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{{PokémonPrevNext|prev=Ralts|next=Gardevoir}}
 
 
{{PokéBox
 
{{PokéBox
  +
|name =Kirlia
|backcolor={{Psychic}}
 
  +
|ja_name =キルリア
|name='''Kirlia'''
 
  +
|ja_trans =Kiruria
|jname=(キルリア ''Kirlia'')
 
|ndex=281
+
|ndex =281
|evofrom=[[Ralts]]
+
|ndexprev =Ralts
  +
|ndexnext =Gardevoir
|evointo=[[Gardevoir]] or [[Gallade]] (Male)
 
  +
|dexhoenn =030
|gen=[[Generation III]]
 
  +
|dexsinnoh ={{tt|158|Only in Platinum}}
|pronun=<math>KER-lee-ah</math>
 
  +
|dexcekalos =065
|hp=38
 
  +
|dexgalar ={{tt|121|Sword & Shield}}/{{tt|035|The Isle of Armor}}
|atk=35
 
  +
|dexpaldea =063/{{tt|058|The Teal Mask}}
|def=35
 
  +
|evofrom =Ralts
|satk=65
 
  +
|evointo =[[Gardevoir]] or [[Gallade]] (male)
|sdef=55
 
  +
|gen =Generation III
|spd=50
 
  +
|species =Emotion Pokémon
|total=278
 
  +
|type =Psychic
|species=Emotion Pokémon
 
  +
|type2 =Fairy
|type={{Type|Psychic}}
 
  +
|metheight =0.8 m
|height=<span class="explain" title="0.8 m">2'07"</span>
 
  +
|imheight =2'07"
|weight=<span class="explain" title="20.2kg">44.5 lbs</span>
 
  +
|metweight =20.2 kg
|ability=[[Synchronize]]<br>[[Trace]]<br>[[Telepathy]] (Dream World)
 
  +
|imweight =44.5 lbs.
|color=<span style="color:silver;">White</span>
 
  +
|ability =[[Synchronize]]<br />[[Trace (ability)|Trace]]
|gender=<span class="female">50% ♀</span>/<span class="male">50% ♂</span>
 
  +
|ha =Telepathy
  +
|body =12
  +
|egg1 =Amorphous
  +
|egg2 =Human-Like
  +
|color =White
  +
|male =50
  +
|evo =[[File:280.png|link=Ralts]][[File:281.png]][[File:282.png|link=Gardevoir]][[File:282M.png|link=Mega Gardevoir]][[File:475.png|link=Gallade]][[File:475M.png|link=Mega Gallade]]
 
}}
 
}}
'''Kirlia''' (Japanese: '''キルリア''' ''Kirlia'') is a {{Type|Psychic}}-[[Types|type]] [[Pokémon (species)|Pokémon]] introduced in [[Generation III]].
+
{{Nihongo|Kirlia|キルリア|Kiruria}} ({{Respell|KERL|lee|ah}}<ref name="Book">{{Cite|last = Silvestri|first = Cris|month = 7|day = 28|year = 2015|title = Pokémon Deluxe Essential Handbook|publisher = Scholastic|page = 191|isbn = 978-0-545-79566-1|media = book}}</ref>) is a {{Type|Psychic}}/{{Type|Fairy}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation III]]. Prior to [[Generation VI]], it was a pure {{Type|Psychic}} type.
   
==Appearance==
+
==Biology==
  +
===Physiology===
Kirlia is a small, humanoid Pokémon. Its upper body and arms are completely white, while its waist and legs are light green in color, making it appear to be wearing tights. Around its waist, Kirlia appears to be wearing a mini-skirt, similar in appearance to a classical tutu. Its light green "hair" is lengthier than that of its pre-evolved form [[Ralts]] and somewhat resembles a bob cut. Kirlia's hair covers the middle portion of its face, though still revealing its red eyes. The pink horns that were previously located in the center of Ralts' head, are now located on either side of Kirlia's head giving it the appearance of large hair clasps. However, its appearance can be rumoured to be a [http://en.wikipedia.org/wiki/Ballet ballet dancer].
 
  +
Kirlia is a small, humanoid Pokémon. Its upper body and arms are completely white, while its waist and legs are light green in color, making it appear to be wearing tights. Around its waist, Kirlia appears to be wearing a mini-skirt, similar in appearance to a classical tutu. Its light green "hair" is lengthier than that of its pre-evolved form [[Ralts]] and somewhat resembles a bob cut. Kirlia's hair covers the middle portion of its face, though still revealing its red eyes. The pink horns that were previously located in the center of Ralts' head, are now located on either side of Kirlia's head giving it the appearance of large hair clasps. However, its appearance can be rumored to be a [[wikipedia:Ballet|ballet dancer]].
   
  +
===Behavior===
==Special abilities==
 
  +
Kirlia loves to dance in sunny mornings. When they sense the positive emotions of their trainers, they become more beautiful than before.
Kirlia can have the ability [[Synchronize]] or [[Trace]]. Synchronize is an ability that will pass on a [[status effect]] to the opponent Pokémon. Outside of battle, this ability create a 50% chance of meeting a [[wild Pokémon]] with the same [[nature]] if the user is in the lead.
 
Trace is an ability that will copy the first opponents ability when in battle.
 
   
  +
A majority of Kirlia live in the cities, but some of them live in the forests.
==In the anime==
 
  +
Kirlia made a cameo in the episode [[Do I Hear a Ralts?|''Do I Hear a Ralts?'']]. In ''Lights Camerupt Action, ''Kirlia is referred to as''' "Princess"''', much like a parody to Super Mario Bros. [[Fear Factor Phony]], a Kirlia was living in a deserted mining town.
 
  +
===Natural abilities===
  +
Due to having a highly developed brain, Kirlia can control psychokinetic powers easily. Using their horns, Kirlia can use their amplified psychic powers to project visions of paradises and mirages while distorting the air around them. It is rumored that their psychic is so strong that it can rip dimensions apart and even see into the future.
   
 
==Evolution==
 
==Evolution==
'''Kirlia''' is the evolved form of [[Ralts]], who evolves starting at level 20. Kirlia have two possible evolutionary forms, [[Gardevoir]] and [[Gallade]].
+
Kirlia is the evolved form of [[Ralts]], who evolves starting at level 20. Kirlia have two possible evolutionary forms, [[Gardevoir]] and [[Gallade]].
  +
Kirlia can evolve into a [[Gardevoir]] once it reaches level 30. In order for a Kirlia to evolve into [[Gallade]], Kirlia must be male and a [[Dawn Stone]] must be used on it.
 
  +
Kirlia can evolve into a [[Gardevoir]] once it reaches level 30. In the games where Gallade is available, Kirlia must be male and a [[Evolutionary Stones#Dawn Stone|Dawn Stone]] used on it.
   
