Pokémon Wiki

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Pokémon Wiki
Register
No edit summary
mNo edit summary
 
(116 intermediate revisions by 42 users not shown)
Line 1: Line 1:
{{PokémonPrevNext|prev=Azurill|next=Skitty}}
 
 
{{PokéBox
 
{{PokéBox
  +
|name =Nosepass
|backcolor={{Rock}}
 
  +
|ja_name =ノズパス
|textcolor=black
 
  +
|ja_trans =Nozupasu
|name=Nosepass
 
  +
|ndex =299
|jname=(ノズパス ''Nozupasu'')
 
  +
|ndexprev =Azurill
|image=299Nosepass.png
 
  +
|ndexnext =Skitty
|ndex=299
 
  +
|dexhoenn ={{tt|060|Ruby, Sapphire & Emerald}}/{{tt|061|Omega Ruby & Alpha Sapphire}}
|evofrom=None
 
  +
|dexsinnoh ={{tt|155|Only in Platinum}}
|evointo=[[Probopass]]
 
  +
|dexunova ={{tt|164|Only in Black 2 & White 2}}
|gen=[[Generation III]]
 
  +
|dexcokalos =093
|pronun=<math>Nose-Pass</math>
 
  +
|dexalola ={{tt|198|Sun & Moon}}/{{tt|254|Ultra Sun & Ultra Moon}}
|hp=30
 
  +
|dexpaldea ={{tt|107|The Teal Mask}}
|atk=45
 
  +
|evointo =Probopass
|def=135
 
  +
|gen =Generation III
|satk=45
 
  +
|species =Compass Pokémon
|sdef=90
 
  +
|type =Rock
|spd=30
 
  +
|metheight =1.0 m
|total=375
 
  +
|imheight =3'03"
|species=Compass Pokémon
 
  +
|metweight =97.0 kg
|type={{Type|Rock}}
 
  +
|imweight =213.8 lbs.
|height=<span class="explain" title="1.0 m">3'03"</span>
 
  +
|color =Gray
|weight=<span class="explain" title="97.0kg">213.8 lbs</span>
 
  +
|ability =[[Sturdy]]<br />[[Magnet Pull]]
|color=<span style="color:gray;">'''Gray'''</span>
 
  +
|ha =Sand Force
|ability=[[Sturdy]]<br>[[Magnet Pull]]<br>[[Sand Force]] (Dream World)
 
  +
|body =12
|gender=<span class="female">50% ♀</span>/<span class="male">50% ♂</span>
 
  +
|egg1 =Mineral
}}
 
  +
|male =50
  +
|evo =[[File:299.png]][[File:476.png|link=Probopass]]}}
  +
{{Nihongo|Nosepass|ノズパス|Nozupasu}} ({{Respell|NOSE|pass}}<ref name="Book">{{Cite|last = Silvestri|first = Cris|month = 7|day = 28|year = 2015|title = Pokémon Deluxe Essential Handbook|publisher = Scholastic|page = 262|isbn = 978-0-545-79566-1|media = book}}</ref>) is a {{Type|Rock}}-type [[Pokémon (creature)|Pokémon]] introduced in [[Generation III]].
   
  +
==Biology==
'''Nosepass''' (Japanese: '''ノズパス''' ''Nozupasu'') is a {{Type|Rock}}-type Pokémon introduced in [[Generation III]]. Nosepass can be found as a swarming Pokémon on [[Route 206]].
 
  +
  +
===Physiology===
  +
Nosepass is a land-dwelling Pokémon. It has a dark-blue, egg-shaped body with a hole in it revealing two closed eyes. On the sides on its body, it has two holes which it also has on its hands and feet. It has a triangular, red nose that it uses as a compass.
  +
  +
===Behavior===
  +
Their magnetic noses make it so they are always facing north. In rocky areas, they are often seen standing still, only moving about 3/8 of an inch every year. If it gets stuck while turning and moving, it will spin and drill down underground. They can be seen as carnivorous due to their tendencies to pull prey forwards with magnetism, but sometimes, they occasionally pull forward pieces of metal and steel. Two Nosepass cannot approach each other headfirst, because their noses will repel each other away. Curiously, the strength of their magnetism seems to correlate with temperature, weakening in warm weather but strengthening on cooler days.
   
 
==Evolution==
 
==Evolution==
'''Nosepass''' evolves into [[Probopass]] when it levels up in [[Mt. Coronet]] or [[Chargestone Cave]].
+
Nosepass evolves into [[Probopass]] when it levels up in [[Mt. Coronet]],[[Chargestone Cave]], [[Route 12 (Kalos)]] or [[Vast Poni Canyon]].
   
 
==Game info==
 
==Game info==
  +
===Game locations===
 
  +
===Game Locations===
 
{{Game Locations
 
{{Game Locations
|pokemon=Nosepass
 
|backcolor={{Rock}}
 
 
|rubysapphire=[[Granite Cave]] ([[Rock Smash]])
 
|rubysapphire=[[Granite Cave]] ([[Rock Smash]])
 
|rsrarity=Uncommon
 
|rsrarity=Uncommon
Line 43: Line 50:
 
|fireredleafgreen=[[Trade]]
 
|fireredleafgreen=[[Trade]]
 
|frlgrarity=None
 
|frlgrarity=None
|diamondpearl=[[Sinnoh Route 206|Route 206]]
+
|diamondpearl=[[Route 206]]
 
|dprarity=Swarm
 
|dprarity=Swarm
 
|platinum=[[Mt. Coronet]]
 
|platinum=[[Mt. Coronet]]
 
|ptrarity=Rare
 
|ptrarity=Rare
|heartgoldsoulsilver=[[Johto Safari Zone|Safari Zone]]
+
|heartgoldsoulsilver=[[Safari Zone (Johto)|Safari Zone]]
 
|hgssrarity=Rare
 
|hgssrarity=Rare
 
|blackwhite=[[Trade]]
 
|blackwhite=[[Trade]]
 
|bwrarity=None
 
|bwrarity=None
  +
|xy=[[Route 10 (Kalos)|Route 10]] (Horde)
}}
 
  +
|xyrarity=Rare}}
  +
  +
====Side game data====
  +
{{PRSOAdata
  +
|backcolour={{Rock}}
  +
|number=044
  +
|pokemon=Nosepass
  +
|group=Rock
  +
|fieldmove=Crush 2
  +
|pokeassist=Rock
  +
|entry=It hurls stones to attack.
  +
|hp=252
  +
|onsight=No reaction.}}
   
 
===Pokédex entries===
 
===Pokédex entries===
  +
{{PokédexEntry
{{GenIIIPokédex
 
  +
|gen =III
|name=Nosepass
 
|backcolor={{Rock}}
+
|type =Rock
 
|ruby=Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
 
|ruby=Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
 
|sapphire=Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
 
|sapphire=Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
Line 64: Line 84:
 
|diamond=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
 
|diamond=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
 
|pearl=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
 
|pearl=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
|platinum=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
+
|platinum=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body. |heartgold=If two of these meet, they cannot get too close because their noses repel each other.
|heartgold=If two of these meet, they cannot get too close because their noses repel each other.
 
 
|soulsilver=If two of these meet, they cannot get too close because their noses repel each other.
 
