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Tag: rte-wysiwyg
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{{PokéBox
{{Template:Infobox Kick ass Pokemon
 
  +
|name=Machamp
|Type = {{Fighting}}
 
  +
|jname=カイリキー Kairikī
|Ability = [[Guts]], [[Shiver Guard]]
 
  +
|ndex=068
|Size = {{OneStar}}
 
  +
|ndexprev=Machoke
|Terrain Ability =
 
  +
|ndexnext=Bellsprout
|Immunity =
 
  +
|dexkanto=068
|PMD1 Location = Evolve
 
  +
|dexjohto={{tt|142|Gold, Silver & Crystal}}/{{tt|144|HeartGold & SoulSilver}}
|PMD1 Recruit Rate = Not Recruitable
 
  +
|dexhoenn={{tt|075|Ruby, Sapphire & Emerald}}/{{tt|077|Omega Ruby & Alpha Sapphire}}
|Friend Area = [[Mt. Discipline]]
 
  +
|dexsinnoh=042
|PMD2&3 Location = [[Aegis Cave]]
 
  +
|dexcokalos=059
|PMD2&3 Recruit Rate = -10%
 
  +
|evofrom=Machoke
|IQ Group = [[IQ#Group_D|D]]
 
  +
|gen=Generation I
|AVSQ Location =
 
  +
|species=Superpower Pokémon
|AVSQ Recruit Rate =
 
  +
|egg1=Human-Like
}}
 
  +
|body=12
__NOEDITSECTION__
 
  +
|type=Fighting
'''{{PAGENAME}}''' is a [[Fighting (type)|Fighting]]-type Pokémon. It evolves from [[Machoke]] with a [[Link Cable]], which evolves from [[Machop]] starting at level 28.
 
  +
|imheight=5'03"
  +
|metheight=1.6 m
  +
|imweight=286.6 lbs.
  +
|metweight=130.0 kg
  +
|ability=[[Guts]]<br />[[No Guard]]
  +
|dw=Steadfast
  +
|color=Gray
  +
|male=75
  +
|evo=[[File:066.png|link=Machop]][[File:067.png|link=Machoke]][[File:068.png]]}}
  +
'''Machamp''' (Japanese: '''カイリキー''' ''Kairikī'') is a {{type|Fighting}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation I]].
  +
  +
==Biology==
  +
===Physiology===
  +
Machamp is a large four-armed Pokémon. Machamp's physical appearance is similar to Machoke's, except without the snout, red lines on its arms, and the belt.
  +
  +
===Special abilities===
  +
Machamp will have the same ability it had when it was a Machoke. [[Guts]] increases Machamp's attack if it has a status effect. [[No Guard]] causes both Machamp's and the opponent's moves to hit more often. Using its heavy muscles, it is capable of punching its opponent clear over the horizon. One arm alone is said to be able to move mountains, Using all four arms it releases powerful punches. It swings its arms to rock the opponent with punches and chops from all angles. It uses for arms to pin its opponent's limbs and tosses them. If Machamp tries to do delicate work, its arms get tangled. It tends to leap into action before thinking. It is known to have mastered every possible form of Martial Arts. It punches with its four arms then builds up speed within that it can launch 1,000 punches in two seconds.
   
 
==Evolution==
 
==Evolution==
  +
[[Machoke]] evolves into Machamp when [[Trade|traded]].
{{Template:3 Stage Evolution
 
  +
|Stage 1 = Machop
 
  +
==Game info==
|Stage 2 = Machoke
 
  +
===Game locations===
|Stage 3 = Machamp
 
  +
{{Game Locations
|Stage 1 Info = Base
 
  +
|pokemon=Machamp
|Stage 2 Info = Level 28
 
  +
|type={{Fighting}}
|Stage 3 Info = [[Link Cable]]
 
