Pokémon Wiki

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Pokémon Wiki
Register
Advertisement

Mime Jr. (Japanese: マネネ, HepburnManene) (mime JOO-nyur[1]) is a Psychic/Fairy-type Baby Pokémon introduced in Generation IV. It was first seen in Pokémon Advanced Battle, and is one of the few Sinnoh Pokémon to be seen before all the Generation IV games, shows, and merchandise came out.

Biology[]

Physiology[]

Mime Jr. is small in stature and stands 2 feet (0.6m) and weighs 28.7 pounds (13 kg) It has a bright pink body and arms. There is a red circle on its stomach. Its nose resembles a red clown nose. It wears a black crooked hat with a white bulb at the top.

Behavior[]

Mime Jr. have a knack for imitation, but are not proficient at doing so. It will copy any emotion it senses nearby, and also uses its imitation abilities to confuse foes and escape. The ones residing in Galar appear to look up to Mr. Rime, and often copy their movements like their apprentices.

Evolution[]

Mime Jr. evolves into Mr. Mime, or Galarian Mr. Mime in Galar, upon leveling up while knowing the move Mimic. Galarian Mr. Mime can evolve further into Mr. Rime at level 42.

Game info[]

Locations[]

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Routes 209 and 210, Trophy Garden (Diamond)
Trophy Garden (Past National Dex) (Pearl)
Common (Diamond)
Rare (Pearl)
Platinum Trophy Garden Rare
HeartGold and SoulSilver Breed Mr. Mime with Odd Incense None
Black and White Poké Transfer, Dream World None
Omega Ruby and Alpha Sapphire Trade, Mirage Spot None
Sun and Moon Transfer None
Ultra Sun and Ultra Moon Hau'oli City Shopping District Uncommon

Side game locations[]

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Happy Outlook (B1F-B19F)
Pokémon Ranger: Shadows of Almia Boyleland


Pokédex entries[]

  • Diamond

    It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

  • Pearl

    It likes places where people gather. It mimics foes to confuse them, then makes its getaway.

  • Platinum

    It mimics the expressions and motions of those it sees to understand the feelings of others.

  • HeartGold

    In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!

  • SoulSilver

    In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!

  • Black

    It mimics the expressions and motions of those it sees to understand the feelings of others.

  • White

    It mimics the expressions and motions of those it sees to understand the feelings of others.

  • Black 2

    It mimics the expressions and motions of those it sees to understand the feelings of others.

  • White 2

    It mimics the expressions and motions of those it sees to understand the feelings of others.

  • X

    In an attempt to confuse its enemy, it mimics the enemy's movements. Then it wastes no time in making itself scarce!

  • Y

    It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

  • Omega Ruby

    In an attempt to confuse its enemy, it mimics the enemy's movements. Then it wastes no time in making itself scarce!

  • Alpha Sapphire

    It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

  • Ultra Sun

    It does its absolute best to mimic the movements and expressions of its opponents, but it's still not very good at it.

  • Ultra Moon

    When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.

  • Sword

    It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.

  • Shield

    It looks for a Mr. Rime that's a good dancer and carefully copies the Mr. Rime's steps like an apprentice.


Stats[]