|soulsilver=If two of these meet, they cannot get too close because their noses repel each other.
 
|black=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
 
|black=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
 
|white=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
 
|white=When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
  +
|black 2=Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
}}
 
  +
|white 2=Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
  +
|x=Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
  +
|y=Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
  +
|or=Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
  +
|as=Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
  +
|sun = The magnet Nosepass's nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
  +
|moon = It uses powerful magnetism to drag its prey towards it. It's also been know to pull in metal, which it collects and uses to protect itself.
  +
|us=It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.
  +
|um= It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
  +
|bd=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
  +
|sp=Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
  +
|la=Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.
  +
|scarlet=The magnet in Nosepass's nose provides an unerring compass, making this Pokémon an excellent partner for Trainers going on a journey.
  +
|violet=When endangered, it may protect itself by increasing its magnetism and drawing nearby iron objects to its body.}}
   
===Side game data===
+
===Stats===
  +
{{PokéStats
{{PRSOAdata
 
  +
|HP = 30
|backcolour={{Rock}}
 
  +
|Attack = 45
|number=044
 
  +
|Defense = 135
|pokemon=Nosepass
 
  +
|SpAttack = 45
|group=Rock
 
  +
|SpDefense = 90
|fieldmove=Crush 2
 
  +
|Speed = 30}}
|pokeassist=Rock
 
  +
|entry=It hurls stones to attack.
 
  +
===Learnset===
|hp=252
 
  +
====Leveling====
|onsight=No reaction.
 