  +
|redblue=Evolve [[Machoke]]
  +
|rbrarity=None
  +
|yellow=Evolve [[Machoke]]
  +
|yrarity=None
  +
|goldsilver=Evolve [[Machoke]]
  +
|gsrarity=None
  +
|crystal=Evolve [[Machoke]]
  +
|crarity=None
  +
|rubysapphire=Evolve [[Machoke]]
  +
|rsrarity=None
  +
|emerald=Evolve [[Machoke]]
  +
|erarity=None
  +
|fireredleafgreen=Evolve [[Machoke]]
  +
|frlgrarity=None
  +
|diamondpearl=Evolve [[Machoke]]
  +
|dprarity=None
  +
|platinum=Evolve [[Machoke]]
  +
|ptrarity=None
  +
|heartgoldsoulsilver=Evolve [[Machoke]]
  +
|hgssrarity=None
  +
|blackwhite=Evolve [[Machoke]] (White only)
  +
|bwrarity=None
  +
|xy=Evolve [[Machoke]]
  +
|xyrarity=None
 
}}
 
}}
   
  +
====Side game locations====
==Moves==
 
  +
{{Side Game Locations
===Rescue Team===
 
  +
|Pokemon=Machamp
{| align="center" border="0" cellpadding="0" cellspacing="0" style="width: 350px;"
 
  +
|type={{Fighting}}
| style="width: 50%; vertical-align: top;"|'''Learned Moves'''
 
  +
|RSPinball=Evolve [[Machoke]]
  +
|Trozei=[[Phobos Walker]], [[Trozei Battle]], [[Mr. Who's Den]]
  +
|PMD1=Evolve [[Machoke]]
  +
|PMD2=[[Aegis Cave]]
  +
|Ranger1=[[Krokka Tunnel]]
  +
|Ranger2=[[Oil Field Hideout]]
  +
|Rumble=[[Rocky Cave]]
  +
|PPWii=[[Cavern Zone]]
  +
}}
   
  +
===Pokédex entries===
|style="width: 50%; |{{pad|em}}'''TM/HM Moves'''
 
  +
{{Pokédexentries
|-
 
  +
|type={{Fighting}}
| style="width: 50%; vertical-align: top;"|
 
  +
|gen=I
{| align="left" border="1" cellpadding="2" cellspacing="0" style="border-collapse: collapse; width: 98%;"
 
  +
|redblue=Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Level
 
  +
|yellow=One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Move
 
  +
|gold=It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Type
 
  +
|silver=It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
|-
 
  +
|crystal=With four arms that react more quickly than it can think, it can execute many punches at once.
| style="text-align: center;"|1
 
  +
|ruby=Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
|[[Low Kick]]
 
  +
|sapphire=Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
|emerald=It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
|-
 
  +
|firered=Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
| style="text-align: center;"|1
 
  +
|leafgreen=Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
|[[Leer]]
 
  +
|diamond=It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|pearl=It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
|-
 
  +
|platinum=Its four muscled arms slam foes with powerful punches and chops at blinding speed.
| style="text-align: center;"|1
 
  +
|heartgold=It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
|[[Focus Energy]]
 
  +
|soulsilver=It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|black=Its four muscled arms slam foes with powerful punches and chops at blinding speed.
|-
 
  +
|white=Its four muscled arms slam foes with powerful punches and chops at blinding speed.
| style="text-align: center;"|1
 
  +
|black 2=Its four muscled arms slam foes with powerful punches and chops at blinding speed.
|[[Karate Chop]]
 
  +
|white 2=Its four muscled arms slam foes with powerful punches and chops at blinding speed.
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
|x=Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
|-
 
  +
|y=It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
| style="text-align: center;"|1
 
  +
|or=Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
|[[Seismic Toss]]
 
  +
|as=Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
| style="text-align: center;"|1
 
|[[Foresight]]
 
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
| style="text-align: center;"|1
 
|[[Revenge]]
 
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
| style="text-align: center;"|33
 
|[[Vital Throw]]
 
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
| style="text-align: center;"|41
 
|[[Submission]]
 
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
| style="text-align: center;"|46
 
|[[Cross Chop]]
 
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
| style="text-align: center;"|51
 
|[[Scary Face]]
 
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
| style="text-align: center;"|59
 
|[[DynamicPunch]]
 
