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Light of Ruin
Light of Ruin VII
はめつのひかり
Light of Ruin
Generation: VI
Battle Data
Type: Type Fairy
Category Special
Power: 140
Accuracy: 90%
PP: 5, max: ?
Affects: Anyone adjacent to user
Secondary Effect: User takes 1/2 the damage it inflicts in recoil.
Priority: 0
Contact: No
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: No
Protect/Detect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes
Contest Data
Contest Spectaculars (ORAS)
Type: Beauty
Appeal:
Jam:
{

Light of Ruin is a Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette, an unreleased Event Pokémon.

Description[]

Games Description
XYORAS
SMUSUM
LA
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SV Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user terribly.

Effect[]

Light of Ruin deals damage. The user receives recoil damage equal to 1/2 of the damage done to the target as well.

Calculating the recoil damage after it hits:

Where:

  • ν (nu) is the damage recoil calculation
  • β_current (beta) is the user's current HP
  • rand(140) is the randomised damage from Light of Ruin between 1 to 140. However, if STAB (Same-attack Type Bonus) is taken into consideration, then the damage is increased twice to the original, making it between 1 to 280.

Learnset[]

By leveling up[]

Pokémon Type Egg groups Level
VI VII VIII IX
670E Floette Fairy Undiscovered 50 50
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Trivia[]

Gallery[]

Main games

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