 
==Game info==
 
==Game info==
 
===Game locations===
 
===Game locations===
 
{{Game Locations
 
{{Game Locations
  +
|type =Psychic
|pokemon=Kirlia
 
|backcolor={{Psychic}}
 
 
|rubysapphire=Evolve [[Ralts]]
 
|rubysapphire=Evolve [[Ralts]]
 
|rsrarity=None
 
|rsrarity=None
Line 51: Line 59:
 
|fireredleafgreen=[[Trade]]
 
|fireredleafgreen=[[Trade]]
 
|frlgrarity=None
 
|frlgrarity=None
|diamondpearl=[[Sinnoh Route 203|Route 203]], [[Sinnoh Route 204|204]] ([[PokéRadar]])
+
|diamondpearl=[[Route 203]], [[Route 204|204]] ([[PokéRadar]])
 
|dprarity=Rare
 
|dprarity=Rare
|platinum=[[Sinnoh Route 209|Route 209]], [[Sinnoh Route 212|212]]
+
|platinum=[[Route 209]], [[Route 212|212]]
 
|ptrarity=Rare
 
|ptrarity=Rare
 
|heartgoldsoulsilver=Evolve [[Ralts]]
 
|heartgoldsoulsilver=Evolve [[Ralts]]
Line 59: Line 67:
 
|blackwhite=Evolve [[Ralts]] (White only)
 
|blackwhite=Evolve [[Ralts]] (White only)
 
|bwrarity=None
 
|bwrarity=None
  +
|xy=Evolve [[Ralts]], [[Friend Safari]] ([[Fairy type|Fairy]])
  +
|xyrarity=Very rare
 
}}
 
}}
   
 
===Pokédex entries===
 
===Pokédex entries===
  +
{{PokédexEntry
{{GenIIIPokédex|
 
  +
|gen =III
backcolor={{Psychic}}|
 
  +
|ruby=It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.
name=Kirlia|
 
  +
|sapphire=Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
ruby=It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.|
 
sapphire=Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.|
+
|emerald=A Kirlia has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
  +
|firered=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
emerald=A Kirlia has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.|
 
firered=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.|
+
|leafgreen=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
leafgreen=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.|
+
|diamond=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
diamond=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.|
+
|pearl=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
pearl=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.|
+
|platinum=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
  +
|heartgold=It has a psychic power that enables it to distort the space around it and see into the future.
platinum=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.|
 
heartgold=It has a psychic power that enables it to distort the space around it and see into the future.|
+
|soulsilver=It has a psychic power that enables it to distort the space around it and see into the future.
  +
|black=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
soulsilver=It has a psychic power that enables it to distort the space around it and see into the future.|
 
black=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.|
+
|white=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
  +
|black 2=If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
white=It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
 
|black 2= If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
+
|white 2=If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
  +
|x=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
|white 2= If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
 
  +
|y=It has a psychic power that enables it to distort the space around it and see into the future.
  +
|or = It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.
  +
|as = Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
  +
|sword=If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
  +
|shield=It has a psychic power that enables it to distort the space around it and see into the future.
  +
|bd=It is highly perceptive of its Trainer's feelings. It dances when it is feeling happy.
  +
|sp=It is highly perceptive of its Trainer's feelings. It dances when it is feeling happy.
  +
|la=It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
  +
|scarlet=It has a psychic power that enables it to distort the space around it and see into the future.
  +
|violet=The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
 