Stats
HP
20
Attack
25
Defense
45
Sp. Atk
70
Sp. Def
90
Speed
60
Total
310

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1SM
1USUM
Barrier —% 20 Type Psychic HOME Psychic Status
1SM
1USUM
Confusion 50 100% 25 Type Psychic HOME Psychic Special
N/ASM
1USUM
Pound 40 100% 35 Type Normal HOME Normal Physical
1SM
1USUM
Tickle 100% 20 Type Normal HOME Normal Status
4SM
4USUM
Copycat —% 20 Type Normal HOME Normal Status
8SM
8USUM
Meditate —% 40 Type Psychic HOME Psychic Status
11SM
11USUM
Double Slap 15 85% 10 Type Normal HOME Normal Physical
15SM
15USUM
Mimic —% 10 Type Normal HOME Normal Status
18SM
18USUM
Encore 100% 5 Type Normal HOME Normal Status
22SM
22USUM
Light Screen —% 30 Type Psychic HOME Psychic Status
22SM
22USUM
Reflect —% 20 Type Psychic HOME Psychic Status
25SM
25USUM
Psybeam 65 100% 20 Type Psychic HOME Psychic Special
29SM
29USUM
Substitute —% 10 Type Normal HOME Normal Status
32SM
32USUM
Recycle —% 10 Type Normal HOME Normal Status
36SM
36USUM
Trick 100% 10 Type Psychic HOME Psychic Status
39SM
39USUM
Psychic 90 100% 10 Type Psychic HOME Psychic Special
43SM
43USUM
Role Play —% 10 Type Psychic HOME Psychic Status
46SM
46USUM
Baton Pass —% 40 Type Normal HOME Normal Status
50SM
50USUM
Safeguard —% 25 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Tickle 100% 20 Type Normal HOME Normal Status Cute 3 0 ♥
1 Barrier —% 20 Type Psychic HOME Psychic Status Cool 1 0 ♥
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special Clever 4 0 ♥
4 Copycat —% 20 Type Normal HOME Normal Status Cute 1 0 ♥
8 Meditate —% 40 Type Psychic HOME Psychic Status Beautiful 1 0 ♥
11 Double Slap 15 85% 10 Type Normal HOME Normal Physical Cute 1 0 ♥
15 Mimic —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
18 Encore 100% 5 Type Normal HOME Normal Status Cute 2 0 ♥
22 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
22 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
25 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beautiful 3 0 ♥
29 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
32 Recycle —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
36 Trick 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
39 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
43 Role Play —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
46 Baton Pass —% 40 Type Normal HOME Normal Status Cute 1 0 ♥
50 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Tickle 100% 20 Type Normal HOME Normal Status
1BW
1
Barrier —% 30 Type Psychic HOME Psychic Status
1BW
1
Confusion 50 100% 25 Type Psychic HOME Psychic Special
4BW
4
Copycat —% 20 Type Normal HOME Normal Status
8BW
8
Meditate —% 40 Type Psychic HOME Psychic Status
15BW
11
DoubleSlap 15 85% 10 Type Normal HOME Normal Physical
18BW
15
Mimic —% 10 Type Normal HOME Normal Status
11BW
18
Encore 100% 5 Type Normal HOME Normal Status
22BW
22
Light Screen —% 30 Type Psychic HOME Psychic Status
22BW
22
Reflect —% 20 Type Psychic HOME Psychic Status
25BW
25
Psybeam 65 100% 20 Type Psychic HOME Psychic Special
29BW
29
Substitute —% 10 Type Normal HOME Normal Status
32BW
32
Recycle —% 10 Type Normal HOME Normal Status
36BW
36
Trick 100% 10 Type Psychic HOME Psychic Status
39BW
39
Psychic 90 100% 10 Type Psychic HOME Psychic Special
43BW
43
Role Play —% 10 Type Psychic HOME Psychic Status
46BW
46
Baton Pass —% 40 Type Normal HOME Normal Status
50BW
50
Safeguard —% 25 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Tickle 100% 20 Type Normal HOME Normal Status Cute 2
1 Barrier —% 30 Type Psychic HOME Psychic Status Cool 2
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special Smart 3
4 Copycat —% 20 Type Normal HOME Normal Status Cool 0
8 Meditate —% 40 Type Psychic HOME Psychic Status Beauty 0
11 Encore 100% 5 Type Normal HOME Normal Status Cute 1
15 DoubleSlap 15 85% 10 Type Normal HOME Normal Physical Tough 2
18 Mimic —% 10 Type Normal HOME Normal Status Cute 0
22 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
22 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
25 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beauty 2
29 Substitute —% 10 Type Normal HOME Normal Status Smart 1
32 Recycle —% 10 Type Normal HOME Normal Status Smart 0
36 Trick 100% 10 Type Psychic HOME Psychic Status Smart 0
39 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
43 Role Play —% 10 Type Psychic HOME Psychic Status Cute 1
46 Baton Pass —% 40 Type Normal HOME Normal Status Cute 0
50 Safeguard —% 25 Type Normal HOME Normal Status Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM83 Infestation 20 100% 20 Type Bug HOME Bug Special
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special Cool 3 0 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM83 Infestation 20 100% 20 Type Bug HOME Bug Special Cute 3 0 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM19 Telekinesis —% 15 Type Psychic HOME Psychic Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beauty 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special Cool 1
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Status Smart 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM60 Drain Punch 60 100% 5 Type Fighting HOME Fighting Physical Beauty 1