  +
<tabber>
}}
 
  +
Generation VII=
  +
{{Movessettop|gen =VII}}
  +
{{Movessetmid|1|[[Tackle]]|40|100|35|Normal|Physical}}
  +
{{Movessetmid|4|[[Harden]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|7|[[Block]]|—|—|5|Normal|Status}}
  +
{{Movessetmid|10|'''[[Rock Throw]]'''|50|90|15|Rock|Physical}}
  +
{{Movessetmid|13|[[Thunder Wave]]|—|90|20|Electric|Status}}
  +
{{Movessetmid|16|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|19|[[Spark]]|65|100|20|Electric|Physical}}
  +
{{Movessetmid|22|'''[[Rock Slide]]'''|75|90|10|Rock|Physical}}
  +
{{Movessetmid|25|'''[[Power Gem]]'''|80|100|20|Rock|Special}}
  +
{{Movessetmid|28|'''[[Rock Blast]]'''|25|90|10|Rock|Physical}}
  +
{{Movessetmid|31|[[Discharge]]|80|100|15|Electric|Special}}
  +
{{Movessetmid|34|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movessetmid|37|[[Earth Power]]|90|100|10|Ground|Special}}
  +
{{Movessetmid|40|'''[[Stone Edge]]'''|100|80|5|Rock|Physical}}
  +
{{Movessetmid|43|[[Lock-On]]|—|—|5|Normal|Status}}
  +
{{Movessetmid|43|[[Zap Cannon]]|120|50|5|Electric|Special}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movessettop|gen =VI}}
  +
{{Movessetmid|1{{G|XY}}<br/>1{{G|ORAS}}|[[Tackle]]|50|100|35|Normal|Physical|Tough|4|0}}
  +
{{Movessetmid|4{{G|XY}}<br/>4{{G|ORAS}}|[[Harden]]|—|—|30|Normal|Status|Tough|2|0}}
  +
{{Movessetmid|8{{G|XY}}<br/>7{{G|ORAS}}|[[Block]]|—|—|5|Normal|Status|Cute|2|0}}
  +
{{Movessetmid|11{{G|XY}}<br/>10{{G|ORAS}}|'''[[Rock Throw]]'''|50|90|15|Rock|Physical|Tough|4|0}}
  +
{{Movessetmid|15{{G|XY}}<br/>13{{G|ORAS}}|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|1|3}}
  +
{{Movessetmid|22{{G|XY}}<br/>16{{G|ORAS}}|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movessetmid|25{{G|XY}}<br/>19{{G|ORAS}}|[[Spark]]|65|100|20|Electric|Physical|Cool|4|0}}
  +
{{Movessetmid|29{{G|XY}}<br/>22{{G|ORAS}}|'''[[Rock Slide]]'''|75|90|10|Rock|Physical|Tough|2|2}}
  +
{{Movessetmid|32{{G|XY}}<br/>25{{G|ORAS}}|'''[[Power Gem]]'''|80|100|20|Rock|Special|Beautiful|4|0}}
  +
{{Movessetmid|18{{G|XY}}<br/>28{{G|ORAS}}|'''[[Rock Blast]]'''|25|90|10|Rock|Physical|Tough|1|0}}
  +
{{Movessetmid|39{{G|XY}}<br/>31{{G|ORAS}}|[[Discharge]]|80|100|15|Electric|Special|Beautiful|2|2}}
  +
{{Movessetmid|36{{G|XY}}<br/>34{{G|ORAS}}|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2|1}}
  +
{{Movessetmid|43{{G|XY}}<br/>37{{G|ORAS}}|[[Earth Power]]|90|100|10|Ground|Special|Beautiful|4|0}}
  +
{{Movessetmid|46{{G|XY}}<br/>40{{G|ORAS}}|'''[[Stone Edge]]'''|100|80|5|Rock|Physical|Tough|3|0}}
  +
{{Movessetmid|50{{G|XY}}<br/>43{{G|ORAS}}|[[Lock-On]]|—|—|5|Normal|Status|Clever|3|0}}
  +
{{Movessetmid|50{{G|XY}}<br/>43{{G|ORAS}}|[[Zap Cannon]]|120|50|5|Electric|Special|Cool|2|1}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movessettop|gen =V}}
  +
{{Movessetmid|1{{G|BW}}<br/>1{{G|BW2}}|[[Tackle]]|50|100|35|Normal|Physical}}
  +
{{Movessetmid|7{{G|BW}}<br/>4{{G|BW2}}|[[Harden]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|19{{G|BW}}<br/>8{{G|BW2}}|[[Block]]|—|—|5|Normal|Status}}
  +
{{Movessetmid|13{{G|BW}}<br/>11{{G|BW2}}|'''[[Rock Throw]]'''|50|90|15|Rock|Physical}}
  +
{{Movessetmid|25{{G|BW}}<br/>15{{G|BW2}}|[[Thunder Wave]]|—|100|20|Electric|Status}}
  +
{{Movessetmid|N/A{{G|BW}}<br/>18{{G|BW2}}|'''[[Rock Blast]]'''|25|90|10|Rock|Physical}}
  +
{{Movessetmid|43{{G|BW}}<br/>22{{G|BW2}}|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|N/A{{G|BW}}<br/>25{{G|BW2}}|[[Spark]]|65|100|20|Electric|Physical}}
  +
{{Movessetmid|31{{G|BW}}<br/>29{{G|BW2}}|'''[[Rock Slide]]'''|75|90|10|Rock|Physical}}
  +
{{Movessetmid|49{{G|BW}}<br/>32{{G|BW2}}|'''[[Power Gem]]'''|70|100|20|Rock|Special}}
  +
{{Movessetmid|37{{G|BW}}<br/>36{{G|BW2}}|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movessetmid|55{{G|BW}}<br/>39{{G|BW2}}|[[Discharge]]|80|100|15|Electric|Special}}
  +
{{Movessetmid|79{{G|BW}}<br/>43{{G|BW2}}|[[Earth Power]]|90|100|10|Ground|Special}}
  +
{{Movessetmid|61{{G|BW}}<br/>46{{G|BW2}}|'''[[Stone Edge]]'''|100|80|5|Rock|Physical}}
  +
{{Movessetmid|73{{G|BW}}<br/>50{{G|BW2}}|[[Lock-On]]|—|—|5|Normal|Status}}
  +
{{Movessetmid|67{{G|BW}}<br/>50{{G|BW2}}|[[Zap Cannon]]|120|50|5|Electric|Special}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movessettop|gen =IV}}
  +
{{Movessetmid|1{{G|DP}}<br/>1{{G|HGSSPt}}|[[Tackle]]|35|95|35|Normal|Physical|Tough|3}}
  +
{{Movessetmid|7{{G|DP}}<br/>7{{G|HGSSPt}}|[[Harden]]|—|—|30|Normal|Status|Tough|2}}
  +
{{Movessetmid|13{{G|DP}}<br/>13{{G|HGSSPt}}|'''[[Rock Throw]]'''|50|90|15|Rock|Physical|Tough|3}}
  +
{{Movessetmid|19{{G|DP}}<br/>19{{G|HGSSPt}}|[[Block]]|—|—|5|Normal|Status|Cute|2}}
  +
{{Movessetmid|25{{G|DP}}<br/>25{{G|HGSSPt}}|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|2}}
  +
{{Movessetmid|31{{G|DP}}<br/>31{{G|HGSSPt}}|'''[[Rock Slide]]'''|75|90|10|Rock|Physical|Tough|3}}
  +
{{Movessetmid|37{{G|DP}}<br/>37{{G|HGSSPt}}|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2}}
  +
{{Movessetmid|43{{G|DP}}<br/>43{{G|HGSSPt}}|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
  +
{{Movessetmid|49{{G|DP}}<br/>55{{G|HGSSPt}}|[[Discharge]]|80|100|15|Electric|Special|Cool|2}}
  +
{{Movessetmid|N/A{{G|DP}}<br/>49{{G|HGSSPt}}|'''[[Power Gem]]'''|70|100|20|Rock|Special|Beauty|3}}
  +
{{Movessetmid|55{{G|DP}}<br/>61{{G|HGSSPt}}|'''[[Stone Edge]]'''|100|80|5|Rock|Physical|Tough|2}}
  +
{{Movessetmid|61{{G|DP}}<br/>67{{G|HGSSPt}}|[[Zap Cannon]]|120|50|5|Electric|Special|Cool|2}}
  +
{{Movessetmid|67{{G|DP}}<br/>73{{G|HGSSPt}}|[[Lock-On]]|—|—|5|Normal|Status|Smart|1}}
  +
{{Movessetmid|73{{G|DP}}<br/>79{{G|HGSSPt}}|[[Earth Power]]|90|100|10|Ground|Special|Smart|2}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movessettop|gen =III}}
  +
{{Movessetmid|1|[[Tackle]]|35|95|35|Normal||Tough|4|0}}
  +
{{Movessetmid|7|[[Harden]]|—|—|30|Normal||Tough|2|0}}
  +
{{Movessetmid|13|'''[[Rock Throw]]'''|50|90|15|Rock||Tough|2|0}}
  +
{{Movessetmid|16|[[Block]]|—|—|5|Normal||Cute|2|0}}
  +
{{Movessetmid|22|[[Thunder Wave]]|—|100|20|Electric||Cool|2|1}}
  +
{{Movessetmid|28|'''[[Rock Slide]]'''|75|90|10|Rock||Tough|1|3}}
  +
{{Movessetmid|31|[[Sandstorm]]|—|—|10|Rock||Tough|3|0}}
  +
{{Movessetmid|37|[[Rest]]|—|—|10|Psychic||Cute|2|0}}
  +
{{Movessetmid|43|[[Zap Cannon]]|100|50|5|Electric||Cool|4|0}}
  +
{{Movessetmid|46|[[Lock-On]]|—|—|5|Normal||Smart|3|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====TM/HM====
  +
<tabber>
  +
Generation VII=
  +
{{Movestmtop|gen =VII}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM23|'''[[Smack Down]]'''|50|100|15|Rock|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special}}
  +
{{Movestmmid|TM25|[[Thunder]]|110|70|10|Electric|Special}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movestmmid|TM39|'''[[Rock Tomb]]'''|60|95|15|Rock|Physical}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movestmmid|TM69|[[Rock Polish]]|—|—|20|Rock|Status}}
  +
{{Movestmmid|TM71|'''[[Stone Edge]]'''|100|80|5|Rock|Physical}}
  +
{{Movestmmid|TM72|[[Volt Switch]]|70|100|20|Electric|Special}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|90|20|Electric|Status}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|'''[[Rock Slide]]'''|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM99|[[Dazzling Gleam]]|80|100|10|Fairy|Special}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestmtop|gen =VI}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status|Clever|3|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special|Clever|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Clever|2|1}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2|3}}
  +
{{Movestmmid|TM23|'''[[Smack Down]]'''|50|100|15|Rock|Physical|Tough|2|1}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special|Cool|4|0}}
  +
{{Movestmmid|TM25|[[Thunder]]|110|70|10|Electric|Special|Cool|1|0}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical|Tough|2|1}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|4|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2|1}}