}}
 
}}
  +
  +
===Stats===
  +
{{PokéStats
  +
|HP = 38
  +
|Attack = 35
  +
|Defense = 35
  +
|SpAttack = 65
  +
|SpDefense = 55
  +
|Speed = 50}}
  +
  +
===Learnset===
  +
====Leveling====
  +
<tabber>
  +
Generation VII=
  +
{{Movessettop|gen =VII}}
  +
{{Movessetmid|1|[[Growl]]|—|100|40|Normal|Status}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|1|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movessetmid|1|[[Teleport]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|4|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|6|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movessetmid|9|[[Teleport]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|11|'''[[Disarming Voice]]'''|40|—|15|Fairy|Special}}
  +
{{Movessetmid|14|[[Lucky Chant]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|17|[[Magical Leaf]]|60|—|20|Grass|Special}}
  +
{{Movessetmid|19|[[Heal Pulse]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|23|'''[[Draining Kiss]]'''|50|100|10|Fairy|Special}}
  +
{{Movessetmid|26|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|30|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movessetmid|33|[[Imprison]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|37|'''[[Future Sight]]'''|120|100|10|Psychic|Special}}
  +
{{Movessetmid|40|[[Charm]]|—|100|20|Fairy|Status}}
  +
{{Movessetmid|44|[[Hypnosis]]|—|60|20|Psychic|Status}}
  +
{{Movessetmid|47|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movessetmid|51|'''[[Stored Power]]'''|20|100|10|Psychic|Special}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movessettop|gen =VI}}
  +
{{Movessetmid|1{{G|XY}}<br/>1{{G|ORAS}}|[[Growl]]|—|100|40|Normal|Status|Cute|2|0}}
  +
{{Movessetmid|1{{G|XY}}<br/>1{{G|ORAS}}|'''[[Confusion]]'''|50|100|25|Psychic|Special|Clever|4|0}}
  +
{{Movessetmid|1{{G|XY}}<br/>1{{G|ORAS}}|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movessetmid|1{{G|XY}}<br/>1{{G|ORAS}}|[[Teleport]]|—|—|20|Psychic|Status|Cool|1|0}}
  +
{{Movessetmid|6{{G|XY}}<br/>4{{G|ORAS}}|'''[[Confusion]]'''|50|100|25|Psychic|Special|Clever|4|0}}
  +
{{Movessetmid|10{{G|XY}}<br/>6{{G|ORAS}}|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movessetmid|12{{G|XY}}<br/>9{{G|ORAS}}|[[Teleport]]|—|—|20|Psychic|Status|Cool|1|0}}
  +
{{Movessetmid|N/A{{G|XY}}<br/>11{{G|ORAS}}|'''[[Disarming Voice]]'''|40|—|15|Fairy|Special|Cute|2|0}}
  +
{{Movessetmid|17{{G|XY}}<br/>14{{G|ORAS}}|[[Lucky Chant]]|—|—|30|Normal|Status|Cute|1|0}}
  +
{{Movessetmid|22{{G|XY}}<br/>17{{G|ORAS}}|[[Magical Leaf]]|60|—|20|Grass|Special|Beautiful|2|0}}
  +
{{Movessetmid|25{{G|XY}}<br/>19{{G|ORAS}}|[[Heal Pulse]]|—|—|10|Psychic|Status|Beautiful|2|0}}
  +
{{Movessetmid|N/A{{G|XY}}<br/>23{{G|ORAS}}|'''[[Draining Kiss]]'''|50|100|10|Fairy|Special|Cute|1|0}}
  +
{{Movessetmid|31{{G|XY}}<br/>26{{G|ORAS}}|[[Calm Mind]]|—|—|20|Psychic|Status|Clever|1|0}}
  +
{{Movessetmid|36{{G|XY}}<br/>30{{G|ORAS}}|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Clever|4|0}}
  +
{{Movessetmid|39{{G|XY}}<br/>33{{G|ORAS}}|[[Imprison]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movessetmid|45{{G|XY}}<br/>37{{G|ORAS}}|'''[[Future Sight]]'''|120|100|10|Psychic|Special|Clever|2|0}}
  +
{{Movessetmid|50{{G|XY}}<br/>40{{G|ORAS}}|[[Charm]]|—|100|20|Fairy|Status|Cute|2|1}}
  +
{{Movessetmid|53{{G|XY}}<br/>44{{G|ORAS}}|[[Hypnosis]]|—|60|20|Psychic|Status|Clever|1|3}}
  +
{{Movessetmid|59{{G|XY}}<br/>47{{G|ORAS}}|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Clever|2|0}}
  +
{{Movessetmid|64{{G|XY}}<br/>51{{G|ORAS}}|'''[[Stored Power]]'''|20|100|10|Psychic|Special|Clever|1|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movessettop|gen =V}}
  +
{{Movessetmid|1|[[Growl]]|—|100|40|Normal|Status}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|1|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movessetmid|1|[[Teleport]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|6|'''[[Confusion]]'''|50|100|25|Psychic|Special}}
  +
{{Movessetmid|10|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movessetmid|12|[[Teleport]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|17|[[Lucky Chant]]|—|—|30|Normal|Status}}
  +
{{Movessetmid|22|[[Magical Leaf]]|60|—|20|Grass|Special}}
  +
{{Movessetmid|25|[[Heal Pulse]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|31|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movessetmid|36|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movessetmid|39|[[Imprison]]|—|—|10|Psychic|Status}}
  +
{{Movessetmid|45|'''[[Future Sight]]'''|100|100|10|Psychic|Special}}
  +
{{Movessetmid|50|[[Charm]]|—|100|20|Normal|Status}}
  +
{{Movessetmid|53|[[Hypnosis]]|—|60|20|Psychic|Status}}
  +
{{Movessetmid|59|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movessetmid|64|'''[[Stored Power]]'''|20|100|10|Psychic|Special}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movessettop|gen =IV}}
  +
{{Movessetmid|1|[[Growl]]|—|100|40|Normal|Status|Cute|2}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic|Special|Smart|3}}
  +
{{Movessetmid|1|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
  +
{{Movessetmid|1|[[Teleport]]|—|—|20|Psychic|Status|Cool|2}}
  +
{{Movessetmid|6|'''[[Confusion]]'''|50|100|25|Psychic|Special|Smart|3}}
  +
{{Movessetmid|10|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
  +
{{Movessetmid|12|[[Teleport]]|—|—|20|Psychic|Status|Cool|2}}
  +
{{Movessetmid|17|[[Lucky Chant]]|—|—|30|Normal|Status|Cute|2}}
  +
{{Movessetmid|22|[[Magical Leaf]]|60|—|20|Grass|Special|Beauty|2}}
  +
{{Movessetmid|25|[[Calm Mind]]|—|—|20|Psychic|Status|Smart|0}}
  +
{{Movessetmid|31|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Smart|2}}
  +
{{Movessetmid|36|[[Imprison]]|—|—|10|Psychic|Status|Smart|1}}
  +
{{Movessetmid|39|[[Future Sight]]|80|90|15|Psychic|Special|Smart|2}}
  +
{{Movessetmid|45|[[Charm]]|—|100|20|Normal|Status|Cute|2}}
  +
{{Movessetmid|50|[[Hypnosis]]|—|60|20|Psychic|Status|Smart|2}}
  +
{{Movessetmid|53|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Smart|1}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movessettop|gen =III}}
  +
{{Movessetmid|1{{G|FRLG}}|[[Magical Leaf]]|60|—|20|Grass||Beauty|2|0}}
  +
{{Movessetmid|1|[[Growl]]|—|100|40|Normal||Cute|2|0}}
  +
{{Movessetmid|1|'''[[Confusion]]'''|50|100|25|Psychic||Smart|2|3}}
  +
{{Movessetmid|1|[[Double Team (move)|Double Team]]|—|—|15|Normal||Cool|2|0}}
  +
{{Movessetmid|1|[[Teleport]]|—|—|20|Psychic||Cool|1|0}}
  +
{{Movessetmid|6|'''[[Confusion]]'''|50|100|25|Psychic||Smart|2|3}}
  +
{{Movessetmid|11|[[Double Team (move)|Double Team]]|—|—|15|Normal||Cool|2|0}}
  +
{{Movessetmid|16|[[Teleport]]|—|—|20|Psychic||Cool|1|0}}
  +
{{Movessetmid|21|[[Calm Mind]]|—|—|20|Psychic||Smart|2|0}}
  +
{{Movessetmid|26|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic||Smart|1|3}}
  +
{{Movessetmid|33|[[Imprison]]|—|—|10|Psychic||Smart|3|0}}
  +
{{Movessetmid|40|[[Future Sight]]|80|90|15|Psychic||Smart|3|0}}
  +
{{Movessetmid|47|[[Hypnosis]]|—|60|20|Psychic||Smart|1|3}}
  +
{{Movessetmid|54|'''[[Dream Eater]]'''|100|100|15|Psychic||Smart|2|2}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====TM/HM====
  +
<tabber>
  +
Generation VII=
  +
{{Movestmtop|gen =VII}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM46|[[Thief]]|60|100|25|Dark|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM49|[[Echoed Voice]]|40|100|15|Normal|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special}}
  +
{{Movestmmid|TM61|[[Will-O-Wisp]]|—|85|15|Fire|Status}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|90|20|Electric|Status}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status}}
