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Marill

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Marill
(マリル Maril)
Artwork General
183Marill
National Dex: #183
Evolves From: Azurill
Evolves Into: Azumarill
Generation: Generation II
Pronunciation: MARE-ill
Icon(s): 183
Base Stats Biological Details
HP: 70 Species: Aqua Mouse Pokémon
Attack: 20 Type(s): Water
Defense: 50 Height: 1'04"
Special Atk: 20 Weight: 18.7 lbs
Special Def: 50 Abilities: Thick Fat
Huge Power
Sap Sipper (Dream World)
Speed: 40 Pokédex Color: Blue
Stat Total: 250 Gender: 50% ♀/50% ♂
    Footprint: F183
    Cry:
183

Marill (Japanese: マリル Maril) is a Water-type Pokémon introduced in Generation II.

Contents

Evolution

Marill evolves from Azurill via Happiness and evolves to Azumarill at level 18.

Game info

Game locations

Marill Locations
Version(s) Location Rarity
Gold/Silver Mt. Mortar Rare
Crystal Mt. Mortar, Route 42 (night) Uncommon
Ruby/ Sapphire Routes 102, 111, 114, 117, 120, Petalburg City (Surf) Common
Emerald Routes 102, 111, 114, 117, 120, Petalburg City, Safari Zone (Surf) Common
FireRed/ LeafGreen Four Island, Icefall Cave, Ruin Valley (LeafGreen only) Common
Diamond/ Pearl Great Marsh, Trophy Garden Uncommon
Platinum Route 212 Common
HeartGold/SoulSilver Mt. Mortar, Safari Zone Swarm, Rare
Black/White Evolve Azurill (White only) None


Side game locations

Marill Locations
Game(s) Location
Pokémon Channel Secret Cove
Pokémon Trozei! Secret Storage 5
Secret Storage 11
Endless Level 2
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Wish Cave (4F-6F)
Explorers of Time & Explorers of Darkness Blizzard Island (1F-20F)
Crevice Cave (B1F-B10F)
Lower Crevice Cave (B1F-B4F)
Mt. Avalanche (B1F-B19F)


Pokédex entries

Pokédex Entries
Generation I
Marill did not appear during the Generation I games.
Gold
The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal
The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Ruby
Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Sapphire
When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Emerald
Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen
The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Diamond
Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl
The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum
The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
HeartGold
The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Black
The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.
White
The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.
Black 2
The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.
White 2
The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.

Learnset

Generation II

Main article: Marill/Learnset Generation II


Generation III

Main article: Marill/Learnset Generation III


Generation IV

Main article: Marill/Learnset Generation IV


Generation V

Leveling
Level Move Power Accuracy PP Type Category
1 Tackle 50 100% 35 Normal Physical
2 Defense Curl —% 40 Normal Status
7 Tail Whip 100% 30 Normal Status
10 Water Gun 40 100% 25 Water Special
15 Rollout 30 90% 20 Rock Physical
18 BubbleBeam 65 100% 20 Water Special
23 Aqua Ring —% 20 Water Status
27 Double-Edge 140 100% 15 Normal Physical
32 Rain Dance —% 5 Water Status
37 Aqua Tail 90 90% 10 Water Physical
42 Hydro Pump 120 80% 5 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

References


Finding Marills:

The Marills are freshwater, so you can find them in the sea, but look much. It's best to look at the grass that around rivers, lakes, streams, swamps ... etc. If a Pokémon use yours knows Surf, you can get into the water, and the water will find them more easily. But look at the Pokémon in the area ... You wont find a zone Marills other Pokémon, too, much as look. Get the Pokémon in the area, then, you know where you expect Marills.

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