  +
{{Movestmmid|TM39|'''[[Rock Tomb]]'''|60|95|15|Rock|Physical|Clever|3|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special|Beautiful|2|0}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical|Beautiful|8|0}}
  +
{{Movestmmid|TM69|[[Rock Polish]]|—|—|20|Rock|Status|Tough|3|0}}
  +
{{Movestmmid|TM71|'''[[Stone Edge]]'''|100|80|5|Rock|Physical|Tough|3|0}}
  +
{{Movestmmid|TM72|[[Volt Switch]]|70|100|20|Electric|Special|Cool|4|0}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|1|3}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical|Tough|2|2}}
  +
{{Movestmmid|TM80|'''[[Rock Slide]]'''|75|90|10|Rock|Physical|Tough|2|2}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|1|0}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM94|[[Rock Smash]]{{G|XY}}|40|100|15|Fighting|Physical|Tough|4|0}}
  +
{{Movestmmid|TM94|[[Secret Power]]{{G|ORAS}}|70|100|20|Normal|Physical|Clever|1|0}}
  +
{{Movestmmid|TM99|[[Dazzling Gleam]]|80|100|10|Fairy|Special|Beautiful|4|0}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical|Tough|4|0}}
  +
{{Movestmmid|HM06|[[Rock Smash]]{{G|ORAS}}|40|100|15|Fighting|Physical|Tough|4|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestmtop|gen =V}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM23|'''[[Smack Down]]'''|50|100|15|Rock|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special}}
  +
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric|Special}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movestmmid|TM39|'''[[Rock Tomb]]'''|50|80|10|Rock|Physical}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical}}
  +
{{Movestmmid|TM69|[[Rock Polish]]|—|—|20|Rock|Status}}
  +
{{Movestmmid|TM71|'''[[Stone Edge]]'''|100|80|5|Rock|Physical}}
  +
{{Movestmmid|TM72|[[Volt Switch]]|70|100|20|Electric|Special}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|'''[[Rock Slide]]'''|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM94|[[Rock Smash]]|40|100|15|Fighting|Physical}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestmtop|gen =IV}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison|Status|Smart|2}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special|Smart|1}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beauty|2}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Smart|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical|Tough|2}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
  +
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status|Tough|2}}
  +
{{Movestmmid|TM39|'''[[Rock Tomb]]'''|50|80|10|Rock|Physical|Smart|2}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal|Physical|Smart|2}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2}}
  +
{{Movestmmid|TM58|[[Endure]]|—|—|10|Normal|Status|Tough|2}}
  +
{{Movestmmid|TM64|[[Explosion]]|250|100|5|Normal|Physical|Beauty|0}}
  +
{{Movestmmid|TM69|[[Rock Polish]]|—|—|20|Rock|Status|Tough|2}}
  +
{{Movestmmid|TM71|'''[[Stone Edge]]'''|100|80|5|Rock|Physical|Tough|2}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|2}}
  +
{{Movestmmid|TM76|[[Stealth Rock]]|—|—|20|Rock|Status|Cool|2}}
  +
{{Movestmmid|TM78|[[Captivate]]|—|100|20|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM80|'''[[Rock Slide]]'''|75|90|10|Rock|Physical|Tough|3}}
  +
{{Movestmmid|TM82|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|3}}
  +
{{Movestmmid|TM83|[[Natural Gift]]|—|100|15|Normal|Physical|Cool|2}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|2}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Smart|1}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical|Tough|3}}
  +
{{Movestmmid|HM06|[[Rock Smash]]|40|100|15|Fighting|Physical|Tough|2}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movestmtop|gen =III}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison||Smart|3|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal||Smart|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire||Beauty|1|0}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark||Smart|2|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal||Cute|1|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal||Cute|1|0}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric||Cool|4|0}}
  +
{{Movestmmid|TM25|[[Thunder]]|120|70|10|Electric||Cool|2|2}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground||Tough|1|3}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal||Cute|1|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal||Cool|2|0}}
  +
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric||Cool|2|0}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock||Tough|3|0}}
  +
{{Movestmmid|TM39|'''[[Rock Tomb]]'''|50|80|10|Rock||Smart|3|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark||Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal||Cute|2|0}}
  +
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal||Smart|1|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic||Cute|2|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal||Cute|2|0}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal||Tough|2|1}}
  +
{{Movestmmid|HM06|[[Rock Smash]]|20|100|15|Fighting||Tough|1|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====Breeding====
  +
<tabber>
  +
Generation VII=
  +
{{Movesbreedtop|gen =VII}}
  +
{{Movesbreedmid|[[Block]]|[[Sudowoodo]], Nosepass, [[Probopass]]|—|—|5|Normal|Status}}
  +
{{Movesbreedmid|[[Double-Edge]]|[[Geodude]], [[Geodude]], [[Graveler]], [[Graveler]], [[Golem]], [[Golem]], [[Onix]], [[Steelix]], [[Sudowoodo]]|120|100|15|Normal|Physical}}
  +
{{Movesbreedmid|[[Endure]] *|[[Dwebble]], [[Yamask]]|—|—|10|Normal|Status}}
  +
{{Movesbreedmid|[[Magnitude]]|[[Geodude]], [[Graveler]], [[Golem]]|—|100|30|Ground|Physical}}
  +
{{Movesbreedmid|'''[[Rollout]]'''|[[Geodude]], [[Geodude]], [[Graveler]], [[Graveler]], [[Ferroseed]], [[Ferrothorn]]|30|90|20|Rock|Physical}}
  +
{{Movesbreedmid|[[Stealth Rock]]|[[Geodude]], [[Geodude]], [[Graveler]], [[Graveler]], [[Golem]], [[Golem]], [[Onix]], [[Steelix]], [[Roggenrola]], [[Boldore]], [[Gigalith]], [[Dwebble]], [[Crustle]]|—|—|20|Rock|Status}}
  +
{{Movesbreedmid|[[Wide Guard]]|[[Probopass]]|—|—|10|Rock|Status}}
  +
{{Movesbreedend}}
  +
|-|
  +
Generation VI=
  +
{{Movesbreedtop|gen =VI}}
  +
{{Movesbreedmid|[[Block]]|[[Sudowoodo]], Nosepass, [[Probopass]]|—|—|5|Normal|Status|Cute|2|0}}
  +
{{Movesbreedmid|[[Double-Edge]]|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]], [[Steelix]], [[Sudowoodo]]|120|100|15|Normal|Physical|Tough|6|0}}
  +
{{Movesbreedmid|[[Endure]] *|[[Dwebble]], [[Yamask]]|—|—|10|Normal|Status|Tough|3|0}}
  +
{{Movesbreedmid|[[Magnitude]]|[[Geodude]], [[Graveler]], [[Golem]]|—|100|30|Ground|Physical|Tough|1|0}}
  +
{{Movesbreedmid|'''[[Rollout]]'''|[[Geodude]], [[Graveler]], [[Ferroseed]], [[Ferrothorn]]|30|90|20|Rock|Physical|Cute|3|0}}
  +
{{Movesbreedmid|[[Stealth Rock]]|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]], [[Steelix]], [[Roggenrola]], [[Boldore]], [[Gigalith]], [[Dwebble]], [[Crustle]]|—|—|20|Rock|Status|Cool|2|0}}
  +
{{Movesbreedmid|[[Wide Guard]]|[[Probopass]]|—|—|10|Rock|Status|Tough|1|0}}
  +
{{Movesbreedend}}
  +
|-|
  +
Generation V=
  +
{{Movesbreedtop|gen =V}}
  +
{{Movesbreedmid|[[Block]]|[[Sudowoodo]], Nosepass, [[Probopass]]|—|—|5|Normal|Status}}
  +
{{Movesbreedmid|[[Double-Edge]]|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]], [[Steelix]], [[Sudowoodo]]|120|100|15|Normal|Physical}}
  +
{{Movesbreedmid|[[Endure]] *|[[Dwebble]], [[Yamask]]|—|—|10|Normal|Status}}
  +
{{Movesbreedmid|[[Magnitude]]|[[Geodude]], [[Graveler]], [[Golem]]|—|100|30|Ground|Physical}}
  +
{{Movesbreedmid|'''[[Rollout]]'''|[[Geodude]], [[Graveler]], [[Ferroseed]], [[Ferrothorn]]|30|90|20|Rock|Physical}}
  +
{{Movesbreedmid|[[Stealth Rock]]|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]], [[Steelix]], [[Roggenrola]], [[Boldore]], [[Gigalith]], [[Dwebble]], [[Crustle]]|—|—|20|Rock|Status}}