  +
{{Movestmmid|TM99|'''[[Dazzling Gleam]]'''|80|100|10|Fairy|Special}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestmtop|gen =VI}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special|Beautiful|1|4}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status|Clever|1|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status|Clever|3|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special|Clever|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Clever|2|1}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status|Beautiful|2|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Beautiful|1|0}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status|Beautiful|2|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2|3}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special|Cool|4|0}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|4|0}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Clever|4|0}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special|Clever|4|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|1|0}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status|Clever|2|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|1|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM46|[[Thief]]|60|100|25|Dark|Physical|Tough|1|0}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special|Beautiful|2|0}}
  +
{{Movestmmid|TM49|[[Echoed Voice]]|40|100|15|Normal|Special|Beautiful|3|0}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical|Cute|3|0}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special|Beautiful|1|0}}
  +
{{Movestmmid|TM61|[[Will-O-Wisp]]|—|85|15|Fire|Status|Beautiful|3|0}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status|Beautiful|3|0}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|1|3}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status|Clever|2|0}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Clever|2|0}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special|Cute|1|0}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|3|0}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|1|0}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Cute|2|0}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status|Clever|3|0}}
  +
{{Movestmmid|TM94|[[Secret Power]]{{G|ORAS}}|70|100|20|Normal|Physical|Clever|1|0}}
  +
{{Movestmmid|TM99|'''[[Dazzling Gleam]]'''|80|100|10|Fairy|Special|Beautiful|4|0}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status|Cute|3|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestmtop|gen =V}}
  +
{{Movestmmid|TM03|'''[[Psyshock]]'''|80|100|10|Psychic|Special}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM19|[[Telekinesis]]|—|—|15|Psychic|Status}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM46|[[Thief]]|40|100|10|Dark|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM49|[[Echoed Voice]]|40|100|15|Normal|Special}}
  +
{{Movestmmid|TM51|[[Ally Switch]]|—|—|15|Psychic|Status}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special}}
  +
{{Movestmmid|TM61|[[Will-O-Wisp]]|—|75|15|Fire|Status}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestmtop|gen =IV}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status|Smart|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison|Status|Smart|2}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special|Smart|1}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status|Beauty|2}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status|Smart|0}}
  +
{{Movestmmid|TM16|[[Light Screen]]|—|—|30|Psychic|Status|Beauty|2}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status|Cute|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status|Tough|2}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic|Special|Smart|2}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost|Special|Smart|2}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal|Status|Cool|2}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic|Status|Smart|2}}
  +
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status|Tough|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical|Cute|2}}
  +
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal|Physical|Smart|2}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status|Cute|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status|Cute|2}}
  +
{{Movestmmid|TM46|[[Thief]]|40|100|10|Dark|Physical|Tough|0}}
  +
{{Movestmmid|TM48|[[Skill Swap]]|—|—|10|Psychic|Status|Smart|0}}
  +
{{Movestmmid|TM49|[[Snatch]]|—|—|10|Dark|Status|Smart|0}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical|Tough|1}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special|Beauty|2}}
  +
{{Movestmmid|TM58|[[Endure]]|—|—|10|Normal|Status|Tough|2}}
  +
{{Movestmmid|TM67|[[Recycle]]|—|—|10|Normal|Status|Smart|0}}
  +
{{Movestmmid|TM70|[[Flash]]|—|100|20|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM73|[[Thunder Wave]]|—|100|20|Electric|Status|Cool|2}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status|Smart|0}}
  +
{{Movestmmid|TM78|[[Captivate]]|—|100|20|Normal|Status|Beauty|2}}
  +
{{Movestmmid|TM82|[[Sleep Talk]]|—|—|10|Normal|Status|Cute|3}}
  +
{{Movestmmid|TM83|[[Natural Gift]]|—|100|15|Normal|Physical|Cool|2}}
  +
{{Movestmmid|TM85|'''[[Dream Eater]]'''|100|100|15|Psychic|Special|Smart|1}}
  +
{{Movestmmid|TM86|[[Grass Knot]]|—|100|20|Grass|Special|Smart|2}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status|Cute|2}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status|Smart|1}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status|Cute|2}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movestmtop|gen =III}}
  +
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic||Smart|2|0}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|85|10|Poison||Smart|3|0}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal||Smart|3|0}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire||Beauty|1|0}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark||Smart|2|0}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal||Cute|1|0}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water||Tough|1|0}}
  +
{{Movestmmid|TM20|[[Safeguard]]|—|—|25|Normal||Beauty|1|0}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal||Cute|1|0}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|95|100|15|Electric||Cool|4|0}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal||Cute|1|0}}
  +
{{Movestmmid|TM29|'''[[Psychic (move)|Psychic]]'''|90|100|10|Psychic||Smart|1|3}}
  +
{{Movestmmid|TM30|[[Shadow Ball]]|80|100|15|Ghost||Smart|3|0}}
  +
{{Movestmmid|TM32|[[Double Team (move)|Double Team]]|—|—|15|Normal||Cool|2|0}}
  +
{{Movestmmid|TM33|[[Reflect]]|—|—|20|Psychic||Smart|1|0}}
  +
{{Movestmmid|TM34|[[Shock Wave]]|60|—|20|Electric||Cool|2|0}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark||Tough|2|0}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal||Cute|2|0}}
  +
{{Movestmmid|TM43|[[Secret Power]]|70|100|20|Normal||Smart|1|0}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic||Cute|2|0}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal||Cute|2|0}}
  +
{{Movestmmid|TM46|[[Thief]]|40|100|10|Dark||Tough|1|0}}
  +
{{Movestmmid|TM48|[[Skill Swap]]|—|—|10|Psychic||Smart|1|0}}
  +
{{Movestmmid|TM49|[[Snatch]]|—|—|10|Dark||Smart|2|1}}
  +
{{Movestmmid|HM05|[[Flash]]|—|70|20|Normal||Beauty|3|0}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
====Breeding====
  +
{{Noegg|Psychic|Ralts}}
  +
  +
====Tutoring====
  +
<tabber>
  +
Generation VII=
  +
{{Movestutortop|gen =VII}}
  +
