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+ | {{Move Infobox |
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⚫ | |||
+ | |japanese=サイケこうせん Psyche-beam |
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+ | |image=Hypnosis.jpg |
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+ | |generation=I |
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+ | |type=Psychic |
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+ | |category=Status |
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+ | |power=- |
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+ | |accuracy=60% <small>[[Generation I|Gen. I]], [[Generation II|II]], [[Generation III|III]], [[Generation V|V]]</small> / 70% <small>[[Generation IV|Gen. IV]]</small> |
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+ | |pp=20<span style="explain" title="max. 32">*</span> |
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+ | |affects=Target |
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+ | |secondary= |
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+ | |priority= |
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+ | |contact=0 |
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+ | |magiccoat=0 |
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+ | |brightpowder=0 |
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+ | |detect=1 |
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+ | |snatch=0 |
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+ | |kingsrock=0 |
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+ | |contesttype=Beauty |
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+ | |appeal=3 |
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+ | |jam=0 |
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+ | |appeal2=2 |
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⚫ | |||
+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | OI005 11.jpg |
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+ | Sigilyph_Hypnosis.png |
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+ | HopHopHop Town Hypno Hypnosis.jpg |
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+ | Melvin Exeggcute Hypnosis.png |
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+ | Melvin Exeggutor Hypnosis.png |
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+ | Malamar Hypnosis.png |
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+ | Drake Gengar Hypnosis.png |
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+ | </gallery> |
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+ | {{stub}} |
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+ | [[Category:Moves]] |
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+ | [[Category:Psychic-type moves]] |
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+ | [[Category:Moves affected by Detect or Protect]] |
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+ | [[Category:Generation I moves]] |
Revision as of 02:36, 19 April 2014
Hypnosis
Generation: | I |
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Battle Data
Type: | |
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Category | |
Power: | - |
Accuracy: | 60% Gen. I, II, III, V / 70% Gen. IV |
PP: | 20*, max: ? |
Affects: | Target |
Secondary Effect: | |
Priority: | |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | No |
Hypnosis induces the sleep condition onto the opponent and was introduced in Generation I. In every game except for Diamond and Pearl, it has an accuracy of 60%. In Diamond and Pearl, its accuracy is 70%.