TM67 Recycle —% 10 Type Normal HOME Normal Status Smart 0
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Charm Buneary, Lopunny, Gothita, Gothorita, Gothitelle 100% 20 Type Fairy HOME Fairy Status
Confuse Ray Magmar, Magmortar, Sableye, Volbeat 100% 10 Type Ghost HOME Ghost Status
Fake Out Makuhita, Hariyama, Sableye, Mienfoo, Mienshao 40 100% 10 Type Normal HOME Normal Physical
Future Sight Kadabra, Alakazam, Drowzee, Hypno, Gothita, Gothorita, Gothitelle 120 100% 10 Type Psychic HOME Psychic Special
Healing Wish Buneary, Lopunny —% 10 Type Psychic HOME Psychic Status
Hypnosis Drowzee, Hypno, Spinda 60% 20 Type Psychic HOME Psychic Status
Icy Wind * Spinda 55 95% 15 Type Ice HOME Ice Special
Magic Room Gothita, Gothorita, Gothitelle —% 10 Type Psychic HOME Psychic Status
Mimic Mr. Mime —% 10 Type Normal HOME Normal Status
Nasty Plot Drowzee, Hypno, Chimchar, Croagunk, Toxicroak —% 20 Type Dark HOME Dark Status
Power Split Elgyem, Beheeyem —% 10 Type Psychic HOME Psychic Status
Teeter Dance Spinda 100% 20 Type Normal HOME Normal Status
Trick Kadabra, Alakazam, Mr. Mime 100% 10 Type Psychic HOME Psychic Status
Psychic TerrainUSUM Beheeyem —% 10 Type Psychic HOME Psychic Status
Wake-Up Slap Machop, Machoke, Machamp, Drowzee, Hypno, Makuhita, Hariyama, Timburr, Gurdurr, Conkeldurr 70 100% 10 Type Fighting HOME Fighting Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Charm Buneary, Lopunny, Gothita, Gothorita, Gothitelle 100% 20 Type Fairy HOME Fairy Status Cute 2 1 ♥
Confuse Ray Magmar, Magmortar, Sableye, Volbeat 100% 10 Type Ghost HOME Ghost Status Clever 2 1 ♥
Fake Out Makuhita, Hariyama, Sableye, Mienfoo, Mienshao 40 100% 10 Type Normal HOME Normal Physical Cute 2 3 ♥
Future Sight Kadabra, Alakazam, Drowzee, Hypno, Gothita, Gothorita, Gothitelle 120 100% 10 Type Psychic HOME Psychic Special Clever 2 0 ♥
Healing Wish Buneary, Lopunny —% 10 Type Psychic HOME Psychic Status Beautiful 8 0 ♥
Hypnosis Drowzee, Hypno, Spinda 60% 20 Type Psychic HOME Psychic Status Clever 1 3 ♥
Icy Wind * Spinda 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Magic Room Gothita, Gothorita, Gothitelle —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Mimic Mr. Mime —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
Nasty Plot Drowzee, Hypno, Chimchar, Monferno, Infernape, Croagunk, Toxicroak —% 20 Type Dark HOME Dark Status Clever 1 0 ♥
Power Split Elgyem, Beheeyem —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Teeter Dance Spinda 100% 20 Type Normal HOME Normal Status Cute 4 4 ♥
Trick Kadabra, Alakazam, Mr. Mime 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Wake-Up Slap Machop, Machoke, Machamp, Makuhita, Hariyama, Timburr, Gurdurr, Conkeldurr 70 100% 10 Type Fighting HOME Fighting Physical Tough 3 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Charm Buneary, Lopunny, Gothita, Gothorita, Gothitelle 100% 20 Type Normal HOME Normal Status
Confuse Ray Magmar, Magmortar, Sableye, Volbeat 100% 10 Type Ghost HOME Ghost Status
Fake Out Makuhita, Hariyama, Sableye, Mienfoo, Mienshao 40 100% 10 Type Normal HOME Normal Physical
Future Sight Kadabra, Alakazam, Drowzee, Hypno, Gothita, Gothorita, Gothitelle 100 100% 10 Type Psychic HOME Psychic Special
Healing Wish Buneary, Lopunny —% 10 Type Psychic HOME Psychic Status
Hypnosis Drowzee, Hypno, Spinda 60% 20 Type Psychic HOME Psychic Status
Icy Wind * Spinda 55 95% 15 Type Ice HOME Ice Special
Magic Room Gothita, Gothorita, Gothitelle —% 10 Type Psychic HOME Psychic Status
Mimic Mr. Mime —% 10 Type Normal HOME Normal Status
Nasty PlotHGSS Drowzee, Hypno, Chimchar, Monferno, Infernape, Croagunk, Toxicroak —% 20 Type Dark HOME Dark Status
Power Split Kadabra, Alakazam, Mr. Mime, Elgyem, Beheeyem —% 10 Type Psychic HOME Psychic Status
Teeter Dance Spinda 100% 20 Type Normal HOME Normal Status
Trick Kadabra, Alakazam, Mr. Mime 100% 10 Type Psychic HOME Psychic Status
Wake-Up Slap Machop, Machoke, Machamp, Makuhita, Hariyama, Timburr, Gurdurr, Conkeldurr 60 100% 10 Type Fighting HOME Fighting Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Charm Buneary, Lopunny 100% 20 Type Normal HOME Normal Status Cute 2
Confuse Ray Magmar, Magmortar, Sableye, Volbeat 100% 10 Type Ghost HOME Ghost Status Smart 2
Fake Out Makuhita, Hariyama, Sableye 40 100% 10 Type Normal HOME Normal Physical Cute 2
Future Sight Kadabra, Alakazam, Drowzee, Hypno 80 90% 15 Type Psychic HOME Psychic Special Smart 2
Healing Wish Buneary, Lopunny —% 10 Type Psychic HOME Psychic Status Cute 0
Hypnosis Drowzee, Hypno, Spinda 60% 20 Type Psychic HOME Psychic Status Smart 2
Mimic Mr. Mime —% 10 Type Normal HOME Normal Status Cute 0
Nasty PlotHGSS Drowzee, Hypno, Chimchar, Monferno, Infernape, Croagunk, Toxicroak —% 20 Type Dark HOME Dark Status Cute 0
Psych Up Drowzee, Hypno, Meditite, Medicham, Spinda —% 10 Type Normal HOME Normal Status Smart 0
Teeter Dance Spinda 100% 20 Type Normal HOME Normal Status Cute 2
Wake-Up Slap Machop, Machoke, Machamp, Makuhita, Hariyama 60 100% 10 Type Fighting HOME Fighting Physical Smart 0

