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Malamar (Japanese: カラマネロ, HepburnKaramanero) (MAL-uh-MAR[1]) is a Dark/Psychic Pokémon introduced in Generation VI.

Biology[]

Physiology[]

Malamar is an amphibious Pokémon that resembles an upside-down squid. It has sinister-looking yellow eyes with light purple eyelids that have a squinted appearance. It has a magenta beak for a mouth. Malamar has a fringe of bluish tentacles sprouting from its head, and an oblong deep purple body with yellow patches and spots that form a pattern on its belly. Two long arm-like tentacles sprout from its shoulders; they are magenta and pastel purple in color, with white fins at the tips. Malamar stands upright on two large white sharp-edged fins on either side of its lower body, which it uses as legs.

Behavior[]

Malamar use the flashing lights like an anglerfish to lure prey in and ensnare them before eating the prey. They are in fact masters of manipulation, because of their ability that enables them manipulate those who see them into doing their bidding.

In civilized society, their powers pose far more sinister applications; there have been confirmed cases of Malamar controlling people serving as judges, police officers, and high-ranking officials in criminal groups—most notably Team Plasma. A number of conspiracists even hypothesize that Malamar control a number of world leaders as well, in the same vein as Aegislash were purported to in medieval times. Some even go as far as to claim that Malamar are behind every current celebrity in the world.

Natural abilities[]

Malamar have strong hypnotic powers akin to brainwashing, which many shady people exploit.

Evolution[]

Malamar is the evolved form of Inkay. Its evolution method is very unique, as it evolves from Inkay at level 30 only when the 3DS is held upside down.

Starting from Pokémon Sword and Pokémon Shield, the upside down trick can only be done by setting the switch into handheld mode.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
X and Y Evolve Inkay None
Omega Ruby and Alpha Sapphire Trade None

Pokédex entries[]

  • X

    It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.

  • Y

    It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.

  • Omega Ruby

    It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.

  • Alpha Sapphire

    It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.

  • Ultra Sun

    When it comes to strong hypnosis, there’s an endless number of people who utilize Malamar for their nefarious deeds.

  • Ultra Moon

    It flashes the pattern on its torso to control its prey and draw them in. The edges of its fins are supremely sharp.

  • Sword

    Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar's control.

  • Shield

    It's said that Malamar's hypnotic powers played a role in certain history-changing events.


Stats[]

