No edit summary |
|||
Line 37: | Line 37: | ||
| style="vertical-align: top; text-align: center;"|#478 |
| style="vertical-align: top; text-align: center;"|#478 |
||
| style="vertical-align: top; text-align: center;"|[[Probopass]] |
| style="vertical-align: top; text-align: center;"|[[Probopass]] |
||
− | | style="vertical-align: top; text-align: center;"| |
+ | | style="vertical-align: top; text-align: center;"|? |
| style="vertical-align: top; text-align: center;"|[[File:Type_Rock.gif]][[File:Type_Steel.gif]] |
| style="vertical-align: top; text-align: center;"|[[File:Type_Rock.gif]][[File:Type_Steel.gif]] |
||
| style="vertical-align: top; text-align: center;"|Natural |
| style="vertical-align: top; text-align: center;"|Natural |
Revision as of 02:07, 14 November 2011
Magnet Pull is an ability that makes Steel Pokémon unable to Run Away. It also makes it more probable that you will come across Steel-type wild Pokémon, if the Pokémon with this ability is in the lead spot. As its name suggests, the Magnet Pull ability is exclusive to Pokémon that rely on the Earth's magnetic field.
Pokémon
Pokédex | Pokémon | Sprite | Type | Obtained |
---|---|---|---|---|
#081 | Magnemite | Natural | ||
#082 | Magneton | Natural | ||
#299 | Nosepass | Natural | ||
#462 | Magnezone | Natural | ||
#478 | Probopass | ? | Natural |