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Jump Kick
Jump Kick PE
とびげり
Dropkick
Generation: I
Battle Data
Type: Type Fighting
Category Physical
Power: 100*
Accuracy: 95%
PP: 10, max: 40
Affects: Selected Target
Secondary Effect: None
Priority: 0
Contact: Yes
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: Yes
Protect/Detect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes
Contest Data
Contests (RSE)
Type: Smart
Appeal: 6 ♥♥♥♥♥♥
Jam: 0
Super Contests (DPPt)
Type: Smart
Appeal: 3 ♥♥♥
Contest Spectaculars (ORAS)
Type: Smart
Appeal:
Jam:
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Jump Kick is a Fighting-type move introduced in Generation I. It was one of Hitmonlee's signature moves until Generation IV.

Description[]

Games Description
GSC May miss, damaging the user.
RSE A strong jumping kick. May miss and hurt the kicker.
FRLG The user jumps up high, then kicks. If it misses, the user hurts itself.
DPPtHGSS
BWB2W2
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
XYORAS
SMUSUMPE
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
BDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Effect[]

Contests[]

After this move the user is more easily startled.

Super Contests[]

A basic performance using a move known by the Pokémon.

Learnset[]

By leveling up[]

Pokémon Type Egg groups Level
I II III IV V VI VII VIII IX
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Gallery[]

Main games

Main series

Pokémon Adventures

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