[Dark Pulse]]''|80|100|15|Dark|Special|Cool|4|0}}
  +
{{Movestmmid|TM98|'''[[Power-Up Punch]]'''|40|100|20|Fighting|Physical|Tough|1|0}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|HM01|[[Cut]]|50|95|30|Normal|Physical|Cool|4|0}}
  +
{{Movestmmid|HM03|[[Surf]]|90|100|15|Water|Special|Beautiful|2|2}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical|Tough|4|0}}
  +
{{Movestmmid|HM06|'''[[Rock Smash]]'''{{G|ORAS}}|40|100|15|Fighting|Physical|Tough|4|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====Breeding====
  +
<tabber>
  +
Generation VII=
  +
{{Movesbreedtop|gen =VII}}
  +
{{Movesbreedmid|''[[Foul Play]]''|[[Houndour]], [[Houndoom]], [[Sableye]], [[Sandile]], [[Krokorok]], [[Krookodile]], [[Zorua]], [[Zoroark]], [[Oranguru]]|95|100|15|Dark|Physical}}
  +
{{Movesbreedmid|[[Me First]]|[[Sentret]], [[Furret]], [[Stantler]], [[Absol]], [[Lucario]]|—|—|20|Normal|Status}}
  +
{{Movesbreedmid|''[[Power Trip]]''|[[Krookodile]]|20|100|10|Dark|Physical}}
  +
{{Movesbreedmid|[[Quash]]|[[Persian]], [[Sableye]], [[Oranguru]]|—|100|15|Dark|Status}}
  +
{{Movesbreedmid|[[Quick Guard]]|[[Hitmonchan]], [[Hitmontop]], [[Mr. Mime]], [[Lucario]], [[Sawk]], [[Mienfoo]], [[Meowstic]], [[Lycanroc]]|—|—|15|Fighting|Status}}
  +
{{Movesbreedmid|'''[[Storm Throw]]'''|[[Throh]]|60|100|10|Fighting|Physical}}
  +
{{Movesbreedend}}
  +
|-|
  +
Generation VI=
  +
{{Movesbreedtop|gen =VI}}
  +
{{Movesbreedmid|''[[Foul Play]]''|[[Houndour]], [[Houndoom]], [[Sableye]], [[Sandile]], [[Krokorok]], [[Krookodile]], [[Zorua]], [[Zoroark]]|95|100|15|Dark|Physical|Clever|1|0}}
  +
{{Movesbreedmid|[[Me First]]|[[Sentret]], [[Furret]], [[Stantler]], [[Absol]], [[Lucario]]|—|—|20|Normal|Status|Clever|3|0}}
  +
{{Movesbreedmid|[[Quash]]|[[Nidoking]], [[Slaking]], [[Piplup]], [[Prinplup]], [[Empoleon]], [[Pangoro]]|—|100|15|Dark|Status|Clever|3|0}}
  +
{{Movesbreedmid|[[Quick Guard]]|[[Hitmonchan]], [[Hitmontop]], [[Mr. Mime]], [[Lucario]], [[Sawk]], [[Mienfoo]], [[Meowstic]]|—|—|15|Fighting|Status|Cool|2|0}}
  +
{{Movesbreedmid|'''[[Storm Throw]]'''|[[Throh]]|60|100|10|Fighting|Physical|Cool|2|0}}
  +
{{Movesbreedend}}
  +
</tabber>
  +
  +
====Tutoring====
  +
<tabber>
  +
Generation VII=
  +
{{Movestutortop|gen =VII}}
  +
{{Movestutormid|USUM|[[Block]]|—|—|5|Normal|Status}}
  +
{{Movestutormid|USUM|[[Covet]]|60|100|25|Normal|Physical}}
  +
{{Movestutormid|USUM|'''[[Drain Punch]]'''|75|100|10|Fighting|Physical}}
  +
{{Movestutormid|USUM|[[Dual Chop]]|40|90|15|Dragon|Physical}}
  +
{{Movestutormid|USUM|[[Endeavor]]|—|100|5|Normal|Physical}}
  +
{{Movestutormid|USUM|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|USUM|'''[[Focus Punch]]'''|150|100|20|Fighting|Physical}}
  +
{{Movestutormid|USUM|''[[Foul Play]]''|95|100|15|Dark|Physical}}
  +
{{Movestutormid|USUM|[[Gunk Shot]]|120|80|5|Poison|Physical}}
  +
{{Movestutormid|USUM|[[Helping Hand]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|USUM|[[Hyper Voice]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|USUM|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|USUM|[[Iron Head]]|80|100|15|Steel|Physical}}
  +
{{Movestutormid|USUM|''[[Knock Off]]''|65|100|20|Dark|Physical}}
  +
{{Movestutormid|USUM|'''[[Low Kick]]'''|—|100|20|Fighting|Physical}}
  +
{{Movestutormid|USUM|[[Snatch]]|—|—|10|Dark|Status}}
  +
{{Movestutormid|USUM|[[Snore]]|50|100|15|Normal|Special}}
  +
{{Movestutormid|USUM|[[Spite]]|—|100|10|Ghost|Status}}
  +
{{Movestutormid|USUM|'''[[Superpower]]'''|120|100|5|Fighting|Physical}}
  +
{{Movestutormid|USUM|[[Thunder Punch]]|75|100|15|Electric|Physical}}
  +
{{Movestutormid|USUM|[[Uproar]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|USUM|[[Zen Headbutt]]|80|90|15|Psychic|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestutortop|gen =VI}}
