| Lanturn (ランターン Rantaan)
| |||
|---|---|---|---|
| Artwork | General | ||
| National Dex: | #171 | ||
| Evolves From: | Chinchou | ||
| Evolves Into: | None | ||
| Generation: | Generation II | ||
| Pronunciation: |
| ||
| Icon(s): | | ||
| Base Stats | Biological Details | ||
| HP: | 125 | Species: | Light Pokémon |
| Attack: | 58 | Type(s): | Water/Electric |
| Defense: | 58 | Height: | 3'11" |
| Special Atk: | 76 | Weight: | 49.6 lbs. |
| Special Def: | 76 | Abilities: | Volt Absorb Illuminate Water Absorb (Dream World) |
| Speed: | 67 | Pokédex Color: | Blue |
| Stat Total: | 460 | Gender: | 50% ♀/ 50% ♂ |
| Footprint: | | ||
| Cry: | |||
Lanturn (Japanese: ランターン Rantaan) is a Water/Electric-type Pokémon introduced in Generation II.
Contents |
Appearance
Edit

Added by Ragna-I-AdventLanturn is a periwinkle Pokémon that resembles a deep sea fish. There are also spots of yellow on its tail and head. On top of Lanturns head are two glowing organs that allow it to see in its deep, aquatic habitat.
Special abilities
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Lanturn, along with its pre-evolved form Chinchou, possesses the abilities Volt Absorb and Illuminate. Volt Absorb heals 1/4 of Lanturn's HP when taken damage by an electric-type attack. Illuminate increases the rate of encountering a wild Pokémon if Lanturn is placed in the first slot of your party.
Behavior
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Lanturn produces a multitude of colors from its fins in order to lure and dazzle its prey. Once prey is in reach, Lanturn will release a sudden burst of light to blind its victim, then swallowing the helpless prey in one big gulp.
Evolution
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Lanturn is the evolved form of Chinchou as of level 27.
Game info
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Game locations
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| Lanturn Locations | ||
| Version(s) | Location | Rarity |
|---|---|---|
| Gold/Silver | Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island | Rare |
| Crystal | Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island | Rare |
| Ruby/ Sapphire | Evolve Chinchou | None |
| Emerald | Evolve Chinchou | None |
| FireRed/ LeafGreen | Trade | None |
| Diamond/ Pearl | Route 220 (fishing) | Uncommon |
| Platinum | Evolve Chinchou | None |
| HeartGold/SoulSilver | Routes 20, 21, 26, 27, 41, 47, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermillion City, Cinnabar Island | None |
| Black/White | Driftveil City | Rare |
Side game locations
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| Lanturn Locations | |
| Game(s) | Location |
|---|---|
| Pokémon Channel | Secret Cove |
| Pokémon Trozei! | Secret Storage 13, Mr. Who's Den |
| Red Rescue Team & Blue Rescue Team | Evolve Chinchou |
| Explorers of Time & Explorers of Darkness | Miracle Sea (B1F-B18F) Deep Miracle Sea (B1F-B3F) |
| Pokémon Ranger: Shadows of Almia | Sea of Wailord |
Pokédex entries
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| Pokédex Entries | |
|---|---|
| Generation I | |
| Lanturn did not appear during the Generation I games. | |
| Gold | |
| The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles. | |
| Silver | |
| It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp. | |
| Crystal | |
| This Pokémon uses the bright part of its body, which changed from a dorsal fin, to lure prey. | |
| Ruby | |
| Lanturn is nicknamed "the deep-sea star" for its illuminated antenna. This Pokémon produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna. | |
| Sapphire | |
| Lanturn is known to emit light. If you peer down into the dark sea from a ship at night, you can sometimes see this Pokémon's light rising from the depths where it swims. It gives the sea an appearance of a starlit night. | |
| Emerald | |
| The light-emitting orbs on its back are very bright. They are formed from a part of its dorsal fin. This Pokémon illuminates the inky darkness of deep seas. | |
| FireRed | |
| It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp. | |
| LeafGreen | |
| The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles. | |
| Diamond | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star. | |
| Pearl | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star. | |
| Platinum | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star. | |
| HeartGold | |
| The light it emits is so bright it can illuminate the sea's surface from a depth of over three miles. | |
| SoulSilver | |
| It blinds prey with an intense burst of light. With its prey incapacitated, the Pokémon swallows it in a single gulp. | |
| Black | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star". | |
| White | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star". | |
| Black 2 | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star". | |
| White 2 | |
| Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star". | |
Learnset
Edit
Generation II
Edit
- Main article: Lanturn/Learnset Generation II
Generation III
Edit
- Main article: Lanturn/Learnset Generation III
Generation IV
Edit
- Main article: Lanturn/Learnset Generation IV
Generation V
Edit
| Leveling | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Move | Power | Accuracy | PP | Type | Category | ||
| 1 | Supersonic | — | 55% | 20 | Normal | Status | ||
| 1 | Bubble | 20 | 100% | 30 | Water | Special | ||
| 1 | Thunder Wave | — | 100% | 20 | Electric | Status | ||
| 6 | Thunder Wave | — | 100% | 20 | Electric | Status | ||
| 9 | Flail | ?? | 100% | 15 | Normal | Physical | ||
| 12 | Water Gun | 40 | 100% | 25 | Water | Special | ||
| 17 | Confuse Ray | — | 100% | 10 | Ghost | Status | ||
| 20 | Spark | 65 | 100% | 20 | Electric | Physical | ||
| 23 | Take Down | 90 | 85% | 20 | Normal | Physical | ||
| 27 | Stockpile | — | —% | 20 | Normal | Status | ||
| 27 | Swallow | — | —% | 10 | Normal | Status | ||
| 27 | Spit Up | ?? | 100% | 10 | Normal | Special | ||
| 30 | Electro Ball | ?? | 100% | 10 | Electric | Special | ||
| 35 | BubbleBeam | 65 | 100% | 20 | Water | Special | ||
| 40 | Signal Beam | 75 | 100% | 15 | Bug | Special | ||
| 47 | Discharge | 80 | 100% | 15 | Electric | Special | ||
| 52 | Aqua Ring | — | —% | 20 | Water | Status | ||
| 57 | Hydro Pump | 120 | 80% | 5 | Water | Special | ||
| 64 | Charge | — | —% | 20 | Electric | Status | ||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | ||||||||
Origin
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Lanturn is based on an anglerfish (Melanocetus johnsoni) . It also has some characteristics of a dolphin.
Name origin
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Lanturn's name is obviously a misspelling of Lantern.
Trivia
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- Lanturn, along with Chinchou, is the only Water-type Pokémon to have Volt Absorb as its ability.
- Lanturn, along with Chinchou, and Wash Forme Rotom, are the only Water/Electric type combo.
- Lanturn and its pre-evolution are the non-Generation V Pokémon to have Electric as a secondary type.
References
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- Pokémon.com Pokédex
- Serebii.net Pokédex data
- Legendary Pokémon data
- The Pokémon Database
- Pokémon.Marriland data
- Pokémon Dream Pokédex data
- Psypokes Psydex data