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
|}
 
|style="width: 50%; |
 
{| align="right" border="1" cellpadding="2" cellspacing="0" style="border-collapse: collapse; width: 98%;"
 
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|TM/HM
 
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Type
 
|-
 
|[[Dig]]
 
| style="text-align: center; width: 33px;"|[[File:Ground.png|link=Ground (type)]]
 
|-
 
|[[Rain Dance]]
 
| style="text-align: center; width: 33px;"|[[File:Water.png|link=Water (type)]]
 
|-
 
|[[Rock Smash]]
 
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Return]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Strength]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Flamethrower]]
 
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
|-
 
|[[Double Team]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Facade]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Brick Break]]
 
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Rock Tomb]]
 
| style="text-align: center; width: 33px;"|[[File:Rock.png|link=Rock (type)]]
 
|-
 
|[[Focus Punch]]
 
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Earthquake]]
 
| style="text-align: center; width: 33px;"|[[File:Ground.png|link=Ground (type)]]
 
|-
 
|[[Fire Blast]]
 
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
|-
 
|[[Toxic]]
 
| style="text-align: center; width: 33px;"|[[File:Poison.png|link=Poison (type)]]
 
|-
 
|[[Thief]]
 
| style="text-align: center; width: 33px;"|[[File:Dark.png|link=Dark (type)]]
 
|-
 
|[[Sunny Day]]
 
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
|-
 
|[[Rest]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Secret Power]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Bulk Up]]
 
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Protect]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Hidden Power]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Attract]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Frustration]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Wide Slash]]
 
| style="text-align: center; width: 33px;"|[[File:Unknown.png|link=Unknown (type)]]
 
|-
 
|[[Vacuum-Cut]]
 
| style="text-align: center; width: 33px;"|[[File:Unknown.png|link=Unknown (type)]]
 
|}
 
|}
 
<br />
 
===Explorers===
 
{| align="center" border="0" cellpadding="0" cellspacing="0" style="width: 350px;"
 
| style="width: 50%; vertical-align: top;"|'''Learned Moves'''
 
   
  +
===Learnset===
|style="width: 50%; |{{pad|em}}'''TM/HM Moves'''
 
  +
====Leveling====
|-
 
  +
<tabber>
| style="width: 50%; height: 20px; vertical-align: top;"|
 
  +
Generation VI=
{| align="left" border="1" cellpadding="2" cellspacing="0" style="border-collapse: collapse; width: 98%;"
 
  +
{{Movessettop|type=Fighting|gen=VI}}
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Level
 
  +
{{Movessetmid|—|[[Wide Guard]]|—|100|10|Rock|Status|Tough|1|0}}
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Move
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|Tough|1|0}}
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Type
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status|Cool|2|1}}
|-
 
  +
{{Movessetmid|7|[[Focus Energy]]|—|—|30|Normal|Status|Cool|1|0}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|10|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|Tough|4|0}}
|[[Low Kick]]
 
  +
{{Movessetmid|13|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical|Smart|2|3}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|19|[[Foresight]]|—|—|40|Normal|Status|Smart|2|0}}
|-
 
  +
{{Movessetmid|22|[[Seismic Toss]]|—|100|20|Fighting|Physical|Tough|3|0}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|25|'''[[Revenge]]'''|60|100|10|Fighting|Physical|Tough|2|0}}
|[[Leer]]
 
  +
{{Movessetmid|32|'''[[Vital Throw]]'''|70|—|10|Fighting|Physical|Cool|2|0}}
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|36|'''[[Submission]]'''|80|80|25|Fighting|Physical|Cool|6|0}}
|-
 
  +
{{Movessetmid|40|'''[[Wake-Up Slap]]'''|70|100|10|Fighting|Physical|Tough|3|0}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|44|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical|Cool|3|0}}
|[[Focus Energy]]
 
  +
{{Movessetmid|51|[[Scary Face]]|—|100|10|Normal|Status|Tough|3|0}}
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|55|'''[[Dynamic Punch]]'''|100|50|5|Fighting|Physical|Cool|2|1}}
|-
 
