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Revision as of 04:34, 27 November 2014
No Guard is an ability introduced in Generation IV that allows all the user's and the foe's moves to never miss. This includes the semi-invulnerable turn of moves such as Dig, Fly and Skull Bash. It can also hit a Pokémon using Protect or Detect if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like Magical Leaf and Swift won't hit as they have perfect accuracy and One-hit KO moves like Sheer Cold will hit as they have terrible accuracy. Also if a Pokémon with No Guard is at the front of the party, it increases the Wild Pokémon encounter rate.
Pokémon
Natural
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#066 | Machop | ||
#067 | Machoke | ||
#068 | Machamp | ||
#679 | Honedge | ||
#680 | Doublade |
Hidden
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#588 | Karrablast | ||
#622 | Golett | ||
#623 | Golurk |
Mega Evolution
Pokédex | Pokémon | Sprite | Type |
---|---|---|---|
#018 | Pidgeot |
Trivia
- No Guard is similar to White Smoke and Quick Feet, as it changes the Wild Pokémon encounter rate.