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Magnitude
Gary Golem Magnitude
(マグニチュード Magnitude)
Generation: II
Battle Data
Type: Type Ground
Category Type Physical
Power: Varies
Accuracy: 100%
PP: 30*
Affects:
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
Bright Powder: No
Protect/Detect: Yes
Snatch: No
King's Rock: Yes
Contest Data
Contests (RSE)
Type: Type Tough
Appeal: 1
Jam: 0
Super Contests (DPPt)
Type: Type Tough
Appeal: 2 ♥♥
Contest Spectaculars (ORAS)
Type: Type Tough
Appeal: 1
Jam: 1

Magnitude is a Ground-type move introduced in Generation II. It is unusual because it has different levels of power; the higher the level, the stronger the move. Magnitude has 10 different possible levels (4-10), with the most common level being magnitude 7, at about 30%. Getting magnitude 4 or magnitude 10 by contrast have a low chance of happening: around 5%. Magnitude 6 or magnitude 8 is 20% and magnitude 5 and magnitude 9 is 10%.

Effect

Magnitude Power Chance
4 10 5%
5 30 10%
6 50 20%
7 70 30%
8 90 20%
9 110 10%
10 150 5%


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