  +
{{Movessetend|type=Fighting}}
| style="text-align: center;"|1
 
  +
|-|
|[[Karate Chop]]
 
  +
Generation V=
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessettop|type=Fighting|gen=V}}
|-
 
  +
{{Movessetmid|—|[[Wide Guard]]|—|100|10|Rock|Status|}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|}}
|[[Foresight]]
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status|}}
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|7|[[Focus Energy]]|—|—|30|Normal|Status|}}
|-
 
  +
{{Movessetmid|10|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|13|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical|}}
|[[Seismic Toss]]
 
  +
{{Movessetmid|19|[[Foresight]]|—|—|40|Normal|Status|}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|22|[[Seismic Toss]]|—|100|20|Fighting|Physical|}}
|-
 
  +
{{Movessetmid|25|'''[[Revenge]]'''|60|100|10|Fighting|Physical|}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|32|'''[[Vital Throw]]'''|70|—|10|Fighting|Physical|}}
|[[Revenge]]
 
  +
{{Movessetmid|36|'''[[Submission]]'''|80|80|25|Fighting|Physical|}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|40|'''[[Wake-Up Slap]]'''|70|100|10|Fighting|Physical|}}
|-
 
  +
{{Movessetmid|44|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical|}}
| style="text-align: center;"|1
 
  +
{{Movessetmid|51|[[Scary Face]]|—|100|10|Normal|Status|}}
|[[Vital Throw]]
 
  +
{{Movessetmid|55|'''[[Dynamic Punch]]'''|100|50|5|Fighting|Physical|}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetend|type=Fighting}}
|-
 
  +
|-|
| style="text-align: center;"|32
 
  +
Generation IV=
|[[Submission]]
 
  +
{{Movessettop|type=Fighting|gen=IV}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|Physical|Tough|3}}
|-
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|Status|Cool|2}}
| style="text-align: center;"|36
 
  +
{{Movessetmid|7|[[Focus Energy]]|—|—|30|Normal|Status|Cool|0}}
|[[Wake-Up Slap]]
 
  +
{{Movessetmid|10|'''[[Karate Chop]]'''|50|100|25|Fighting|Physical|Tough|3}}
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|13|[[Foresight]]|—|—|40|Normal|Status|Smart|1}}
|-
 
  +
{{Movessetmid|19|[[Seismic Toss]]|—|100|20|Fighting|Physical|Tough|3}}
| style="text-align: center;"|40
 
  +
{{Movessetmid|22|'''[[Revenge]]'''|60|100|10|Fighting|Physical|Tough|2}}
|[[Cross Chop]]
 
  +
{{Movessetmid|25|'''[[Vital Throw]]'''|70|—|10|Fighting|Physical|Cool|2}}
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|32|[[Submission]]|80|80|25|Fighting|Physical|Cool|3}}
|-
 
  +
{{Movessetmid|36|'''[[Wake-Up Slap]]'''|70|100|10|Fighting|Physical|Tough|0}}
| style="text-align: center;"|44
 
  +
{{Movessetmid|40|'''[[Cross Chop]]'''|100|80|5|Fighting|Physical|Cool|2}}
|[[Scary Face]]
 
  +
{{Movessetmid|44|[[Scary Face]]|—|100|10|Normal|Status|Tough|2}}
| style="text-align: center;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|51|'''[[Dynamic Punch]]'''|100|50|5|Fighting|Physical|Cool|2}}
|-
 
  +
{{Movessetend|type=Fighting}}
| style="text-align: center;"|51
 
  +
|-|
|[[DynamicPunch]]
 
  +
Generation III=
| style="text-align: center;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessettop|type=Fighting|gen=III}}
|}
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting||Tough|1|4}}
| rowspan="3" style="vertical-align: top;"|
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal||Cool|3|0}}
{| align="right" border="1" cellpadding="2" cellspacing="0" style="border-collapse: collapse; width: 98%;"
 
  +
{{Movessetmid|7|[[Focus Energy]]|—|—|30|Normal||Cool|1|3}}
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|TM/HM
 