  +
{{Movesbreedend}}
  +
|-|
  +
Generation IV=
  +
{{Movesbreedtop|gen =IV}}
  +
{{Movesbreedmid|[[Block]]|[[Sudowoodo]], Nosepass, [[Probopass]]|—|—|5|Normal|Status|Cute|2}}
  +
{{Movesbreedmid|[[Double-Edge]]|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]], [[Steelix]], [[Sudowoodo]]|120|100|15|Normal|Physical|Tough|0}}
  +
{{Movesbreedmid|[[Explosion]]|[[Geodude]], [[Graveler]], [[Golem]]|250|100|5|Normal|Physical|Beauty|0}}
  +
{{Movesbreedmid|'''[[Head Smash]]'''{{G|HGSS}}|None{{tt| *|No legitimate father to pass down move}}|150|80|5|Rock|Physical|Tough|2}}
  +
{{Movesbreedmid|[[Magnitude]]|[[Geodude]], [[Graveler]], [[Golem]]|—|100|30|Ground|Physical|Tough|2}}
  +
{{Movesbreedmid|'''[[Rollout]]'''|[[Geodude]], [[Graveler]], [[Golem]], [[Onix]]|30|90|20|Rock|Physical|Tough|2}}
  +
{{Movesbreedend}}
  +
|-|
  +
Generation III=
  +
{{Movesbreedtop|gen =III}}
  +
{{Movesbreedmid|[[Explosion]]|[[Geodude]], [[Graveler]], [[Golem]]|250|100|5|Normal||Beauty|8|0}}
  +
{{Movesbreedmid|[[Magnitude]]|[[Geodude]], [[Graveler]], [[Golem]]|—|100|30|Ground||Tough|1|0}}
  +
{{Movesbreedmid|'''[[Rollout]]'''|[[Geodude]], [[Graveler]], [[Golem]]|30|90|20|Rock||Tough|3|0}}
  +
{{Movesbreedend}}
  +
</tabber>
  +
  +
====Tutoring====
  +
<tabber>
  +
Generation VII=
  +
{{Movestutortop|gen =VII}}
  +
{{Movestutormid|USUM|[[Block]]|—|—|5|Normal|Status}}
  +
{{Movestutormid|USUM|[[Earth Power]]|90|100|10|Ground|Special}}
  +
{{Movestutormid|USUM|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|USUM|[[Gravity]]|—|—|5|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|USUM|[[Iron Defense]]|—|—|15|Steel|Status}}
  +
{{Movestutormid|USUM|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Magnet Rise]]|—|—|10|Electric|Status}}
  +
{{Movestutormid|USUM|[[Pain Split]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|USUM|[[Shock Wave]]|60|—|20|Electric|Special}}
  +
{{Movestutormid|USUM|[[Snore]]|50|100|15|Normal|Special}}
  +
{{Movestutormid|USUM|[[Stealth Rock]]|—|—|20|Rock|Status}}
  +
{{Movestutormid|USUM|[[Stomping Tantrum]]|75|100|10|Ground|Physical}}
  +
{{Movestutormid|USUM|[[Thunder Punch]]|75|100|15|Electric|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestutortop|gen =VI}}
  +
{{Movestutormid|ORAS|[[Block]]|—|—|5|Normal|Status|Cute|2|0}}
  +
{{Movestutormid|ORAS|[[Earth Power]]|90|100|10|Ground|Special|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Fire Punch]]|75|100|15|Fire|Physical|Tough|4|0}}
  +
{{Movestutormid|ORAS|[[Gravity]]|—|—|5|Psychic|Status|Clever|2|0}}
  +
{{Movestutormid|ORAS|[[Ice Punch]]|75|100|15|Ice|Physical|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Iron Defense]]|—|—|15|Steel|Status|Tough|1|0}}
  +
{{Movestutormid|ORAS|[[Magic Coat]]|—|—|15|Psychic|Status|Beautiful|2|0}}
  +
{{Movestutormid|ORAS|[[Magnet Rise]]|—|—|10|Electric|Status|Clever|2|0}}
  +
{{Movestutormid|ORAS|[[Pain Split]]|—|—|20|Normal|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2|0}}
  +
{{Movestutormid|ORAS|[[Snore]]|50|100|15|Normal|Special|Cute|4|0}}
  +
{{Movestutormid|ORAS|[[Stealth Rock]]|—|—|20|Rock|Status|Cool|2|0}}
  +
{{Movestutormid|ORAS|[[Thunder Punch]]|75|100|15|Electric|Physical|Cool|4|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestutortop|gen =V}}
  +
{{Movestutormid|BW2|[[Block]]|—|—|5|Normal|Status}}
  +
{{Movestutormid|BW2|[[Earth Power]]|90|100|10|Ground|Special}}
  +
{{Movestutormid|BW2|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|BW2|[[Gravity]]|—|—|5|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|BW2|[[Iron Defense]]|—|—|15|Steel|Status}}
  +
{{Movestutormid|BW2|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Magnet Rise]]|—|—|10|Electric|Status}}
  +
{{Movestutormid|BW2|[[Pain Split]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|BW2|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|BW2|[[Snore]]|40|100|15|Normal|Special}}
  +
{{Movestutormid|BW2|[[Stealth Rock]]|—|—|20|Rock|Status}}
  +
{{Movestutormid|BW2|[[ThunderPunch]]|75|100|15|Electric|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestutortop|gen =IV}}
  +
{{Movestutormid|HGSSPt|'''[[AncientPower]]'''|60|100|5|Rock|Special|Tough|2}}
  +
{{Movestutormid|HGSSPt|[[Earth Power]]|90|100|10|Ground|Special|Smart|2}}
  +
{{Movestutormid|HGSSPt|[[Fire Punch]]|75|100|15|Fire|Physical|Beauty|2}}
  +
{{Movestutormid|HGSS|[[Gravity]]|—|—|5|Psychic|Status|Beauty|2}}
  +
{{Movestutormid|HGSS|[[Headbutt]]|70|100|15|Normal|Physical|Tough|3}}
  +
{{Movestutormid|HGSSPt|[[Ice Punch]]|75|100|15|Ice|Physical|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Iron Defense]]|—|—|15|Steel|Status|Tough|2}}
  +
{{Movestutormid|HGSS|[[Magic Coat]]|—|—|15|Psychic|Status|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Magnet Rise]]|—|—|10|Electric|Status|Cute|2}}
  +
{{Movestutormid|HGSSPt|[[Mud-Slap]]|20|100|10|Ground|Special|Cute|3}}
  +
{{Movestutormid|HGSS|[[Pain Split]]|—|—|20|Normal|Status|Smart|2}}
  +
{{Movestutormid|HGSSPt|'''[[Rollout]]'''|30|90|20|Rock|Physical|Tough|2}}
  +
{{Movestutormid|HGSSPt|[[Snore]]|40|100|15|Normal|Special|Cute|3}}
  +
{{Movestutormid|HGSSPt|[[ThunderPunch]]|75|100|15|Electric|Physical|Cool|2}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movestutortop|gen =III}}
  +
{{Movestutormid|FRLGEXD|[[Body Slam]]|85|100|15|Normal||Tough|1|4}}
  +
{{Movestutormid|E|[[Defense Curl]]|—|—|40|Normal||Cute|2|0}}
  +
{{Movestutormid|FRLGEXD|[[Double-Edge]]|120|100|15|Normal||Tough|6|0}}
  +
{{Movestutormid|E|[[DynamicPunch]]|100|50|5|Fighting||Cool|2|1}}
  +
{{Movestutormid|E|[[Endure]]|—|—|10|Normal||Tough|2|0}}
  +
{{Movestutormid|FRLGE|[[Explosion]]|250|100|5|Normal||Beauty|8|0}}
  +
{{Movestutormid|E|[[Fire Punch]]|75|100|15|Fire||Beauty|4|0}}
  +
{{Movestutormid|E|[[Ice Punch]]|75|100|15|Ice||Beauty|4|0}}
  +
{{Movestutormid|FRLGEXD|[[Mimic]]|—|—|10|Normal||Cute|1|0}}
  +
{{Movestutormid|E|[[Mud-Slap]]|20|100|10|Ground||Cute|2|1}}
  +
{{Movestutormid|FRLGE|'''[[Rock Slide]]'''|75|90|10|Rock||Tough|1|3}}
  +
{{Movestutormid|E|'''[[Rollout]]'''|30|90|20|Rock||Tough|3|0}}
  +
{{Movestutormid|XD|[[Selfdestruct]]|200|100|5|Normal||Beauty|8|0}}
  +
{{Movestutormid|E|[[Sleep Talk]]|—|—|10|Normal||Cute|3|0}}
  +
{{Movestutormid|E|[[Snore]]|40|100|15|Normal||Cute|4|0}}
  +
{{Movestutormid|FRLGEXD|[[Substitute]]|—|—|10|Normal||Smart|2|0}}
  +
{{Movestutormid|EXD|[[Swagger]]|—|90|15|Normal||Cute|2|0}}
  +
{{Movestutormid|E|[[ThunderPunch]]|75|100|15|Electric||Cool|4|0}}
  +
{{Movestutormid|FRLGEXD|[[Thunder Wave]]|—|100|20|Electric||Cool|2|1}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
==Sprites==
  +
{{SpriteGallery
  +
|type =Rock
  +
|rbysapspr=RS 299 front.png
  +
|rbysapsprs=NosepassShinyRSFRLG.png
  +
|emeraldspr=E 299 front.gif
  +
|emeraldsprs=NosepassShinyE.gif
  +
|frlgspr=RS 299 front.png
  +
|frlgsprs=NosepassShinyRSFRLG.png
  +
|IIIback=NosepassBackGenIII.png
  +
|IIIbacks=NosepassBackShinyGenIII.png
  +
|dpspr=DP 299 front.png
  +
|dpsprs=NosepassShinyDP.png
  +
|ptspr=Pt 299 front.png
  +
|ptsprs=NosepassShinyPtHGSS.png
  +
|hgssspr=Pt 299 front.png
  +
|hgsssprs=NosepassShinyPtHGSS.png
  +
|IVback=NosepassBackGenIV.png
  +
|IVbacks=NosepassBackShinyGenIV.png
  +
|bwspr=Nosepass BW.gif
  +
|bwsprs=NosepassShinyBW.gif
  +
|b2w2spr=Nosepass BW.gif
  +
|b2w2sprs=NosepassShinyBW.gif
  +
|Vback=NosepassBackBW.gif
  +
|Vbacks=NosepassBackShinyBW.gif
  +
|xyspr=Nosepass XY.gif
  +
|xysprs=NosepassShinyXY.gif
  +
|orasspr=Nosepass XY.gif
  +
|orassprs=NosepassShinyXY.gif
  +
|VIback=NosepassBackXY.gif
  +
|VIbacks=NosepassBackShinyXY.gif}}
  +
  +
==Appearances==
  +
[[File:Rising Volt Tacklers Nosepass.png|thumb|Rising Volt Tacklers' Nosepass.]]
  +
===Anime===
  +
<!--====Main====-->
  +
====Recurring====
  +
*[[Rising Volt Tacklers' Nosepass]]
  +
  +
====Minor====
  +
*[[Roxanne's Nosepass]]
  +
*[[Hank's Nosepass]]
  +
*[[Alan's Probopass|Alan's Nosepass]]
  +
*[[Holly's Nosepass]]
   
