This is a list of all the moves Pokémon can learn. These are displayed in alphabetical order.
Until Generation III the physical and special categories were classified by type, not by move. The only ones that were according to the move were the ones classified in other. They were ordered this way:
Category | Type of moves |
---|---|
- - - - - - - - | |
- - - - - - - | |
Varies according to the move |
From Generation IV onward, each category depends on the move, not on the type. The ones that were classified as other keep their condition, however.
Navigation |
A • B • C • D • E • F • G • H • I • J • K • L • M • N • O • P • Q • R • S • T • U • V • W • X • Y • Z |
A[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Absorb | すいとる | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||
Acid | ようかいえき | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | |||
Acid Armor | とける | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||
Acid Spray | アシッドボム | The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | |||
Acrobatics | アクロバット | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||
Acupressure | [1] | つぼをつく | The user applies pressure to stress points, sharply boosting one of its stats or its allies' stats. | ||
Aerial Ace | つばめがえし | The user confounds the target with speed, then slashes. This attack never misses. | |||
Aeroblast | エアロブラスト | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. | |||
After You | おさきにどうぞ | The user helps the target and makes it use its move right after the user. | |||
Agility | こうそくいどう | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||
Air Cutter | エアカッター | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||
Air Slash | エアスラッシュ | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||
Ally Switch | サイドチェンジ | The user teleports using a strange power and switches places with one of its allies. | |||
Amnesia | ドわすれ | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||
Ancient Power | げんしのちから | The user attacks with a prehistoric power. This may also raise all the user's stats at once. | |||
Aqua Jet | [3] | アクアジェット | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ||
Aqua Ring | アクアリング | The user envelops itself in a veil made of water. It regains some HP every turn. | |||
Aqua Tail | [4] | アクアテール | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Arm Thrust | つっぱり | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. | |||
Aromatherapy | アロマセラピー | The user releases a soothing scent that heals all status conditions affecting the user's party. | |||
Assist | ねこのて | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | |||
Assurance | [3] | ダメおし | If the target has already taken some damage in the same turn, this attack's power is doubled. | ||
Astonish | [5] | おどろかす | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||
Attack Order | こうげきしれい | The user calls out its underlings to pummel the target. Critical hits land more easily. | |||
Attract | メロメロ | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||
Aura Sphere | はどうだん | The user looses a blast of aura power from deep within its body at the target. This attack never misses. | |||
Aurora Beam | オーロラビーム | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||
Autotomize | ボディパージ | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | |||
Avalanche | [1] | ゆきなだれ | An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
B[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Baby-Doll Eyes | つぶらなひとみ | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||
Barrage | [6] | たまなげ | Round objects are hurled at the target to strike two to five times in a row. | ||
Barrier | バリアー | The user throws up a sturdy wall that sharply raises its Defense stat. | |||
Baton Pass | バトンタッチ | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||
Beat Up | ふくろだたき | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |||
Belly Drum | はらだいこ | The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||
Bestow | ギフトパス | The user passes its held item to the target when the target isn't holding an item. | |||
Bide | がまん | The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||
Bind | しめつける | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |||
Bite | [7] | かみつく | The target is bitten with viciously sharp fangs. This may also make the target flinch. | ||
Blast Burn | ブラストバーン | The target is razed by a fiery explosion. The user can't move on the next turn. | |||
Blaze Kick | [3] | ブレイズキック | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | ||
Blizzard | ふぶき | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||
Block | とおせんぼう | The user blocks the target's way with arms spread wide to prevent escape. | |||
Blue Flare | あおいほのお | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. | |||
Body Slam | のしかかり | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||
Bolt Strike | らいげき | The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. | |||
Bone Club | ホネこんぼう | The user clubs the target with a bone. This may also make the target flinch. | |||
Bone Rush | ボーンラッシュ | The user strikes the target with a hard bone two to five times in a row. | |||
Bonemerang | ホネブーメラン | The user throws the bone it holds. The bone loops to hit the target twice, coming and going. | |||
Boomburst | ばくおんぱ | The user attacks everything around it with the destructive power of a terrible, explosive sound. | |||
Bounce | とびはねる | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||
Brave Bird | [4] | ブレイブバード | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ||
Brick Break | かわらわり | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||
Brine | [5] | しおみず | If the target's HP is half or less, this attack will hit with double the power. | ||
Bubble | あわ | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. | |||
Bubble Beam | バブルこうせん | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||
Bug Bite | [6] | むしくい | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | ||
Bug Buzz | [4] | むしのさざめき | The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | ||
Bulk Up | [3] | ビルドアップ | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ||
Bulldoze | じならし | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||
Bullet Punch | [5] | バレットパンチ | The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||
Bullet Seed | タネマシンガン | The user forcefully shoots seeds at the target two to five times in a row. |
C[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Calm Mind | めいそう | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||
Camouflage | ほごしょく | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||
Captivate | [3] | ゆうわく | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ||
Celebrate | おいわい | The Pokémon congratulates you on your special day! | |||
Charge | じゅうでん | The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||
Charge Beam | チャージビーム | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||
Charm | [9] | あまえる | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ||
Chatter | [5] | おしゃべり | The user attacks the target with sound waves of deafening chatter. This confuses the target. | ||
Chip Away | なしくずし | Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. | |||
Circle Throw | ともえなげ | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||
Clamp | からではさむ | The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | |||
Clear Smog | クリアスモッグ | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | |||
Close Combat | [5] | インファイト | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | ||
