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'''No Guard''' is an ability introduced in [[Generation IV]] that allows all the user's and the foe's moves to ''never miss''. This includes the semi-invulnerable turn of moves such as [[Dig]], [[Fly]] and [[Skull Bash]]. It can also hit a Pokémon using [[Protect]] or [[Detect]] if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like [[Magical Leaf]] and [[Swift]] won't hit as they have perfect accuracy and One-hit KO moves like [[Sheer Cold]] will hit as they have terrible accuracy. Also if a Pokémon with ''No Guard'' is at the front of the party, it increases the ''Wild Pokémon encounter rate.'' |
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'''No Guard''' is an ability introduced in [[Generation IV]] that allows all the user's and the foe's moves to ''never miss''. This includes the semi-invulnerable turn of moves such as [[Dig]], [[Fly]] and [[Skull Bash]]. It can also hit a Pokémon using [[Protect]] or [[Detect]] if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like [[Magical Leaf]] and [[Swift]] won't hit as they have perfect accuracy and One-hit KO moves like [[Sheer Cold]] will hit as they have terrible accuracy. Also if a Pokémon with ''No Guard'' is at the front of the party, it increases the ''Wild Pokémon encounter rate.'' |
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== Pokémon == |
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==Pokémon== |
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{|class="wikitable" |
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!Pokédex |
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!Pokédex |
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| style="vertical-align: top; text-align: center;"|#066 |
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| style="vertical-align: top; text-align: center;"|#066 |
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| style="vertical-align: top; text-align: center;"|[[Machop]] |
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| style="vertical-align: top; text-align: center;"|[[Machop]] |
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| style="vertical-align: top; text-align: center;"|[[File:066.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:066.png]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|Natural |
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| style="vertical-align: top; text-align: center;"|Natural |
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| style="vertical-align: top; text-align: center;"|#067 |
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| style="vertical-align: top; text-align: center;"|#067 |
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| style="vertical-align: top; text-align: center;"|[[Machoke]] |
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| style="vertical-align: top; text-align: center;"|[[Machoke]] |
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| style="vertical-align: top; text-align: center;"|[[File:067.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:067.png]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|Natural |
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| style="vertical-align: top; text-align: center;"|Natural |
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| style="vertical-align: top; text-align: center;"|#068 |
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| style="vertical-align: top; text-align: center;"|#068 |
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| style="vertical-align: top; text-align: center;"|[[Machamp]] |
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| style="vertical-align: top; text-align: center;"|[[Machamp]] |
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| style="vertical-align: top; text-align: center;"|[[File:068.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:068.png]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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| style="vertical-align: top; text-align: center;"|Natural |
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| style="vertical-align: top; text-align: center;"|Natural |
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No Guard is an ability introduced in Generation IV that allows all the user's and the foe's moves to never miss. This includes the semi-invulnerable turn of moves such as Dig, Fly and Skull Bash. It can also hit a Pokémon using Protect or Detect if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like Magical Leaf and Swift won't hit as they have perfect accuracy and One-hit KO moves like Sheer Cold will hit as they have terrible accuracy. Also if a Pokémon with No Guard is at the front of the party, it increases the Wild Pokémon encounter rate.
Pokémon
Trivia