(Infobox and effect) |
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− | {{Move |
+ | {{Move Infobox| |
japanese=ひかりのかべ ''Light Wall''| |
japanese=ひかりのかべ ''Light Wall''| |
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generation=I| |
generation=I| |
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}} |
}} |
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− | '''Light screen''' (ひかりのかべ ''Light Wall'') is a {{Type|Psychic}}-type move introduced in [[Generation I]]. The user creates at wall in front of them that raises [[Statistics#Special Defense|Sp. Defense]] for 5 turns, then the screen goes away. |
+ | '''Light screen''' (Japanese: '''ひかりのかべ''' ''Light Wall'') is a {{Type|Psychic}}-type move introduced in [[Generation I]]. The user creates at wall in front of them that raises [[Statistics#Special Defense|Sp. Defense]] for 5 turns, then the screen goes away. |
==Effect== |
==Effect== |
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===Super Contests=== |
===Super Contests=== |
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Prevents the Voltage from going up in the same turn. |
Prevents the Voltage from going up in the same turn. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | Kenny Alakazam Light Screen.png |
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+ | Morrison Girafarig Light Screen.png |
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+ | Reiji Elgyem Light Screen.png |
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+ | Paul Electabuzz Light Screen.png |
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+ | Marina's Starmie Light Screen.jpg |
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+ | Tobias_Latios_Light_Screen.png |
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+ | Vincent Meganium Light Screen.png |
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+ | Cryogonal Light Screen.png |
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+ | </gallery> |
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==Trivia== |
==Trivia== |
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− | *The |
+ | *The attacks [[Bite]] and [[Brick Break]] can break the opponent's Light Screen.{{Template:Generation VI TMsandHMs}} |
[[Category:Psychic-type moves]] |
[[Category:Psychic-type moves]] |
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[[Category:Moves]] |
[[Category:Moves]] |
Revision as of 22:38, 8 September 2014
Light Screen
Generation: | I |
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Battle Data
Type: | |
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Category | |
Power: | — |
Accuracy: | —% |
PP: | 30*, max: ? |
Affects: | User and Ally |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | Yes |
Mirror Move: | |
King's Rock: | No |
Light screen (Japanese: ひかりのかべ Light Wall) is a Psychic-type move introduced in Generation I. The user creates at wall in front of them that raises Sp. Defense for 5 turns, then the screen goes away.
Effect
In Battle
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Contests
Can avoid being startled by others.
Super Contests
Prevents the Voltage from going up in the same turn.
Gallery
Trivia
- The attacks Bite and Brick Break can break the opponent's Light Screen.Template:Generation VI TMsandHMs