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+ | {{Missing Image}}{{Move Infobox |
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− | Magnitude is a Ground Type Pokemon move. It is unusual because it has different levels of power; the higher the level, the stronger the move. The chance of getting a higher level increases with the level of your Pokémon, but you can get a level 1 Magnitude with a level 100 Golem and a level 10 Magnitude with a level 15 Geodude, although it is ''very'' unlikely. The Pokémon's weight might also effect the damage. |
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+ | |japanese = マグニチュード ''Magnitude'' |
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+ | |generation = II |
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+ | |type = Ground |
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+ | |category = Physical |
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+ | |power = Varies |
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+ | |accuracy = 100% |
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+ | |pp = 30<span class="explain" title="Max. 48">*</span> |
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+ | |affects = |
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+ | |contact = 0 |
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+ | |magiccoat = 0 |
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+ | |brightpowder = 0 |
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+ | |detect = 1 |
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+ | |snatch = 0 |
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+ | |kingsrock = 1 |
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+ | |contesttype = Tough |
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+ | |appeal = 1 |
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+ | |jam = 0 |
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+ | |appeal2 = 2 |
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+ | |jam2 = 0}} |
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+ | '''Magnitude''' is a {{Type|Ground}}-[[Types|type]] [[move]]. It is unusual because it has different levels of power; the higher the level, the stronger the move. Magnitude has 7 different possible levels (4-10), with the most common level being magnitude 7, at about 30%. Getting magnitude 4 or magnitude 10 by contrast have a low chance of happening: around 5%. Magnitude 6 or magnitude 8 is 20 % and Magnitude 5 and magnitude 9 is 10%. |
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+ | |||
+ | ==Effect== |
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+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px" |
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+ | | style="text-align: center"|Magnitude |
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+ | | style="text-align: center"|Power |
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+ | |- |
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+ | | style="text-align: center"|4 |
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+ | | style="text-align: center"|10 |
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+ | |- |
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+ | | style="text-align: center"|5 |
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+ | | style="text-align: center"|30 |
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+ | |- |
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+ | | style="text-align: center"|6 |
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+ | | style="text-align: center"|50 |
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+ | |- |
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+ | | style="text-align: center"|7 |
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+ | | style="text-align: center"|70 |
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+ | |- |
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+ | | style="text-align: center"|8 |
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+ | | style="text-align: center"|90 |
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+ | |- |
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+ | | style="text-align: center"|9 |
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+ | | style="text-align: center"|110 |
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+ | |- |
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+ | | style="text-align: center"|10 |
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+ | | style="text-align: center"|150 |
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+ | |} |
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+ | |||
+ | {{Stub}} |
Revision as of 16:54, 28 February 2015
Magnitude
Generation: | II |
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Battle Data
Type: | |
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Category | |
Power: | Varies |
Accuracy: | 100% |
PP: | 30*, max: ? |
Affects: | |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | Yes |
Magnitude is a Ground-type move. It is unusual because it has different levels of power; the higher the level, the stronger the move. Magnitude has 7 different possible levels (4-10), with the most common level being magnitude 7, at about 30%. Getting magnitude 4 or magnitude 10 by contrast have a low chance of happening: around 5%. Magnitude 6 or magnitude 8 is 20 % and Magnitude 5 and magnitude 9 is 10%.
Effect
Magnitude | Power |
4 | 10 |
5 | 30 |
6 | 50 |
7 | 70 |
8 | 90 |
9 | 110 |
10 | 150 |