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Drain Punch USUM 75 100% 10 Type Fighting HOME Fighting Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magic Room USUM —% 10 Type Psychic HOME Psychic Status
Recycle USUM —% 10 Type Normal HOME Normal Status
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Trick USUM 100% 10 Type Psychic HOME Psychic Status
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Wonder Room USUM —% 10 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Drain Punch ORAS 75 100% 10 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magic Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Recycle ORAS —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snatch ORAS —% 10 Type Dark HOME Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Trick ORAS 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Wonder Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Covet  60 100% 40 Type Normal HOME Normal Physical
Drain Punch  75 100% 10 Type Fighting HOME Fighting Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magic Room  —% 10 Type Psychic HOME Psychic Status
Recycle  —% 10 Type Normal HOME Normal Status
Role Play  —% 10 Type Psychic HOME Psychic Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Skill Swap  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snatch  —% 10 Type Dark HOME Dark Status
Snore  40 100% 15 Type Normal HOME Normal Special
Trick  100% 10 Type Psychic HOME Psychic Status
Uproar  90 100% 10 Type Normal HOME Normal Special
Wonder Room  —% 10 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Trick  100% 10 Type Psychic HOME Psychic Status Smart 0
Uproar  50 100% 10 Type Normal HOME Normal Special Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Main[]

Recurring[]

=Minor[]

Trivia[]

  • Mime Jr. is one of the few the only Pokémon who have more than one word in their name.
  • It has a unique catch rate of 145.
  • The only time Mime Jr. actually imitates something is when taken to the Copycat's room as the Walking Pokémon in HeartGold and SoulSilver, they interact with it.
  • It has the lowest base HP of both its types.
  • If the player completes a very difficult optional Mission in the first Pokémon Mystery Dungeon games, it is available as a decorative statue.
  • Mime Jr. is one of the ten Pokémon that evolves upon knowing a move. In this case, it needs to know the move Mimic.
  • In the Pokémon Gold Version and Pokémon Silver Version beta, a concept similar to Mime Jr. was present in the form of a Normal-type Pokémon named Baririina intended to be a pre-evolution to Mr. Mime. Its appearance was much rounder, having an oval spherical body, thin black arms, small dotted eyes, round red cheeks, a black pointy hat, and being half-white-half-pink, mainly resembling an egg. It didn't make the cut in Generation II, though a similar concept of a Mr. Mime pre-evolution through Mime Jr. was introduced in Generation IV.
  • Mime Jr. is currently the only Pokémon to be part of both a two-stage evolution line and a three-stage evolution line that isn't a Regional form or variant of one. It can be part of a two-stage line by evolving into a Kantonian Mr. Mime or can be part of a three-stage line by evolving into a Galarian Mr. Mime and then into Mr. Rime.
    • Mime Jr. is also the only Pokémon who's order of types change upon gaining a new type upon evolution, albeit this is only present in Galar due to Mime Jr. having Psychic as its primary type and Galarian Mr. Mime having it as its secondary type.
  • Mime Jr., along with 3 other Pokémon, was available as a doll in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team. These Pokémon appeared in Ruby and Sapphire anime series as well, before Generation IV games were released.

Origin[]

Mime Jr. is based on a clown, a mime like its evolution and a toddler. It may also be based on a gnome due to it having a pointed hat and it later gaining the Fairy type in Generation VI. It could also be based on a living hand puppet as Mr. Mime has a marionette-like appearance.

Etymology[]

Mime Jr. comes from "mime" with the abbreviation for "junior", referring to how it is a Baby Pokémon and a pre-evolution to Mr. Mime.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 247. Scholastic. ISBN 978-0-545-79566-1.
Advertisement