{{Movestutormid|USUM|[[Ally Switch]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|USUM|[[Helping Hand]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|USUM|[[Hyper Voice]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|USUM|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|USUM|[[Icy Wind]]|55|95|15|Ice|Special}}
  +
{{Movestutormid|USUM|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Magic Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Pain Split]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|USUM|[[Recycle]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|USUM|[[Shock Wave]]|60|—|20|Electric|Special}}
  +
{{Movestutormid|USUM|[[Signal Beam]]|75|100|15|Bug|Special}}
  +
{{Movestutormid|USUM|[[Skill Swap]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Snatch]]|—|—|10|Dark|Status}}
  +
{{Movestutormid|USUM|[[Snore]]|50|100|15|Normal|Special}}
  +
{{Movestutormid|USUM|[[Telekinesis]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Thunder Punch]]|75|100|15|Electric|Physical}}
  +
{{Movestutormid|USUM|[[Trick]]|—|100|10|Psychic|Status}}
  +
{{Movestutormid|USUM|[[Wonder Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|USUM|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation VI=
  +
{{Movestutortop|gen =VI}}
  +
{{Movestutormid|ORAS|[[Fire Punch]]|75|100|15|Fire|Physical|Tough|4|0}}
  +
{{Movestutormid|ORAS|[[Helping Hand]]|—|—|20|Normal|Status|Clever|4|0}}
  +
{{Movestutormid|ORAS|[[Hyper Voice]]|90|100|10|Normal|Special|Cool|2|2}}
  +
{{Movestutormid|ORAS|[[Ice Punch]]|75|100|15|Ice|Physical|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Icy Wind]]|55|95|15|Ice|Special|Beautiful|4|0}}
  +
{{Movestutormid|ORAS|[[Magic Coat]]|—|—|15|Psychic|Status|Beautiful|2|0}}
  +
{{Movestutormid|ORAS|[[Magic Room]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movestutormid|ORAS|[[Pain Split]]|—|—|20|Normal|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Recycle]]|—|—|10|Normal|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Shock Wave]]|60|—|20|Electric|Special|Cool|2|0}}
  +
{{Movestutormid|ORAS|[[Signal Beam]]|75|100|15|Bug|Special|Beautiful|3|0}}
  +
{{Movestutormid|ORAS|[[Skill Swap]]|—|—|10|Psychic|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Snatch]]|—|—|10|Dark|Status|Clever|1|0}}
  +
{{Movestutormid|ORAS|[[Snore]]|50|100|15|Normal|Special|Cute|4|0}}
  +
{{Movestutormid|ORAS|[[Thunder Punch]]|75|100|15|Electric|Physical|Cool|4|0}}
  +
{{Movestutormid|ORAS|[[Trick]]|—|100|10|Psychic|Status|Clever|2|1}}
  +
{{Movestutormid|ORAS|[[Wonder Room]]|—|—|10|Psychic|Status|Clever|3|0}}
  +
{{Movestutormid|ORAS|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical|Clever|4|0}}
  +
{{Movessetend}}
  +
|-|
  +
Generation V=
  +
{{Movestutortop|gen =V}}
  +
{{Movestutormid|BW2|[[Fire Punch]]|75|100|15|Fire|Physical}}
  +
{{Movestutormid|BW2|[[Helping Hand]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|BW2|[[Hyper Voice]]|90|100|10|Normal|Special}}
  +
{{Movestutormid|BW2|[[Ice Punch]]|75|100|15|Ice|Physical}}
  +
{{Movestutormid|BW2|[[Icy Wind]]|55|95|15|Ice|Special}}
  +
{{Movestutormid|BW2|[[Magic Coat]]|—|—|15|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Magic Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Pain Split]]|—|—|20|Normal|Status}}
  +
{{Movestutormid|BW2|[[Recycle]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|BW2|[[Signal Beam]]|75|100|15|Bug|Special}}
  +
{{Movestutormid|BW2|[[Skill Swap]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestutormid|BW2|[[Snatch]]|—|—|10|Dark|Status}}
  +
{{Movestutormid|BW2|[[Snore]]|40|100|15|Normal|Special}}
  +
{{Movestutormid|BW2|[[ThunderPunch]]|75|100|15|Electric|Physical}}
  +
{{Movestutormid|BW2|[[Trick]]|—|100|10|Psychic|Status}}
  +
{{Movestutormid|BW2|[[Wonder Room]]|—|—|10|Psychic|Status}}
  +
{{Movestutormid|BW2|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical}}
  +
{{Movessetend}}
  +
|-|
  +
Generation IV=
  +
{{Movestutortop|gen =IV}}
  +
{{Movestutormid|HGSSPt|[[Fire Punch]]|75|100|15|Fire|Physical|Beauty|2}}
  +
{{Movestutormid|HGSS|[[Headbutt]]|70|100|15|Normal|Physical|Tough|3}}
  +
{{Movestutormid|HGSSPt|[[Helping Hand]]|—|—|20|Normal|Status|Smart|1}}
  +
{{Movestutormid|HGSSPt|[[Ice Punch]]|75|100|15|Ice|Physical|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Icy Wind]]|55|95|15|Ice|Special|Beauty|2}}
  +
{{Movestutormid|HGSS|[[Magic Coat]]|—|—|15|Psychic|Status|Beauty|2}}
  +
{{Movestutormid|HGSSPt|[[Mud-Slap]]|20|100|10|Ground|Special|Cute|3}}
  +
{{Movestutormid|HGSS|[[Pain Split]]|—|—|20|Normal|Status|Smart|2}}
  +
{{Movestutormid|HGSSPt|[[Signal Beam]]|75|100|15|Bug|Special|Beauty|0}}
  +
{{Movestutormid|HGSSPt|[[Snore]]|40|100|15|Normal|Special|Cute|3}}
  +
{{Movestutormid|HGSSPt|[[ThunderPunch]]|75|100|15|Electric|Physical|Cool|2}}
  +
{{Movestutormid|HGSSPt|[[Trick]]|—|100|10|Psychic|Status|Smart|0}}
  +
{{Movestutormid|HGSSPt|'''[[Zen Headbutt]]'''|80|90|15|Psychic|Physical|Beauty|2}}
  +
{{Movessetend}}
  +
|-|
  +
Generation III=
  +
{{Movestutortop|gen =III}}
  +
{{Movestutormid|FRLGEXD|[[Body Slam]]|85|100|15|Normal||Tough|1|4}}
  +
{{Movestutormid|E|[[Defense Curl]]|—|—|40|Normal||Cute|2|0}}
  +
{{Movestutormid|FRLGEXD|[[Double-Edge]]|120|100|15|Normal||Tough|6|0}}
  +
{{Movestutormid|FRLGEXD|'''[[Dream Eater]]'''|100|100|15|Psychic||Smart|2|2}}
  +
{{Movestutormid|E|[[Endure]]|—|—|10|Normal||Tough|2|0}}
  +
{{Movestutormid|E|[[Fire Punch]]|75|100|15|Fire||Beauty|4|0}}
  +
{{Movestutormid|E|[[Ice Punch]]|75|100|15|Ice||Beauty|4|0}}
  +
{{Movestutormid|EXD|[[Icy Wind]]|55|95|15|Ice||Beauty|1|3}}
  +
{{Movestutormid|FRLGEXD|[[Mimic]]|—|—|10|Normal||Cute|1|0}}
  +
{{Movestutormid|E|[[Mud-Slap]]|20|100|10|Ground||Cute|2|1}}
  +
{{Movestutormid|XD|[[Nightmare]]|—|100|15|Ghost||Smart|1|3}}
  +
{{Movestutormid|E|[[Psych Up]]|—|—|10|Normal||Smart|2|0}}
  +
{{Movestutormid|E|[[Sleep Talk]]|—|—|10|Normal||Cute|3|0}}
  +
{{Movestutormid|E|[[Snore]]|40|100|15|Normal||Cute|4|0}}
  +
{{Movestutormid|FRLGEXD|[[Substitute]]|—|—|10|Normal||Smart|2|0}}
  +
{{Movestutormid|EXD|[[Swagger]]|—|90|15|Normal||Cute|2|0}}
  +
{{Movestutormid|E|[[ThunderPunch]]|75|100|15|Electric||Cool|4|0}}
  +
{{Movestutormid|FRLGEXD|[[Thunder Wave]]|—|100|20|Electric||Cool|2|1}}
  +
{{Movessetend}}
  +
</tabber>
  +
  +
===Sprites===
  +
{{SpriteGallery
  +
|type =Psychic
  +
|type2 =Fairy
  +
|rbysapspr=RS 281 front.png
  +
|rbysapsprs=
  +
|emeraldspr=E 281 front.gif
  +
|emeraldsprs=
  +
|frlgspr=RS 281 front.png
  +
|frlgsprs=
  +
|dpspr=DP 281 front.png
  +
|ptspr=Pt 281 front.png
  +
|hgssspr=Pt 281 front.png
  +
|IVback=
  +
|dpsprs=
  +
|ptsprs=
  +
|hgsssprs=
  +
|IVbacks=
  +
|bwspr=Kirlia BW.gif
  +
|bwsprs=
  +
|b2w2spr=Kirlia BW.gif
  +
|b2w2sprs=
  +
|Vback=
  +
|Vbacks=
  +
|xyspr= Kirlia XY.gif
  +
|xysprs= Kirlia Shiny XY.gif
  +
|orasspr = Kirlia XY.gif
  +
|orassprs = Kirlia Shiny XY.gif}}
  +
  +
===Battle Animation Sprites===
  +
{| width="30%" cellspacing="0" style="background:#ffffff"
  +
|-align="center"
  +
|style="background:#F85888"|[[File:Kirlia-AttackAnimation-XY-1.gif]]
  +
|style="background:#F85888"|[[File:Kirlia-AttackAnimation-XY-2.gif]]
  +
|}
  +
  +
==Appearances==
  +
<gallery type="slideshow">
  +
Butler Kirlia.png|Butler's Kirlia.
  +
Kirlia AG110.png|Kirlia from ''Do I Hear a Ralts?''.
  +
Kirlia AG147.png|Kirlia from ''Fear Factor Phony''.
  +
Melodi Kirlia.png|Melodi's Kirlia
  +
Zoey Kirlia.png|Zoey's Kirlia
  +
</gallery>
  +
  +
===Anime===
  +
====Supporting====
  +
*[[Zoey's Gallade|Zoey's Kirlia]]
  +
  +
====Minor====
  +
*[[Kirlia (RS110)]]
  +
*[[Butler's Kirlia]]
  +
*[[Kirlia (RS147)]]
  +
*[[Melodi's Kirlia]]
   