Coil | とぐろをまく | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |||
Comet Punch | れんぞくパンチ | The target is hit with a flurry of punches that strike two to five times in a row. | |||
Confide | ないしょばなし | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. | |||
Confuse Ray | あやしいひかり | The target is exposed to a sinister ray that triggers confusion. | |||
Confusion | ねんりき | The target is hit by a weak telekinetic force. This may also confuse the target. | |||
Constrict | からみつく | The target is attacked with long, creeping tentacles or vines. This may also lower the target's Speed stat. | |||
Conversion | テクスチャー | The user changes its type to become the same type as the move at the top of the list of moves it knows. | |||
Conversion 2 | テクスチャー2 | The user changes its type to make itself resistant to the type of the attack the opponent used last. | |||
Copycat | [1] | まねっこ | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | ||
Cosmic Power | [1] | コスモパワー | The user absorbs a mystical power from the space to raise its Defense and Sp. Def stats. | ||
Cotton Guard | コットンガード | The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat. | |||
Cotton Spore | わたほうし | The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats. | |||
Counter | カウンター | A retaliation move that counters any physical attack, inflicting double the damage taken. | |||
Covet | ほしがる | The user endearingly approaches the target, then steals the target's held item. | |||
Crabhammer | クラブハンマー | The target is hammered with a large pincer. Critical hits land more easily. | |||
Crafty Shield | トリックガード | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. | |||
Cross Chop | クロスチョップ | The user delivers a double chop with its forearms crossed. Critical hits land more easily. | |||
Cross Poison | クロスポイズン | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | |||
Crunch | かみくだく | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||
Crush Claw | ブレイククロー | The user slashes the target with hard and sharp claws. This may also lower the target's Defense. | |||
Crush Grip | にぎりつぶす | The target is crushed with great force. The more HP the target has left, the greater this move's power. | |||
Curse | [11] | のろい | A move that works differently for the Ghost type than for all other types. | ||
Cut | いあいぎり | The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
D[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Dark Pulse | あくのはどう | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||
Dark Void | ダークホール | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | |||
Dazzling Gleam | マジカルシャイン | The user damages opposing Pokémon by emitting a powerful flash. | |||
Defend Order | ぼうぎょしれい | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. | |||
Defense Curl | まるくなる | The user curls up to conceal weak spots and raise its Defense stat. | |||
Defog | [3] | きりばらい | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||
Destiny Bond | みちづれ | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | |||
Detect | みきり | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||
Diamond Storm | ダイヤストーム | The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user's Defense stat. | |||
Dig | [5] | あなをほる | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | ||
Disable | かなしばり | For four turns, this move prevents the target from using the move it last used. | |||
Disarming Voice | チャームボイス | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||
Discharge | [1] | ほうでん | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | ||
Dive | ダイビング | Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean. | |||
Dizzy Punch | [1] | ピヨピヨパンチ | The target is hit with rhythmically launched punches. This may also leave the target confused. | ||
Doom Desire | [1] | はめつのねがい | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. | ||
Double Hit | [5] | ダブルアタック | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | ||
Double Kick | にどげり | The target is quickly kicked twice in succession using both feet. | |||
Double Slap | [6] | おうふくビンタ | The target is slapped repeatedly, back and forth, two to five times in a row. | ||
Double Team | かげぶんしん | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||
Double-Edge | すてみタックル | A reckless, life-risking tackle. This also damages the user quite a lot. | |||
Draco Meteor | [5] | りゅうせいぐん | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Special Attack stat. | ||
Dragon Ascent | ガリョウテンセイ | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. | |||
Dragon Breath | りゅうのいぶき | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |||
Dragon Claw | ドラゴンクロー | The user slashes the target with huge, sharp claws. | |||
Dragon Dance | りゅうのまい | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||
Dragon Pulse | [5] | りゅうのはどう | The target is attacked with a shock wave generated by the user's gaping mouth. | ||
Dragon Rage | りゅうのいかり | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||
Dragon Rush | [6] | ドラゴンダイブ | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | ||
Dragon Tail | ドラゴンテール | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||
Drain Punch | [3] | ドレインパンチ | An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||
Draining Kiss | ドレインキッス | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||
Dream Eater | ゆめくい | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||
Drill Peck | ドリルくちばし | A corkscrewing attack with a sharp beak acting as a drill. | |||
Drill Run | ドリルライナー | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |||
Dual Chop | ダブルチョップ | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||
Dynamic Punch | ばくれつパンチ | The user punches the target with full, concentrated power. This confuses the target if it hits. |
E[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Earth Power | [5] | だいちのちから | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def. | ||
Earthquake | じしん | The user sets off an earthquake that strikes every Pokémon around it. | |||
Echoed Voice | エコーボイス | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||
Eerie Impulse | かいでんぱ | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||
Egg Bomb | [6] | タマゴばくだん | A large egg is hurled at the target with maximum force to inflict damage. | ||
Electric Terrain | エレキフィールド | The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. | |||
Electrify | そうでん | If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. | |||
Electro Ball | エレキボール | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||
Electroweb | エレキネット | The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat. | |||
Embargo | [4] | さしおさえ | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | ||
Ember | [3] | ひのこ | The target is attacked with small flames. This may also leave the target with a burn. | ||
Encore | アンコール | The user compels the target to keep using only the move it last used for three turns. | |||
Endeavor | がむしゃら | An attack move that cuts down the target's HP to equal the user's HP. | |||
Endure | こらえる | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||
Energy Ball | エナジーボール | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def. | |||
Entrainment | なかまづくり | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||
Eruption | ふんか | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | |||
Explosion | だいばくはつ | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||
Extrasensory | じんつうりき | The user attacks with an odd, unseeable power. This may also make the target flinch. | |||
Extreme Speed | しんそく | The user charges the target at blinding speed. This move always goes first. |
