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'''No Guard''' is an ability introduced in [[Generation IV]] that allows all the user's and the foe's moves to ''never miss''. This includes the semi-invulnerable turn of moves such as [[Dig]], [[Fly]] and [[Skull Bash]]. It can also hit a Pokémon using [[Protect]] or [[Detect]] if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like [[Magical Leaf]] and [[Swift]] won't hit as they have perfect accuracy and One-hit KO moves like [[Sheer Cold]] will hit as they have terrible accuracy. Also if a Pokémon with ''No Guard'' is at the front of the party, it increases the ''Wild Pokémon encounter rate.'' |
'''No Guard''' is an ability introduced in [[Generation IV]] that allows all the user's and the foe's moves to ''never miss''. This includes the semi-invulnerable turn of moves such as [[Dig]], [[Fly]] and [[Skull Bash]]. It can also hit a Pokémon using [[Protect]] or [[Detect]] if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like [[Magical Leaf]] and [[Swift]] won't hit as they have perfect accuracy and One-hit KO moves like [[Sheer Cold]] will hit as they have terrible accuracy. Also if a Pokémon with ''No Guard'' is at the front of the party, it increases the ''Wild Pokémon encounter rate.'' |
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+ | |style="vertical-align: top; text-align: center;"|#066 |
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+ | |style="vertical-align: top; text-align: center;"|[[Machop]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:066.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#067 |
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+ | |style="vertical-align: top; text-align: center;"|[[Machoke]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:067.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#068 |
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+ | |style="vertical-align: top; text-align: center;"|[[Machamp]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:068.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Fighting.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#679 |
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+ | |style="vertical-align: top; text-align: center;"|[[Honedge]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:679.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Steel.gif]][[File:Type Ghost.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#680 |
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+ | |style="vertical-align: top; text-align: center;"|[[Doublade]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:680.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Steel.gif]][[File:Type Ghost.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#588 |
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+ | |style="vertical-align: top; text-align: center;"|[[Karrablast]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:588.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Bug.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#622 |
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+ | |style="vertical-align: top; text-align: center;"|[[Golett]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:622.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Ground.gif]][[File:Type Ghost.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#623 |
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+ | |style="vertical-align: top; text-align: center;"|[[Golurk]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:623.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Ground.gif]][[File:Type Ghost.gif]] |
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+ | |style="vertical-align: top; text-align: center;"|#018 |
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+ | |style="vertical-align: top; text-align: center;"|[[Pidgeot]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:018M.png]] |
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+ | |style="vertical-align: top; text-align: center;"|[[File:Type Normal.gif]][[File:Type Flying.gif]] |
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==Trivia== |
==Trivia== |
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− | + | No Guard is similar to [[White Smoke]] and [[Quick Feet]], as it changes the Wild Pokémon encounter rate. |
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[[es:Indefenso]] |
[[es:Indefenso]] |
Revision as of 20:36, 26 January 2015
No Guard is an ability introduced in Generation IV that allows all the user's and the foe's moves to never miss. This includes the semi-invulnerable turn of moves such as Dig, Fly and Skull Bash. It can also hit a Pokémon using Protect or Detect if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like Magical Leaf and Swift won't hit as they have perfect accuracy and One-hit KO moves like Sheer Cold will hit as they have terrible accuracy. Also if a Pokémon with No Guard is at the front of the party, it increases the Wild Pokémon encounter rate.
Pokémon
Natural
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#066 | Machop | ||
#067 | Machoke | ||
#068 | Machamp | ||
#679 | Honedge | ||
#680 | Doublade |
Hidden
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#588 | Karrablast | ||
#622 | Golett | ||
#623 | Golurk |
Mega Evolution
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#018 | Pidgeot |
Trivia
No Guard is similar to White Smoke and Quick Feet, as it changes the Wild Pokémon encounter rate.