Stats
HP
86
Attack
92
Defense
88
Sp. Atk
68
Sp. Def
75
Speed
73
Total
482

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Reversal 100% 15 Type Fighting HOME Fighting Physical
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Peck 35 100% 35 Type Flying HOME Flying Physical
1 Constrict 10 100% 35 Type Normal HOME Normal Physical
1 Reflect —% 20 Type Psychic HOME Psychic Status
4 Reflect —% 20 Type Psychic HOME Psychic Status
8 Foul Play 95 100% 15 Type Dark HOME Dark Physical
12 Swagger 85% 15 Type Normal HOME Normal Status
13 Psywave 100% 15 Type Psychic HOME Psychic Special
15 Topsy-Turvy —% 20 Type Dark HOME Dark Status
18 Hypnosis 60% 20 Type Psychic HOME Psychic Status
21 Psybeam 65 100% 20 Type Psychic HOME Psychic Special
23 Switcheroo 100% 10 Type Dark HOME Dark Status
27 Payback 50 100% 10 Type Dark HOME Dark Physical
31 Light Screen —% 30 Type Psychic HOME Psychic Status
35 Pluck 60 100% 20 Type Flying HOME Flying Physical
39 Psycho Cut 70 100% 20 Type Psychic HOME Psychic Physical
43 Slash 70 100% 20 Type Normal HOME Normal Physical
46 Night Slash 70 100% 15 Type Dark HOME Dark Physical
48 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Superpower 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
1 Reversal 100% 15 Type Fighting HOME Fighting Physical Cool 1 0 ♥
1 Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1 Peck 35 100% 35 Type Flying HOME Flying Physical Cool 4 0 ♥
1 Constrict 10 100% 35 Type Normal HOME Normal Physical Tough 3 0 ♥
4 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
8 Foul Play 95 100% 15 Type Dark HOME Dark Physical Clever 1 0 ♥
12 Swagger 90% 20 Type Normal HOME Normal Status Cute 3 0 ♥
13 Psywave 100% 15 Type Psychic HOME Psychic Special Clever 1 0 ♥
15 Topsy-Turvy 100% 20 Type Dark HOME Dark Status Clever 3 0 ♥
18 Hypnosis 60% 20 Type Psychic HOME Psychic Status Clever 1 3 ♥
21 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beautiful 3 0 ♥
23 Switcheroo 100% 10 Type Dark HOME Dark Status Clever 2 1 ♥
27 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
31 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
35 Pluck 60 100% 20 Type Flying HOME Flying Physical Cute 3 0 ♥
39 Psycho Cut 70 100% 20 Type Psychic HOME Psychic Physical Cool 4 0 ♥
43 Slash 70 100% 20 Type Normal HOME Normal Physical Cool 4 0 ♥
46 Night Slash 70 100% 15 Type Dark HOME Dark Physical Cool 3 0 ♥
48 Superpower 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM59 Brutal Swing 60 100% 20 Type Dark HOME Dark Physical
TM63 Embargo 100% 15 Type Dark HOME Dark Status
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM35 Flamethrower 90 100% 15 Type Fire HOME Fire Special Beautiful 4 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM63 Embargo 100% 15 Type Dark HOME Dark Status Clever 3 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM97 Dark Pulse 80 100% 15 Type Dark HOME Dark Special Cool 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM01 Cut 50 95% 30 Type Normal HOME Normal Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Malamar can learn, refer to Inkay.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Bind USUM 15 85% 20 Type Normal HOME Normal Physical
Block USUM —% 5 Type Normal HOME Normal Status
Foul Play USUM 95 100% 15 Type Dark HOME Dark Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Spite USUM 100% 10 Type Ghost HOME Ghost Status
Superpower USUM 120 100% 5 Type Fighting HOME Fighting Physical
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Throat Chop USUM 80 100% 15 Type Dark HOME Dark Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bind ORAS 15 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
Block ORAS —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Foul Play ORAS 95 100% 15 Type Dark HOME Dark Physical Clever 1 0 ♥
Knock Off ORAS 65 100% 25 Type Dark HOME Dark Physical Clever 2 3 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Snatch ORAS —% 10 Type Dark HOME Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Spite ORAS 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Superpower ORAS 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

3D Models[]

Appearances[]

Three Malamar appeared in the very first episode of the XY series, swimming along with some Water-type Pokémon.

A Malamar made its appearance as an evil, rogue Pokémon who used its hypnotic abilities to put Ash's friends, Pikachu, Team Rocket (bar Meowth), Officer Jenny, and several other Pokémon in a trance in A Conspiracy to Conquer!. This very same Malamar appeared again where it faced off against James' Inkay in Facing the Grand Design! and partnered up with two other evil Malamar.

Several other Malamar also made an appearance in Facing the Grand Design!. However, unlike the three evil Malamars, they appeared to be gentle and kind to both humans and Pokémon and would fight for freedom, peace, honor and justice. When the three evil Malamars kidnapped everyone except for Clemont, James and Meowth, they joined forces with them along with several Inkays on a rescue mission to stop the evil Malamars from fulfilling their dark plans and save their friends from mortal danger.

Trivia[]

  • Its appearance, as well as the evolution method to evolve Inkay into one, makes it possible that it is actually upside-down.
  • Inkay and Malamar are the only Pokémon that have no resistances and are not normal type.
  • It is designed by Hitoshi Ariga.
  • Despite its Pokédex entries saying that it sounds malicious, most Malamar are actually very peaceful in the anime, save for the recurring one and Xerosic's.

Origin[]

Malamar is based on an upside-down squid. Its lights and hypnosis abilities are similar to that of the cuttlefish which are known to rapidly change their color to hypnotize prey. Its lights may also be based on the bioluminescence found in several squid species, such as the firefly squid. It also resembles an owl, who are often associated with knowledge, pairing with the psychic type.

Etymology[]

Malamar comes from mal- (a prefix meaning "bad" or "evil") and "calamar" (Spanish for "squid").

Its Japanese name, Karamanero, calamari, 絡ます (karamasu, to entangle), 魔 (ma, magic or demon), Nero (a Roman emperor commonly thought of as a cruel dictator), and nero di seppia (Italian for "cephalopod ink").

Gallery[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 226. Scholastic. ISBN 978-0-545-79566-1.
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