F[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Facade | からげんき | An attack move that doubles its power if the user is poisoned, is burned, or has paralysis. | |||
Fairy Lock | フェアリーロック | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. | |||
Fairy Wind | ようせいのかぜ | The user stirs up a fairy wind and strikes the target with it. | |||
Fake Out | ねこだまし | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | |||
Fake Tears | [5] | うそなき | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||
False Swipe | みねうち | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||
Feather Dance | フェザーダンス | The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||
Feint | [3] | フェイント | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | ||
Feint Attack | だましうち | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||
Fell Stinger | とどめばり | When the user knocks out a target with this move, the user's Attack stat rises sharply. | |||
Fiery Dance | ほのおのまい | Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat. | |||
Final Gambit | いのちがけ | The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||
Fire Blast | だいもんじ | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||
Fire Fang | [3] | ほのおのキバ | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ||
Fire Pledge | ほのおのちかい | A column of fire hits opposing Pokémon. When used with its grass equivalent, its damage increases and a vast sea of fire appears. | |||
Fire Punch | [3] | ほのおのパンチ | The target is punched with a fiery fist. This may also leave the target with a burn. | ||
Fire Spin | ほのおのうず | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||
Fissure | じわれ | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||
Flail | じたばた | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||
Flame Burst | はじけるほのお | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | |||
Flame Charge | ニトロチャージ | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. | |||
Flame Wheel | かえんぐるま | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | |||
Flamethrower | かえんほうしゃ | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||
Flare Blitz | [5] | フレアドライブ | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn. | ||
Flash | フラッシュ | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves. | |||
Flash Cannon | [5] | ラスターカノン | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | ||
Flatter | おだてる | Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | |||
Fling | [6] | なげつける | The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||
Flower Shield | フラワーガード | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | |||
Fly | そらをとぶ | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | |||
Flying Press | フライングプレス | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||
Focus Blast | きあいだま | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def. | |||
Focus Energy | きあいだめ | The user takes a deep breath and focuses so that critical hits land more easily. | |||
Focus Punch | きあいパンチ | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||
Follow Me | このゆびとまれ | The user draws attention to itself, making all targets take aim only at the user. | |||
Force Palm | はっけい | The target is attacked with a shock wave. This may also leave the target with paralysis. | |||
Foresight | みやぶる | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||
Forest's Curse | もりののろい | The user puts a forest curse on the target. Afflicted targets are now Grass type as well. | |||
Foul Play | イカサマ | The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||
Freeze Shock | フリーズボルト | On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. | |||
Freeze-Dry | フリーズドライ | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | |||
Frenzy Plant | ハードプラント | The user slams the target with an enormous tree. The user can't move on the next turn. | |||
Frost Breath | こおりのいぶき | The user blows its cold breath on the target. This attack always results in a critical hit. | |||
Frustration | やつあたり | A full-power attack that grows more powerful the less the user likes its Trainer. | |||
Fury Attack | みだれづき | The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||
Fury Cutter | れんぞくぎり | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||
Fury Swipes | みだれひっかき | The target is raked with sharp claws or scythes quickly two to five times in a row. | |||
Fusion Bolt | クロスサンダー | The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame. | |||
Fusion Flare | クロスフレイム | The user brings down a giant flame. This attack is more powerful when influenced by an enormous thunderbolt. | |||
Future Sight | みらいよち | Two turns after this move is used, a hunk of psychic energy attacks the target. |
G[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Gastro Acid | [3] | いえき | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||
Gear Grind | ギアソーサー | The user attacks by throwing steel gears at its target twice. | |||
Geomancy | ジオコントロール | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. | |||
Giga Drain | ギガドレイン | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||
Giga Impact | [3] | ギガインパクト | The user charges at the target using every bit of its power. The user can't move on the next turn. | ||
Glaciate | こごえるせかい | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. | |||
Glare | へびにらみ | The user intimidates the target with the pattern on its belly to cause paralysis. | |||
Grass Knot | [5] | くさむすび | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||
Grass Pledge | くさのちかい | A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. | |||
Grass Whistle | くさぶえ | The user plays a pleasant melody that lulls the target into a deep sleep. | |||
Grassy Terrain | グラスフィールド | The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | |||
Gravity | [3] | じゅうりょく | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. | ||
Growl | なきごえ | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||
Growth | せいちょう | The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||
Grudge | おんねん | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | |||
Guard Split | ガードシェア | The user employs its psychic powers to average its Defense and Sp. Def stats with those of the target. | |||
Guard Swap | [4] | ガードスワップ | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | ||
Guillotine | ハサミギロチン | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | |||
Gunk Shot | [1] | ダストシュート | The user shoots filthy garbage at the target to attack. This may also poison the target. | ||
Gust | [7] | かぜおこし | A gust of wind is whipped up by wings and launched at the target to inflict damage. | ||
Gyro Ball | [3] | ジャイロボール | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
H[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Hail | あられ | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||
Hammer Arm | [1] | アームハンマー | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | ||
Happy Hour | ハッピータイム | Using Happy Hour doubles the amount of prize money received after battle. | |||
Harden | かたくなる | The user stiffens all the muscles in its body to raise its Defense stat. | |||
Haze | くろいきり | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||
Head Charge | アフロブレイク | The user charges its head into its target, using its powerful guard hair. This also damages the user a little. | |||
Head Smash | もろはのずつき | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. | |||
Headbutt | ずつき | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||
Heal Bell | いやしのすず | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||
