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{{Infobox Move
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{{Move Infobox
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|image = Magnet Rise.png
|Effect = Gives the Pokémon that uses this move the [[Status Conditions#Magnet Rise|Magnet Rise]] status.
 
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|japanese = でんじふゆう ''Electromagnetic Levitation''
|Type = {{Electric}} {{Status}}
 
|PP = 13
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|generation = IV
|Power =
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|type = Electric
|Accuracy = 100%
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|category = Status
|Range = User
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|power =
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|accuracy = —%
}}
 
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|pp = 10<span class="explain" title="Max. 16">*</span>
[[Category:Moves]]
 
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|affects = Selected Target
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|contact = 0
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|magiccoat = 0
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|brightpowder = 0
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|detect = 0
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|snatch = 1
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|kingsrock = 0
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|contesttype = Cute
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|appeal = 2
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|jam = 0}}
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'''Magnet Rise''' is a non-damaging {{Type|Electric}}-[[Types|type]] [[move]] introduced in [[Generation IV]].
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==Effect==
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When a Pokémon such as Magneton uses this move, this Pokémon will [[Levitate]] on magnetism, making it unable to be attacked by Ground type moves such as [[Earthquake]], and [[Dig]] for 5 turns.
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==Gallery==
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<gallery>
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Shiny Metagross Magnet Rise.png
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</gallery>

Revision as of 11:50, 26 February 2015

Magnet Rise

Generation: IV
Battle Data
Type: Type Electric
Category Status
Power:
Accuracy: —%
PP: 10*, max: ?
Affects: Selected Target
Secondary Effect: None
Priority: 0
Contact: No
Contest Data
Super Contests (DPPt)
Type: Cute
Appeal:
Contest Spectaculars (ORAS)
Type: Cute
Appeal:
Jam:
{

Magnet Rise is a non-damaging Electric-type move introduced in Generation IV.

Effect

When a Pokémon such as Magneton uses this move, this Pokémon will Levitate on magnetism, making it unable to be attacked by Ground type moves such as Earthquake, and Dig for 5 turns.

Gallery