  +
{{Movessetmid|13|'''[[Karate Chop]]'''|50|100|25|Fighting||Tough|3|0}}
! style="text-align: center; padding: 2px; background-color: rgb(153, 255, 153);"|Type
 
  +
{{Movessetmid|19|[[Seismic Toss]]|—|100|20|Fighting||Tough|2|1}}
|-
 
  +
{{Movessetmid|22|[[Foresight]]|—|—|40|Normal||Smart|3|1}}
|[[Dig]]
 
  +
{{Movessetmid|25|'''[[Revenge]]'''|60|100|10|Fighting||Tough|3|0}}
| style="text-align: center; width: 33px;"|[[File:Ground.png|link=Ground (type)]]
 
  +
{{Movessetmid|33|'''[[Vital Throw]]'''|70|—|10|Fighting||Cool|3|0}}
|-
 
  +
{{Movessetmid|41|[[Submission]]|80|80|25|Fighting||Cool|6|0}}
|[[Rain Dance]]
 
  +
{{Movessetmid|46|'''[[Cross Chop]]'''|100|80|5|Fighting||Cool|3|1}}
| style="text-align: center; width: 33px;"|[[File:Water.png|link=Water (type)]]
 
  +
{{Movessetmid|51|[[Scary Face]]|—|100|10|Normal||Tough|2|1}}
|-
 
  +
{{Movessetmid|59|'''[[Dynamic Punch]]'''|100|50|5|Fighting||Cool|2|1}}
|[[Swagger]]
 
  +
{{Movessetend|type=Fighting}}
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
+
|-|
  +
Generation II=
|[[Rock Smash]]
 
  +
{{Movessettop|type=Fighting|gen=II}}
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|}}
|-
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|}}
|[[Rock Slide]]
 
  +
{{Movessetmid|—|[[Focus Energy]]|—|—|30|Normal|}}
| style="text-align: center; width: 33px;"|[[File:Rock.png|link=Rock (type)]]
 
  +
{{Movessetmid|—|[[Seismic Toss]]|—|100|20|Fighting|}}
|-
 
  +
{{Movessetmid|—|[[Foresight]]|—|—|40|Normal|}}
|[[Return]]
 
  +
{{Movessetmid|13|'''[[Karate Chop]]'''|50|100|25|Fighting|}}
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|34|'''[[Vital Throw]]'''|70|—|10|Fighting|}}
|-
 
  +
{{Movessetmid|43|'''[[Cross Chop]]'''|100|80|5|Fighting|}}
|[[Strength]]
 
  +
{{Movessetmid|52|[[Scary Face]]|—|100|10|Normal|}}
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|61|'''[[Submission]]'''|80|80|25|Fighting|}}
|-
 
  +
{{Movessetend|type=Fighting}}
|[[Flamethrower]]
 
  +
|-|
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
  +
Generation I=
|-
 
  +
{{Movessettop|type=Fighting|gen=I}}
|[[Double Team]]
 
  +
{{Movessetmid|—|'''[[Karate Chop]]'''|50|100|25|Fighting|}}
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|—|'''[[Low Kick]]'''|—|100|20|Fighting|}}
|-
 
  +
{{Movessetmid|—|[[Leer]]|—|100|30|Normal|}}
|[[Facade]]
 
  +
{{Movessetmid|36|[[Focus Energy]]|—|—|30|Normal|}}
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
{{Movessetmid|44|[[Seismic Toss]]|—|100|20|Fighting|}}
|-
 
  +
{{Movessetmid|52|'''[[Submission]]'''|80|80|25|Fighting|}}
|[[Brick Break]]
 
  +
</tabber>
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
|-
 
  +
===Sprites===
|[[Rock Tomb]]
 
  +
{{GenIPokéSprites
| style="text-align: center; width: 33px;"|[[File:Rock.png|link=Rock (type)]]
 
  +
|type= {{Fighting}}
|-
 
  +
|rbspr = RB 068 front.png
|[[Focus Punch]]
 