Heal Block | [4] | かいふくふうじ | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | ||
Heal Order | かいふくしれい | The user calls out its underlings to heal it. The user regains up to half of its max HP. | |||
Heal Pulse | いやしのはどう | The user emits a healing pulse which restores the target's HP by up to half of its max HP. | |||
Healing Wish | [4] | いやしのねがい | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | ||
Heart Stamp | ハートスタンプ | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. | |||
Heart Swap | [1] | ハートスワップ | The user employs its psychic power to switch stat changes with the target. | ||
Heat Crash | ヒートスタンプ | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. | |||
Heat Wave | ねっぷう | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||
Heavy Slam | ヘビーボンバー | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||
Helping Hand | てだすけ | The user assists an ally by boosting the power of that ally's attack. | |||
Hex | たたりめ | This relentless attack does massive damage to a target affected by status conditions. | |||
Hidden Power | めざめるパワー | A unique attack that varies in type depending on the Pokémon using it. | |||
High Jump Kick | とびひざげり | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||
Hold Back | てかげん | The user holds back when it attacks and the target is left with at least 1 HP. | |||
Hold Hands | てをつなぐ | The user and an ally hold hands. This makes them very happy. | |||
Hone Claws | つめとぎ | The user sharpens its claws to boost its Attack stat and accuracy. | |||
Horn Attack | つのでつく | The target is jabbed with a sharply pointed horn to inflict damage. | |||
Horn Drill | つのドリル | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||
Horn Leech | ウッドホーン | The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target. | |||
Howl | とおぼえ | The user howls loudly to raise its spirit, which raises its Attack stat. | |||
Hurricane | ぼうふう | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | |||
Hydro Cannon | ハイドロカノン | The target is hit by a watery blast. The user can't move on the next turn. | |||
Hydro Pump | ハイドロポンプ | The target is blasted by a huge volume of water launched under great pressure. | |||
Hyper Beam | はかいこうせん | The target is attacked with a powerful beam. The user can't move on the next turn. | |||
Hyper Fang | ひっさつまえば | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||
Hyper Voice | ハイパーボイス | The user lets loose a horribly echoing shout with the power to inflict damage. | |||
Hyperspace Fury | いじげんラッシュ | Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user's Defense. | |||
Hyperspace Hole | いじげんホール | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect. | |||
Hypnosis | さいみんじゅつ | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
I[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Ice Ball | アイスボール | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||
Ice Beam | れいとうビーム | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||
Ice Burn | コールドフレア | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. | |||
Ice Fang | こおりのキバ | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||
Ice Punch | れいとうパンチ | The target is punched with an icy fist. This may also leave the target frozen. | |||
Ice Shard | こおりのつぶて | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||
Icicle Crash | つららおとし | The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | |||
Icicle Spear | つららばり | The user launches sharp icicles at the target two to five times in a row. | |||
Icy Wind | こごえるかぜ | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | |||
Imprison | ふういん | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||
Incinerate | やきつくす | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||
Inferno | れんごく | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | |||
Infestation | まとわりつく | The target is infested and attacked for four to five turns. The target can't flee during this time. | |||
Ingrain | ねをはる | The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. | |||
Ion Deluge | プラズマシャワー | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||
Iron Defense | てっぺき | The user hardens its body's surface like iron, sharply raising its Defense stat. | |||
Iron Head | アイアンヘッド | The user slams the target with its steel-hard head. This may also make the target flinch. | |||
Iron Tail | アイアンテール | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
J[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Judgment | [5] | さばきのつぶて | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. | ||
Jump Kick | とびげり | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
K[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Karate Chop | [7] | からてチョップ | The target is attacked with a sharp chop. Critical hits land more easily. | ||
Kinesis | スプーンまげ | The user distracts the target by bending a spoon. This lowers the target's accuracy. | |||
King's Shield | キングシールド | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | |||
Knock Off | はたきおとす | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
L[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Land's Wrath | グランドフォース | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. | |||
Last Resort | とっておき | This move can be used only after the user has used all the other moves it knows in the battle. | |||
Lava Plume | ふんえん | The user torches everything around it with an inferno of scarlet flames. This may also leave those hit with a burn. | |||
Leaf Blade | リーフブレード | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | |||
Leaf Storm | [4] | リーフストーム | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||
Leaf Tornado | グラスミキサー | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | |||
Leech Life | きゅうけつ | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | |||
Leech Seed | やどりぎのタネ | A seed is planted on the target. It steals some HP from the target every turn. | |||
Leer | にらみつける | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||
Lick | [6] | したでなめる | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | ||
Light of Ruin | はめつのひかり | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. | |||
Light Screen | ひかりのかべ | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||
Lock-On | ロックオン | The user takes sure aim at the target. This ensures the next attack does not miss the target. | |||
Lovely Kiss | あくまのキッス | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. | |||
Low Kick | けたぐり | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||
Low Sweep | ローキック | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||
Lucky Chant | おまじない | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | |||
Lunar Dance | みかづきのまい | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. | |||
Luster Purge | ラスターパージ | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. |
M[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Mach Punch | マッハパンチ | The user throws a punch at blinding speed. This move always goes first. | |||
Magic Coat | マジックコート | A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||
Magic Room | マジックルーム | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |||
Magical Leaf | マジカルリーフ | The user scatters curious leaves that chase the target. This attack never misses. | |||
Magma Storm | マグマストーム | The target becomes trapped within a maelstrom of fire that rages for four to five turns. | |||
Magnet Bomb | マグネットボム | The user launches steel bombs that stick to the target. This attack never misses. | |||
Magnet Rise | [4] | でんじふゆう | The user levitates using electrically generated magnetism for five turns. | ||