 
==Trivia==
 
==Trivia==
*Kirlia is one of the rare Pokémon that keeps its original Japanese name.
+
*Kirlia is one of the few Pokémon that keeps its original Japanese name.
  +
*Kirlia and [[Mesprit]] have the same species, the Emotion Pokémon.
*Despite its feminine appearance, a Kirlia can be male (or female), a trait it shares with [[Gardevoir]], [[Deerling]] and [[Lopunny]].
 
  +
*[[Wally]] gives the player a [[Dawn Stone]] in [[Pokémon Omega Ruby and Pokémon Alpha Sapphire]] when you defeat him in battle after [[Victory Road]], and references Kirlia's evolution into [[Gallade]] when the stone is given to a male Kirlia. However, if never given a [[Dawn Stone]], at level 30 Kirlia will evolve into [[Gardevoir]].
*Kirlia is one of only a few number of Pokémon to have gender exclusive evolutions, [[Gallade]] (as only Male Kirlia can evolve into Gallade). Others include [[Snorunt]] and [[Combee]].
 
  +
*Kirlia is the only {{Type|Fairy}}-type Pokémon to lose its Fairy typing upon evolution, specifically when it evolves into Gallade.
*Kirlia and [[Mesprit]] have the same species, the Emotion Pokémon.
 
  +
*Kirlia is one of the five Pokémon whose evolution depends on its gender. It shares this trait with [[Burmy]], [[Combee]], [[Snorunt]] and [[Salandit]].
  +
*Kirlia, as well as the other members of its evolution line, was added to the Human-Like Egg Group in Generation VIII after previously only being in the Amorphous Egg Group.
  +
  +
===Origin===
  +
Kirlia is based off a ballerina.
  +
  +
===Etymology===
  +
The name Kirlia is derived from {{WP|en|Kirlian photography}}
  +
  +
==Gallery==
  +
<gallery>
  +
281Kirlia AG anime.png
  +
281Kirlia AG anime 2.png
  +
281Kirlia XY anime.png
  +
281Kirlia XY Anime 2.png
  +
281Kirlia Dream.png
  +
281Kirlia Pokemon Mystery Dungeon Explorers of Sky.png
  +
281Kirlia Pokemon Colosseum.png
  +
281Kirlia Pokémon PokéPark.png
  +
281PC.png
  +
281Kirlia Pokémon HOME.png
  +
Kirlia-GO.png
  +
</gallery>
   
{{References|281|Kirlia}}
+
{{References|281|kirlia}}{{Generation III Pokémon}}
   
  +
[[fr:Kirlia]]
{{PokémonPrevNext | prev=Ralts | next=Gardevoir}}
 
[[Category:Psychic Pokémon]]
+
[[Category:Small Pokémon]]
[[Category:Generation III Pokémon]]
+
[[Category:Light Pokémon]]
[[Category:Evolved Pokémon]]
+
[[Category:Stage 1 Pokémon]]
[[Category:Body style 12 Pokémon]]
+
[[Category:Pokémon with branched evolutions]]
[[Category:Pokémon]]
+
[[Category:Pokémon with cross-generational evolutions]]
[[Category:Indeterminate group Pokémon]]
 

Latest revision as of 15:47, 5 January 2024

Kirlia (Japanese: キルリア, HepburnKiruria) (KERL-lee-ah[1]) is a Psychic/Fairy-type Pokémon introduced in Generation III. Prior to Generation VI, it was a pure Psychic type.

Biology

Physiology

Kirlia is a small, humanoid Pokémon. Its upper body and arms are completely white, while its waist and legs are light green in color, making it appear to be wearing tights. Around its waist, Kirlia appears to be wearing a mini-skirt, similar in appearance to a classical tutu. Its light green "hair" is lengthier than that of its pre-evolved form Ralts and somewhat resembles a bob cut. Kirlia's hair covers the middle portion of its face, though still revealing its red eyes. The pink horns that were previously located in the center of Ralts' head, are now located on either side of Kirlia's head giving it the appearance of large hair clasps. However, its appearance can be rumored to be a ballet dancer.