  +
|yspr = Y 068 front.png
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
  +
|grnspr = GR 068 front.png
|-
 
  +
|gldspr = G 068 front.png
|[[Endure]]
 
  +
|gldsprs =
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|slvspr = S 068 front.png
|-
 
  +
|slvsprs =
|[[Earthquake]]
 
  +
|cryspr = C 068 front.gif
| style="text-align: center; width: 33px;"|[[File:Ground.png|link=Ground (type)]]
 
  +
|crysprs =
|-
 
  +
|rbysapspr = RS 068 front.png
|[[Fire Blast]]
 
  +
|rbysapsprs =
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
  +
|emeraldspr = E 068 front.gif
|-
 
  +
|emeraldsprs =
|[[Toxic]]
 
  +
|frlgspr = FRLG 068 front.png
| style="text-align: center; width: 33px;"|[[File:Poison.png|link=Poison (type)]]
 
  +
|frlgsprs =
|-
 
  +
|dpspr = DP 068 front.png
|[[Thief]]
 
  +
|dpsprs =
| style="text-align: center; width: 33px;"|[[File:Dark.png|link=Dark (type)]]
 
  +
|ptspr = Pt 068 front.png
|-
 
  +
|ptsprs =
|[[Sunny Day]]
 
  +
|hgssspr = HGSS 068 front.png
| style="text-align: center; width: 33px;"|[[File:Fire.png|link=Fire (type)]]
 
  +
|hgsssprs =
|-
 
  +
|Iback =
|[[Sleep Talk]]
 
  +
|IIback =
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|IIbacks =
|-
 
  +
|IIIback =
|[[Rest]]
 
  +
|IIIbacks =
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|IVback =
|-
 
  +
|IVbacks =
|[[Hyper Beam|Hyper Beam ]]
 
  +
|bwspr = Machamp BW.gif
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|bwsprs =
|-
 
  +
|b2w2spr =
|[[Secret Power]]
 
  +
|b2w2sprs =
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
  +
|Vback =
|-
 
  +
|Vbacks =
|[[Bulk Up]]
 
  +
|xyspr = Machamp XY.gif
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Protect]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Substitute]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Hidden Power]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Attract]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Frustration]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Wide Slash]]
 
| style="text-align: center; width: 33px;"|[[File:Unknown.png|link=Unknown (type)]]
 
|-
 
|[[Vacuum-Cut]]
 
| style="text-align: center; width: 33px;"|[[File:Unknown.png|link=Unknown (type)]]
 
|-
 
|[[Focus Blast]]
 
| style="text-align: center; width: 33px;"|[[File:Fighting.png|link=Fighting (type)]]
 
|-
 
|[[Giga Impact|Giga Impact ]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Natural Gift]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Payback]]
 
| style="text-align: center; width: 33px;"|[[File:Dark.png|link=Dark (type)]]
 
|-
 
|[[Stone Edge|Stone Edge ]]
 
| style="text-align: center; width: 33px;"|[[File:Rock.png|link=Rock (type)]]
 
|-
 
|[[Poison Jab]]
 
| style="text-align: center; width: 33px;"|[[File:Poison.png|link=Poison (type)]]
 
|-
 
|[[Fling]]
 
| style="text-align: center; width: 33px;"|[[File:Dark.png|link=Dark (type)]]
 
|-
 
|[[Captivate]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|-
 
|[[Rock Climb]]
 
| style="text-align: center; width: 33px;"|[[File:Normal.png|link=Normal (type)]]
 
|}
 
|-
 
| style="width: 50%; height: 20px; vertical-align: top;"|
 
|}
 
===Adventure Squad===
 
==Phrases==
 
{{Template:Phrases
 
|51%-100% HP = Can you even see my flurry of punches?
 
|26%-50% HP = Blast it... Half my health is gone already...
 
|1%-25% HP = It's no good... I can't lift my arms anymore...
 
|Level up = Hm! Leveled! My punching speed went up!
 