Magnetic Flux | じばそうさ | The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | |||
Magnitude | マグニチュード | The user attacks everything around it with a ground-shaking quake. Its power varies. | |||
Mat Block | たたみがえし | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. | |||
Me First | [4] | さきどり | The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first. | ||
Mean Look | くろいまなざし | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||
Meditate | ヨガのポーズ | The user meditates to awaken the power deep within its body and raise its Attack stat. | |||
Mega Drain | メガドレイン | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||
Mega Kick | メガトンキック | The target is attacked by a kick launched with muscle-packed power. | |||
Mega Punch | メガトンパンチ | The target is slugged by a punch thrown with muscle-packed power. | |||
Megahorn | メガホーン | Using its tough and impressive horn, the user rams into the target with no letup. | |||
Memento | おきみやげ | The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | |||
Metal Burst | [3] | メタルバースト | The user retaliates with much greater power against the opponent that last inflicted damage on it. | ||
Metal Claw | メタルクロー | The target is raked with steel claws. This may also raise the user's Attack stat. | |||
Metal Sound | きんぞくおん | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | |||
Meteor Mash | コメットパンチ | The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. | |||
Metronome | ゆびをふる | The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||
Milk Drink | ミルクのみ | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. | |||
Mimic | ものまね | The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||
Mind Reader | こころのめ | The user senses the target's movements with its mind to ensure its next attack does not miss the target. | |||
Minimize | ちいさくなる | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||
Miracle Eye | ミラクルアイ | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. | |||
Mirror Coat | ミラーコート | A retaliation move that counters any special attack, inflicting double the damage taken. | |||
Mirror Move | オウムがえし | The user counters the target by mimicking the target's last move. | |||
Mirror Shot | [4] | ミラーショット | The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. | ||
Mist | しろいきり | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||
Mist Ball | ミストボール | A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat. | |||
Misty Terrain | ミストフィールド | The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. | |||
Moonblast | ムーンフォース | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |||
Moonlight | [9] | つきのひかり | The user restores its own HP. The amount of HP regained varies with the weather. | ||
Morning Sun | あさのひざし | The user restores its own HP. The amount of HP regained varies with the weather. | |||
Mud Bomb | [5] | どろばくだん | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. | ||
Mud Shot | マッドショット | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||
Mud Sport | どろあそび | The user covers itself with mud. This weakens Electric-type moves for five turns. | |||
Muddy Water | だくりゅう | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | |||
Mud-Slap | どろかけ | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||
Mystical Fire | マジカルフレイム | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
N[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Nasty Plot | [4] | わるだくみ | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk. | ||
Natural Gift | [1] | しぜんのめぐみ | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||
Nature Power | しぜんのちから | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | |||
Needle Arm | ニードルアーム | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. | |||
Night Daze | ナイトバースト | The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. | |||
Night Shade | ナイトヘッド | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||
Night Slash | [3] | つじぎり | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ||
Nightmare | あくむ | A sleeping target sees a nightmare that inflicts some damage every turn. | |||
Noble Roar | おたけび | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | |||
Nuzzle | ほっぺすりすり | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
O[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Oblivion Wing | デスウイング | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. | |||
Octazooka | オクタンほう | The user attacks by spraying ink at the target's face or eyes. This may also lower the target's accuracy. | |||
Octolock | |||||
Odor Sleuth | かぎわける | Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||
Ominous Wind | [5] | あやしいかぜ | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | ||
Origin Pulse | こんげんのはどう | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | |||
Outrage | げきりん | The user rampages and attacks for two to three turns. It then becomes confused, however. | |||
Overheat | オーバーヒート | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
P[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Pain Split | いたみわけ | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |||
Parabolic Charge | パラボラチャージ | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. | |||
Parting Shot | すてゼリフ | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | |||
Pay Day | ネコにこばん | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||
Payback | [1] | しっぺがえし | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||
Peck | つつく | The target is jabbed with a sharply pointed beak or horn. | |||
Perish Song | ほろびのうた | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||
Petal Blizzard | はなふぶき | The user stirs up a violent petal blizzard and attacks everything around it. | |||
Petal Dance | はなびらのまい | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | |||
Phantom Force | ゴーストダイブ | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||
Pin Missile | ミサイルばり | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||
Play Nice | なかよくする | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||
Play Rough | じゃれつく | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||
Pluck | ついばむ | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||
Poison Fang | どくどくのキバ | The user bites the target with toxic fangs. This may also leave the target badly poisoned. | |||
Poison Gas | どくガス | A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | |||
Poison Jab | [5] | どくづき | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | ||
Poison Powder | どくのこな | The user scatters a cloud of poisonous dust on the target. This may also poison the target. | |||
Poison Sting | どくばり | The user stabs the target with a poisonous stinger. This may also poison the target. | |||
Poison Tail | ポイズンテール | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | |||
Pound | はたく | The target is physically pounded with a long tail, a foreleg, or the like. | |||
Powder | ふんじん | The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move. | |||
Powder Snow | こなゆき | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. | |||
Power Gem | パワージェム | The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||
Power Split | パワーシェア | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||
Power Swap | [3] | パワースワップ | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||
Power Trick | [1] | パワートリック | The user employs its psychic power to switch its Attack with its Defense stat. | ||
Power Whip | [3] | パワーウィップ | The user violently whirls its vines or tentacles to harshly lash the target. | ||
Power-Up Punch | グロウパンチ | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||