  +
{{Movestutormid|ORAS|[[Block]]|—|—|5|Normal|Status|Cute|2|0}}
  +
{{Movestutormid|ORAS|[[Covet]]|60|100|25|Normal|Physical|Cute|1|0}}
  +
{{Movestutormid|ORAS|'''[[Drain Punch]]'''|75|100|10|Fighting|Physical|Tough|1|0}}
  +
{{Movestutormid|ORAS|[[Dual Chop]]|40|90|15|Dragon|Physical|Tough|2|1}}
  +
{{Movestutormid|ORAS|[[Endeavor]]|—|100|5|Normal|Physical|Tough|2|0}}
  +
{{Movestutormid|ORAS|[[Fire Punch]]|75|100|15|Fire|Physical|Tough|4|0}}
  +
{{Movestutormid|ORAS|'''[[Focus Punch]]'''|150|100|20|Fighting|Physical|Tough|2|0}}
  +
{{Movestutormid|ORAS|''[[Foul Play]]''|95|100|15|Dark|Physical|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Gunk Shot]]|120|80|5|Poison|Physical|Tough|2|1}}
  +
{{Movestutormid|ORAS|[[Helping Hand]]|—|—|20|Normal|Status|Clever|4|0}}
  +
{{Movestutormid|ORAS|[[Hyper Voice]]|90|100|10|Normal|Special|Cool|2|2}}
  +
{{Movestutormid|ORAS|[[Ice Punch]]|75|100|15|Ice|Physical|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Iron Head]]|80|100|15|Steel|Physical|Tough|4|0}}
  +
{{Movestutormid|ORAS|''[[Knock Off]]''|65|100|25|Dark|Physical|Clever|2|3}}
  +
{{Movestutormid|ORAS|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|Tough|1|0}}
  +
{{Movestutormid|ORAS|[[Snatch]]|—|—|10|Dark|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Snore]]|50|100|15|Normal|Special|Cute|4|0}}
  +
{{Movestutormid|ORAS|[[Spite]]|—|100|10|Ghost|Status|Tough|2|1}}
  +
{{Movestutormid|ORAS|'''[[Superpower]]'''|120|100|5|Fighting|Physical|Tough|6|0}}
  +
{{Movestutormid|ORAS|[[Thunder Punch]]|75|100|15|Electric|Physical|Cool|4|0}}
  +
{{Movestutormid|ORAS|[[Uproar]]|90|100|10|Normal|Special|Cute|2|1}}
  +
{{Movestutormid|ORAS|[[Zen Headbutt]]|80|90|15|Psychic|Physical|Clever|4|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
===3D Models===
  +
{{SpriteGallery|type =Fighting
  +
|border={{Fighting}}
  +
|xyspr=Pancham XY.gif
  +
|xysprs=PanchamSpriteShiny XY.gif
  +
|orasspr=Pancham XY.gif
  +
|orassprs=PanchamSpriteShiny XY.gif
  +
|VIback=PanchamSpriteBack XY.gif
  +
|VIbacks=PanchamSpriteBackShiny XY.gif‎}}
  +
  +
==Appearances==
  +
===Anime===
  +
[[File:Serena Pancham.png|thumb|Serena's Pancham.]]
  +
{{Main|Serena's Pancham}}
  +
Two Pancham made a debut appearance in [[XY011: The Bamboozling Forest!|''The Bamboozling Forest!'']].
  +
  +
A Pancham appeared under the ownership of [[Myron (Kalos)|Myron]].
  +
  +
[[Serena (anime)|Serena]] caught a Pancham that has a desire to perform in [[Pokémon Showcase]]s.
  +
*[[Pancham (XY011)]]
  +
*[[Myron's Pancham]]
  +
  +
==Trivia==
  +
  +
*Pancham, along with [[Mantyke]], is the only Pokémon to require a certain type of Pokémon to be in the party in order to evolve (Pancham needs a {{Type|Dark}}-type Pokémon in the party in order to evolve).
  +
*Pancham is one of the 16 Pokémon to be made into a [http://www.pokemon.jp/special/papemon/ puppet] in Japan.
  +
  +
===Origin===
  +
Pancham is based on a panda cub. Its shiny coloration resembles the Qinling panda, a subspecies of the giant panda that has brown coloration instead of black.
  +
  +
===Etymology===
  +
Pancham comes from ''panda'', ''punch'', and ''champion''.
  +
  +
Its Japanese name, Yanchamu, likely comes from やんちゃ (''yancha'', naughty) and ''champion''.
  +
  +
==Gallery==
  +
<gallery>
  +
674Pancham XY anime.png
  +
674Pancham XY anime 2.png
  +
674Pancham Dream.png
  +
674Pancham Super Mystery Dungeon.PNG
  +
674Pancham Pokémon HOME.png
  +
PanchamSprite.png
  +
ShinyPanchamSprite.png|
  +
</gallery>
  +
  +
{{Generation VI Pokémon}}[[Category:Small Pokémon]]
  +
[[Category:Light Pokémon]]