 
}}
 
}}
  +
[[Category:Pokemon]]
 
  +
==Anime==
  +
  +
{{main|Giovanni's Machamp|Gavin's Machamp|Emily's Machamp}}
  +
Machamp has mainly appeared under the ownership of Team Rocket's boss [[Giovanni (anime)|Giovanni]].
  +
  +
==Trivia==
  +
*Machamp is one of the four Pokémon that have four arms, the others being [[Ledian]], [[Graveler]], and [[Cofagrigus]].
  +
*All of Machamp's sprites in [[Generation III]] lack its belt.
  +
*Machamp was one of the first [[Pokémon]] to be featured in [[Pokkén Tournament]]. The other two being [[Lucario]] and [[Blaziken]].
  +
  +
===Origins===
  +
Machamp appears to be based off a [[:wikipedia:bodybuilder|bodybuilder]] whilst its name is a portmanteau of ''macho'' and ''champ''.
  +
  +
==Gallery==
  +
  +
==Gallery==
  +
<gallery>
  +
068Machamp_OS_anime.png
  +
068Machamp_OS_anime_2.png
  +
068Machamp_OS_anime_3.png
  +
068Machamp_AG_anime.png
  +
068Machamp_Dream.png
  +
068Machamp_Pokemon_Stadium.png
  +
068Machamp_Pokémon_PokéPark.jpg
  +
</gallery>
  +
{{References|machamp|068}}
  +
{{GenInav}}{{Family|[[File:066.png|link=Machop]][[File:067.png|link=Machoke]][[File:068.png]]}}{{PokémonPrevNext|prev=Machoke|next=Bellsprout}}
  +
[[Category:Trade Evolution Pokémon]]
  +
[[Category:Stage 2 Pokémon]]
  +
[[Category:Pokémon that are part of a three-stage evolutionary line]]
  +
[[Category:Medium-Sized Pokémon]]
  +
[[Category:Medium-Weighed Pokémon]]

Revision as of 20:27, 15 April 2015

Machamp (Japanese: カイリキー Kairikī) is a Fighting-type Pokémon introduced in Generation I.

Biology

Physiology

Machamp is a large four-armed Pokémon. Machamp's physical appearance is similar to Machoke's, except without the snout, red lines on its arms, and the belt.

Special abilities

Machamp will have the same ability it had when it was a Machoke. Guts increases Machamp's attack if it has a status effect. No Guard causes both Machamp's and the opponent's moves to hit more often. Using its heavy muscles, it is capable of punching its opponent clear over the horizon. One arm alone is said to be able to move mountains, Using all four arms it releases powerful punches. It swings its arms to rock the opponent with punches and chops from all angles. It uses for arms to pin its opponent's limbs and tosses them. If Machamp tries to do delicate work, its arms get tangled. It tends to leap into action before thinking. It is known to have mastered every possible form of Martial Arts. It punches with its four arms then builds up speed within that it can launch 1,000 punches in two seconds.

Evolution

Machoke evolves into Machamp when traded.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red and Blue Evolve Machoke None
Yellow Evolve Machoke None
Gold and Silver Evolve Machoke None
Crystal Evolve Machoke None
Ruby and Sapphire Evolve Machoke None
FireRed and LeafGreen Evolve Machoke None
Emerald Evolve Machoke None
Diamond and Pearl Evolve Machoke None
Platinum Evolve Machoke None
HeartGold and SoulSilver Evolve Machoke None
Black and White Evolve Machoke (White only) None
X and Y Evolve Machoke None

Side game locations

Locations
Game(s) Area(s)
Pokémon Pinball Ruby & Sapphire Evolve Machoke
Pokémon Trozei! Phobos Walker, Trozei Battle, Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve Machoke
Explorers of Time & Explorers of Darkness Aegis Cave
Pokémon Ranger Krokka Tunnel
Pokémon Ranger: Shadows of Almia Oil Field Hideout
Pokémon Rumble Rocky Cave
PokéPark Wii: Pikachu's Adventure Cavern Zone