Precipice Blades | だんがいのつるぎ | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. | |||
Present | プレゼント | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | |||
Protect | まもる | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||
Psybeam | サイケこうせん | The target is attacked with a peculiar ray. This may also leave the target confused. | |||
Psych Up | じこあんじ | The user hypnotizes itself into copying any stat change made by the target. | |||
Psychic | サイコキネシス | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||
Psycho Boost | サイコブースト | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||
Psycho Cut | サイコカッター | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | |||
Psycho Shift | [1] | サイコシフト | Using its psychic power of suggestion, the user transfers its status conditions to the target. | ||
Psyshock | サイコショック | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||
Psystrike | サイコブレイク | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||
Psywave | サイコウェーブ | The target is attacked with an odd psychic wave. The attack varies in intensity. | |||
Punishment | [5] | おしおき | The more the target has powered up with stat changes, the greater the move's power. | ||
Pursuit | おいうち | An attack move that inflicts double damage if used on a target that is switching out of battle. |
Q[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Quash | さきおくり | The user suppresses the target and makes its move go last. | |||
Quick Attack | でんこうせっか | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||
Quick Guard | ファストガード | The user protects itself and its allies from priority moves. | |||
Quiver Dance | ちょうのまい | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
R[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Rage | [1] | いかり | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | ||
Rage Powder | いかりのこな | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | |||
Rain Dance | [6] | あまごい | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ||
Rapid Spin | こうそくスピン | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||
Razor Leaf | はっぱカッター | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||
Razor Shell | シェルブレード | The user cuts its target with sharp shells. This may also lower the target's Defense stat. | |||
Razor Wind | かまいたち | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||
Recover | じこさいせい | Restoring its own cells, the user restores its own HP by half of its max HP. | |||
Recycle | リサイクル | The user recycles a held item that has been used in battle so it can be used again. | |||
Reflect | リフレクター | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||
Reflect Type | ミラータイプ | The user reflects the target's type, making it the same type as the target. | |||
Refresh | リフレッシュ | The user rests to cure itself of a poisoning, burn, or paralysis. | |||
Relic Song | いにしえのうた | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | |||
Rest | ねむる | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||
Retaliate | かたきうち | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |||
Return | おんがえし | A full-power attack that grows more powerful the more the user likes its Trainer. | |||
Revenge | リベンジ | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | |||
Reversal | きしかいせい | An all-out attack that becomes more powerful the less HP the user has. | |||
Roar | ほえる | The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||
Roar of Time | [1] | ときのほうこう | The user blasts the target with power that distorts even time. The user can't move on the next turn. | ||
Rock Blast | ロックブラスト | The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||
Rock Climb | [1] | ロッククライム | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | ||
Rock Polish | ロックカット | The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||
Rock Slide | いわなだれ | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||
Rock Smash | いわくだき | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. | |||
Rock Throw | いわおとし | The user picks up and throws a small rock at the target to attack. | |||
Rock Tomb | がんせきふうじ | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||
Rock Wrecker | がんせきほう | The user launches a huge boulder at the target to attack. The user can't move on the next turn. | |||
Role Play | なりきり | The user mimics the target completely, copying the target's natural Ability. | |||
Rolling Kick | まわしげり | The user lashes out with a quick, spinning kick. This may also make the target flinch. | |||
Rollout | [6] | ころがる | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||
Roost | [1] | はねやすめ | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | ||
Rototiller | たがやす | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | |||
Round | りんしょう | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
S[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Sacred Fire | せいなるほのお | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. | |||
Sacred Sword | せいなるつるぎ | The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. | |||
Safeguard | しんぴのまもり | The user creates a protective field that prevents status conditions for five turns. | |||
Sand Attack | [7] | すなかけ | Sand is hurled in the target's face, reducing the target's accuracy. | ||
Sand Tomb | すなじごく | The user traps the target inside a harshly raging sandstorm for four to five turns. | |||
Sandstorm | すなあらし | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||
Scald | ねっとう | The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||
Scary Face | こわいかお | The user frightens the target with a scary face to harshly lower its Speed stat. | |||
Scratch | ひっかく | Hard, pointed, sharp claws rake the target to inflict damage. | |||
Screech | いやなおと | An earsplitting screech harshly lowers the target's Defense stat. | |||
Searing Shot | かえんだん | The user torches everything around it with an inferno of scarlet flames. This may also leave those hit with a burn. | |||
Secret Power | ひみつのちから | An attack whose additional effects depend on where it was used. Can also be used to make a Secret Base. | |||
Secret Sword | しんぴのつるぎ | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. | |||
Seed Bomb | [5] | タネばくだん | The user slams a barrage of hard-shelled seeds on the target from above. | ||
Seed Flare | [1] | シードフレア | The user emits a shock wave from its body to attack its target. This may harshly lower the target's Sp. Def. | ||
Seismic Toss | ちきゅうなげ | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||
Self-Destruct | じばく | The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||
Shadow Ball | シャドーボール | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||
Shadow Claw | [4] | シャドークロー | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | ||
Shadow Force | [5] | シャドーダイブ | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. | ||
Shadow Punch | シャドーパンチ | The user throws a punch from the shadows. This attack never misses. | |||
Shadow Sneak | かげうち | The user extends its shadow and attacks the target from behind. This move always goes first. | |||
Sharpen | かくばる | The user lowers its polygon count to make itself more jagged, raising the Attack stat. | |||
Sheer Cold | ぜったいれいど | The target is attacked with a blast of absolute-zero cold. The target faints instantly if this attack hits. | |||
Shell Smash | からをやぶる | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||
Shift Gear | ギアチェンジ | The user rotates its gears, raising its Attack and sharply raising its Speed. | |||
Shock Wave | でんげきは | The user strikes the target with a quick jolt of electricity. This attack never misses. | |||