Behavior

Kirlia loves to dance in sunny mornings. When they sense the positive emotions of their trainers, they become more beautiful than before.

A majority of Kirlia live in the cities, but some of them live in the forests.

Natural abilities

Due to having a highly developed brain, Kirlia can control psychokinetic powers easily. Using their horns, Kirlia can use their amplified psychic powers to project visions of paradises and mirages while distorting the air around them. It is rumored that their psychic is so strong that it can rip dimensions apart and even see into the future.

Evolution

Kirlia is the evolved form of Ralts, who evolves starting at level 20. Kirlia have two possible evolutionary forms, Gardevoir and Gallade.

Kirlia can evolve into a Gardevoir once it reaches level 30. In the games where Gallade is available, Kirlia must be male and a Dawn Stone used on it.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Ruby and Sapphire Evolve Ralts None
FireRed and LeafGreen Trade None
Emerald Evolve Ralts None
Diamond and Pearl Route 203, 204 (PokéRadar) Rare
Platinum Route 209, 212 Rare
HeartGold and SoulSilver Evolve Ralts None
Black and White Evolve Ralts (White only) None
X and Y Evolve Ralts, Friend Safari (Fairy) Very rare

Pokédex entries

  • Ruby

    It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.

  • Sapphire

    Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.

  • FireRed

    The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.

  • LeafGreen

    The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.

  • Emerald

    A Kirlia has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.

  • Diamond

    It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

  • Pearl

    It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

  • Platinum

    It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

  • HeartGold

    It has a psychic power that enables it to distort the space around it and see into the future.

  • SoulSilver

    It has a psychic power that enables it to distort the space around it and see into the future.

  • Black

    It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

  • White

    It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

  • Black 2

    If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.

  • White 2

    If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.

  • X

    The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.

  • Y

    It has a psychic power that enables it to distort the space around it and see into the future.

  • Omega Ruby

    It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.

  • Alpha Sapphire

    Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.

  • Sword

    If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.

  • Shield

    It has a psychic power that enables it to distort the space around it and see into the future.

  • Brilliant Diamond

    It is highly perceptive of its Trainer's feelings. It dances when it is feeling happy.

  • Shining Pearl

    It is highly perceptive of its Trainer's feelings. It dances when it is feeling happy.

  • Legends: Arceus

    It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.

  • Scarlet

    It has a psychic power that enables it to distort the space around it and see into the future.

  • Violet

    The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.


Stats

Stats
HP
38
Attack
35
Defense
35
Sp. Atk
65
Sp. Def
55
Speed
50
Total
278

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Growl 100% 40 Type Normal HOME Normal Status
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special
1 Double Team —% 15 Type Normal HOME Normal Status
1 Teleport —% 20 Type Psychic HOME Psychic Status
4 Confusion 50 100% 25 Type Psychic HOME Psychic Special
6 Double Team —% 15 Type Normal HOME Normal Status
9 Teleport —% 20 Type Psychic HOME Psychic Status
11 Disarming Voice 40 —% 15 Type Fairy HOME Fairy Special
14 Lucky Chant —% 30 Type Normal HOME Normal Status
17 Magical Leaf 60 —% 20 Type Grass HOME Grass Special
19 Heal Pulse —% 10 Type Psychic HOME Psychic Status
23 Draining Kiss 50 100% 10 Type Fairy HOME Fairy Special
26 Calm Mind —% 20 Type Psychic HOME Psychic Status
30 Psychic 90 100% 10 Type Psychic HOME Psychic Special
33 Imprison —% 10 Type Psychic HOME Psychic Status
37 Future Sight 120 100% 10 Type Psychic HOME Psychic Special
40 Charm 100% 20 Type Fairy HOME Fairy Status
44 Hypnosis 60% 20 Type Psychic HOME Psychic Status
47 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
51 Stored Power 20 100% 10 Type Psychic HOME Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1XY
1ORAS
Growl 100% 40 Type Normal HOME Normal Status Cute 2 0 ♥
1XY
1ORAS
Confusion 50 100% 25 Type Psychic HOME Psychic Special Clever 4 0 ♥
1XY
1ORAS
Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
1XY
1ORAS
Teleport —% 20 Type Psychic HOME Psychic Status Cool 1 0 ♥
6XY
4ORAS
Confusion 50 100% 25 Type Psychic HOME Psychic Special Clever 4 0 ♥
10XY
6ORAS
Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
12XY
9ORAS
Teleport —% 20 Type Psychic HOME Psychic Status Cool 1 0 ♥
N/AXY
11ORAS
Disarming Voice 40 —% 15 Type Fairy HOME Fairy Special Cute 2 0 ♥
17XY
14ORAS
Lucky Chant —% 30 Type Normal HOME Normal Status Cute 1 0 ♥
22XY
17ORAS
Magical Leaf 60 —% 20 Type Grass HOME Grass Special Beautiful 2 0 ♥
25XY
19ORAS
Heal Pulse —% 10 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
N/AXY
23ORAS
Draining Kiss 50 100% 10 Type Fairy HOME Fairy Special Cute 1 0 ♥
31XY
26ORAS
Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
36XY
30ORAS
Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
39XY
33ORAS
Imprison —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
45XY
37ORAS
Future Sight 120 100% 10 Type Psychic HOME Psychic Special Clever 2 0 ♥
50XY
40ORAS
Charm 100% 20 Type Fairy HOME Fairy Status Cute 2 1 ♥
53XY
44ORAS
Hypnosis 60% 20 Type Psychic HOME Psychic Status Clever 1 3 ♥
59XY
47ORAS
Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
64XY
51ORAS
Stored Power 20 100% 10 Type Psychic HOME Psychic Special Clever 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Growl 100% 40 Type Normal HOME Normal Status
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special
1 Double Team —% 15 Type Normal HOME Normal Status
1 Teleport —% 20 Type Psychic HOME Psychic Status
6 Confusion 50 100% 25 Type Psychic HOME Psychic Special
10 Double Team —% 15 Type Normal HOME Normal Status
12 Teleport —% 20 Type Psychic HOME Psychic Status
17 Lucky Chant —% 30 Type Normal HOME Normal Status
22 Magical Leaf 60 —% 20 Type Grass HOME Grass Special
25 Heal Pulse —% 10 Type Psychic HOME Psychic Status
31 Calm Mind —% 20 Type Psychic HOME Psychic Status
36 Psychic 90 100% 10 Type Psychic HOME Psychic Special
39 Imprison —% 10 Type Psychic HOME Psychic Status
45 Future Sight 100 100% 10 Type Psychic HOME Psychic Special
50 Charm 100% 20 Type Normal HOME Normal Status
53 Hypnosis 60% 20 Type Psychic HOME Psychic Status
59 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
64 Stored Power 20 100% 10 Type Psychic HOME Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Growl 100% 40 Type Normal HOME Normal Status Cute 2
1 Confusion 50 100% 25 Type Psychic HOME Psychic Special Smart 3
1 Double Team —% 15 Type Normal HOME Normal Status Cool 2
1 Teleport —% 20 Type Psychic HOME Psychic Status Cool 2
6 Confusion 50 100% 25 Type Psychic HOME Psychic Special Smart 3
10 Double Team —% 15 Type Normal HOME Normal Status Cool 2
12 Teleport —% 20 Type Psychic HOME Psychic Status Cool 2
17 Lucky Chant —% 30 Type Normal HOME Normal Status Cute 2
22 Magical Leaf 60 —% 20 Type Grass HOME Grass Special Beauty 2
25 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
31 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
36 Imprison —% 10 Type Psychic HOME Psychic Status Smart 1
39 Future Sight 80 90% 15 Type Psychic HOME Psychic Special Smart 2
45 Charm 100% 20 Type Normal HOME Normal Status Cute 2
50 Hypnosis 60% 20 Type Psychic HOME Psychic Status Smart 2
53 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1FRLG Magical Leaf 60 —% 20 Type Grass HOME Grass Beauty 2 0 ♥
1 Growl 100% 40 Type Normal HOME Normal Cute 2 0 ♥
1 Confusion 50 100% 25 Type Psychic HOME Psychic Smart 2 3 ♥
1 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
1 Teleport —% 20 Type Psychic HOME Psychic Cool 1 0 ♥
6 Confusion 50 100% 25 Type Psychic HOME Psychic Smart 2 3 ♥
11 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
16 Teleport —% 20 Type Psychic HOME Psychic Cool 1 0 ♥
21 Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
26 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
33 Imprison —% 10 Type Psychic HOME Psychic Smart 3 0 ♥
40 Future Sight 80 90% 15 Type Psychic HOME Psychic Smart 3 0 ♥
47 Hypnosis 60% 20 Type Psychic HOME Psychic Smart 1 3 ♥
54 Dream Eater 100 100% 15 Type Psychic HOME Psychic Smart 2 2 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM61 Will-O-Wisp 85% 15 Type Fire HOME Fire Status
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special Beautiful 3 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM61 Will-O-Wisp 85% 15 Type Fire HOME Fire Status Beautiful 3 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Type Fairy HOME Fairy Special Beautiful 4 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM19 Telekinesis —% 15 Type Psychic HOME Psychic Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special
TM51 Ally Switch —% 15 Type Psychic HOME Psychic Status
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM61 Will-O-Wisp 75% 15 Type Fire HOME Fire Status
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beauty 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Status Smart 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM67 Recycle —% 10 Type Normal HOME Normal Status Smart 0
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Beauty 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Smart 3 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Smart 1 0 ♥
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Cool 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Smart 1 0 ♥
TM49 Snatch —% 10 Type Dark HOME Dark Smart 2 1 ♥
HM05 Flash 70% 20 Type Normal HOME Normal Beauty 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