Latest revision as of 09:09, 4 January 2024

Pancham (Japanese: ヤンチャム, HepburnYanchamu) (PAN-chum[1]) is a Fighting-type Pokémon introduced in Generation VI.

Biology

Physiology

Pancham is a little panda Pokémon. It has black and white fur, a chubby body, and has a green leaf sticking out of its mouth. It resembles Cubchoo and Teddiursa in that all three are bears in appearance.

Behavior

Pancham is always seen with its signature leaf in its mouth. To Pancham, the leaf may be able to show others that it can also be intimidating; as most intimidating people unusually chew on some kind of leaf. It seems to always glare intensely at the opponents, but since it's young, this act isn't persuasive at all and rarely succeeds, thus it always gets easily disappointed. However, when it gets stroked on the head, it will suddenly show a face full of joy and kindness.

Evolution

Pancham can be evolved into a Pangoro at level 32 while a Dark-type Pokémon is in the player's party.

Game info

Game location

Locations
Version(s) Area(s) Rarity
X and Y Route 5, Friend Safari (Fighting) Uncommon
Omega Ruby and Alpha Sapphire Trade None
Sun and Moon Route 10, Route 11, Route 17 (SOS only) Rare

Pokédex entries

  • X

    It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.

  • Y

    It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.

  • Omega Ruby

    It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.

  • Alpha Sapphire

    It does its level best to glare and pull a scary face, but it can't help grinning if anyone pats its head.