 
==Trivia==
 
==Trivia==
*Nosepass is shown on ''Pokédex.com'' as not having an evolution. The same goes for [[Yanma]].
 
 
*Nosepass is the currently the only non-{{Type|Steel}}-type Pokémon that has the ability [[Magnet Pull]]. It is also the only single-type Pokémon with this ability.
 
*Nosepass is the currently the only non-{{Type|Steel}}-type Pokémon that has the ability [[Magnet Pull]]. It is also the only single-type Pokémon with this ability.
  +
*Nosepass is one of the few Pokémon that can evolve while in a certain place (magnetic zone). The others are [[Magneton]], [[Eevee]] (Up to Generation VIII), [[Charjabug]] and [[Crabrawler]].
  +
  +
===Origin===
  +
Nosepass is based on a Moai, a humanoid statue from Easter Island with a large head. It also has elements of a compass and a sleepwalker and may possibly be based on the expression "follow your nose" and/or the ethmoid bone, located between the nasal cavity and the brain, which gives birds a magnetic sense that helps them navigate.
   
  +
===Etymology===
  +
Nosepass and Nozupasu come from "nose" and "compass."
   
  +
==Gallery==
{{References|nosepass|299}}
 
  +
<gallery>
  +
299Nosepass AG anime.png
  +
299Nosepass AG anime 2.png
  +
299Nosepass Dream.png
  +
299Roxanne Nosepass Adventures.png
  +
299Nosepass Pokémon HOME.png
  +
299Nosepass Masters.png
  +
NosepassSprite.png
  +
Nosepass-GO.png
  +
</gallery>
   
  +
{{References|nosepass|299}}{{Generation III Pokémon}}
{{PokémonPrevNext|prev=Azurill|next=Skitty}}
 
  +
[[fr:Tarinor]]
[[Category:Rock Pokémon]]
 
[[Category:Generation III Pokémon]]
+
[[Category:Small Pokémon]]
[[Category:Body style 12 Pokémon]]
+
[[Category:Medium-Weighed Pokémon]]
[[Category:Mineral group Pokémon]]
+
[[Category:Pokémon with cross-generational evolutions]]
[[Category:Pokémon that are part of a two-stage evolutionary line]]
 

Latest revision as of 15:47, 5 January 2024

Nosepass (Japanese: ノズパス, HepburnNozupasu) (NOSE-pass[1]) is a Rock-type Pokémon introduced in Generation III.

Biology

Physiology

Nosepass is a land-dwelling Pokémon. It has a dark-blue, egg-shaped body with a hole in it revealing two closed eyes. On the sides on its body, it has two holes which it also has on its hands and feet. It has a triangular, red nose that it uses as a compass.

Behavior

Their magnetic noses make it so they are always facing north. In rocky areas, they are often seen standing still, only moving about 3/8 of an inch every year. If it gets stuck while turning and moving, it will spin and drill down underground. They can be seen as carnivorous due to their tendencies to pull prey forwards with magnetism, but sometimes, they occasionally pull forward pieces of metal and steel. Two Nosepass cannot approach each other headfirst, because their noses will repel each other away. Curiously, the strength of their magnetism seems to correlate with temperature, weakening in warm weather but strengthening on cooler days.

Evolution

Nosepass evolves into Probopass when it levels up in Mt. Coronet,Chargestone Cave, Route 12 (Kalos) or Vast Poni Canyon.