Signal Beam | シグナルビーム | The user attacks with a sinister beam of light. This may also confuse the target. | |||
Silver Wind | ぎんいろのかぜ | The target is attacked with powdery scales blown by wind. This may also raise all the user's stats. | |||
Simple Beam | シンプルビーム | The user's mysterious psychic wave changes the target's Ability to Simple. | |||
Sing | うたう | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||
Sketch | スケッチ | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. | |||
Skill Swap | スキルスワップ | The user employs its psychic power to exchange Abilities with the target. | |||
Skull Bash | ロケットずつき | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | |||
Sky Attack | ゴッドバード | A second-turn attack move where critical hits land more easily. This may also make the target flinch. | |||
Sky Drop | フリーフォール | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | |||
Sky Uppercut | スカイアッパー | The user attacks the target with an uppercut thrown skyward with force. | |||
Slack Off | なまける | The user slacks off, restoring its own HP by up to half of its max HP. | |||
Slam | たたきつける | The target is slammed with a long tail, vines, or the like to inflict damage. | |||
Slash | きりさく | The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||
Sleep Powder | ねむりごな | The user scatters a big cloud of sleep-inducing dust around the target. | |||
Sleep Talk | ねごと | While it is asleep, the user randomly uses one of the moves it knows. | |||
Sludge | ヘドロこうげき | Unsanitary sludge is hurled at the target. This may also poison the target. | |||
Sludge Bomb | ヘドロばくだん | Unsanitary sludge is hurled at the target. This may also poison the target. | |||
Sludge Wave | ヘドロウェーブ | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||
Smack Down | うちおとす | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. | |||
Smelling Salts | [5] | きつけ | This attack inflicts double damage on a target with paralysis. This also cures the target's paralysis, however. | ||
Smog | スモッグ | The target is attacked with a discharge of filthy gases. This may also poison the target. | |||
Smokescreen | えんまく | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||
Snarl | バークアウト | The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |||
Snatch | よこどり | The user steals the effects of any attempts to use a healing or stat-changing move. | |||
Snore | いびき | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||
Soak | みずびたし | The user shoots a torrent of water at the target and changes the target's type to Water. | |||
Soft-Boiled | [3] | タマゴうみ | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. | ||
Solar Beam | ソーラービーム | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | |||
Sonic Boom | ソニックブーム | The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||
Spacial Rend | あくうせつだん | The user tears the target along with the space around it. Critical hits land more easily. | |||
Spark | スパーク | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||
Spider Web | クモのす | The user ensnares the target with thin, gooey silk so it can't flee from battle. | |||
Spike Cannon | とげキャノン | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||
Spikes | まきびし | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | |||
Spiky Shield | ニードルガード | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. | |||
Spit Up | はきだす | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||
Spite | うらみ | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||
Splash | はねる | The user just flops and splashes around to no effect at all... | |||
Spore | キノコのほうし | The user scatters bursts of spores that induce sleep. | |||
Stealth Rock | ステルスロック | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||
Steam Eruption | スチームバースト | The user immerses the target in superheated steam. This may also leave the target with a burn. | |||
Steamroller | ハードローラー | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | |||
Steel Wing | はがねのつばさ | The target is hit with wings of steel. This may also raise the user's Defense stat. | |||
Sticky Web | ねばねばネット | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | |||
Stockpile | たくわえる | The user charges up power and raises both its Defense and Sp. Def. stats. The move can be used three times. | |||
Stomp | ふみつけ | The target is stomped with a big foot. This may also make the target flinch. | |||
Stone Edge | ストーンエッジ | The user stabs the target with sharpened stones from below. Critical hits land more easily. | |||
Stored Power | アシストパワー | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||
Storm Throw | やまあらし | The user strikes the target with a fierce blow. This attack always results in a critical hit. | |||
Strength | かいりき | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |||
String Shot | いとをはく | The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. | |||
Struggle Bug | むしのていこう | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | |||
Stun Spore | しびれごな | The user scatters a cloud of numbing powder that paralyzes the target. | |||
Submission | じごくぐるま | The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||
Substitute | みがわり | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||
Sucker Punch | ふいうち | This move enables the user to attack first. This move fails if the target is not readying an attack. | |||
Sunny Day | にほんばれ | The user intensifies the sun for five turns, powering up Fire-type moves. | |||
Super Fang | いかりのまえば | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||
Superpower | ばかぢから | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||
Supersonic | ちょうおんぱ | The user generates odd sound waves from its body that confuse the target. | |||
Surf | なみのり | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | |||
Swagger | いばる | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||
Swallow | のみこむ | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||
Sweet Kiss | [9] | てんしのキッス | The user kisses the target with a sweet, angelic cuteness that causes confusion. | ||
Sweet Scent | あまいかおり | A sweet scent that harshly lowers opposing Pokémon's evasiveness. This also lures wild Pokémon if used in places such as tall grass. | |||
Swift | スピードスター | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||
Switcheroo | [1] | すりかえ | The user trades held items with the target faster than the eye can follow. | ||
Swords Dance | つるぎのまい | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||
Synchronoise | シンクロノイズ | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |||
Synthesis | こうごうせい | The user restores its own HP. The amount of HP regained varies with the weather. |
T[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Tackle | たいあたり | A physical attack in which the user charges and slams into the target with its whole body. | |||
Tail Glow | ほたるび | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. | |||
Tail Slap | スイープビンタ | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |||
Tail Whip | しっぽをふる | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||
Tailwind | [5] | おいかぜ | The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | ||
Take Down | とっしん | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||
Taunt | ちょうはつ | The target is taunted into a rage that allows it to use only attack moves for three turns. | |||
Techno Blast | テクノバスター | The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. | |||
Teeter Dance | フラフラダンス | The user performs a wobbly dance that confuses the Pokémon around it. | |||
Telekinesis | テレキネシス | The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||