  • Sun

    It grows up imitating the behavior of Pangoro, which it looks up to as a leader.

  • Moon

    There's no point to the leaf in its mouth, aside from an effort to look cool. It's mischievous, so it's not well suited to inexperienced Trainers.

  • Ultra Sun

    It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away.

  • Ultra Moon

    It’s desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.

  • Sword

    It chooses a Pangoro as its master and then imitates its master's actions. This is how it learns to battle and hunt for prey.

  • Shield

    Wanting to make sure it's taken seriously, Pancham's always giving others a glare. But if it's not focusing, it ends up smiling.


Stats

Stats
HP
67
Attack
82
Defense
62
Sp. Atk
46
Sp. Def
48
Speed
43
Total
348

Learnset

Leveling

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Leer 100% 30 Type Normal HOME Normal Status
4 Arm Thrust 15 100% 20 Type Fighting HOME Fighting Physical
8 Taunt 100% 20 Type Dark HOME Dark Status
12 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical
16 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
20 Work Up —% 30 Type Normal HOME Normal Status
24 Slash 70 100% 20 Type Normal HOME Normal Physical
28 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical
33 Crunch 80 100% 15 Type Dark HOME Dark Physical
36 Body Slam 85 100% 15 Type Normal HOME Normal Physical
40 Parting Shot 100% 20 Type Dark HOME Dark Status
44 Entrainment 100% 15 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Leer 100% 30 Type Normal HOME Normal Status
7 Arm Thrust 15 100% 20 Type Fighting HOME Fighting Physical
10 Work Up —% 30 Type Normal HOME Normal Status
12 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
15 Comet Punch 18 85% 15 Type Normal HOME Normal Physical
20 Slash 70 100% 20 Type Normal HOME Normal Physical
25 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical
27 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical
33 Body Slam 85 100% 15 Type Normal HOME Normal Physical
39 Crunch 80 100% 15 Type Dark HOME Dark Physical
42 Entrainment 100% 15 Type Normal HOME Normal Status
45 Parting Shot 100% 20 Type Dark HOME Dark Status
48 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
7 Arm Thrust 15 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
10 Work Up —% 30 Type Normal HOME Normal Status Tough 3 0 ♥
12 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
15 Comet Punch 18 85% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
20 Slash 70 100% 20 Type Normal HOME Normal Physical Cool 4 0 ♥
25 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical Cool 3 0 ♥
27 Vital Throw 70 —% 20 Type Fighting HOME Fighting Physical Cool 2 0 ♥
33 Body Slam 85 100% 15 Type Normal HOME Normal Physical Tough 1 4 ♥
39 Crunch 80 100% 15 Type Dark HOME Dark Physical Tough 1 4 ♥
42 Entrainment 100% 15 Type Normal HOME Normal Status Cute 2 1 ♥
45 Parting Shot 100% 20 Type Dark HOME Dark Status Cool 3 0 ♥
48 Sky Uppercut 85 90% 15 Type Fighting HOME Fighting Physical Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM05 Roar —% 20 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special
TM54 False Swipe 40 100% 40 Type Normal HOME Normal Physical
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM75 Swords Dance —% 20 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Surf 90 100% 15 Type Water HOME Water Special
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM05 Roar —% 20 Type Normal HOME Normal Status Cool 3 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special Beautiful 3 0 ♥
TM54 False Swipe 40 100% 40 Type Normal HOME Normal Physical Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical Cool 4 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM75 Swords Dance —% 20 Type Normal HOME Normal Status Beautiful 1 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special Cool 4 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM01 Cut 50 95% 30 Type Normal HOME Normal Physical Cool 4 0 ♥