To see the Egg Moves that Kirlia can learn, refer to Ralts.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Hyper Voice USUM 90 100% 10 Type Normal HOME Normal Special
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magic Room USUM —% 10 Type Psychic HOME Psychic Status
Pain Split USUM —% 20 Type Normal HOME Normal Status
Recycle USUM —% 10 Type Normal HOME Normal Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Trick USUM 100% 10 Type Psychic HOME Psychic Status
Wonder Room USUM —% 10 Type Psychic HOME Psychic Status
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Hyper Voice ORAS 90 100% 10 Type Normal HOME Normal Special Cool 2 2 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magic Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Pain Split ORAS —% 20 Type Normal HOME Normal Status Clever 1 0 ♥
Recycle ORAS —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snatch ORAS —% 10 Type Dark HOME Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Trick ORAS 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Wonder Room ORAS —% 10 Type Psychic HOME Psychic Status Clever 3 0 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Hyper Voice  90 100% 10 Type Normal HOME Normal Special
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magic Room  —% 10 Type Psychic HOME Psychic Status
Pain Split  —% 20 Type Normal HOME Normal Status
Recycle  —% 10 Type Normal HOME Normal Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Skill Swap  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snatch  —% 10 Type Dark HOME Dark Status
Snore  40 100% 15 Type Normal HOME Normal Special
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Trick  100% 10 Type Psychic HOME Psychic Status
Wonder Room  —% 10 Type Psychic HOME Psychic Status
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Icy Wind  55 95% 15 Type Ice HOME Ice Special Beauty 2
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Pain Split HGSS —% 20 Type Normal HOME Normal Status Smart 2
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 0
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Trick  100% 10 Type Psychic HOME Psychic Status Smart 0
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
Dream Eater FRLGEXD 100 100% 15 Type Psychic HOME Psychic Smart 2 2 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Fire Punch E 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Icy Wind EXD 55 95% 15 Type Ice HOME Ice Beauty 1 3 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Nightmare XD 100% 15 Type Ghost HOME Ghost Smart 1 3 ♥
Psych Up E —% 10 Type Normal HOME Normal Smart 2 0 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
ThunderPunch E 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
Thunder Wave FRLGEXD 100% 20 Type Electric HOME Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Battle Animation Sprites

Kirlia-AttackAnimation-XY-1 Kirlia-AttackAnimation-XY-2

Appearances

Anime

Supporting

Minor

Trivia

  • Kirlia is one of the few Pokémon that keeps its original Japanese name.
  • Kirlia and Mesprit have the same species, the Emotion Pokémon.
  • Wally gives the player a Dawn Stone in Pokémon Omega Ruby and Pokémon Alpha Sapphire when you defeat him in battle after Victory Road, and references Kirlia's evolution into Gallade when the stone is given to a male Kirlia. However, if never given a Dawn Stone, at level 30 Kirlia will evolve into Gardevoir.
  • Kirlia is the only Fairy-type Pokémon to lose its Fairy typing upon evolution, specifically when it evolves into Gallade.
  • Kirlia is one of the five Pokémon whose evolution depends on its gender. It shares this trait with Burmy, Combee, Snorunt and Salandit.
  • Kirlia, as well as the other members of its evolution line, was added to the Human-Like Egg Group in Generation VIII after previously only being in the Amorphous Egg Group.

Origin

Kirlia is based off a ballerina.

Etymology

The name Kirlia is derived from Kirlian photography

Gallery

See also

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 191. Scholastic. ISBN 978-0-545-79566-1.