Teleport | テレポート | Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | |||
Thief | どろぼう | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||
Thrash | あばれる | The user rampages and attacks for two to three turns. The user then becomes confused. | |||
Thunder | かみなり | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||
Thunder Fang | [5] | かみなりのキバ | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ||
Thunder Punch | かみなりパンチ | The target is punched with an electrified fist. This may also leave the target with paralysis. | |||
Thunder Shock | でんきショック | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||
Thunder Wave | でんじは | The user launches a weak jolt of electricity that paralyzes the target. | |||
Thunderbolt | 10まんボルト | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||
Tickle | くすぐる | The user tickles the target into laughing, reducing its Attack and Defense stats. | |||
Topsy-Turvy | ひっくりかえす | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | |||
Torment | いちゃもん | The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||
Toxic | どくどく | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||
Toxic Spikes | どくびし | The user lays a trap of poison spikes at the opposing team's feet. They poison opposing Pokémon that switch into battle. | |||
Transform | へんしん | The user transforms into a copy of the target right down to having the same move set. | |||
Tri Attack | トライアタック | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis. | |||
Trick | トリック | The user catches the target off guard and swaps its held item with its own. | |||
Trick Room | [4] | トリックルーム | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||
Trick-or-Treat | ハロウィン | The user takes the target trick-or-treating. This adds Ghost type to the target's type. | |||
Triple Kick | トリプルキック | A consecutive three-kick attack that becomes more powerful with each successive hit. | |||
Trump Card | きりふだ | The fewer PP this move has, the greater its power. | |||
Twineedle | ダブルニードル | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. | |||
Twister | たつまき | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
U[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Uproar | さわぐ | The user attacks in an uproar for three turns. During that time, no one can fall asleep. | |||
U-turn | とんぼがえり | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
V[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Vacuum Wave | [5] | しんくうは | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | ||
V-create | Vジェネレート | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats. | |||
Venom Drench | ベノムトラップ | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | |||
Venoshock | ベノムショック | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||
Vice Grip | はさむ | The target is gripped and squeezed from both sides to inflict damage. | |||
Vine Whip | つるのムチ | The target is struck with slender, whiplike vines to inflict damage. | |||
Vital Throw | あてみなげ | The user attacks last. In return, this throw move never misses. | |||
Volt Switch | ボルトチェンジ | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||
Volt Tackle | ボルテッカー | The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. |
W[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Wake-Up Slap | [5] | めざましビンタ | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | ||
Water Gun | みずでっぽう | The target is blasted with a forceful shot of water. | |||
Water Pledge | みずのちかい | A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. | |||
Water Pulse | みずのはどう | The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||
Water Shuriken | みずしゅりけん | The user hits the target with throwing stars two to five times in a row. This move always goes first. | |||
Water Sport | みずあそび | The user soaks itself with water. This weakens Fire-type moves for five turns. | |||
Water Spout | しおふき | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. | |||
Waterfall | たきのぼり | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | |||
Weather Ball | [5] | ウェザーボール | An attack move that varies in power and type depending on the weather. | ||
Whirlpool | うずしお | The user traps the target in a violent swirling whirlpool for four to five turns. | |||
Whirlwind | ふきとばし | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||
Wide Guard | ワイドガード | The user and its allies are protected from wide-ranging attacks for one turn. | |||
Wild Charge | ワイルドボルト | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||
Will-O-Wisp | おにび | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||
Wing Attack | つばさでうつ | The target is struck with large, imposing wings spread wide to inflict damage. | |||
Wish | ねがいごと | One turn after this move is used, the target's HP is restored by half the user's max HP. | |||
Withdraw | からにこもる | The user withdraws its body into its hard shell, raising its Defense stat. | |||
Wonder Room | ワンダールーム | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||
Wood Hammer | ウッドハンマー | The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||
Work Up | ふるいたてる | The user is roused, and its Attack and Sp. Atk stats increase. | |||
Worry Seed | [3] | なやみのタネ | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||
Wrap | まきつく | A long body or vines are used to wrap and squeeze the target for four to five turns. | |||
Wring Out | [5] | しぼりとる | The user powerfully wrings the target. The more HP the target has, the greater the move's power. |
X[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
X-Scissor | [3] | シザークロス | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
Y[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Yawn | あくび | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Z[]
Name | Type | Category | Contest | Japanese | In-game description |
---|---|---|---|---|---|
Zap Cannon | でんじほう | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||
Zen Headbutt | [3] | しねんのずつき | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Notes[]
- ^ a b c d e f g h i j k l m n o p q r s t Before Generation VI, this was a -type move.
- ^ Formatted as AncientPower before Generation VI.
- ^ a b c d e f g h i j k l m n o p q r s t u v w Before Generation VI, this was a -type move.
- ^ a b c d e f g h i j k l m n Before Generation VI, this was a -type move.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab Before Generation VI, this was a -type move.
- ^ a b c d e f g h i Before Generation VI, this was a -type move.
- ^ a b c d In Generation I, this was a -type move.
- ^ Formatted as BubbleBeam before Generation VI.
- ^ a b c Before Generation VI, this was a -type move.
- ^ Formatted as Conversion2 in Generation II.
- ^ Before Generation V, Curse was a -type move.
- ^ Formatted as DoubleSlap before Generation VI.
- ^ Formatted as Extreme Speed before Generation VI.
- ^ Formatted as FeatherDance before Generation VI.
- ^ Formatted as GrassWhistle before Generation VI.
- ^ Formatted as Hi Jump Kick before Generation VI.
- ^ Formatted as PoisonPowder before Generation VI.
- ^ Formatted as Sand-Attack before Generation VI.
- ^ Formatted as Selfdestruct before Generation VI.
- ^ Formatted as SmellingSalt before Generation VI.
- ^ Formatted as SmokeScreen before Generation VI.
- ^ Formatted as Softboiled before Generation VI.
- ^ Formatted as Solar Beam before Generation VI.
- ^ Formatted as Sonic Boom before Generation VI.
- ^ Formatted as ThunderPunch before Generation VI.
- ^ Formatted as ThunderShock before Generation VI.
- ^ Formatted as ViceGrip before Generation VI.