HM03 Surf 90 100% 15 Type Water HOME Water Special Beautiful 2 2 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Foul Play Houndour, Houndoom, Sableye, Sandile, Krokorok, Krookodile, Zorua, Zoroark, Oranguru 95 100% 15 Type Dark HOME Dark Physical
Me First Sentret, Furret, Stantler, Absol, Lucario —% 20 Type Normal HOME Normal Status
Power Trip Krookodile 20 100% 10 Type Dark HOME Dark Physical
Quash Persian, Sableye, Oranguru 100% 15 Type Dark HOME Dark Status
Quick Guard Hitmonchan, Hitmontop, Mr. Mime, Lucario, Sawk, Mienfoo, Meowstic, Lycanroc —% 15 Type Fighting HOME Fighting Status
Storm Throw Throh 60 100% 10 Type Fighting HOME Fighting Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Foul Play Houndour, Houndoom, Sableye, Sandile, Krokorok, Krookodile, Zorua, Zoroark 95 100% 15 Type Dark HOME Dark Physical Clever 1 0 ♥
Me First Sentret, Furret, Stantler, Absol, Lucario —% 20 Type Normal HOME Normal Status Clever 3 0 ♥
Quash Nidoking, Slaking, Piplup, Prinplup, Empoleon, Pangoro 100% 15 Type Dark HOME Dark Status Clever 3 0 ♥
Quick Guard Hitmonchan, Hitmontop, Mr. Mime, Lucario, Sawk, Mienfoo, Meowstic —% 15 Type Fighting HOME Fighting Status Cool 2 0 ♥
Storm Throw Throh 60 100% 10 Type Fighting HOME Fighting Physical Cool 2 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Block USUM —% 5 Type Normal HOME Normal Status
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Drain Punch USUM 75 100% 10 Type Fighting HOME Fighting Physical
Dual Chop USUM 40 90% 15 Type Dragon HOME Dragon Physical
Endeavor USUM 100% 5 Type Normal HOME Normal Physical
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Foul Play USUM 95 100% 15 Type Dark HOME Dark Physical
Gunk Shot USUM 120 80% 5 Type Poison HOME Poison Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Hyper Voice USUM 90 100% 10 Type Normal HOME Normal Special
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Head USUM 80 100% 15 Type Steel HOME Steel Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Spite USUM 100% 10 Type Ghost HOME Ghost Status
Superpower USUM 120 100% 5 Type Fighting HOME Fighting Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Block ORAS —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Drain Punch ORAS 75 100% 10 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Dual Chop ORAS 40 90% 15 Type Dragon HOME Dragon Physical Tough 2 1 ♥
Endeavor ORAS 100% 5 Type Normal HOME Normal Physical Tough 2 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Foul Play ORAS 95 100% 15 Type Dark HOME Dark Physical Clever 1 0 ♥
Gunk Shot ORAS 120 80% 5 Type Poison HOME Poison Physical Tough 2 1 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Hyper Voice ORAS 90 100% 10 Type Normal HOME Normal Special Cool 2 2 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Head ORAS 80 100% 15 Type Steel HOME Steel Physical Tough 4 0 ♥
Knock Off ORAS 65 100% 25 Type Dark HOME Dark Physical Clever 2 3 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Snatch ORAS —% 10 Type Dark HOME Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Spite ORAS 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Superpower ORAS 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

3D Models

Appearances

Anime

Serena Pancham

Serena's Pancham.

Two Pancham made a debut appearance in The Bamboozling Forest!.

A Pancham appeared under the ownership of Myron.

Serena caught a Pancham that has a desire to perform in Pokémon Showcases.

Trivia

  • Pancham, along with Mantyke, is the only Pokémon to require a certain type of Pokémon to be in the party in order to evolve (Pancham needs a Dark-type Pokémon in the party in order to evolve).
  • Pancham is one of the 16 Pokémon to be made into a puppet in Japan.

Origin

Pancham is based on a panda cub. Its shiny coloration resembles the Qinling panda, a subspecies of the giant panda that has brown coloration instead of black.

Etymology

Pancham comes from panda, punch, and champion.

Its Japanese name, Yanchamu, likely comes from やんちゃ (yancha, naughty) and champion.

Gallery

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 270. Scholastic. ISBN 978-0-545-79566-1.