Game info

Game Locations

Locations
Version(s) Area(s) Rarity
Ruby and Sapphire Granite Cave (Rock Smash) Uncommon
FireRed and LeafGreen Trade None
Emerald Granite Cave (Rock Smash) Uncommon
Diamond and Pearl Route 206 Swarm
Platinum Mt. Coronet Rare
HeartGold and SoulSilver Safari Zone Rare
Black and White Trade None
X and Y Route 10 (Horde) Rare

Side game data

Pokémon Ranger: Shadows of Almia
No. Pokémon Group Field Move Poké Assist
R-044 PR Nosepass Sprite Nosepass Rock SOA Crush 2 Crush 2 PA Rock SofA Rock
Capture Points[Notes 1] 252 On Sight[Notes 2] No reaction.
Browser Entry
It hurls stones to attack.
Notes
  1. ^ The amount of points required to capture the Pokémon (excluding boss Pokémon)
  2. ^ The reaction of the Pokémon when players approach it

Pokédex entries

  • Ruby

    Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

  • Sapphire

    Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.

  • FireRed

    Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.

  • LeafGreen

    Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.

  • Emerald

    Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

  • Diamond

    Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

  • Pearl

    Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

  • Platinum

    When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

  • HeartGold

    If two of these meet, they cannot get too close because their noses repel each other.

  • SoulSilver

    If two of these meet, they cannot get too close because their noses repel each other.

  • Black

    When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

  • White

    When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

  • Black 2

    Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

  • White 2

    Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

  • X

    Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

  • Y

    Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.

  • Omega Ruby

    Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

  • Alpha Sapphire

    Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.

  • Sun

    The magnet Nosepass's nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.

  • Moon

    It uses powerful magnetism to drag its prey towards it. It's also been know to pull in metal, which it collects and uses to protect itself.

  • Ultra Sun

    It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.

  • Ultra Moon

    It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.

  • Brilliant Diamond

    Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

  • Shining Pearl

    Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

  • Legends: Arceus

    Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

  • Scarlet

    The magnet in Nosepass's nose provides an unerring compass, making this Pokémon an excellent partner for Trainers going on a journey.

  • Violet

    When endangered, it may protect itself by increasing its magnetism and drawing nearby iron objects to its body.


Stats

Stats
HP
30
Attack
45
Defense
135
Sp. Atk
45
Sp. Def
90
Speed
30
Total
375

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
4 Harden —% 30 Type Normal HOME Normal Status
7 Block —% 5 Type Normal HOME Normal Status
10 Rock Throw 50 90% 15 Type Rock HOME Rock Physical
13 Thunder Wave 90% 20 Type Electric HOME Electric Status
16 Rest —% 10 Type Psychic HOME Psychic Status
19 Spark 65 100% 20 Type Electric HOME Electric Physical
22 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
25 Power Gem 80 100% 20 Type Rock HOME Rock Special
28 Rock Blast 25 90% 10 Type Rock HOME Rock Physical
31 Discharge 80 100% 15 Type Electric HOME Electric Special
34 Sandstorm —% 10 Type Rock HOME Rock Status
37 Earth Power 90 100% 10 Type Ground HOME Ground Special
40 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
43 Lock-On —% 5 Type Normal HOME Normal Status
43 Zap Cannon 120 50% 5 Type Electric HOME Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1XY
1ORAS
Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
4XY
4ORAS
Harden —% 30 Type Normal HOME Normal Status Tough 2 0 ♥
8XY
7ORAS
Block —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
11XY
10ORAS
Rock Throw 50 90% 15 Type Rock HOME Rock Physical Tough 4 0 ♥
15XY
13ORAS
Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
22XY
16ORAS
Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
25XY
19ORAS
Spark 65 100% 20 Type Electric HOME Electric Physical Cool 4 0 ♥
29XY
22ORAS
Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
32XY
25ORAS
Power Gem 80 100% 20 Type Rock HOME Rock Special Beautiful 4 0 ♥
18XY
28ORAS
Rock Blast 25 90% 10 Type Rock HOME Rock Physical Tough 1 0 ♥
39XY
31ORAS
Discharge 80 100% 15 Type Electric HOME Electric Special Beautiful 2 2 ♥
36XY
34ORAS
Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
43XY
37ORAS
Earth Power 90 100% 10 Type Ground HOME Ground Special Beautiful 4 0 ♥
46XY
40ORAS
Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
50XY
43ORAS
Lock-On —% 5 Type Normal HOME Normal Status Clever 3 0 ♥
50XY
43ORAS
Zap Cannon 120 50% 5 Type Electric HOME Electric Special Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Tackle 50 100% 35 Type Normal HOME Normal Physical
7BW
4
Harden —% 30 Type Normal HOME Normal Status
19BW
8
Block —% 5 Type Normal HOME Normal Status
13BW
11
Rock Throw 50 90% 15 Type Rock HOME Rock Physical
25BW
15
Thunder Wave 100% 20 Type Electric HOME Electric Status
N/ABW
18
Rock Blast 25 90% 10 Type Rock HOME Rock Physical
43BW
22
Rest —% 10 Type Psychic HOME Psychic Status
N/ABW
25
Spark 65 100% 20 Type Electric HOME Electric Physical
31BW
29
Rock Slide 75 90% 10 Type Rock HOME Rock Physical
49BW
32
Power Gem 70 100% 20 Type Rock HOME Rock Special
37BW
36
Sandstorm —% 10 Type Rock HOME Rock Status
55BW
39
Discharge 80 100% 15 Type Electric HOME Electric Special
79BW
43
Earth Power 90 100% 10 Type Ground HOME Ground Special
61BW
46
Stone Edge 100 80% 5 Type Rock HOME Rock Physical
73BW
50
Lock-On —% 5 Type Normal HOME Normal Status
67BW
50
Zap Cannon 120 50% 5 Type Electric HOME Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1DP
1
Tackle 35 95% 35 Type Normal HOME Normal Physical Tough 3
7DP
7
Harden —% 30 Type Normal HOME Normal Status Tough 2
13DP
13
Rock Throw 50 90% 15 Type Rock HOME Rock Physical Tough 3
19DP
19
Block —% 5 Type Normal HOME Normal Status Cute 2
25DP
25
Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
31DP
31
Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
37DP
37
Sandstorm —% 10 Type Rock HOME Rock Status Tough 2
43DP
43
Rest —% 10 Type Psychic HOME Psychic Status Cute 0
49DP
55
Discharge 80 100% 15 Type Electric HOME Electric Special Cool 2
N/ADP
49
Power Gem 70 100% 20 Type Rock HOME Rock Special Beauty 3
55DP
61
Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
61DP
67
Zap Cannon 120 50% 5 Type Electric HOME Electric Special Cool 2
67DP
73
Lock-On —% 5 Type Normal HOME Normal Status Smart 1
73DP
79
Earth Power 90 100% 10 Type Ground HOME Ground Special Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Tackle 35 95% 35 Type Normal HOME Normal Tough 4 0 ♥
7 Harden —% 30 Type Normal HOME Normal Tough 2 0 ♥
13 Rock Throw 50 90% 15 Type Rock HOME Rock Tough 2 0 ♥
16 Block —% 5 Type Normal HOME Normal Cute 2 0 ♥
22 Thunder Wave 100% 20 Type Electric HOME Electric Cool 2 1 ♥
28 Rock Slide 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
31 Sandstorm —% 10 Type Rock HOME Rock Tough 3 0 ♥
37 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
43 Zap Cannon 100 50% 5 Type Electric HOME Electric Cool 4 0 ♥
46 Lock-On —% 5 Type Normal HOME Normal Smart 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM69 Rock Polish —% 20 Type Rock HOME Rock Status
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
TM69 Rock Polish —% 20 Type Rock HOME Rock Status Tough 3 0 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special Beautiful 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM69 Rock Polish —% 20 Type Rock HOME Rock Status
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beauty 0
TM69 Rock Polish —% 20 Type Rock HOME Rock Status Tough 2
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM76 Stealth Rock —% 20 Type Rock HOME Rock Status Cool 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Type Electric HOME Electric Cool 2 2 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Cool 2 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Tough 3 0 ♥
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Smart 3 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Block Sudowoodo, Nosepass, Probopass —% 5 Type Normal HOME Normal Status
Double-Edge Geodude, Geodude, Graveler, Graveler, Golem, Golem, Onix, Steelix, Sudowoodo 120 100% 15 Type Normal HOME Normal Physical
Endure * Dwebble, Yamask —% 10 Type Normal HOME Normal Status
Magnitude Geodude, Graveler, Golem 100% 30 Type Ground HOME Ground Physical
Rollout Geodude, Geodude, Graveler, Graveler, Ferroseed, Ferrothorn 30 90% 20 Type Rock HOME Rock Physical
Stealth Rock Geodude, Geodude, Graveler, Graveler, Golem, Golem, Onix, Steelix, Roggenrola, Boldore, Gigalith, Dwebble, Crustle —% 20 Type Rock HOME Rock Status
Wide Guard Probopass —% 10 Type Rock HOME Rock Status