Pokédex entries

Template:Pokédexentries

Learnset

Leveling

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Wide Guard 100% 10 Type Rock HOME Rock Status Tough 1 0 ♥
Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
7 Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
10 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
13 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Smart 2 3 ♥
19 Foresight —% 40 Type Normal HOME Normal Status Smart 2 0 ♥
22 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
25 Revenge 60 100% 10 Type Fighting HOME Fighting Physical Tough 2 0 ♥
32 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical Cool 2 0 ♥
36 Submission 80 80% 25 Type Fighting HOME Fighting Physical Cool 6 0 ♥
40 Wake-Up Slap 70 100% 10 Type Fighting HOME Fighting Physical Tough 3 0 ♥
44 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
51 Scary Face 100% 10 Type Normal HOME Normal Status Tough 3 0 ♥
55 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Physical Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
Wide Guard 100% 10 Type Rock HOME Rock Status
Low Kick 100% 20 Type Fighting HOME Fighting Physical
Leer 100% 30 Type Normal HOME Normal Status
7 Focus Energy —% 30 Type Normal HOME Normal Status
10 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
13 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
19 Foresight —% 40 Type Normal HOME Normal Status
22 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
25 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
32 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical
36 Submission 80 80% 25 Type Fighting HOME Fighting Physical
40 Wake-Up Slap 70 100% 10 Type Fighting HOME Fighting Physical
44 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
51 Scary Face 100% 10 Type Normal HOME Normal Status
55 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 3
Leer 100% 30 Type Normal HOME Normal Status Cool 2
7 Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
10 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 3
13 Foresight —% 40 Type Normal HOME Normal Status Smart 1
19 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3
22 Revenge 60 100% 10 Type Fighting HOME Fighting Physical Tough 2
25 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical Cool 2
32 Submission 80 80% 25 Type Fighting HOME Fighting Physical Cool 3
36 Wake-Up Slap 70 100% 10 Type Fighting HOME Fighting Physical Tough 0
40 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
44 Scary Face 100% 10 Type Normal HOME Normal Status Tough 2
51 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
Low Kick 100% 20 Type Fighting HOME Fighting Tough 1 4 ♥
Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
7 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Tough 3 0 ♥
19 Seismic Toss 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
22 Foresight —% 40 Type Normal HOME Normal Smart 3 1 ♥
25 Revenge 60 100% 10 Type Fighting HOME Fighting Tough 3 0 ♥
33 Vital Throw 70 —% 10 Type Fighting HOME Fighting Cool 3 0 ♥
41 Submission 80 80% 25 Type Fighting HOME Fighting Cool 6 0 ♥
46 Cross Chop 100 80% 5 Type Fighting HOME Fighting Cool 3 1 ♥
51 Scary Face 100% 10 Type Normal HOME Normal Tough 2 1 ♥
59 Dynamic Punch 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
Low Kick 100% 20 Type Fighting HOME Fighting
Leer 100% 30 Type Normal HOME Normal
Focus Energy —% 30 Type Normal HOME Normal
Seismic Toss 100% 20 Type Fighting HOME Fighting
Foresight —% 40 Type Normal HOME Normal
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting
34 Vital Throw 70 —% 10 Type Fighting HOME Fighting
43 Cross Chop 100 80% 5 Type Fighting HOME Fighting
52 Scary Face 100% 10 Type Normal HOME Normal
61 Submission 80 80% 25 Type Fighting HOME Fighting
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
Karate Chop 50 100% 25 Type Fighting HOME Fighting
Low Kick 100% 20 Type Fighting HOME Fighting
Leer 100% 30 Type Normal HOME Normal
36 Focus Energy —% 30 Type Normal HOME Normal
44 Seismic Toss 100% 20 Type Fighting HOME Fighting
52 Submission 80 80% 25 Type Fighting HOME Fighting

Sprites

Template:GenIPokéSprites

Anime

Machamp has mainly appeared under the ownership of Team Rocket's boss Giovanni.

Trivia

Origins

Machamp appears to be based off a bodybuilder whilst its name is a portmanteau of macho and champ.

Gallery

Gallery

See also

Template:GenInavTemplate:Family