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Hotel Richissime is a place located at the North Boulevard wing of Lumiose City.

Jobs[]

Room service[]

The player can go to the reception counter and meet the concierge, Stew. The player will receive a food order from a guest and must repeat it correctly to Stew by choosing four phrase options that follow the guest's sentence. The Game Notes program, accessed on 3DS by pressing the Home button, then tapping the pencil icon in the top left of the touch screen, can be used to take an order. The feature allows the player to see what's on the screen in game, and can enlarge one screen or the other by tapping the game boy icon in the bottom right corner. Notes must be done freehand since there is no text menu.

The number of orders the player must memorize is equal to the current work level. If the player repeats all orders correctly, they will earn compensation for a perfect job. If they repeat only one order wrong, then they will earn a compensation for a pretty good job (except in the first level of work, where it counts as a failure), but if they repeat more than one wrong, they will only earn the lowest compensation.

Making the beds[]

The player can speak with an attendant named Ward, who will ask them to make all the beds on the floor, which is done by entering the rooms and examining them while avoiding delays from obstacles. As the difficulty increases, the player will come upon more obstacles in the corridors.

The difficulty determines which floor the player must make beds on. Which floor the player is working on also determines the requirements for a perfect, pretty good, or failed job. In the first three levels of work, the player will be assigned (in order) to the second, third, and fourth floors. In the highest level, the player may either be assigned to one of the previous floors or to the fifth floor.

The time limits for the second through fourth floors are, respectively, 75, 65, and 55 seconds. On these floors, if the player finishes making the beds with more than 5 seconds to spare, they will earn a perfect compensation. On the fifth floor, the time limit is 40 seconds and the player must finish with more than 2 seconds to spare to earn a perfect compensation. On any of the floors, the player will earn the lowest compensation if they take longer than the time limit to make the beds, but if they otherwise finish within the time limit but too slowly to count as perfect, they will earn a pretty good compensation.

As the time limit decreases for higher floors, the number of obstacles increases. The second floor has workers running around the corridors. The third floor introduces a table (in the middle of being moved) completely blocking the corridor just west of the elevator, an employee in the northeast room who will block the door if the player takes too long, two Furfrou patrolling in a circle in the south corridor, a bed on the east side of the room in the southwest room, and two maids patrolling side by side in the west corridor. The fourth floor introduces workers who may walk in front of room doors, periodically blocking them, and crowds corridors more with greater numbers of workers in close proximity. While the fifth floor only has two beds to make, they are located far into their rooms with workers walking up and down the narrow passages the player needs to get through.

Likely added as an anti-cheating measure, the timer will automatically be set to 99 seconds if the player saves at any point between accepting the job and finishing it, regardless of how long the player actually takes to complete the job. Saving inside the hotel before taking the job does not affect the timer.

Lost and found[]

After a maid named Esse receives a phone call from a guest, she will accompany the player to the proceeding guest's room, indicating that they have to find an item on the floor. The items are fragile, so the player must be careful to not break the contents by stepping on them. Note that while the Dowsing Machine cannot be used inside the building, the player character will look down to the floor if there is an item in the nearby area.

The number of items the player must find is equal to the current level of work. If the player breaks any item, they will earn the lowest compensation, but if they do not step on any item at all, they will earn a perfect compensation. The player will earn a pretty good compensation if they step on one or more items without breaking any. In the first three levels of work, an item will break if it is stepped on twice, but in the highest level, an item will break if it is stepped on once.

At level 3, the items will always be adjacent to one of the flower decorations in the north–south halls.

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