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Block Sudowoodo, Nosepass, Probopass —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Double-Edge Geodude, Graveler, Golem, Onix, Steelix, Sudowoodo 120 100% 15 Type Normal HOME Normal Physical Tough 6 0 ♥
Endure * Dwebble, Yamask —% 10 Type Normal HOME Normal Status Tough 3 0 ♥
Magnitude Geodude, Graveler, Golem 100% 30 Type Ground HOME Ground Physical Tough 1 0 ♥
Rollout Geodude, Graveler, Ferroseed, Ferrothorn 30 90% 20 Type Rock HOME Rock Physical Cute 3 0 ♥
Stealth Rock Geodude, Graveler, Golem, Onix, Steelix, Roggenrola, Boldore, Gigalith, Dwebble, Crustle —% 20 Type Rock HOME Rock Status Cool 2 0 ♥
Wide Guard Probopass —% 10 Type Rock HOME Rock Status Tough 1 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Block Sudowoodo, Nosepass, Probopass —% 5 Type Normal HOME Normal Status
Double-Edge Geodude, Graveler, Golem, Onix, Steelix, Sudowoodo 120 100% 15 Type Normal HOME Normal Physical
Endure * Dwebble, Yamask —% 10 Type Normal HOME Normal Status
Magnitude Geodude, Graveler, Golem 100% 30 Type Ground HOME Ground Physical
Rollout Geodude, Graveler, Ferroseed, Ferrothorn 30 90% 20 Type Rock HOME Rock Physical
Stealth Rock Geodude, Graveler, Golem, Onix, Steelix, Roggenrola, Boldore, Gigalith, Dwebble, Crustle —% 20 Type Rock HOME Rock Status

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Block Sudowoodo, Nosepass, Probopass —% 5 Type Normal HOME Normal Status Cute 2
Double-Edge Geodude, Graveler, Golem, Onix, Steelix, Sudowoodo 120 100% 15 Type Normal HOME Normal Physical Tough 0
Explosion Geodude, Graveler, Golem 250 100% 5 Type Normal HOME Normal Physical Beauty 0
Head SmashHGSS None * 150 80% 5 Type Rock HOME Rock Physical Tough 2
Magnitude Geodude, Graveler, Golem 100% 30 Type Ground HOME Ground Physical Tough 2
Rollout Geodude, Graveler, Golem, Onix 30 90% 20 Type Rock HOME Rock Physical Tough 2

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Explosion Geodude, Graveler, Golem 250 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
Magnitude Geodude, Graveler, Golem 100% 30 Type Ground HOME Ground Tough 1 0 ♥
Rollout Geodude, Graveler, Golem 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Block USUM —% 5 Type Normal HOME Normal Status
Earth Power USUM 90 100% 10 Type Ground HOME Ground Special
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Gravity USUM —% 5 Type Psychic HOME Psychic Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Defense USUM —% 15 Type Steel HOME Steel Status
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Pain Split USUM —% 20 Type Normal HOME Normal Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stealth Rock USUM —% 20 Type Rock HOME Rock Status
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Block ORAS —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Earth Power ORAS 90 100% 10 Type Ground HOME Ground Special Beautiful 4 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Gravity ORAS —% 5 Type Psychic HOME Psychic Status Clever 2 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Defense ORAS —% 15 Type Steel HOME Steel Status Tough 1 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Pain Split ORAS —% 20 Type Normal HOME Normal Status Clever 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Stealth Rock ORAS —% 20 Type Rock HOME Rock Status Cool 2 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Block  —% 5 Type Normal HOME Normal Status
Earth Power  90 100% 10 Type Ground HOME Ground Special
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Gravity  —% 5 Type Psychic HOME Psychic Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Defense  —% 15 Type Steel HOME Steel Status
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magnet Rise  —% 10 Type Electric HOME Electric Status
Pain Split  —% 20 Type Normal HOME Normal Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Stealth Rock  —% 20 Type Rock HOME Rock Status
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
AncientPower  60 100% 5 Type Rock HOME Rock Special Tough 2
Earth Power  90 100% 10 Type Ground HOME Ground Special Smart 2
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Gravity HGSS —% 5 Type Psychic HOME Psychic Status Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Iron Defense  —% 15 Type Steel HOME Steel Status Tough 2
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Magnet Rise  —% 10 Type Electric HOME Electric Status Cute 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Pain Split HGSS —% 20 Type Normal HOME Normal Status Smart 2
Rollout  30 90% 20 Type Rock HOME Rock Physical Tough 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Explosion FRLGE 250 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
Fire Punch E 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Rock Slide FRLGE 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
Rollout E 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
Selfdestruct XD 200 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
ThunderPunch E 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
Thunder Wave FRLGEXD 100% 20 Type Electric HOME Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Appearances

Rising Volt Tacklers Nosepass

Rising Volt Tacklers' Nosepass.

Anime

Recurring

Minor

Trivia

  • Nosepass is the currently the only non-Steel-type Pokémon that has the ability Magnet Pull. It is also the only single-type Pokémon with this ability.
  • Nosepass is one of the few Pokémon that can evolve while in a certain place (magnetic zone). The others are Magneton, Eevee (Up to Generation VIII), Charjabug and Crabrawler.

Origin

Nosepass is based on a Moai, a humanoid statue from Easter Island with a large head. It also has elements of a compass and a sleepwalker and may possibly be based on the expression "follow your nose" and/or the ethmoid bone, located between the nasal cavity and the brain, which gives birds a magnetic sense that helps them navigate.

Etymology

Nosepass and Nozupasu come from "nose" and "compass."

Gallery

See also

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 262. Scholastic. ISBN 978-0-545-79566-1.