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Magic Room prevents the foe from using items for 5 turns.
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Magic Room prevents the foe from using held items for 5 turns. {{Template:Move Infobox
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|type = Psychic
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|name = Magic Room
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|japanese = マジックルーム Magic Room
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|generation = V
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|category = Status
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|power = -
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|accuracy = -
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|pp = 10
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|affects = All
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|priority = -7
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|contact = No
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|magiccoat_ = No
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|brightpowder_ = No
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|detect_ = No
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|snatch_ = No
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|kingsrock_ = No}}
   
 
{{Stub}}
 
{{Stub}}
 
[[Category:Moves]]
 
[[Category:Moves]]
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[[Category:Psychic-type moves]]
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[[Category:Status moves]]
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[[Category:Moves not affected by BrightPowder]]
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[[Category:Moves not affected by Snatch]]
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[[Category:Moves not affected by King's Rock]]
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[[Category:Moves not affected by Detect or Protect]]
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[[Category:Moves not affected by Magic Coat]]

Revision as of 19:26, 14 August 2011

Magic Room prevents the foe from using held items for 5 turns.

Magic Room

Generation: V
Battle Data
Type: Type Psychic
Category Status
Power: -
Accuracy: -
PP: 10, max: ?
Affects: All
Secondary Effect: None
Priority: -7
Contact:
Contest Data
Contest Spectaculars (ORAS)
Type: [[File:Type_{{{contesttype}}}.gif|{{{contesttype}}}]]
Appeal:
Jam:
{[[Category:{{{contesttype}}}-type moves]]
173Cleffa
Stub!
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